i915: Use enum color_logic_ops for blits
[mesa.git] / src / mesa / drivers / dri / i915 / intel_mipmap_tree.c
index 8b2b3fe057877f29ffa7d8706f40861dd14771f0..9a9f08b0a4aced74479caa4c44f952d8ed477901 100644 (file)
@@ -1,8 +1,8 @@
 /**************************************************************************
- * 
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
+ *
+ * Copyright 2006 VMware, Inc.
  * All Rights Reserved.
- * 
+ *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the
  * "Software"), to deal in the Software without restriction, including
  * distribute, sub license, and/or sell copies of the Software, and to
  * permit persons to whom the Software is furnished to do so, subject to
  * the following conditions:
- * 
+ *
  * The above copyright notice and this permission notice (including the
  * next paragraph) shall be included in all copies or substantial portions
  * of the Software.
- * 
+ *
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- * 
+ *
  **************************************************************************/
 
 #include <GL/gl.h>
@@ -40,7 +40,6 @@
 #include "main/enums.h"
 #include "main/formats.h"
 #include "main/glformats.h"
-#include "main/texcompress_etc.h"
 #include "main/teximage.h"
 
 #define FILE_DEBUG_FLAG DEBUG_MIPTREE
@@ -61,28 +60,22 @@ target_to_target(GLenum target)
    }
 }
 
-/**
- * @param for_bo Indicates that the caller is
- *        intel_miptree_create_for_bo(). If true, then do not create
- *        \c stencil_mt.
- */
 struct intel_mipmap_tree *
 intel_miptree_create_layout(struct intel_context *intel,
                             GLenum target,
-                            gl_format format,
+                            mesa_format format,
                             GLuint first_level,
                             GLuint last_level,
                             GLuint width0,
                             GLuint height0,
-                            GLuint depth0,
-                            bool for_bo)
+                            GLuint depth0)
 {
    struct intel_mipmap_tree *mt = calloc(sizeof(*mt), 1);
    if (!mt)
       return NULL;
 
-   DBG("%s target %s format %s level %d..%d <-- %p\n", __FUNCTION__,
-       _mesa_lookup_enum_by_nr(target),
+   DBG("%s target %s format %s level %d..%d <-- %p\n", __func__,
+       _mesa_enum_to_string(target),
        _mesa_get_format_name(format),
        first_level, last_level, mt);
 
@@ -90,9 +83,6 @@ intel_miptree_create_layout(struct intel_context *intel,
    mt->format = format;
    mt->first_level = first_level;
    mt->last_level = last_level;
-   mt->logical_width0 = width0;
-   mt->logical_height0 = height0;
-   mt->logical_depth0 = depth0;
 
    /* The cpp is bytes per (1, blockheight)-sized block for compressed
     * textures.  This is why you'll see divides by blockheight all over
@@ -103,7 +93,7 @@ intel_miptree_create_layout(struct intel_context *intel,
    mt->cpp = _mesa_get_format_bytes(mt->format) / bw;
 
    mt->compressed = _mesa_is_format_compressed(format);
-   mt->refcount = 1; 
+   mt->refcount = 1;
 
    if (target == GL_TEXTURE_CUBE_MAP) {
       assert(depth0 == 1);
@@ -114,42 +104,9 @@ intel_miptree_create_layout(struct intel_context *intel,
    mt->physical_height0 = height0;
    mt->physical_depth0 = depth0;
 
-   if (!for_bo &&
-       _mesa_get_format_base_format(format) == GL_DEPTH_STENCIL &&
-       (intel->must_use_separate_stencil)) {
-      mt->stencil_mt = intel_miptree_create(intel,
-                                            mt->target,
-                                            MESA_FORMAT_S8,
-                                            mt->first_level,
-                                            mt->last_level,
-                                            mt->logical_width0,
-                                            mt->logical_height0,
-                                            mt->logical_depth0,
-                                            true,
-                                            INTEL_MIPTREE_TILING_ANY);
-      if (!mt->stencil_mt) {
-        intel_miptree_release(&mt);
-        return NULL;
-      }
-
-      /* Fix up the Z miptree format for how we're splitting out separate
-       * stencil.  Gen7 expects there to be no stencil bits in its depth buffer.
-       */
-      if (mt->format == MESA_FORMAT_S8_Z24) {
-        mt->format = MESA_FORMAT_X8_Z24;
-      } else if (mt->format == MESA_FORMAT_Z32_FLOAT_X24S8) {
-        mt->format = MESA_FORMAT_Z32_FLOAT;
-        mt->cpp = 4;
-      } else {
-        _mesa_problem(NULL, "Unknown format %s in separate stencil mt\n",
-                      _mesa_get_format_name(mt->format));
-      }
-   }
-
    intel_get_texture_alignment_unit(intel, mt->format,
-                                   &mt->align_w, &mt->align_h);
+                                    &mt->align_w, &mt->align_h);
 
-   (void) intel;
    if (intel->is_945)
       i945_miptree_layout(mt);
    else
@@ -163,19 +120,11 @@ intel_miptree_create_layout(struct intel_context *intel,
  */
 static uint32_t
 intel_miptree_choose_tiling(struct intel_context *intel,
-                            gl_format format,
+                            mesa_format format,
                             uint32_t width0,
                             enum intel_miptree_tiling_mode requested,
                             struct intel_mipmap_tree *mt)
 {
-
-   if (format == MESA_FORMAT_S8) {
-      /* The stencil buffer is W tiled. However, we request from the kernel a
-       * non-tiled buffer because the GTT is incapable of W fencing.
-       */
-      return I915_TILING_NONE;
-   }
-
    /* Some usages may want only one type of tiling, like depth miptrees (Y
     * tiled), or temporary BOs for uploading data once (linear).
     */
@@ -188,12 +137,6 @@ intel_miptree_choose_tiling(struct intel_context *intel,
       return I915_TILING_NONE;
    }
 
