/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
+ *
+ * Copyright 2006 VMware, Inc.
* All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
- *
+ *
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
+ *
**************************************************************************/
#include <GL/gl.h>
}
}
-/**
- * @param for_bo Indicates that the caller is
- * intel_miptree_create_for_bo(). If true, then do not create
- * \c stencil_mt.
- */
struct intel_mipmap_tree *
intel_miptree_create_layout(struct intel_context *intel,
GLenum target,
- gl_format format,
+ mesa_format format,
GLuint first_level,
GLuint last_level,
GLuint width0,
GLuint height0,
- GLuint depth0,
- bool for_bo)
+ GLuint depth0)
{
struct intel_mipmap_tree *mt = calloc(sizeof(*mt), 1);
if (!mt)
return NULL;
- DBG("%s target %s format %s level %d..%d <-- %p\n", __FUNCTION__,
- _mesa_lookup_enum_by_nr(target),
+ DBG("%s target %s format %s level %d..%d <-- %p\n", __func__,
+ _mesa_enum_to_string(target),
_mesa_get_format_name(format),
first_level, last_level, mt);
mt->format = format;
mt->first_level = first_level;
mt->last_level = last_level;
- mt->logical_width0 = width0;
- mt->logical_height0 = height0;
- mt->logical_depth0 = depth0;
/* The cpp is bytes per (1, blockheight)-sized block for compressed
* textures. This is why you'll see divides by blockheight all over
mt->cpp = _mesa_get_format_bytes(mt->format) / bw;
mt->compressed = _mesa_is_format_compressed(format);
- mt->refcount = 1;
+ mt->refcount = 1;
if (target == GL_TEXTURE_CUBE_MAP) {
assert(depth0 == 1);
mt->physical_depth0 = depth0;
intel_get_texture_alignment_unit(intel, mt->format,
- &mt->align_w, &mt->align_h);
+ &mt->align_w, &mt->align_h);
- (void) intel;
if (intel->is_945)
i945_miptree_layout(mt);
else
*/
static uint32_t
intel_miptree_choose_tiling(struct intel_context *intel,
- gl_format format,
+ mesa_format format,
uint32_t width0,
enum intel_miptree_tiling_mode requested,
struct intel_mipmap_tree *mt)
struct intel_mipmap_tree *
intel_miptree_create(struct intel_context *intel,
- GLenum target,
- gl_format format,
- GLuint first_level,
- GLuint last_level,
- GLuint width0,
- GLuint height0,
- GLuint depth0,
- bool expect_accelerated_upload,
+ GLenum target,
+ mesa_format format,
+ GLuint first_level,
+ GLuint last_level,
+ GLuint width0,
+ GLuint height0,
+ GLuint depth0,
+ bool expect_accelerated_upload,
enum intel_miptree_tiling_mode requested_tiling)
{
struct intel_mipmap_tree *mt;
mt = intel_miptree_create_layout(intel, target, format,
- first_level, last_level, width0,
- height0, depth0,
- false);
- /*
- * pitch == 0 || height == 0 indicates the null texture
- */
+ first_level, last_level, width0,
+ height0, depth0);
+
+ /* pitch == 0 || height == 0 indicates the null texture */
if (!mt || !mt->total_width || !mt->total_height) {
intel_miptree_release(&mt);
return NULL;
bool y_or_x = tiling == (I915_TILING_Y | I915_TILING_X);
mt->region = intel_region_alloc(intel->intelScreen,
- y_or_x ? I915_TILING_Y : tiling,
- mt->cpp,
- total_width,
- total_height,
- expect_accelerated_upload);
+ y_or_x ? I915_TILING_Y : tiling,
+ mt->cpp,
+ total_width,
+ total_height,
+ expect_accelerated_upload);
/* If the region is too large to fit in the aperture, we need to use the
* BLT engine to support it. The BLT paths can't currently handle Y-tiling,
struct intel_mipmap_tree *
intel_miptree_create_for_bo(struct intel_context *intel,
drm_intel_bo *bo,
- gl_format format,
+ mesa_format format,
uint32_t offset,
uint32_t width,
uint32_t height,
mt = intel_miptree_create_layout(intel, GL_TEXTURE_2D, format,
0, 0,
- width, height, 1,
- true);
- if (!mt)
+ width, height, 1);
+ if (!mt) {
+ free(region);
return mt;
+ }
region->cpp = mt->cpp;
region->width = width;
/**
- * For a singlesample DRI2 buffer, this simply wraps the given region with a miptree.
