i965: Re-enable fast color clears for GEN11.
[mesa.git] / src / mesa / drivers / dri / i915 / intel_context.h
index 94960f6bc23e211f8d58d8f49f0376fe34c953f4..c5a2c489185b0b4f43f03b57d36b628304d6f30c 100644 (file)
 #include <stdbool.h>
 #include <string.h>
 #include "main/mtypes.h"
-#include "main/mm.h"
+#include "main/errors.h"
 
-#ifdef __cplusplus
-extern "C" {
-       /* Evil hack for using libdrm in a c++ compiler. */
-       #define virtual virt
-#endif
-
-#include "drm.h"
-#include "intel_bufmgr.h"
+#include "drm-uapi/drm.h"
+#include <intel_bufmgr.h>
+#include "drm-uapi/i915_drm.h"
 
 #include "intel_screen.h"
 #include "intel_tex_obj.h"
-#include "i915_drm.h"
-
-#ifdef __cplusplus
-       #undef virtual
-#endif
 
 #include "tnl/t_vertex.h"
 
@@ -105,13 +95,6 @@ extern void intelFallback(struct intel_context *intel, GLbitfield bit,
 #endif
 #endif
 
-struct intel_sync_object {
-   struct gl_sync_object Base;
-
-   /** Batch associated with this sync object */
-   drm_intel_bo *bo;
-};
-
 struct intel_batchbuffer {
    /** Current batchbuffer being queued up. */
    drm_intel_bo *bo;
@@ -176,7 +159,6 @@ struct intel_context
     */
    int gen;
    bool is_945;
-   bool has_swizzling;
 
    struct intel_batchbuffer batch;
 
@@ -226,7 +208,6 @@ struct intel_context
 
    GLfloat polygon_offset_scale;        /* dependent on depth_scale, bpp */
 
-   bool hw_stencil;
    bool hw_stipple;
    bool no_rast;
    bool always_flush_batch;
@@ -249,33 +230,13 @@ struct intel_context
    intel_tri_func draw_tri;
 
    /**
-    * Set if rendering has occured to the drawable's front buffer.
+    * Set if rendering has occurred to the drawable's front buffer.
     *
     * This is used in the DRI2 case to detect that glFlush should also copy
     * the contents of the fake front buffer to the real front buffer.
     */
    bool front_buffer_dirty;
 
-   /**
-    * Track whether front-buffer rendering is currently enabled
-    *
-    * A separate flag is used to track this in order to support MRT more
-    * easily.
-    */
-   bool is_front_buffer_rendering;
-   /**
-    * Track whether front-buffer is the current read target.
-    *
-    * This is closely associated with is_front_buffer_rendering, but may
-    * be set separately.  The DRI2 fake front buffer must be referenced
-    * either way.
-    */
-   bool is_front_buffer_reading;
-
-   bool use_early_z;
-
-   int driFd;
-
    __DRIcontext *driContext;
    struct intel_screen *intelScreen;
 
@@ -297,34 +258,6 @@ do {                                               \
       (intel)->prim.flush(intel);              \
 } while (0)
 
-/* ================================================================
- * From linux kernel i386 header files, copes with odd sizes better
- * than COPY_DWORDS would:
- * XXX Put this in src/mesa/main/imports.h ???
- */
-#if defined(i386) || defined(__i386__)
-static INLINE void * __memcpy(void * to, const void * from, size_t n)
-{
-   int d0, d1, d2;
-   __asm__ __volatile__(
-      "rep ; movsl\n\t"
-      "testb $2,%b4\n\t"
-      "je 1f\n\t"
-      "movsw\n"
-      "1:\ttestb $1,%b4\n\t"
-      "je 2f\n\t"
-      "movsb\n"
-      "2:"
-      : "=&c" (d0), "=&D" (d1), "=&S" (d2)
-      :"0" (n/4), "q" (n),"1" ((long) to),"2" ((long) from)
-      : "memory");
-   return (to);
-}
-#else
-#define __memcpy(a,b,c) memcpy(a,b,c)
-#endif
-
-
 /* ================================================================
  * Debugging:
  */
@@ -348,7 +281,11 @@ extern int INTEL_DEBUG;
 
 #ifdef HAVE_ANDROID_PLATFORM
 #define LOG_TAG "INTEL-MESA"
+#if ANDROID_API_LEVEL >= 26
+#include <log/log.h>
+#else
 #include <cutils/log.h>
+#endif /* use log/log.h start from android 8 major version */
 #ifndef ALOGW
 #define ALOGW LOGW
 #endif
@@ -367,10 +304,11 @@ extern int INTEL_DEBUG;
    if (unlikely(INTEL_DEBUG & DEBUG_PERF))                      \
       dbg_printf(__VA_ARGS__);                                  \
    if (intel->perf_debug)                                       \
-      _mesa_gl_debug(&intel->ctx, &msg_id,                      \
-                     MESA_DEBUG_TYPE_PERFORMANCE,               \
-                     MESA_DEBUG_SEVERITY_MEDIUM,                \
-                     __VA_ARGS__);                              \
+      _mesa_gl_debugf(&intel->ctx, &msg_id,                     \
+                      MESA_DEBUG_SOURCE_API,                    \
+                      MESA_DEBUG_TYPE_PERFORMANCE,              \
+                      MESA_DEBUG_SEVERITY_MEDIUM,               \
+                      __VA_ARGS__);                             \
 } while(0)
 
 #define WARN_ONCE(cond, fmt...) do {                            \
@@ -382,9 +320,10 @@ extern int INTEL_DEBUG;
          fprintf(stderr, fmt);                                  \
          _warned = true;                                        \
                                                                 \
-         _mesa_gl_debug(ctx, &msg_id,                           \
-                        MESA_DEBUG_TYPE_OTHER,                  \
-                        MESA_DEBUG_SEVERITY_HIGH, fmt);         \
+         _mesa_gl_debugf(ctx, &msg_id,                          \
+                         MESA_DEBUG_SOURCE_API,                 \
+                         MESA_DEBUG_TYPE_OTHER,                 \
+                         MESA_DEBUG_SEVERITY_HIGH, fmt);        \
       }                                                         \
    }                                                            \
 } while (0)
@@ -484,7 +423,6 @@ extern int intel_translate_shadow_compare_func(GLenum func);
 extern int intel_translate_compare_func(GLenum func);
 extern int intel_translate_stencil_op(GLenum op);
 extern int intel_translate_blend_factor(GLenum factor);
-extern int intel_translate_logic_op(GLenum opcode);
 
 void intel_update_renderbuffers(__DRIcontext *context,
                                __DRIdrawable *drawable);
@@ -498,20 +436,10 @@ void intel_init_texture_formats(struct gl_context *ctx);
  * Inline conversion functions.  
  * These are better-typed than the macros used previously:
  */
-static INLINE struct intel_context *
+static inline struct intel_context *
 intel_context(struct gl_context * ctx)
 {
    return (struct intel_context *) ctx;
 }
 
-static INLINE bool
-is_power_of_two(uint32_t value)
-{
-   return (value & (value - 1)) == 0;
-}
-
-#ifdef __cplusplus
-}
-#endif
-
 #endif