#include "main/accum.h"
#include "main/enums.h"
#include "main/state.h"
+#include "main/stencil.h"
#include "main/bufferobj.h"
#include "main/context.h"
#include "swrast/swrast.h"
if (ctx->NewState)
_mesa_update_state(ctx);
- if (ctx->FragmentProgram._Enabled) {
+ if (_mesa_arb_fragment_program_enabled(ctx)) {
DBG("fallback due to fragment program\n");
return false;
}
return false;
}
- if (!(ctx->Color.ColorMask[0][0] &&
- ctx->Color.ColorMask[0][1] &&
- ctx->Color.ColorMask[0][2] &&
- ctx->Color.ColorMask[0][3])) {
+ if (GET_COLORMASK(ctx->Color.ColorMask, 0) != 0xf) {
DBG("fallback due to color masking\n");
return false;
}
return false;
}
- if (ctx->Stencil._Enabled) {
+ if (_mesa_stencil_is_enabled(ctx)) {
DBG("fallback due to image stencil\n");
return false;
}