- *
- * For a multisample DRI2 buffer, this wraps the given region with
- * a singlesample miptree, then creates a multisample miptree into which the
- * singlesample miptree is embedded as a child.
+ * Wraps the given region with a miptree.
*/
-struct intel_mipmap_tree*
+struct intel_mipmap_tree *
intel_miptree_create_for_dri2_buffer(struct intel_context *intel,
unsigned dri_attachment,
- gl_format format,
+ mesa_format format,
struct intel_region *region)
{
struct intel_mipmap_tree *mt = NULL;
}
/**
- * For a singlesample image buffer, this simply wraps the given region with a miptree.
- *
- * For a multisample image buffer, this wraps the given region with
- * a singlesample miptree, then creates a multisample miptree into which the
- * singlesample miptree is embedded as a child.
+ * Wraps the given region with a miptree.
*/
-struct intel_mipmap_tree*
+struct intel_mipmap_tree *
intel_miptree_create_for_image_buffer(struct intel_context *intel,
enum __DRIimageBufferMask buffer_type,
- gl_format format,
+ mesa_format format,
uint32_t num_samples,
struct intel_region *region)
{
return mt;
}
-struct intel_mipmap_tree*
+struct intel_mipmap_tree *
intel_miptree_create_for_renderbuffer(struct intel_context *intel,
- gl_format format,
+ mesa_format format,
uint32_t width,
uint32_t height)
{
if (src) {
src->refcount++;
- DBG("%s %p refcount now %d\n", __FUNCTION__, src, src->refcount);
+ DBG("%s %p refcount now %d\n", __func__, src, src->refcount);
}
*dst = src;
if (!*mt)
return;
- DBG("%s %p refcount will be %d\n", __FUNCTION__, *mt, (*mt)->refcount - 1);
+ DBG("%s %p refcount will be %d\n", __func__, *mt, (*mt)->refcount - 1);
if (--(*mt)->refcount <= 0) {
GLuint i;
- DBG("%s deleting %p\n", __FUNCTION__, *mt);
+ DBG("%s deleting %p\n", __func__, *mt);
intel_region_release(&((*mt)->region));
for (i = 0; i < MAX_TEXTURE_LEVELS; i++) {
- free((*mt)->level[i].slice);
+ free((*mt)->level[i].slice);
}
free(*mt);
int *width, int *height, int *depth)
{
switch (image->TexObject->Target) {
- case GL_TEXTURE_1D_ARRAY:
- *width = image->Width;
- *height = 1;
- *depth = image->Height;
- break;
default:
*width = image->Width;
*height = image->Height;
*/
assert(target_to_target(image->TexObject->Target) == mt->target);
- gl_format mt_format = mt->format;
+ mesa_format mt_format = mt->format;
if (image->TexFormat != mt_format)
return false;
* minification. This will also catch images not present in the
* tree, changed targets, etc.
