#define HAVE_ELTS 0
-static GLuint hw_prim[GL_POLYGON + 1] = {
+static uint32_t hw_prim[GL_POLYGON + 1] = {
0,
PRIM3D_LINELIST,
PRIM3D_LINESTRIP,
fprintf(stderr, "%s %s\n", __FUNCTION__, _mesa_lookup_enum_by_nr(prim));
INTEL_FIREVERTICES(intel);
intel->vtbl.reduced_primitive_state(intel, reduced_prim[prim]);
- intelStartInlinePrimitive(intel, hw_prim[prim], LOOP_CLIPRECTS);
+ intel_set_prim(intel, hw_prim[prim]);
}
#define FLUSH() INTEL_FIREVERTICES(intel)
-#define GET_SUBSEQUENT_VB_MAX_VERTS() \
- ((intel->batch->size - 1500) / (intel->vertex_size*4))
-#define GET_CURRENT_VB_MAX_VERTS() GET_SUBSEQUENT_VB_MAX_VERTS()
+#define GET_SUBSEQUENT_VB_MAX_VERTS() (INTEL_VB_SIZE / (intel->vertex_size * 4))
+#define GET_CURRENT_VB_MAX_VERTS() \
+ ((INTEL_VB_SIZE - intel->prim.current_offset) / (intel->vertex_size * 4))
-#define ALLOC_VERTS( nr ) \
- intelExtendInlinePrimitive( intel, (nr) * intel->vertex_size )
+#define ALLOC_VERTS(nr) intel_get_prim_space(intel, nr)
#define EMIT_VERTS( ctx, j, nr, buf ) \
_tnl_emit_vertices_to_buffer(ctx, j, (j)+(nr), buf )