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[mesa.git] / src / mesa / drivers / dri / i915 / intel_screen.c
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+/**************************************************************************
+ * 
+ * Copyright 2003 VMware, Inc.
+ * All Rights Reserved.
+ * 
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ * 
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ * 
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * 
+ **************************************************************************/
+
+#include <errno.h>
+#include <time.h>
+#include <unistd.h>
+#include "drm-uapi/drm_fourcc.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/framebuffer.h"
+#include "main/renderbuffer.h"
+#include "main/texobj.h"
+#include "main/hash.h"
+#include "main/fbobject.h"
+#include "main/version.h"
+#include "swrast/s_renderbuffer.h"
+
+#include "utils.h"
+#include "util/xmlpool.h"
+#include "util/u_memory.h"
+
+static const __DRIconfigOptionsExtension i915_config_options = {
+   .base = { __DRI_CONFIG_OPTIONS, 1 },
+   .xml =
+
+DRI_CONF_BEGIN
+   DRI_CONF_SECTION_PERFORMANCE
+      /* Options correspond to DRI_CONF_BO_REUSE_DISABLED,
+       * DRI_CONF_BO_REUSE_ALL
+       */
+      DRI_CONF_OPT_BEGIN_V(bo_reuse, enum, 1, "0:1")
+        DRI_CONF_DESC_BEGIN("Buffer object reuse")
+           DRI_CONF_ENUM(0, "Disable buffer object reuse")
+           DRI_CONF_ENUM(1, "Enable reuse of all sizes of buffer objects")
+        DRI_CONF_DESC_END
+      DRI_CONF_OPT_END
+
+      DRI_CONF_OPT_BEGIN_B(fragment_shader, "true")
+        DRI_CONF_DESC("Enable limited ARB_fragment_shader support on 915/945.")
+      DRI_CONF_OPT_END
+
+   DRI_CONF_SECTION_END
+   DRI_CONF_SECTION_QUALITY
+   DRI_CONF_SECTION_END
+   DRI_CONF_SECTION_DEBUG
+      DRI_CONF_ALWAYS_FLUSH_BATCH("false")
+      DRI_CONF_ALWAYS_FLUSH_CACHE("false")
+      DRI_CONF_DISABLE_THROTTLING("false")
+      DRI_CONF_FORCE_GLSL_EXTENSIONS_WARN("false")
+      DRI_CONF_DISABLE_GLSL_LINE_CONTINUATIONS("false")
+      DRI_CONF_DISABLE_BLEND_FUNC_EXTENDED("false")
+
+      DRI_CONF_OPT_BEGIN_B(stub_occlusion_query, "false")
+        DRI_CONF_DESC("Enable stub ARB_occlusion_query support on 915/945.")
+      DRI_CONF_OPT_END
+
+      DRI_CONF_OPT_BEGIN_B(shader_precompile, "true")
+        DRI_CONF_DESC("Perform code generation at shader link time.")
+      DRI_CONF_OPT_END
+   DRI_CONF_SECTION_END
+DRI_CONF_END
+};
+
+#include "intel_batchbuffer.h"
+#include "intel_buffers.h"
+#include "intel_bufmgr.h"
+#include "intel_chipset.h"
+#include "intel_fbo.h"
+#include "intel_mipmap_tree.h"
+#include "intel_screen.h"
+#include "intel_tex.h"
+#include "intel_regions.h"
+
+#include "drm-uapi/i915_drm.h"
+
+/**
+ * For debugging purposes, this returns a time in seconds.