-   GLenum base_format = _mesa_get_format_base_format(format);
-   if (intel->gen >= 4 &&
-       (base_format == GL_DEPTH_COMPONENT ||
-        base_format == GL_DEPTH_STENCIL_EXT))
-      return I915_TILING_Y;
-
    int minimum_pitch = mt->total_width * mt->cpp;
 
    /* If the width is much smaller than a tile, don't bother tiling. */
@@ -206,74 +149,31 @@ intel_miptree_choose_tiling(struct intel_context *intel,
       return I915_TILING_NONE;
    }
 
-   /* Pre-gen6 doesn't have BLORP to handle Y-tiling, so use X-tiling. */
-   if (intel->gen < 6)
-      return I915_TILING_X;
-
-   return I915_TILING_Y | I915_TILING_X;
+   /* We don't have BLORP to handle Y-tiled blits, so use X-tiling. */
+   return I915_TILING_X;
 }
 
 struct intel_mipmap_tree *
 intel_miptree_create(struct intel_context *intel,
-                    GLenum target,
-                    gl_format format,
-                    GLuint first_level,
-                    GLuint last_level,
-                    GLuint width0,
-                    GLuint height0,
-                    GLuint depth0,
-                    bool expect_accelerated_upload,
+                     GLenum target,
+                     mesa_format format,
+                     GLuint first_level,
+                     GLuint last_level,
+                     GLuint width0,
+                     GLuint height0,
+                     GLuint depth0,
+                     bool expect_accelerated_upload,
                      enum intel_miptree_tiling_mode requested_tiling)
 {
    struct intel_mipmap_tree *mt;
-   gl_format tex_format = format;
-   gl_format etc_format = MESA_FORMAT_NONE;
    GLuint total_width, total_height;
 
-   if (!intel->is_baytrail) {
-      switch (format) {
-      case MESA_FORMAT_ETC1_RGB8:
-         format = MESA_FORMAT_RGBX8888_REV;
-         break;
-      case MESA_FORMAT_ETC2_RGB8:
-         format = MESA_FORMAT_RGBX8888_REV;
-         break;
-      case MESA_FORMAT_ETC2_SRGB8:
-      case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
-      case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
-         format = MESA_FORMAT_SARGB8;
-         break;
-      case MESA_FORMAT_ETC2_RGBA8_EAC:
-      case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
-         format = MESA_FORMAT_RGBA8888_REV;
-         break;
-      case MESA_FORMAT_ETC2_R11_EAC:
-         format = MESA_FORMAT_R16;
-         break;
-      case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
-         format = MESA_FORMAT_SIGNED_R16;
-         break;
-      case MESA_FORMAT_ETC2_RG11_EAC:
-         format = MESA_FORMAT_GR1616;
-         break;
-      case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
-         format = MESA_FORMAT_SIGNED_GR1616;
-         break;
-      default:
-         /* Non ETC1 / ETC2 format */
-         break;
-      }
-   }
-
-   etc_format = (format != tex_format) ? tex_format : MESA_FORMAT_NONE;
 
    mt = intel_miptree_create_layout(intel, target, format,
-                                     first_level, last_level, width0,
-                                     height0, depth0,
-                                     false);
-   /*
-    * pitch == 0 || height == 0  indicates the null texture
-    */
+                                    first_level, last_level, width0,
+                                    height0, depth0);
+
+   /* pitch == 0 || height == 0  indicates the null texture */
    if (!mt || !mt->total_width || !mt->total_height) {
       intel_miptree_release(&mt);
       return NULL;
@@ -282,24 +182,17 @@ intel_miptree_create(struct intel_context *intel,
    total_width = mt->total_width;
    total_height = mt->total_height;
 
-   if (format == MESA_FORMAT_S8) {
-      /* Align to size of W tile, 64x64. */
-      total_width = ALIGN(total_width, 64);
-      total_height = ALIGN(total_height, 64);
-   }
-
    uint32_t tiling = intel_miptree_choose_tiling(intel, format, width0,
                                                  requested_tiling,
                                                  mt);
    bool y_or_x = tiling == (I915_TILING_Y | I915_TILING_X);
 
-   mt->etc_format = etc_format;
    mt->region = intel_region_alloc(intel->intelScreen,
-                                  y_or_x ? I915_TILING_Y : tiling,
-                                  mt->cpp,
-                                  total_width,
-                                  total_height,
-                                  expect_accelerated_upload);
+                                   y_or_x ? I915_TILING_Y : tiling,
+                                   mt->cpp,
+                                   total_width,
+                                   total_height,
+                                   expect_accelerated_upload);
 
    /* If the region is too large to fit in the aperture, we need to use the
     * BLT engine to support it.  The BLT paths can't currently handle Y-tiling,
@@ -331,7 +224,7 @@ intel_miptree_create(struct intel_context *intel,
 struct intel_mipmap_tree *
 intel_miptree_create_for_bo(struct intel_context *intel,
                             drm_intel_bo *bo,
-                            gl_format format,
+                            mesa_format format,
                             uint32_t offset,
                             uint32_t width,
                             uint32_t height,
@@ -357,10 +250,11 @@ intel_miptree_create_for_bo(struct intel_context *intel,
 
    mt = intel_miptree_create_layout(intel, GL_TEXTURE_2D, format,
                                     0, 0,
-                                    width, height, 1,
-                                    true);
-   if (!mt)
+                                    width, height, 1);
+   if (!mt) {
+      free(region);
       return mt;
+   }
 
    region->cpp = mt->cpp;
    region->width = width;
@@ -379,16 +273,12 @@ intel_miptree_create_for_bo(struct intel_context *intel,
 
