i965: new SURF_INDEX_ macros
[mesa.git] / src / mesa / drivers / dri / i915 / intel_regions.c
deleted file mode 100644 (file)
index 187ccf17764cd1f82e86a5cd165330ad8a018174..0000000000000000000000000000000000000000
+++ /dev/null
@@ -1,482 +0,0 @@
-/**************************************************************************
- * 
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- * 
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- * 
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- * 
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- * 
- **************************************************************************/
-
-/* Provide additional functionality on top of bufmgr buffers:
- *   - 2d semantics and blit operations
- *   - refcounting of buffers for multiple images in a buffer.
- *   - refcounting of buffer mappings.
- *   - some logic for moving the buffers to the best memory pools for
- *     given operations.
- *
- * Most of this is to make it easier to implement the fixed-layout
- * mipmap tree required by intel hardware in the face of GL's
- * programming interface where each image can be specifed in random
- * order and it isn't clear what layout the tree should have until the
- * last moment.
- */
-
-#include "intel_context.h"
-#include "intel_regions.h"
-#include "intel_blit.h"
-#include "intel_buffer_objects.h"
-#include "dri_bufmgr.h"
-#include "intel_batchbuffer.h"
-
-#define FILE_DEBUG_FLAG DEBUG_REGION
-
-void
-intel_region_idle(intelScreenPrivate *intelScreen, struct intel_region *region)
-{
-   DBG("%s\n", __FUNCTION__);
-   /* XXX: Using this function is likely bogus -- it ought to only have been
-    * used before a map, anyway, but leave this cheap implementation of it
-    * for now.
-    */
-   if (region && region->buffer) {
-      /* Mapping it for read will ensure that any acceleration to the region
-       * would have landed already.
-       */
-      dri_bo_map(region->buffer, GL_TRUE);
-      dri_bo_unmap(region->buffer);
-   }
-}
-
-/* XXX: Thread safety?
- */
-GLubyte *
-intel_region_map(intelScreenPrivate *intelScreen, struct intel_region *region)
-{
-   DBG("%s\n", __FUNCTION__);
-   if (!region->map_refcount++) {
-      if (region->pbo)
-         intel_region_cow(intelScreen, region);
-
-      dri_bo_map(region->buffer, GL_TRUE);
-      region->map = region->buffer->virtual;
-   }
-
-   return region->map;
-}
-
-void
-intel_region_unmap(intelScreenPrivate *intelScreen, struct intel_region *region)
-{
-   DBG("%s\n", __FUNCTION__);
-   if (!--region->map_refcount) {
-      dri_bo_unmap(region->buffer);
-      region->map = NULL;
-   }
-}
-
-struct intel_region *
-intel_region_alloc(intelScreenPrivate *intelScreen,
-                   GLuint cpp, GLuint pitch, GLuint height)
-{
-   struct intel_region *region = calloc(sizeof(*region), 1);
-
-   DBG("%s\n", __FUNCTION__);
-
-   region->cpp = cpp;
-   region->pitch = pitch;
-   region->height = height;     /* needed? */
-   region->refcount = 1;
-
-   region->buffer = dri_bo_alloc(intelScreen->bufmgr, "region",
-                                pitch * cpp * height, 64, DRM_BO_FLAG_MEM_TT);
-   return region;
-}
-
-void
-intel_region_reference(struct intel_region **dst, struct intel_region *src)
-{
-   assert(*dst == NULL);
-   if (src) {
-      src->refcount++;
-      *dst = src;
-   }
-}
-
-void
-intel_region_release(struct intel_region **region)
-{
-   if (!*region)
-      return;
-
-   DBG("%s %d\n", __FUNCTION__, (*region)->refcount - 1);
-
-   ASSERT((*region)->refcount > 0);
-   (*region)->refcount--;
-
-   if ((*region)->refcount == 0) {
-      assert((*region)->map_refcount == 0);
-
-      if ((*region)->pbo)
-        (*region)->pbo->region = NULL;
-      (*region)->pbo = NULL;
-      dri_bo_unreference((*region)->buffer);
-      free(*region);
-   }
-   *region = NULL;
-}
-
-
-struct intel_region *
-intel_region_create_static(intelScreenPrivate *intelScreen,
-                           GLuint mem_type,
-                          unsigned int bo_handle,
-                           GLuint offset,
-                           void *virtual,
-                           GLuint cpp, GLuint pitch, GLuint height)
-{
-   struct intel_region *region = calloc(sizeof(*region), 1);
-   DBG("%s\n", __FUNCTION__);
-
-   region->cpp = cpp;
-   region->pitch = pitch;
-   region->height = height;     /* needed? */
-   region->refcount = 1;
-
-   if (intelScreen->ttm) {
-      assert(bo_handle != -1);
-      region->buffer = intel_ttm_bo_create_from_handle(intelScreen->bufmgr,
-                                                    "static region",
-                                                    bo_handle);
-   } else {
-      region->buffer = dri_bo_alloc_static(intelScreen->bufmgr,
-                                          "static region",
-                                          offset, pitch * cpp * height,
-                                          virtual,
-                                          DRM_BO_FLAG_MEM_TT);
-   }
-
-   return region;
-}
-
-
-
-void
-intel_region_update_static(intelScreenPrivate *intelScreen,
-                          struct intel_region *region,
-                           GLuint mem_type,
-                          unsigned int bo_handle,
-                           GLuint offset,
-                           void *virtual,
-                           GLuint cpp, GLuint pitch, GLuint height)
-{
-   DBG("%s\n", __FUNCTION__);
-
-   region->cpp = cpp;
-   region->pitch = pitch;
-   region->height = height;     /* needed? */
-
-   /*
-    * We use a "shared" buffer type to indicate buffers created and
-    * shared by others.