*/
- if (mt->target == GL_TEXTURE_2D_MULTISAMPLE ||
- mt->target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY) {
- /* nonzero level here is always bogus */
- assert(level == 0);
-
- if (width != mt->logical_width0 ||
- height != mt->logical_height0 ||
- depth != mt->logical_depth0) {
- return false;
- }
- }
- else {
- /* all normal textures, renderbuffers, etc */
- if (width != mt->level[level].width ||
- height != mt->level[level].height ||
- depth != mt->level[level].depth) {
- return false;
- }
+ if (width != mt->level[level].width ||
+ height != mt->level[level].height ||
+ depth != mt->level[level].depth) {
+ return false;
}
return true;
void
intel_miptree_set_level_info(struct intel_mipmap_tree *mt,
- GLuint level,
- GLuint x, GLuint y,
- GLuint w, GLuint h, GLuint d)
+ GLuint level,
+ GLuint x, GLuint y,
+ GLuint w, GLuint h, GLuint d)
{
mt->level[level].width = w;
mt->level[level].height = h;
mt->level[level].level_x = x;
mt->level[level].level_y = y;
- DBG("%s level %d size: %d,%d,%d offset %d,%d\n", __FUNCTION__,
+ DBG("%s level %d size: %d,%d,%d offset %d,%d\n", __func__,
level, w, h, d, x, y);
assert(mt->level[level].slice == NULL);
void
intel_miptree_set_image_offset(struct intel_mipmap_tree *mt,
- GLuint level, GLuint img,
- GLuint x, GLuint y)
+ GLuint level, GLuint img,
+ GLuint x, GLuint y)
{
if (img == 0 && level == 0)
assert(x == 0 && y == 0);
mt->level[level].slice[img].y_offset = mt->level[level].level_y + y;
DBG("%s level %d img %d pos %d,%d\n",
- __FUNCTION__, level, img,
+ __func__, level, img,
mt->level[level].slice[img].x_offset,
mt->level[level].slice[img].y_offset);
}
void
intel_miptree_get_image_offset(struct intel_mipmap_tree *mt,
- GLuint level, GLuint slice,
- GLuint *x, GLuint *y)
+ GLuint level, GLuint slice,
+ GLuint *x, GLuint *y)
{
assert(slice < mt->level[level].depth);
uint32_t x, y;
uint32_t mask_x, mask_y;
- intel_region_get_tile_masks(region, &mask_x, &mask_y, false);
+ intel_region_get_tile_masks(region, &mask_x, &mask_y);
intel_miptree_get_image_offset(mt, level, slice, &x, &y);
*tile_x = x & mask_x;
*tile_y = y & mask_y;
- return intel_region_get_aligned_offset(region, x & ~mask_x, y & ~mask_y,
- false);
+ return intel_region_get_aligned_offset(region, x & ~mask_x, y & ~mask_y);
}
static void
static void
intel_miptree_copy_slice(struct intel_context *intel,
- struct intel_mipmap_tree *dst_mt,
- struct intel_mipmap_tree *src_mt,
- int level,
- int face,
- int depth)
+ struct intel_mipmap_tree *dst_mt,
+ struct intel_mipmap_tree *src_mt,
+ int level,
+ int face,
+ int depth)
{
- gl_format format = src_mt->format;
+ mesa_format format = src_mt->format;
uint32_t width = src_mt->level[level].width;
uint32_t height = src_mt->level[level].height;
int slice;
if (!intel_miptree_blit(intel,
src_mt, level, slice, 0, 0, false,
dst_mt, level, slice, 0, 0, false,
- width, height, GL_COPY)) {
+ width, height, COLOR_LOGICOP_COPY)) {
perf_debug("miptree validate blit for %s failed\n",
_mesa_get_format_name(format));
*/
void
intel_miptree_copy_teximage(struct intel_context *intel,
- struct intel_texture_image *intelImage,
- struct intel_mipmap_tree *dst_mt,
+ struct intel_texture_image *intelImage,
+ struct intel_mipmap_tree *dst_mt,