 
 /**
- * For a singlesample DRI2 buffer, this simply wraps the given region with a miptree.
- *
- * For a multisample DRI2 buffer, this wraps the given region with
- * a singlesample miptree, then creates a multisample miptree into which the
- * singlesample miptree is embedded as a child.
+ * Wraps the given region with a miptree.
  */
-struct intel_mipmap_tree*
+struct intel_mipmap_tree *
 intel_miptree_create_for_dri2_buffer(struct intel_context *intel,
                                      unsigned dri_attachment,
-                                     gl_format format,
+                                     mesa_format format,
                                      struct intel_region *region)
 {
    struct intel_mipmap_tree *mt = NULL;
@@ -417,9 +307,38 @@ intel_miptree_create_for_dri2_buffer(struct intel_context *intel,
    return mt;
 }
 
-struct intel_mipmap_tree*
+/**
+ * Wraps the given region with a miptree.
+ */
+struct intel_mipmap_tree *
+intel_miptree_create_for_image_buffer(struct intel_context *intel,
+                                      enum __DRIimageBufferMask buffer_type,
+                                      mesa_format format,
+                                      uint32_t num_samples,
+                                      struct intel_region *region)
+{
+   struct intel_mipmap_tree *mt = NULL;
+
+   /* Only the front and back buffers, which are color buffers, are allocated
+    * through the image loader.
+    */
+   assert(_mesa_get_format_base_format(format) == GL_RGB ||
+          _mesa_get_format_base_format(format) == GL_RGBA);
+
+   mt = intel_miptree_create_for_bo(intel,
+                                    region->bo,
+                                    format,
+                                    0,
+                                    region->width,
+                                    region->height,
+                                    region->pitch,
+                                    region->tiling);
+   return mt;
+}
+
+struct intel_mipmap_tree *
 intel_miptree_create_for_renderbuffer(struct intel_context *intel,
-                                      gl_format format,
+                                      mesa_format format,
                                       uint32_t width,
                                       uint32_t height)
 {
@@ -441,7 +360,7 @@ intel_miptree_reference(struct intel_mipmap_tree **dst,
 
    if (src) {
       src->refcount++;
-      DBG("%s %p refcount now %d\n", __FUNCTION__, src, src->refcount);
+      DBG("%s %p refcount now %d\n", __func__, src, src->refcount);
    }
 
    *dst = src;
@@ -454,17 +373,16 @@ intel_miptree_release(struct intel_mipmap_tree **mt)
    if (!*mt)
       return;
 
-   DBG("%s %p refcount will be %d\n", __FUNCTION__, *mt, (*mt)->refcount - 1);
+   DBG("%s %p refcount will be %d\n", __func__, *mt, (*mt)->refcount - 1);
    if (--(*mt)->refcount <= 0) {
       GLuint i;
 
-      DBG("%s deleting %p\n", __FUNCTION__, *mt);
+      DBG("%s deleting %p\n", __func__, *mt);
 
       intel_region_release(&((*mt)->region));
-      intel_miptree_release(&(*mt)->stencil_mt);
 
       for (i = 0; i < MAX_TEXTURE_LEVELS; i++) {
-        free((*mt)->level[i].slice);
+         free((*mt)->level[i].slice);
       }
 
       free(*mt);
@@ -477,11 +395,6 @@ intel_miptree_get_dimensions_for_image(struct gl_texture_image *image,
                                        int *width, int *height, int *depth)
 {
    switch (image->TexObject->Target) {
-   case GL_TEXTURE_1D_ARRAY:
-      *width = image->Width;
-      *height = 1;
-      *depth = image->Height;
-      break;
    default:
       *width = image->Width;
       *height = image->Height;
@@ -510,13 +423,7 @@ intel_miptree_match_image(struct intel_mipmap_tree *mt,
     */
    assert(target_to_target(image->TexObject->Target) == mt->target);
 
-   gl_format mt_format = mt->format;
-   if (mt->format == MESA_FORMAT_X8_Z24 && mt->stencil_mt)
-      mt_format = MESA_FORMAT_S8_Z24;
-   if (mt->format == MESA_FORMAT_Z32_FLOAT && mt->stencil_mt)
-      mt_format = MESA_FORMAT_Z32_FLOAT_X24S8;
-   if (mt->etc_format != MESA_FORMAT_NONE)
-      mt_format = mt->etc_format;
+   mesa_format mt_format = mt->format;
 
    if (image->TexFormat != mt_format)
       return false;
@@ -530,24 +437,10 @@ intel_miptree_match_image(struct intel_mipmap_tree *mt,
     * minification.  This will also catch images not present in the
     * tree, changed targets, etc.
     */
-   if (mt->target == GL_TEXTURE_2D_MULTISAMPLE ||
-         mt->target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY) {
-      /* nonzero level here is always bogus */
-      assert(level == 0);
-
-      if (width != mt->logical_width0 ||
-            height != mt->logical_height0 ||
-            depth != mt->logical_depth0) {
-         return false;
-      }
-   }
-   else {
-      /* all normal textures, renderbuffers, etc */
-      if (width != mt->level[level].width ||
-          height != mt->level[level].height ||
-          depth != mt->level[level].depth) {
-         return false;
-      }
+   if (width != mt->level[level].width ||
+       height != mt->level[level].height ||
+       depth != mt->level[level].depth) {
+      return false;
    }
 
    return true;
@@ -556,9 +449,9 @@ intel_miptree_match_image(struct intel_mipmap_tree *mt,
 
 void
 intel_miptree_set_level_info(struct intel_mipmap_tree *mt,
-                            GLuint level,
-                            GLuint x, GLuint y,
-                            GLuint w, GLuint h, GLuint d)
+                             GLuint level,
+                             GLuint x, GLuint y,
+                             GLuint w, GLuint h, GLuint d)
 {
    mt->level[level].width = w;
    mt->level[level].height = h;
@@ -566,7 +459,7 @@ intel_miptree_set_level_info(struct intel_mipmap_tree *mt,
    mt->level[level].level_x = x;
    mt->level[level].level_y = y;
 
