irb = intel_renderbuffer(fb->_ColorDrawBuffers[0]);
- if (_mesa_is_bufferobj(unpack->BufferObj)) {
+ if (unpack->BufferObj) {
bitmap = map_pbo(ctx, width, height, unpack, bitmap);
if (bitmap == NULL)
return true; /* even though this is an error, we're done */
if (unlikely(INTEL_DEBUG & DEBUG_SYNC))
intel_batchbuffer_flush(intel);
- if (_mesa_is_bufferobj(unpack->BufferObj)) {
+ if (unpack->BufferObj) {
/* done with PBO so unmap it now */
ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj, MAP_INTERNAL);
}