int h = MIN2(DY, height - py);
int w = MIN2(DX, width - px);
GLuint sz = ALIGN(ALIGN(w,8) * h, 64)/8;
- GLenum logic_op = ctx->Color.ColorLogicOpEnabled ?
- ctx->Color.LogicOp : GL_COPY;
+ const enum gl_logicop_mode logic_op = ctx->Color.ColorLogicOpEnabled ?
+ ctx->Color._LogicOp : COLOR_LOGICOP_COPY;
assert(sz <= sizeof(stipple));
memset(stipple, 0, sz);