-   DBG("%s level %d size: %d,%d,%d offset %d,%d\n", __FUNCTION__,
+   DBG("%s level %d size: %d,%d,%d offset %d,%d\n", __func__,
        level, w, h, d, x, y);
 
    assert(mt->level[level].slice == NULL);
@@ -579,8 +472,8 @@ intel_miptree_set_level_info(struct intel_mipmap_tree *mt,
 
 void
 intel_miptree_set_image_offset(struct intel_mipmap_tree *mt,
-                              GLuint level, GLuint img,
-                              GLuint x, GLuint y)
+                               GLuint level, GLuint img,
+                               GLuint x, GLuint y)
 {
    if (img == 0 && level == 0)
       assert(x == 0 && y == 0);
@@ -591,15 +484,15 @@ intel_miptree_set_image_offset(struct intel_mipmap_tree *mt,
    mt->level[level].slice[img].y_offset = mt->level[level].level_y + y;
 
    DBG("%s level %d img %d pos %d,%d\n",
-       __FUNCTION__, level, img,
+       __func__, level, img,
        mt->level[level].slice[img].x_offset,
        mt->level[level].slice[img].y_offset);
 }
 
 void
 intel_miptree_get_image_offset(struct intel_mipmap_tree *mt,
-                              GLuint level, GLuint slice,
-                              GLuint *x, GLuint *y)
+                               GLuint level, GLuint slice,
+                               GLuint *x, GLuint *y)
 {
    assert(slice < mt->level[level].depth);
 
@@ -627,14 +520,13 @@ intel_miptree_get_tile_offsets(struct intel_mipmap_tree *mt,
    uint32_t x, y;
    uint32_t mask_x, mask_y;
 
-   intel_region_get_tile_masks(region, &mask_x, &mask_y, false);
+   intel_region_get_tile_masks(region, &mask_x, &mask_y);
    intel_miptree_get_image_offset(mt, level, slice, &x, &y);
 
    *tile_x = x & mask_x;
    *tile_y = y & mask_y;
 
-   return intel_region_get_aligned_offset(region, x & ~mask_x, y & ~mask_y,
-                                          false);
+   return intel_region_get_aligned_offset(region, x & ~mask_x, y & ~mask_y);
 }
 
 static void
@@ -654,15 +546,14 @@ intel_miptree_copy_slice_sw(struct intel_context *intel,
                      level, slice,
                      0, 0,
                      width, height,
-                     GL_MAP_READ_BIT | BRW_MAP_DIRECT_BIT,
+                     GL_MAP_READ_BIT,
                      &src, &src_stride);
 
    intel_miptree_map(intel, dst_mt,
                      level, slice,
                      0, 0,
                      width, height,
-                     GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_RANGE_BIT |
-                     BRW_MAP_DIRECT_BIT,
+                     GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_RANGE_BIT,
                      &dst, &dst_stride);
 
    DBG("sw blit %s mt %p %p/%d -> %s mt %p %p/%d (%dx%d)\n",
@@ -686,29 +577,18 @@ intel_miptree_copy_slice_sw(struct intel_context *intel,
 
    intel_miptree_unmap(intel, dst_mt, level, slice);
    intel_miptree_unmap(intel, src_mt, level, slice);
-
-   /* Don't forget to copy the stencil data over, too.  We could have skipped
-    * passing BRW_MAP_DIRECT_BIT, but that would have meant intel_miptree_map
-    * shuffling the two data sources in/out of temporary storage instead of
-    * the direct mapping we get this way.
-    */
-   if (dst_mt->stencil_mt) {
-      assert(src_mt->stencil_mt);
-      intel_miptree_copy_slice_sw(intel, dst_mt->stencil_mt, src_mt->stencil_mt,
-                                  level, slice, width, height);
-   }
 }
 
 static void
 intel_miptree_copy_slice(struct intel_context *intel,
-                        struct intel_mipmap_tree *dst_mt,
-                        struct intel_mipmap_tree *src_mt,
-                        int level,
-                        int face,
-                        int depth)
+                         struct intel_mipmap_tree *dst_mt,
+                         struct intel_mipmap_tree *src_mt,
+                         int level,
+                         int face,
+                         int depth)
 
 {
-   gl_format format = src_mt->format;
+   mesa_format format = src_mt->format;
    uint32_t width = src_mt->level[level].width;
    uint32_t height = src_mt->level[level].height;
    int slice;
@@ -726,18 +606,6 @@ intel_miptree_copy_slice(struct intel_context *intel,
       width = ALIGN(width, dst_mt->align_w);
    }
 
-   /* If it's a packed depth/stencil buffer with separate stencil, the blit
-    * below won't apply since we can't do the depth's Y tiling or the
-    * stencil's W tiling in the blitter.
-    */
-   if (src_mt->stencil_mt) {
-      intel_miptree_copy_slice_sw(intel,
-                                  dst_mt, src_mt,
-                                  level, slice,
-                                  width, height);
-      return;
-   }
-
    uint32_t dst_x, dst_y, src_x, src_y;
    intel_miptree_get_image_offset(dst_mt, level, slice, &dst_x, &dst_y);
    intel_miptree_get_image_offset(src_mt, level, slice, &src_x, &src_y);
@@ -752,7 +620,7 @@ intel_miptree_copy_slice(struct intel_context *intel,
    if (!intel_miptree_blit(intel,
                            src_mt, level, slice, 0, 0, false,
                            dst_mt, level, slice, 0, 0, false,
-                           width, height, GL_COPY)) {
+                           width, height, COLOR_LOGICOP_COPY)) {
       perf_debug("miptree validate blit for %s failed\n",
                  _mesa_get_format_name(format));
 