+ */
+double
+get_time(void)
+{
+   struct timespec tp;
+
+   clock_gettime(CLOCK_MONOTONIC, &tp);
+
+   return tp.tv_sec + tp.tv_nsec / 1000000000.0;
+}
+
+void
+aub_dump_bmp(struct gl_context *ctx)
+{
+   struct gl_framebuffer *fb = ctx->DrawBuffer;
+
+   for (int i = 0; i < fb->_NumColorDrawBuffers; i++) {
+      struct intel_renderbuffer *irb =
+        intel_renderbuffer(fb->_ColorDrawBuffers[i]);
+
+      if (irb && irb->mt) {
+        enum aub_dump_bmp_format format;
+
+        switch (irb->Base.Base.Format) {
+        case MESA_FORMAT_B8G8R8A8_UNORM:
+        case MESA_FORMAT_B8G8R8X8_UNORM:
+           format = AUB_DUMP_BMP_FORMAT_ARGB_8888;
+           break;
+        default:
+           continue;
+        }
+
+         assert(irb->mt->region->pitch % irb->mt->region->cpp == 0);
+        drm_intel_gem_bo_aub_dump_bmp(irb->mt->region->bo,
+                                      irb->draw_x,
+                                      irb->draw_y,
+                                      irb->Base.Base.Width,
+                                      irb->Base.Base.Height,
+                                      format,
+                                      irb->mt->region->pitch,
+                                      0);
+      }
+   }
+}
+
+static const __DRItexBufferExtension intelTexBufferExtension = {
+   .base = { __DRI_TEX_BUFFER, 3 },
+
+   .setTexBuffer        = intelSetTexBuffer,
+   .setTexBuffer2       = intelSetTexBuffer2,
+   .releaseTexBuffer    = NULL,
+};
+
+static void
+intelDRI2Flush(__DRIdrawable *drawable)
+{
+   GET_CURRENT_CONTEXT(ctx);
+   struct intel_context *intel = intel_context(ctx);
+   if (intel == NULL)
+      return;
+
+   INTEL_FIREVERTICES(intel);
+
+   intel->need_throttle = true;
+
+   if (intel->batch.used)
+      intel_batchbuffer_flush(intel);
+
+   if (INTEL_DEBUG & DEBUG_AUB) {
+      aub_dump_bmp(ctx);
+   }
+}
+
+static const struct __DRI2flushExtensionRec intelFlushExtension = {
+    .base = { __DRI2_FLUSH, 3 },
+
+    .flush              = intelDRI2Flush,
+    .invalidate         = dri2InvalidateDrawable,
+};
+
+static struct intel_image_format intel_image_formats[] = {
+   { DRM_FORMAT_ARGB8888, __DRI_IMAGE_COMPONENTS_RGBA, 1,
+     { { 0, 0, 0, __DRI_IMAGE_FORMAT_ARGB8888, 4 } } },
+
+   { __DRI_IMAGE_FOURCC_SARGB8888, __DRI_IMAGE_COMPONENTS_RGBA, 1,
+     { { 0, 0, 0, __DRI_IMAGE_FORMAT_SARGB8, 4 } } },
+
+   { DRM_FORMAT_XRGB8888, __DRI_IMAGE_COMPONENTS_RGB, 1,
+     { { 0, 0, 0, __DRI_IMAGE_FORMAT_XRGB8888, 4 }, } },
+
+   { DRM_FORMAT_YUV410, __DRI_IMAGE_COMPONENTS_Y_U_V, 3,
+     { { 0, 0, 0, __DRI_IMAGE_FORMAT_R8, 1 },
+       { 1, 2, 2, __DRI_IMAGE_FORMAT_R8, 1 },
+       { 2, 2, 2, __DRI_IMAGE_FORMAT_R8, 1 } } },
+
+   { DRM_FORMAT_YUV411, __DRI_IMAGE_COMPONENTS_Y_U_V, 3,
+     { { 0, 0, 0, __DRI_IMAGE_FORMAT_R8, 1 },
+       { 1, 2, 0, __DRI_IMAGE_FORMAT_R8, 1 },
+       { 2, 2, 0, __DRI_IMAGE_FORMAT_R8, 1 } } },
+
+   { DRM_FORMAT_YUV420, __DRI_IMAGE_COMPONENTS_Y_U_V, 3,
+     { { 0, 0, 0, __DRI_IMAGE_FORMAT_R8, 1 },
+       { 1, 1, 1, __DRI_IMAGE_FORMAT_R8, 1 },
+       { 2, 1, 1, __DRI_IMAGE_FORMAT_R8, 1 } } },
+
+   { DRM_FORMAT_YUV422, __DRI_IMAGE_COMPONENTS_Y_U_V, 3,
+     { { 0, 0, 0, __DRI_IMAGE_FORMAT_R8, 1 },
+       { 1, 1, 0, __DRI_IMAGE_FORMAT_R8, 1 },
+       { 2, 1, 0, __DRI_IMAGE_FORMAT_R8, 1 } } },
+
+   { DRM_FORMAT_YUV444, __DRI_IMAGE_COMPONENTS_Y_U_V, 3,
+     { { 0, 0, 0, __DRI_IMAGE_FORMAT_R8, 1 },
+       { 1, 0, 0, __DRI_IMAGE_FORMAT_R8, 1 },
+       { 2, 0, 0, __DRI_IMAGE_FORMAT_R8, 1 } } },
+
+   { DRM_FORMAT_NV12, __DRI_IMAGE_COMPONENTS_Y_UV, 2,
+     { { 0, 0, 0, __DRI_IMAGE_FORMAT_R8, 1 },
+       { 1, 1, 1, __DRI_IMAGE_FORMAT_GR88, 2 } } },
+
+   { DRM_FORMAT_NV16, __DRI_IMAGE_COMPONENTS_Y_UV, 2,
+     { { 0, 0, 0, __DRI_IMAGE_FORMAT_R8, 1 },
+       { 1, 1, 0, __DRI_IMAGE_FORMAT_GR88, 2 } } },
+
+   /* For YUYV and UYVY buffers, we set up two overlapping DRI images
+    * and treat them as planar buffers in the compositors.