bool invalidate)
{
struct intel_mipmap_tree *src_mt = intelImage->mt;
}
void
-intel_miptree_unmap_raw(struct intel_context *intel,
- struct intel_mipmap_tree *mt)
+intel_miptree_unmap_raw(struct intel_mipmap_tree *mt)
{
drm_intel_bo_unmap(mt->region->bo);
}
static void
intel_miptree_map_gtt(struct intel_context *intel,
- struct intel_mipmap_tree *mt,
- struct intel_miptree_map *map,
- unsigned int level, unsigned int slice)
+ struct intel_mipmap_tree *mt,
+ struct intel_miptree_map *map,
+ unsigned int level, unsigned int slice)
{
unsigned int bw, bh;
void *base;
map->ptr = base + y * map->stride + x * mt->cpp;
}
- DBG("%s: %d,%d %dx%d from mt %p (%s) %d,%d = %p/%d\n", __FUNCTION__,
+ DBG("%s: %d,%d %dx%d from mt %p (%s) %d,%d = %p/%d\n", __func__,
map->x, map->y, map->w, map->h,
mt, _mesa_get_format_name(mt->format),
x, y, map->ptr, map->stride);
}
static void
-intel_miptree_unmap_gtt(struct intel_context *intel,
- struct intel_mipmap_tree *mt,
- struct intel_miptree_map *map,
- unsigned int level,
- unsigned int slice)
+intel_miptree_unmap_gtt(struct intel_mipmap_tree *mt)
{
- intel_miptree_unmap_raw(intel, mt);
+ intel_miptree_unmap_raw(mt);
}
static void
intel_miptree_map_blit(struct intel_context *intel,
- struct intel_mipmap_tree *mt,
- struct intel_miptree_map *map,
- unsigned int level, unsigned int slice)
+ struct intel_mipmap_tree *mt,
+ struct intel_miptree_map *map,
+ unsigned int level, unsigned int slice)
{
map->mt = intel_miptree_create(intel, GL_TEXTURE_2D, mt->format,
0, 0,
map->x, map->y, false,
map->mt, 0, 0,
0, 0, false,
- map->w, map->h, GL_COPY)) {
+ map->w, map->h, COLOR_LOGICOP_COPY)) {
fprintf(stderr, "Failed to blit\n");
goto fail;
}
intel_batchbuffer_flush(intel);
map->ptr = intel_miptree_map_raw(intel, map->mt);
- DBG("%s: %d,%d %dx%d from mt %p (%s) %d,%d = %p/%d\n", __FUNCTION__,
+ DBG("%s: %d,%d %dx%d from mt %p (%s) %d,%d = %p/%d\n", __func__,
map->x, map->y, map->w, map->h,
mt, _mesa_get_format_name(mt->format),
level, slice, map->ptr, map->stride);
static void
intel_miptree_unmap_blit(struct intel_context *intel,
- struct intel_mipmap_tree *mt,
- struct intel_miptree_map *map,
- unsigned int level,
- unsigned int slice)
+ struct intel_mipmap_tree *mt,
+ struct intel_miptree_map *map,
+ unsigned int level,
+ unsigned int slice)
{
struct gl_context *ctx = &intel->ctx;
- intel_miptree_unmap_raw(intel, map->mt);
+ intel_miptree_unmap_raw(map->mt);
if (map->mode & GL_MAP_WRITE_BIT) {
bool ok = intel_miptree_blit(intel,
0, 0, false,
mt, level, slice,
map->x, map->y, false,
- map->w, map->h, GL_COPY);
+ map->w, map->h, COLOR_LOGICOP_COPY);
WARN_ONCE(!ok, "Failed to blit from linear temporary mapping");
}
struct intel_miptree_map *map;
map = intel_miptree_attach_map(mt, level, slice, x, y, w, h, mode);
- if (!map){
+ if (!map) {
*out_ptr = NULL;
*out_stride = 0;
return;
if (!map)
return;
- DBG("%s: mt %p (%s) level %d slice %d\n", __FUNCTION__,
+ DBG("%s: mt %p (%s) level %d slice %d\n", __func__,
mt, _mesa_get_format_name(mt->format), level, slice);
if (map->mt) {
intel_miptree_unmap_blit(intel, mt, map, level, slice);
} else {
- intel_miptree_unmap_gtt(intel, mt, map, level, slice);
+ intel_miptree_unmap_gtt(mt);
}
intel_miptree_release_map(mt, level, slice);