@@ -771,8 +639,8 @@ intel_miptree_copy_slice(struct intel_context *intel,
  */
 void
 intel_miptree_copy_teximage(struct intel_context *intel,
-                           struct intel_texture_image *intelImage,
-                           struct intel_mipmap_tree *dst_mt,
+                            struct intel_texture_image *intelImage,
+                            struct intel_mipmap_tree *dst_mt,
                             bool invalidate)
 {
    struct intel_mipmap_tree *src_mt = intelImage->mt;
@@ -792,62 +660,6 @@ intel_miptree_copy_teximage(struct intel_context *intel,
    intel_obj->needs_validate = true;
 }
 
-/**
- * \brief Get pointer offset into stencil buffer.
- *
- * The stencil buffer is W tiled. Since the GTT is incapable of W fencing, we
- * must decode the tile's layout in software.
- *
- * See
- *   - PRM, 2011 Sandy Bridge, Volume 1, Part 2, Section 4.5.2.1 W-Major Tile
- *     Format.
- *   - PRM, 2011 Sandy Bridge, Volume 1, Part 2, Section 4.5.3 Tiling Algorithm
- *
- * Even though the returned offset is always positive, the return type is
- * signed due to
- *    commit e8b1c6d6f55f5be3bef25084fdd8b6127517e137
- *    mesa: Fix return type of  _mesa_get_format_bytes() (#37351)
- */
-static intptr_t
-intel_offset_S8(uint32_t stride, uint32_t x, uint32_t y, bool swizzled)
-{
-   uint32_t tile_size = 4096;
-   uint32_t tile_width = 64;
-   uint32_t tile_height = 64;
-   uint32_t row_size = 64 * stride;
-
-   uint32_t tile_x = x / tile_width;
-   uint32_t tile_y = y / tile_height;
-
-   /* The byte's address relative to the tile's base addres. */
-   uint32_t byte_x = x % tile_width;
-   uint32_t byte_y = y % tile_height;
-
-   uintptr_t u = tile_y * row_size
-               + tile_x * tile_size
-               + 512 * (byte_x / 8)
-               +  64 * (byte_y / 8)
-               +  32 * ((byte_y / 4) % 2)
-               +  16 * ((byte_x / 4) % 2)
-               +   8 * ((byte_y / 2) % 2)
-               +   4 * ((byte_x / 2) % 2)
-               +   2 * (byte_y % 2)
-               +   1 * (byte_x % 2);
-
-   if (swizzled) {
-      /* adjust for bit6 swizzling */
-      if (((byte_x / 8) % 2) == 1) {
-        if (((byte_y / 8) % 2) == 0) {
-           u += 64;
-        } else {
-           u -= 64;
-        }
-      }
-   }
-
-   return u;
-}
-
 void *
 intel_miptree_map_raw(struct intel_context *intel, struct intel_mipmap_tree *mt)
 {
@@ -870,17 +682,16 @@ intel_miptree_map_raw(struct intel_context *intel, struct intel_mipmap_tree *mt)
 }
 
 void
-intel_miptree_unmap_raw(struct intel_context *intel,
-                        struct intel_mipmap_tree *mt)
+intel_miptree_unmap_raw(struct intel_mipmap_tree *mt)
 {
    drm_intel_bo_unmap(mt->region->bo);
 }
 
 static void
 intel_miptree_map_gtt(struct intel_context *intel,
-                     struct intel_mipmap_tree *mt,
-                     struct intel_miptree_map *map,
-                     unsigned int level, unsigned int slice)
+                      struct intel_mipmap_tree *mt,
+                      struct intel_miptree_map *map,
+                      unsigned int level, unsigned int slice)
 {
    unsigned int bw, bh;
    void *base;
@@ -912,27 +723,23 @@ intel_miptree_map_gtt(struct intel_context *intel,
       map->ptr = base + y * map->stride + x * mt->cpp;
    }
 
-   DBG("%s: %d,%d %dx%d from mt %p (%s) %d,%d = %p/%d\n", __FUNCTION__,
+   DBG("%s: %d,%d %dx%d from mt %p (%s) %d,%d = %p/%d\n", __func__,
        map->x, map->y, map->w, map->h,
        mt, _mesa_get_format_name(mt->format),
        x, y, map->ptr, map->stride);
 }
 
 static void
-intel_miptree_unmap_gtt(struct intel_context *intel,
-                       struct intel_mipmap_tree *mt,
-                       struct intel_miptree_map *map,
-                       unsigned int level,
-                       unsigned int slice)
+intel_miptree_unmap_gtt(struct intel_mipmap_tree *mt)
 {
-   intel_miptree_unmap_raw(intel, mt);
+   intel_miptree_unmap_raw(mt);
 }
 
 static void
 intel_miptree_map_blit(struct intel_context *intel,
-                      struct intel_mipmap_tree *mt,
-                      struct intel_miptree_map *map,
-                      unsigned int level, unsigned int slice)
+                       struct intel_mipmap_tree *mt,
+                       struct intel_miptree_map *map,
+                       unsigned int level, unsigned int slice)
 {
    map->mt = intel_miptree_create(intel, GL_TEXTURE_2D, mt->format,
                                   0, 0,
@@ -950,7 +757,7 @@ intel_miptree_map_blit(struct intel_context *intel,
                            map->x, map->y, false,
                            map->mt, 0, 0,
                            0, 0, false,
-                           map->w, map->h, GL_COPY)) {
+                           map->w, map->h, COLOR_LOGICOP_COPY)) {
       fprintf(stderr, "Failed to blit\n");
       goto fail;
    }
@@ -958,7 +765,7 @@ intel_miptree_map_blit(struct intel_context *intel,
    intel_batchbuffer_flush(intel);
    map->ptr = intel_miptree_map_raw(intel, map->mt);
 