+    * Plane 0 is GR88 and samples YU or YV pairs and places Y into
+    * the R component, while plane 1 is ARGB/ABGR and samples YUYV/UYVY
+    * clusters and places pairs and places U into the G component and
+    * V into A.  This lets the texture sampler interpolate the Y
+    * components correctly when sampling from plane 0, and interpolate
+    * U and V correctly when sampling from plane 1. */
+   { DRM_FORMAT_YUYV, __DRI_IMAGE_COMPONENTS_Y_XUXV, 2,
+     { { 0, 0, 0, __DRI_IMAGE_FORMAT_GR88, 2 },
+       { 0, 1, 0, __DRI_IMAGE_FORMAT_ARGB8888, 4 } } },
+   { DRM_FORMAT_UYVY, __DRI_IMAGE_COMPONENTS_Y_UXVX, 2,
+     { { 0, 0, 0, __DRI_IMAGE_FORMAT_GR88, 2 },
+       { 0, 1, 0, __DRI_IMAGE_FORMAT_ABGR8888, 4 } } }
+};
+
+static __DRIimage *
+intel_allocate_image(int dri_format, void *loaderPrivate)
+{
+    __DRIimage *image;
+
+    image = calloc(1, sizeof *image);
+    if (image == NULL)
+       return NULL;
+
+    image->dri_format = dri_format;
+    image->offset = 0;
+
+    image->format = driImageFormatToGLFormat(dri_format);
+    if (dri_format != __DRI_IMAGE_FORMAT_NONE &&
+        image->format == MESA_FORMAT_NONE) {
+       free(image);
+       return NULL;
+    }
+
+    image->internal_format = _mesa_get_format_base_format(image->format);
+    image->data = loaderPrivate;
+
+    return image;
+}
+
+/**
+ * Sets up a DRIImage structure to point to our shared image in a region
+ */
+static void
+intel_setup_image_from_mipmap_tree(struct intel_context *intel, __DRIimage *image,
+                                   struct intel_mipmap_tree *mt, GLuint level,
+                                   GLuint zoffset)
+{
+   unsigned int draw_x, draw_y;
+   uint32_t mask_x, mask_y;
+
+   intel_miptree_check_level_layer(mt, level, zoffset);
+
+   intel_region_get_tile_masks(mt->region, &mask_x, &mask_y);
+   intel_miptree_get_image_offset(mt, level, zoffset, &draw_x, &draw_y);
+
+   image->width = mt->level[level].width;
+   image->height = mt->level[level].height;
+   image->tile_x = draw_x & mask_x;
+   image->tile_y = draw_y & mask_y;
+
+   image->offset = intel_region_get_aligned_offset(mt->region,
+                                                   draw_x & ~mask_x,
+                                                   draw_y & ~mask_y);
+
+   intel_region_reference(&image->region, mt->region);
+}
+
+static void
+intel_setup_image_from_dimensions(__DRIimage *image)
+{
+   image->width    = image->region->width;
+   image->height   = image->region->height;
+   image->tile_x = 0;
+   image->tile_y = 0;
+}
+
+static __DRIimage *
+intel_create_image_from_name(__DRIscreen *screen,
+                            int width, int height, int format,
+                            int name, int pitch, void *loaderPrivate)
+{
+    struct intel_screen *intelScreen = screen->driverPrivate;
+    __DRIimage *image;
+    int cpp;
+
+    image = intel_allocate_image(format, loaderPrivate);
+    if (image == NULL)
+       return NULL;
+
+    if (image->format == MESA_FORMAT_NONE)
+       cpp = 1;
+    else
+       cpp = _mesa_get_format_bytes(image->format);
+    image->region = intel_region_alloc_for_handle(intelScreen,
+                                                 cpp, width, height,
+                                                 pitch * cpp, name, "image");
+    if (image->region == NULL) {
+       free(image);
+       return NULL;
+    }
+
+    intel_setup_image_from_dimensions(image);
+
+    return image;      
+}
+
+static __DRIimage *
+intel_create_image_from_renderbuffer(__DRIcontext *context,
+                                    int renderbuffer, void *loaderPrivate)
+{
+   __DRIimage *image;
+   struct intel_context *intel = context->driverPrivate;
+   struct gl_renderbuffer *rb;
+   struct intel_renderbuffer *irb;
+
+   rb = _mesa_lookup_renderbuffer(&intel->ctx, renderbuffer);
+   if (!rb) {
+      _mesa_error(&intel->ctx,
+                 GL_INVALID_OPERATION, "glRenderbufferExternalMESA");