-    */
-
-   dri_bo_unreference(region->buffer);
-   if (intelScreen->ttm) {
-      assert(bo_handle != -1);
-      region->buffer = intel_ttm_bo_create_from_handle(intelScreen->bufmgr,
-                                                    "static region",
-                                                    bo_handle);
-   } else {
-      region->buffer = dri_bo_alloc_static(intelScreen->bufmgr,
-                                          "static region",
-                                          offset, pitch * cpp * height,
-                                          virtual,
-                                          DRM_BO_FLAG_MEM_TT);
-   }
-}
-
-
-
-/*
- * XXX Move this into core Mesa?
- */
-static void
-_mesa_copy_rect(GLubyte * dst,
-                GLuint cpp,
-                GLuint dst_pitch,
-                GLuint dst_x,
-                GLuint dst_y,
-                GLuint width,
-                GLuint height,
-                const GLubyte * src,
-                GLuint src_pitch, GLuint src_x, GLuint src_y)
-{
-   GLuint i;
-
-   dst_pitch *= cpp;
-   src_pitch *= cpp;
-   dst += dst_x * cpp;
-   src += src_x * cpp;
-   dst += dst_y * dst_pitch;
-   src += src_y * dst_pitch;
-   width *= cpp;
-
-   if (width == dst_pitch && width == src_pitch)
-      memcpy(dst, src, height * width);
-   else {
-      for (i = 0; i < height; i++) {
-         memcpy(dst, src, width);
-         dst += dst_pitch;
-         src += src_pitch;
-      }
-   }
-}
-
-
-/* Upload data to a rectangular sub-region.  Lots of choices how to do this:
- *
- * - memcpy by span to current destination
- * - upload data as new buffer and blit
- *
- * Currently always memcpy.
- */
-void
-intel_region_data(intelScreenPrivate *intelScreen,
-                  struct intel_region *dst,
-                  GLuint dst_offset,
-                  GLuint dstx, GLuint dsty,
-                  const void *src, GLuint src_pitch,
-                  GLuint srcx, GLuint srcy, GLuint width, GLuint height)
-{
-   struct intel_context *intel = intelScreenContext(intelScreen);
-
-   DBG("%s\n", __FUNCTION__);
-
-   if (intel == NULL)
-      return;
-
-   if (dst->pbo) {
-      if (dstx == 0 &&
-          dsty == 0 && width == dst->pitch && height == dst->height)
-         intel_region_release_pbo(intelScreen, dst);
-      else
-         intel_region_cow(intelScreen, dst);
-   }
-
-
-   LOCK_HARDWARE(intel);
-
-   _mesa_copy_rect(intel_region_map(intelScreen, dst) + dst_offset,
-                   dst->cpp,
-                   dst->pitch,
-                   dstx, dsty, width, height, src, src_pitch, srcx, srcy);
-
-   intel_region_unmap(intelScreen, dst);
-
-   UNLOCK_HARDWARE(intel);
-
-}
-
-/* Copy rectangular sub-regions. Need better logic about when to
- * push buffers into AGP - will currently do so whenever possible.
- */
-void
-intel_region_copy(intelScreenPrivate *intelScreen,
-                  struct intel_region *dst,
-                  GLuint dst_offset,
-                  GLuint dstx, GLuint dsty,
-                  struct intel_region *src,
-                  GLuint src_offset,
-                  GLuint srcx, GLuint srcy, GLuint width, GLuint height)
-{
-   struct intel_context *intel = intelScreenContext(intelScreen);
-
-   DBG("%s\n", __FUNCTION__);
-
-   if (intel == NULL)
-      return;
-
-   if (dst->pbo) {
-      if (dstx == 0 &&
-          dsty == 0 && width == dst->pitch && height == dst->height)
-         intel_region_release_pbo(intelScreen, dst);
-      else
-         intel_region_cow(intelScreen, dst);
-   }
-
-   assert(src->cpp == dst->cpp);
-
-   intelEmitCopyBlit(intel,
-                     dst->cpp,
-                     src->pitch, src->buffer, src_offset,
-                     dst->pitch, dst->buffer, dst_offset,
-                     srcx, srcy, dstx, dsty, width, height,
-                    GL_COPY);
-}
-
-/* Fill a rectangular sub-region.  Need better logic about when to
- * push buffers into AGP - will currently do so whenever possible.