-   DBG("%s: %d,%d %dx%d from mt %p (%s) %d,%d = %p/%d\n", __FUNCTION__,
+   DBG("%s: %d,%d %dx%d from mt %p (%s) %d,%d = %p/%d\n", __func__,
        map->x, map->y, map->w, map->h,
        mt, _mesa_get_format_name(mt->format),
        level, slice, map->ptr, map->stride);
@@ -973,14 +780,14 @@ fail:
 
 static void
 intel_miptree_unmap_blit(struct intel_context *intel,
-                        struct intel_mipmap_tree *mt,
-                        struct intel_miptree_map *map,
-                        unsigned int level,
-                        unsigned int slice)
+                         struct intel_mipmap_tree *mt,
+                         struct intel_miptree_map *map,
+                         unsigned int level,
+                         unsigned int slice)
 {
    struct gl_context *ctx = &intel->ctx;
 
-   intel_miptree_unmap_raw(intel, map->mt);
+   intel_miptree_unmap_raw(map->mt);
 
    if (map->mode & GL_MAP_WRITE_BIT) {
       bool ok = intel_miptree_blit(intel,
@@ -988,281 +795,13 @@ intel_miptree_unmap_blit(struct intel_context *intel,
                                    0, 0, false,
                                    mt, level, slice,
                                    map->x, map->y, false,
-                                   map->w, map->h, GL_COPY);
+                                   map->w, map->h, COLOR_LOGICOP_COPY);
       WARN_ONCE(!ok, "Failed to blit from linear temporary mapping");
    }
 