+      return NULL;
+   }
+
+   irb = intel_renderbuffer(rb);
+   image = calloc(1, sizeof *image);
+   if (image == NULL)
+      return NULL;
+
+   image->internal_format = rb->InternalFormat;
+   image->format = rb->Format;
+   image->offset = 0;
+   image->data = loaderPrivate;
+   intel_region_reference(&image->region, irb->mt->region);
+   intel_setup_image_from_dimensions(image);
+   image->dri_format = driGLFormatToImageFormat(image->format);
+
+   rb->NeedsFinishRenderTexture = true;
+   return image;
+}
+
+static __DRIimage *
+intel_create_image_from_texture(__DRIcontext *context, int target,
+                                unsigned texture, int zoffset,
+                                int level,
+                                unsigned *error,
+                                void *loaderPrivate)
+{
+   __DRIimage *image;
+   struct intel_context *intel = context->driverPrivate;
+   struct gl_texture_object *obj;
+   struct intel_texture_object *iobj;
+   GLuint face = 0;
+
+   obj = _mesa_lookup_texture(&intel->ctx, texture);
+   if (!obj || obj->Target != target) {
+      *error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
+      return NULL;
+   }
+
+   if (target == GL_TEXTURE_CUBE_MAP)
+      face = zoffset;
+
+   _mesa_test_texobj_completeness(&intel->ctx, obj);
+   iobj = intel_texture_object(obj);
+   if (!obj->_BaseComplete || (level > 0 && !obj->_MipmapComplete)) {
+      *error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
+      return NULL;
+   }
+
+   if (level < obj->BaseLevel || level > obj->_MaxLevel) {
+      *error = __DRI_IMAGE_ERROR_BAD_MATCH;
+      return NULL;
+   }
+
+   if (target == GL_TEXTURE_3D && obj->Image[face][level]->Depth < zoffset) {
+      *error = __DRI_IMAGE_ERROR_BAD_MATCH;
+      return NULL;
+   }
+   image = calloc(1, sizeof *image);
+   if (image == NULL) {
+      *error = __DRI_IMAGE_ERROR_BAD_ALLOC;
+      return NULL;
+   }
+
+   image->internal_format = obj->Image[face][level]->InternalFormat;
+   image->format = obj->Image[face][level]->TexFormat;
+   image->data = loaderPrivate;
+   intel_setup_image_from_mipmap_tree(intel, image, iobj->mt, level, zoffset);
+   image->dri_format = driGLFormatToImageFormat(image->format);
+   if (image->dri_format == __DRI_IMAGE_FORMAT_NONE) {
+      *error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
+      free(image);
+      return NULL;
+   }
+
+   *error = __DRI_IMAGE_ERROR_SUCCESS;
+   return image;
+}
+
+static void
+intel_destroy_image(__DRIimage *image)
+{
+    intel_region_release(&image->region);
+    free(image);
+}
+
+static __DRIimage *
+intel_create_image(__DRIscreen *screen,
+                  int width, int height, int format,
+                  unsigned int use,
+                  void *loaderPrivate)
+{
+   __DRIimage *image;
+   struct intel_screen *intelScreen = screen->driverPrivate;
+   uint32_t tiling;
+   int cpp;
+
+   tiling = I915_TILING_X;
+   if (use & __DRI_IMAGE_USE_CURSOR) {
+      if (width != 64 || height != 64)
+        return NULL;
+      tiling = I915_TILING_NONE;
+   }
+
+   if (use & __DRI_IMAGE_USE_LINEAR)
+      tiling = I915_TILING_NONE;
+
+   image = intel_allocate_image(format, loaderPrivate);
+   if (image == NULL)
+      return NULL;
+
+   cpp = _mesa_get_format_bytes(image->format);
+   image->region =
+      intel_region_alloc(intelScreen, tiling, cpp, width, height, true);
+   if (image->region == NULL) {
+      free(image);
+      return NULL;
+   }
+   
+   intel_setup_image_from_dimensions(image);
+
+   return image;
+}
+
+static GLboolean
+intel_query_image(__DRIimage *image, int attrib, int *value)
+{
+   switch (attrib) {
+   case __DRI_IMAGE_ATTRIB_STRIDE:
+      *value = image->region->pitch;
+      return true;
+   case __DRI_IMAGE_ATTRIB_HANDLE:
+      *value = image->region->bo->handle;
+      return true;
+   case __DRI_IMAGE_ATTRIB_NAME:
+      return intel_region_flink(image->region, (uint32_t *) value);