- */
-void
-intel_region_fill(intelScreenPrivate *intelScreen,
-                  struct intel_region *dst,
-                  GLuint dst_offset,
-                  GLuint dstx, GLuint dsty,
-                  GLuint width, GLuint height, GLuint color)
-{
-   struct intel_context *intel = intelScreenContext(intelScreen);
-
-   DBG("%s\n", __FUNCTION__);
-
-   if (intel == NULL)
-      return;   
-
-   if (dst->pbo) {
-      if (dstx == 0 &&
-          dsty == 0 && width == dst->pitch && height == dst->height)
-         intel_region_release_pbo(intelScreen, dst);
-      else
-         intel_region_cow(intelScreen, dst);
-   }
-
-   intelEmitFillBlit(intel,
-                     dst->cpp,
-                     dst->pitch, dst->buffer, dst_offset,
-                     dstx, dsty, width, height, color);
-}
-
-/* Attach to a pbo, discarding our data.  Effectively zero-copy upload
- * the pbo's data.
- */
-void
-intel_region_attach_pbo(intelScreenPrivate *intelScreen,
-                        struct intel_region *region,
-                        struct intel_buffer_object *pbo)
-{
-   if (region->pbo == pbo)
-      return;
-
-   /* If there is already a pbo attached, break the cow tie now.
-    * Don't call intel_region_release_pbo() as that would
-    * unnecessarily allocate a new buffer we would have to immediately
-    * discard.
-    */
-   if (region->pbo) {
-      region->pbo->region = NULL;
-      region->pbo = NULL;
-   }
-
-   if (region->buffer) {
-      dri_bo_unreference(region->buffer);
-      region->buffer = NULL;
-   }
-
-   region->pbo = pbo;
-   region->pbo->region = region;
-   dri_bo_reference(pbo->buffer);
-   region->buffer = pbo->buffer;
-}
-
-
-/* Break the COW tie to the pbo and allocate a new buffer.
- * The pbo gets to keep the data.
- */
-void
-intel_region_release_pbo(intelScreenPrivate *intelScreen,
-                         struct intel_region *region)
-{
-   assert(region->buffer == region->pbo->buffer);
-   region->pbo->region = NULL;
-   region->pbo = NULL;
-   dri_bo_unreference(region->buffer);
-   region->buffer = NULL;
-
-   region->buffer = dri_bo_alloc(intelScreen->bufmgr, "region",
-                                region->pitch * region->cpp * region->height,
-                                64, DRM_BO_FLAG_MEM_TT);
-}
-
-/* Break the COW tie to the pbo.  Both the pbo and the region end up
- * with a copy of the data.
- */
-void
-intel_region_cow(intelScreenPrivate *intelScreen, struct intel_region *region)
-{
-   struct intel_context *intel = intelScreenContext(intelScreen);
-   struct intel_buffer_object *pbo = region->pbo;
-
-   if (intel == NULL)
-      return;
-
-   intel_region_release_pbo(intelScreen, region);
-
-   assert(region->cpp * region->pitch * region->height == pbo->Base.Size);
-
-   DBG("%s (%d bytes)\n", __FUNCTION__, pbo->Base.Size);
-
-   /* Now blit from the texture buffer to the new buffer: 
-    */
-
-   intel_batchbuffer_flush(intel->batch);
-
-   if (!intel->locked) {
-      LOCK_HARDWARE(intel);
-      intelEmitCopyBlit(intel,
-                       region->cpp,
-                       region->pitch,
-                       region->buffer, 0,
-                       region->pitch,
-                       pbo->buffer, 0,
-                       0, 0, 0, 0, 
-                       region->pitch, region->height,
-                       GL_COPY);
-      
-      intel_batchbuffer_flush(intel->batch);
-      UNLOCK_HARDWARE(intel);
-   }
-   else {
-      intelEmitCopyBlit(intel,
-                       region->cpp,
-                       region->pitch,
-                       region->buffer, 0,
-                       region->pitch,
-                       pbo->buffer, 0,
-                       0, 0, 0, 0, 
-                       region->pitch, region->height,
-                       GL_COPY);
-      
-      intel_batchbuffer_flush(intel->batch);
-   }
-}
-
-dri_bo *
-intel_region_buffer(intelScreenPrivate *intelScreen,
-                    struct intel_region *region, GLuint flag)
-{
-   if (region->pbo) {
-      if (flag == INTEL_WRITE_PART)
-         intel_region_cow(intelScreen, region);
-      else if (flag == INTEL_WRITE_FULL)
-         intel_region_release_pbo(intelScreen, region);
-   }
-
-   return region->buffer;
-}
new file mode 120000 (symlink)
index 0000000000000000000000000000000000000000..89b2f15c10f04dac958fd90355dc7f7cb84f58dd
--- /dev/null
@@ -0,0 +1 @@
+../intel/intel_regions.c
\ No newline at end of file