    intel_miptree_release(&map->mt);
 }
 
-static void
-intel_miptree_map_s8(struct intel_context *intel,
-                    struct intel_mipmap_tree *mt,
-                    struct intel_miptree_map *map,
-                    unsigned int level, unsigned int slice)
-{
-   map->stride = map->w;
-   map->buffer = map->ptr = malloc(map->stride * map->h);
-   if (!map->buffer)
-      return;
-
-   /* One of either READ_BIT or WRITE_BIT or both is set.  READ_BIT implies no
-    * INVALIDATE_RANGE_BIT.  WRITE_BIT needs the original values read in unless
-    * invalidate is set, since we'll be writing the whole rectangle from our
-    * temporary buffer back out.
-    */
-   if (!(map->mode & GL_MAP_INVALIDATE_RANGE_BIT)) {
-      uint8_t *untiled_s8_map = map->ptr;
-      uint8_t *tiled_s8_map = intel_miptree_map_raw(intel, mt);
-      unsigned int image_x, image_y;
-
-      intel_miptree_get_image_offset(mt, level, slice, &image_x, &image_y);
-
-      for (uint32_t y = 0; y < map->h; y++) {
-        for (uint32_t x = 0; x < map->w; x++) {
-           ptrdiff_t offset = intel_offset_S8(mt->region->pitch,
-                                              x + image_x + map->x,
-                                              y + image_y + map->y,
-                                              intel->has_swizzling);
-           untiled_s8_map[y * map->w + x] = tiled_s8_map[offset];
-        }
-      }
-
-      intel_miptree_unmap_raw(intel, mt);
-
-      DBG("%s: %d,%d %dx%d from mt %p %d,%d = %p/%d\n", __FUNCTION__,
-         map->x, map->y, map->w, map->h,
-         mt, map->x + image_x, map->y + image_y, map->ptr, map->stride);
-   } else {
-      DBG("%s: %d,%d %dx%d from mt %p = %p/%d\n", __FUNCTION__,
-         map->x, map->y, map->w, map->h,
-         mt, map->ptr, map->stride);
-   }
-}
-
-static void
-intel_miptree_unmap_s8(struct intel_context *intel,
-                      struct intel_mipmap_tree *mt,
-                      struct intel_miptree_map *map,
-                      unsigned int level,
-                      unsigned int slice)
-{
-   if (map->mode & GL_MAP_WRITE_BIT) {
-      unsigned int image_x, image_y;
-      uint8_t *untiled_s8_map = map->ptr;
-      uint8_t *tiled_s8_map = intel_miptree_map_raw(intel, mt);
-
-      intel_miptree_get_image_offset(mt, level, slice, &image_x, &image_y);
-
-      for (uint32_t y = 0; y < map->h; y++) {
-        for (uint32_t x = 0; x < map->w; x++) {
-           ptrdiff_t offset = intel_offset_S8(mt->region->pitch,
-                                              x + map->x,
-                                              y + map->y,
-                                              intel->has_swizzling);
-           tiled_s8_map[offset] = untiled_s8_map[y * map->w + x];
-        }
-      }
-
-      intel_miptree_unmap_raw(intel, mt);
-   }
-
-   free(map->buffer);
-}
-
-static void
-intel_miptree_map_etc(struct intel_context *intel,
-                      struct intel_mipmap_tree *mt,
-                      struct intel_miptree_map *map,
-                      unsigned int level,
-                      unsigned int slice)
-{
-   assert(mt->etc_format != MESA_FORMAT_NONE);
-   if (mt->etc_format == MESA_FORMAT_ETC1_RGB8) {
-      assert(mt->format == MESA_FORMAT_RGBX8888_REV);
-   }
-
-   assert(map->mode & GL_MAP_WRITE_BIT);
-   assert(map->mode & GL_MAP_INVALIDATE_RANGE_BIT);
-
-   map->stride = _mesa_format_row_stride(mt->etc_format, map->w);
-   map->buffer = malloc(_mesa_format_image_size(mt->etc_format,
-                                                map->w, map->h, 1));
-   map->ptr = map->buffer;
-}
-
-static void
-intel_miptree_unmap_etc(struct intel_context *intel,
-                        struct intel_mipmap_tree *mt,
-                        struct intel_miptree_map *map,
-                        unsigned int level,
-                        unsigned int slice)
-{
-   uint32_t image_x;
-   uint32_t image_y;
-   intel_miptree_get_image_offset(mt, level, slice, &image_x, &image_y);
-
-   image_x += map->x;
-   image_y += map->y;
-
-   uint8_t *dst = intel_miptree_map_raw(intel, mt)
-                + image_y * mt->region->pitch
-                + image_x * mt->region->cpp;
-
-   if (mt->etc_format == MESA_FORMAT_ETC1_RGB8)
-      _mesa_etc1_unpack_rgba8888(dst, mt->region->pitch,
-                                 map->ptr, map->stride,
-                                 map->w, map->h);
-   else
-      _mesa_unpack_etc2_format(dst, mt->region->pitch,
-                               map->ptr, map->stride,
-                               map->w, map->h, mt->etc_format);
-
-   intel_miptree_unmap_raw(intel, mt);
-   free(map->buffer);
-}
-
-/**
- * Mapping function for packed depth/stencil miptrees backed by real separate
- * miptrees for depth and stencil.
- *
- * On gen7, and to support HiZ pre-gen7, we have to have the stencil buffer
- * separate from the depth buffer.  Yet at the GL API level, we have to expose
- * packed depth/stencil textures and FBO attachments, and Mesa core expects to
- * be able to map that memory for texture storage and glReadPixels-type
- * operations.  We give Mesa core that access by mallocing a temporary and
- * copying the data between the actual backing store and the temporary.
- */
-static void
-intel_miptree_map_depthstencil(struct intel_context *intel,
-                              struct intel_mipmap_tree *mt,
-                              struct intel_miptree_map *map,
-                              unsigned int level, unsigned int slice)
-{
-   struct intel_mipmap_tree *z_mt = mt;
-   struct intel_mipmap_tree *s_mt = mt->stencil_mt;
-   bool map_z32f_x24s8 = mt->format == MESA_FORMAT_Z32_FLOAT;
-   int packed_bpp = map_z32f_x24s8 ? 8 : 4;
-
-   map->stride = map->w * packed_bpp;
-   map->buffer = map->ptr = malloc(map->stride * map->h);
-   if (!map->buffer)
-      return;
-
-   /* One of either READ_BIT or WRITE_BIT or both is set.  READ_BIT implies no
-    * INVALIDATE_RANGE_BIT.  WRITE_BIT needs the original values read in unless
-    * invalidate is set, since we'll be writing the whole rectangle from our
-    * temporary buffer back out.
-    */
-   if (!(map->mode & GL_MAP_INVALIDATE_RANGE_BIT)) {
-      uint32_t *packed_map = map->ptr;
-      uint8_t *s_map = intel_miptree_map_raw(intel, s_mt);
-      uint32_t *z_map = intel_miptree_map_raw(intel, z_mt);
-      unsigned int s_image_x, s_image_y;
-      unsigned int z_image_x, z_image_y;
-
-      intel_miptree_get_image_offset(s_mt, level, slice,
-                                    &s_image_x, &s_image_y);
-      intel_miptree_get_image_offset(z_mt, level, slice,
-                                    &z_image_x, &z_image_y);
-
-      for (uint32_t y = 0; y < map->h; y++) {
-        for (uint32_t x = 0; x < map->w; x++) {
-           int map_x = map->x + x, map_y = map->y + y;
-           ptrdiff_t s_offset = intel_offset_S8(s_mt->region->pitch,
-                                                map_x + s_image_x,
-                                                map_y + s_image_y,
-                                                intel->has_swizzling);
-           ptrdiff_t z_offset = ((map_y + z_image_y) *
-                                  (z_mt->region->pitch / 4) +
-                                 (map_x + z_image_x));
-           uint8_t s = s_map[s_offset];
-           uint32_t z = z_map[z_offset];
-
-           if (map_z32f_x24s8) {
-              packed_map[(y * map->w + x) * 2 + 0] = z;
-              packed_map[(y * map->w + x) * 2 + 1] = s;
-           } else {
-              packed_map[y * map->w + x] = (s << 24) | (z & 0x00ffffff);
-           }
-        }
-      }
-
-      intel_miptree_unmap_raw(intel, s_mt);
-      intel_miptree_unmap_raw(intel, z_mt);
-
-      DBG("%s: %d,%d %dx%d from z mt %p %d,%d, s mt %p %d,%d = %p/%d\n",
-         __FUNCTION__,
-         map->x, map->y, map->w, map->h,
-         z_mt, map->x + z_image_x, map->y + z_image_y,
-         s_mt, map->x + s_image_x, map->y + s_image_y,
-         map->ptr, map->stride);
-   } else {
-      DBG("%s: %d,%d %dx%d from mt %p = %p/%d\n", __FUNCTION__,
-         map->x, map->y, map->w, map->h,
-         mt, map->ptr, map->stride);
-   }
-}
-
-static void
-intel_miptree_unmap_depthstencil(struct intel_context *intel,
-                                struct intel_mipmap_tree *mt,
-                                struct intel_miptree_map *map,
-                                unsigned int level,
-                                unsigned int slice)
-{
-   struct intel_mipmap_tree *z_mt = mt;
-   struct intel_mipmap_tree *s_mt = mt->stencil_mt;
-   bool map_z32f_x24s8 = mt->format == MESA_FORMAT_Z32_FLOAT;
-
-   if (map->mode & GL_MAP_WRITE_BIT) {
-      uint32_t *packed_map = map->ptr;
-      uint8_t *s_map = intel_miptree_map_raw(intel, s_mt);
-      uint32_t *z_map = intel_miptree_map_raw(intel, z_mt);
-      unsigned int s_image_x, s_image_y;
-      unsigned int z_image_x, z_image_y;
-
-      intel_miptree_get_image_offset(s_mt, level, slice,
-                                    &s_image_x, &s_image_y);
-      intel_miptree_get_image_offset(z_mt, level, slice,
-                                    &z_image_x, &z_image_y);
-
-      for (uint32_t y = 0; y < map->h; y++) {
-        for (uint32_t x = 0; x < map->w; x++) {
-           ptrdiff_t s_offset = intel_offset_S8(s_mt->region->pitch,
-                                                x + s_image_x + map->x,
-                                                y + s_image_y + map->y,
-                                                intel->has_swizzling);
-           ptrdiff_t z_offset = ((y + z_image_y) *
-                                  (z_mt->region->pitch / 4) +
-                                 (x + z_image_x));
-
-           if (map_z32f_x24s8) {
-              z_map[z_offset] = packed_map[(y * map->w + x) * 2 + 0];
-              s_map[s_offset] = packed_map[(y * map->w + x) * 2 + 1];
-           } else {
-              uint32_t packed = packed_map[y * map->w + x];
-              s_map[s_offset] = packed >> 24;
-              z_map[z_offset] = packed;
-           }
-        }
-      }
-
-      intel_miptree_unmap_raw(intel, s_mt);
-      intel_miptree_unmap_raw(intel, z_mt);
-
-      DBG("%s: %d,%d %dx%d from z mt %p (%s) %d,%d, s mt %p %d,%d = %p/%d\n",
-         __FUNCTION__,
-         map->x, map->y, map->w, map->h,
-         z_mt, _mesa_get_format_name(z_mt->format),
-         map->x + z_image_x, map->y + z_image_y,
-         s_mt, map->x + s_image_x, map->y + s_image_y,
-         map->ptr, map->stride);
-   }
-
-   free(map->buffer);
-}
-
 /**
  * Create and attach a map to the miptree at (level, slice). Return the
  * attached map.
@@ -1325,30 +864,15 @@ intel_miptree_map(struct intel_context *intel,
    struct intel_miptree_map *map;
 