+   case __DRI_IMAGE_ATTRIB_FORMAT:
+      *value = image->dri_format;
+      return true;
+   case __DRI_IMAGE_ATTRIB_WIDTH:
+      *value = image->region->width;
+      return true;
+   case __DRI_IMAGE_ATTRIB_HEIGHT:
+      *value = image->region->height;
+      return true;
+   case __DRI_IMAGE_ATTRIB_COMPONENTS:
+      if (image->planar_format == NULL)
+         return false;
+      *value = image->planar_format->components;
+      return true;
+   case __DRI_IMAGE_ATTRIB_FD:
+      return !drm_intel_bo_gem_export_to_prime(image->region->bo, value);
+  default:
+      return false;
+   }
+}
+
+static __DRIimage *
+intel_dup_image(__DRIimage *orig_image, void *loaderPrivate)
+{
+   __DRIimage *image;
+
+   image = calloc(1, sizeof *image);
+   if (image == NULL)
+      return NULL;
+
+   intel_region_reference(&image->region, orig_image->region);
+   if (image->region == NULL) {
+      free(image);
+      return NULL;
+   }
+
+   image->internal_format = orig_image->internal_format;
+   image->planar_format   = orig_image->planar_format;
+   image->dri_format      = orig_image->dri_format;
+   image->format          = orig_image->format;
+   image->offset          = orig_image->offset;
+   image->width           = orig_image->width;
+   image->height          = orig_image->height;
+   image->tile_x          = orig_image->tile_x;
+   image->tile_y          = orig_image->tile_y;
+   image->data            = loaderPrivate;
+
+   memcpy(image->strides, orig_image->strides, sizeof(image->strides));
+   memcpy(image->offsets, orig_image->offsets, sizeof(image->offsets));
+
+   return image;
+}
+
+static GLboolean
+intel_validate_usage(__DRIimage *image, unsigned int use)
+{
+   if (use & __DRI_IMAGE_USE_CURSOR) {
+      if (image->region->width != 64 || image->region->height != 64)
+        return GL_FALSE;
+   }
+
+   return GL_TRUE;
+}
+
+static __DRIimage *
+intel_create_image_from_names(__DRIscreen *screen,
+                              int width, int height, int fourcc,
+                              int *names, int num_names,
+                              int *strides, int *offsets,
+                              void *loaderPrivate)
+{
+    struct intel_image_format *f = NULL;
+    __DRIimage *image;
+    int i, index;
+
+    if (screen == NULL || names == NULL || num_names != 1)
+        return NULL;
+
+    for (i = 0; i < ARRAY_SIZE(intel_image_formats); i++) {
+        if (intel_image_formats[i].fourcc == fourcc) {
+           f = &intel_image_formats[i];
+        }
+    }
+
+    if (f == NULL)
+        return NULL;
+
+    image = intel_create_image_from_name(screen, width, height,
+                                         __DRI_IMAGE_FORMAT_NONE,
+                                         names[0], strides[0],
+                                         loaderPrivate);
+
+   if (image == NULL)
+      return NULL;
+
+    image->planar_format = f;
+    for (i = 0; i < f->nplanes; i++) {
+        index = f->planes[i].buffer_index;
+        image->offsets[index] = offsets[index];
+        image->strides[index] = strides[index];
+    }
+
+    return image;
+}
+
+static __DRIimage *
+intel_create_image_from_fds(__DRIscreen *screen,
+                            int width, int height, int fourcc,
+                            int *fds, int num_fds, int *strides, int *offsets,
+                            void *loaderPrivate)
+{
+   struct intel_screen *intelScreen = screen->driverPrivate;
+   struct intel_image_format *f = NULL;
+   __DRIimage *image;
+   int i, index;
+
+   if (fds == NULL || num_fds != 1)
+      return NULL;
+
+   for (i = 0; i < ARRAY_SIZE(intel_image_formats); i++) {
+      if (intel_image_formats[i].fourcc == fourcc) {
+         f = &intel_image_formats[i];
+      }
+   }
+
+   if (f == NULL)
+      return NULL;
+
+   image = intel_allocate_image(__DRI_IMAGE_FORMAT_NONE, loaderPrivate);
+   if (image == NULL)
+      return NULL;
+
+   image->region = intel_region_alloc_for_fd(intelScreen,
