/** System memory buffer data, if not using a BO to store the data. */
void *sys_buffer;
- drm_intel_bo *range_map_bo;
- void *range_map_buffer;
- unsigned int range_map_offset;
- GLsizei range_map_size;
+ drm_intel_bo *range_map_bo[MAP_COUNT];
+ void *range_map_buffer[MAP_COUNT];
bool source;
};