    map = intel_miptree_attach_map(mt, level, slice, x, y, w, h, mode);
-   if (!map){
+   if (!map) {
       *out_ptr = NULL;
       *out_stride = 0;
       return;
    }
 
-   if (mt->format == MESA_FORMAT_S8) {
-      intel_miptree_map_s8(intel, mt, map, level, slice);
-   } else if (mt->etc_format != MESA_FORMAT_NONE &&
-              !(mode & BRW_MAP_DIRECT_BIT)) {
-      intel_miptree_map_etc(intel, mt, map, level, slice);
-   } else if (mt->stencil_mt && !(mode & BRW_MAP_DIRECT_BIT)) {
-      intel_miptree_map_depthstencil(intel, mt, map, level, slice);
-   }
    /* See intel_miptree_blit() for details on the 32k pitch limit. */
-   else if (intel->has_llc &&
-            !(mode & GL_MAP_WRITE_BIT) &&
-            !mt->compressed &&
-            (mt->region->tiling == I915_TILING_X ||
-             (intel->gen >= 6 && mt->region->tiling == I915_TILING_Y)) &&
-            mt->region->pitch < 32768) {
-      intel_miptree_map_blit(intel, mt, map, level, slice);
-   } else if (mt->region->tiling != I915_TILING_NONE &&
-              mt->region->bo->size >= intel->max_gtt_map_object_size) {
+   if (mt->region->tiling != I915_TILING_NONE &&
+       mt->region->bo->size >= intel->max_gtt_map_object_size) {
       assert(mt->region->pitch < 32768);
       intel_miptree_map_blit(intel, mt, map, level, slice);
    } else {
@@ -1373,20 +897,13 @@ intel_miptree_unmap(struct intel_context *intel,
    if (!map)
       return;
 
-   DBG("%s: mt %p (%s) level %d slice %d\n", __FUNCTION__,
+   DBG("%s: mt %p (%s) level %d slice %d\n", __func__,
        mt, _mesa_get_format_name(mt->format), level, slice);
 
-   if (mt->format == MESA_FORMAT_S8) {
-      intel_miptree_unmap_s8(intel, mt, map, level, slice);
-   } else if (mt->etc_format != MESA_FORMAT_NONE &&
-              !(map->mode & BRW_MAP_DIRECT_BIT)) {
-      intel_miptree_unmap_etc(intel, mt, map, level, slice);
-   } else if (mt->stencil_mt && !(map->mode & BRW_MAP_DIRECT_BIT)) {
-      intel_miptree_unmap_depthstencil(intel, mt, map, level, slice);
-   } else if (map->mt) {
+   if (map->mt) {
       intel_miptree_unmap_blit(intel, mt, map, level, slice);
    } else {
-      intel_miptree_unmap_gtt(intel, mt, map, level, slice);
+      intel_miptree_unmap_gtt(mt);
    }
 
    intel_miptree_release_map(mt, level, slice);