+                                             f->planes[0].cpp, width, height, strides[0],
+                                             height * strides[0], fds[0], "image");
+   if (image->region == NULL) {
+      free(image);
+      return NULL;
+   }
+
+   intel_setup_image_from_dimensions(image);
+
+   image->planar_format = f;
+   for (i = 0; i < f->nplanes; i++) {
+      index = f->planes[i].buffer_index;
+      image->offsets[index] = offsets[index];
+      image->strides[index] = strides[index];
+   }
+
+   return image;
+}
+
+
+static __DRIimage *
+intel_from_planar(__DRIimage *parent, int plane, void *loaderPrivate)
+{
+    int width, height, offset, stride, dri_format, index;
+    struct intel_image_format *f;
+    uint32_t mask_x, mask_y;
+    __DRIimage *image;
+
+    if (parent == NULL || parent->planar_format == NULL)
+        return NULL;
+
+    f = parent->planar_format;
+
+    if (plane >= f->nplanes)
+        return NULL;
+
+    width = parent->region->width >> f->planes[plane].width_shift;
+    height = parent->region->height >> f->planes[plane].height_shift;
+    dri_format = f->planes[plane].dri_format;
+    index = f->planes[plane].buffer_index;
+    offset = parent->offsets[index];
+    stride = parent->strides[index];
+
+    image = intel_allocate_image(dri_format, loaderPrivate);
+    if (image == NULL)
+       return NULL;
+
+    if (offset + height * stride > parent->region->bo->size) {
+       _mesa_warning(NULL, "intel_create_sub_image: subimage out of bounds");
+       free(image);
+       return NULL;
+    }
+
+    image->region = calloc(sizeof(*image->region), 1);
+    if (image->region == NULL) {
+       free(image);
+       return NULL;
+    }
+
+    image->region->cpp = _mesa_get_format_bytes(image->format);
+    image->region->width = width;
+    image->region->height = height;
+    image->region->pitch = stride;
+    image->region->refcount = 1;
+    image->region->bo = parent->region->bo;
+    drm_intel_bo_reference(image->region->bo);
+    image->region->tiling = parent->region->tiling;
+    image->offset = offset;
+    intel_setup_image_from_dimensions(image);
+
+    intel_region_get_tile_masks(image->region, &mask_x, &mask_y);
+    if (offset & mask_x)
+       _mesa_warning(NULL,
+                     "intel_create_sub_image: offset not on tile boundary");
+
+    return image;
+}
+
+static const __DRIimageExtension intelImageExtension = {
+    .base = { __DRI_IMAGE, 7 },
+
+    .createImageFromName                = intel_create_image_from_name,
+    .createImageFromRenderbuffer        = intel_create_image_from_renderbuffer,
+    .destroyImage                       = intel_destroy_image,
+    .createImage                        = intel_create_image,
+    .queryImage                         = intel_query_image,
+    .dupImage                           = intel_dup_image,
+    .validateUsage                      = intel_validate_usage,
+    .createImageFromNames               = intel_create_image_from_names,
+    .fromPlanar                         = intel_from_planar,
+    .createImageFromTexture             = intel_create_image_from_texture,
+    .createImageFromFds                 = intel_create_image_from_fds
+};
+
+static int
+i915_query_renderer_integer(__DRIscreen *psp, int param, unsigned int *value)
+{
+   const struct intel_screen *const intelScreen =
+      (struct intel_screen *) psp->driverPrivate;
+
+   switch (param) {
+   case __DRI2_RENDERER_VENDOR_ID:
+      value[0] = 0x8086;
+      return 0;
+   case __DRI2_RENDERER_DEVICE_ID:
+      value[0] = intelScreen->deviceID;
+      return 0;
+   case __DRI2_RENDERER_ACCELERATED:
+      value[0] = 1;
+      return 0;
+   case __DRI2_RENDERER_VIDEO_MEMORY: {
+      /* Once a batch uses more than 75% of the maximum mappable size, we
+       * assume that there's some fragmentation, and we start doing extra
+       * flushing, etc.  That's the big cliff apps will care about.
+       */
+      size_t aper_size;
+      size_t mappable_size;
+
+      drm_intel_get_aperture_sizes(psp->fd, &mappable_size, &aper_size);
+
+      const unsigned gpu_mappable_megabytes =
+         (aper_size / (1024 * 1024)) * 3 / 4;
+
+      const long system_memory_pages = sysconf(_SC_PHYS_PAGES);
+      const long system_page_size = sysconf(_SC_PAGE_SIZE);
+
+      if (system_memory_pages <= 0 || system_page_size <= 0)
+         return -1;
+
+      const uint64_t system_memory_bytes = (uint64_t) system_memory_pages
+         * (uint64_t) system_page_size;
+
+      const unsigned system_memory_megabytes =
+         (unsigned) (system_memory_bytes / (1024 * 1024));
+
+      value[0] = MIN2(system_memory_megabytes, gpu_mappable_megabytes);
+      return 0;
+   }
+   case __DRI2_RENDERER_UNIFIED_MEMORY_ARCHITECTURE:
+      value[0] = 1;
+      return 0;
+   case __DRI2_RENDERER_HAS_TEXTURE_3D:
+      value[0] = 1;
+      return 0;
+   default:
+      return driQueryRendererIntegerCommon(psp, param, value);
+   }
+
+   return -1;
+}
+
+static int
+i915_query_renderer_string(__DRIscreen *psp, int param, const char **value)
+{
+   const struct intel_screen *intelScreen =
+      (struct intel_screen *) psp->driverPrivate;
+
+   switch (param) {
+   case __DRI2_RENDERER_VENDOR_ID:
+      value[0] = i915_vendor_string;
+      return 0;
+   case __DRI2_RENDERER_DEVICE_ID:
+      value[0] = i915_get_renderer_string(intelScreen->deviceID);
+      return 0;
+   default:
+      break;
+   }
+
+   return -1;
+}
+
+static const __DRI2rendererQueryExtension intelRendererQueryExtension = {
+   .base = { __DRI2_RENDERER_QUERY, 1 },
+
+   .queryInteger = i915_query_renderer_integer,
+   .queryString = i915_query_renderer_string
+};
+
+static const __DRIextension *intelScreenExtensions[] = {
+    &intelTexBufferExtension.base,
+    &intelFenceExtension.base,
+    &intelFlushExtension.base,
+    &intelImageExtension.base,
+    &intelRendererQueryExtension.base,
+    &dri2ConfigQueryExtension.base,
+    &dri2NoErrorExtension.base,
+    NULL
+};
+
+static bool
+intel_get_param(__DRIscreen *psp, int param, int *value)
+{
+   int ret;
+   struct drm_i915_getparam gp;
+
+   memset(&gp, 0, sizeof(gp));
+   gp.param = param;
+   gp.value = value;
+
+   ret = drmCommandWriteRead(psp->fd, DRM_I915_GETPARAM, &gp, sizeof(gp));
+   if (ret) {
+      if (ret != -EINVAL)
+        _mesa_warning(NULL, "drm_i915_getparam: %d", ret);
+      return false;
+   }
+
+   return true;
+}
+
+static bool
+intel_get_boolean(__DRIscreen *psp, int param)
+{
+   int value = 0;
+   return intel_get_param(psp, param, &value) && value;
+}
+
+static void
+intelDestroyScreen(__DRIscreen * sPriv)
+{
+   struct intel_screen *intelScreen = sPriv->driverPrivate;
+
+   dri_bufmgr_destroy(intelScreen->bufmgr);
+   driDestroyOptionInfo(&intelScreen->optionCache);
+
+   free(intelScreen);
+   sPriv->driverPrivate = NULL;
+}
+
+
+/**
+ * This is called when we need to set up GL rendering to a new X window.
+ */
+static GLboolean
+intelCreateBuffer(__DRIscreen * driScrnPriv,
+                  __DRIdrawable * driDrawPriv,
+                  const struct gl_config * mesaVis, GLboolean isPixmap)
+{
+   struct intel_renderbuffer *rb;
+   mesa_format rgbFormat;
+   struct gl_framebuffer *fb;
+
+   if (isPixmap)
+      return false;
+
+   fb = CALLOC_STRUCT(gl_framebuffer);
+   if (!fb)
+      return false;
+
+   _mesa_initialize_window_framebuffer(fb, mesaVis);
+
+   if (mesaVis->redBits == 5)
+      rgbFormat = MESA_FORMAT_B5G6R5_UNORM;
+   else if (mesaVis->sRGBCapable)
+      rgbFormat = MESA_FORMAT_B8G8R8A8_SRGB;
+   else if (mesaVis->alphaBits == 0)
+      rgbFormat = MESA_FORMAT_B8G8R8X8_UNORM;
+   else
+      rgbFormat = MESA_FORMAT_B8G8R8A8_UNORM;
+
+   /* setup the hardware-based renderbuffers */
+   rb = intel_create_renderbuffer(rgbFormat);
+   _mesa_attach_and_own_rb(fb, BUFFER_FRONT_LEFT, &rb->Base.Base);
+
+   if (mesaVis->doubleBufferMode) {
+      rb = intel_create_renderbuffer(rgbFormat);
+      _mesa_attach_and_own_rb(fb, BUFFER_BACK_LEFT, &rb->Base.Base);
+   }
+
+   /*
+    * Assert here that the gl_config has an expected depth/stencil bit
+    * combination: one of d24/s8, d16/s0, d0/s0. (See intelInitScreen2(),
+    * which constructs the advertised configs.)
+    */
+   if (mesaVis->depthBits == 24) {
+      assert(mesaVis->stencilBits == 8);
+
+      /*
+       * Use combined depth/stencil. Note that the renderbuffer is
+       * attached to two attachment points.
+       */
+      rb = intel_create_private_renderbuffer(MESA_FORMAT_Z24_UNORM_S8_UINT);
+      _mesa_attach_and_own_rb(fb, BUFFER_DEPTH, &rb->Base.Base);
+      _mesa_attach_and_reference_rb(fb, BUFFER_STENCIL, &rb->Base.Base);
+   }
+   else if (mesaVis->depthBits == 16) {
+      assert(mesaVis->stencilBits == 0);
+      rb = intel_create_private_renderbuffer(MESA_FORMAT_Z_UNORM16);
+      _mesa_attach_and_own_rb(fb, BUFFER_DEPTH, &rb->Base.Base);
+   }
+   else {
+      assert(mesaVis->depthBits == 0);
+      assert(mesaVis->stencilBits == 0);
+   }
+
+   /* now add any/all software-based renderbuffers we may need */
+   _swrast_add_soft_renderbuffers(fb,
+                                  false, /* never sw color */
+                                  false, /* never sw depth */
+                                  false, /* never sw stencil */
+                                  mesaVis->accumRedBits > 0,
+                                  false, /* never sw alpha */
+                                  false  /* never sw aux */ );
+   driDrawPriv->driverPrivate = fb;
+
+   return true;
+}
+
+static void
+intelDestroyBuffer(__DRIdrawable * driDrawPriv)
+{
+    struct gl_framebuffer *fb = driDrawPriv->driverPrivate;
+  
+    _mesa_reference_framebuffer(&fb, NULL);
+}
+
+/* There are probably better ways to do this, such as an
+ * init-designated function to register chipids and createcontext
+ * functions.
+ */
+extern bool
+i830CreateContext(int api,
+                  const struct gl_config *mesaVis,
+                 __DRIcontext *driContextPriv,
+                 unsigned major_version,
+                 unsigned minor_version,
+                  uint32_t flags,
+                 unsigned *error,
+                 void *sharedContextPrivate);
+
+extern bool
+i915CreateContext(int api,
+                 const struct gl_config *mesaVis,
+                 __DRIcontext *driContextPriv,
+                  unsigned major_version,
+                  unsigned minor_version,
+                  uint32_t flags,
+                  unsigned *error,
+                 void *sharedContextPrivate);
+
+static GLboolean
+intelCreateContext(gl_api api,
+                   const struct gl_config * mesaVis,
+                   __DRIcontext * driContextPriv,
+                   const struct __DriverContextConfig *ctx_config,
+                   unsigned *error,
+                   void *sharedContextPrivate)
+{
+   bool success = false;
+
+   __DRIscreen *sPriv = driContextPriv->driScreenPriv;
+   struct intel_screen *intelScreen = sPriv->driverPrivate;
+
+   if (ctx_config->flags & ~(__DRI_CTX_FLAG_DEBUG | __DRI_CTX_FLAG_NO_ERROR)) {
+      *error = __DRI_CTX_ERROR_UNKNOWN_FLAG;
+      return false;
+   }
+
+   if (ctx_config->attribute_mask) {
+      *error = __DRI_CTX_ERROR_UNKNOWN_ATTRIBUTE;
+      return false;
+   }
+
+   if (IS_GEN3(intelScreen->deviceID)) {
+      success = i915CreateContext(api, mesaVis, driContextPriv,
+                                  ctx_config->major_version,
+                                  ctx_config->minor_version,
+                                  ctx_config->flags,
+                                  error, sharedContextPrivate);
+   } else {
+      intelScreen->no_vbo = true;
+      success = i830CreateContext(api, mesaVis, driContextPriv,
+                                  ctx_config->major_version,
+                                  ctx_config->minor_version,
+                                  ctx_config->flags,
+                                  error, sharedContextPrivate);
+   }
+
+   if (success)
+      return true;
+
+   if (driContextPriv->driverPrivate != NULL)
+      intelDestroyContext(driContextPriv);
+
+   return false;
+}
+
+static bool
+intel_init_bufmgr(struct intel_screen *intelScreen)
+{
+   __DRIscreen *spriv = intelScreen->driScrnPriv;
+
+   intelScreen->no_hw = getenv("INTEL_NO_HW") != NULL;
+
+   intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ);
+   if (intelScreen->bufmgr == NULL) {
+      fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n",
+             __func__, __LINE__);
+      return false;
+   }
+
+   drm_intel_bufmgr_gem_enable_fenced_relocs(intelScreen->bufmgr);
+
+   if (!intel_get_boolean(spriv, I915_PARAM_HAS_RELAXED_DELTA)) {
+      fprintf(stderr, "[%s: %u] Kernel 2.6.39 required.\n", __func__, __LINE__);
+      return false;
+   }
+
+   return true;
+}
+
+static __DRIconfig**
+intel_screen_make_configs(__DRIscreen *dri_screen)
+{
+   static const mesa_format formats[] = {
+      MESA_FORMAT_B5G6R5_UNORM,
+      MESA_FORMAT_B8G8R8A8_UNORM,
+      MESA_FORMAT_B8G8R8X8_UNORM
+   };
+
+   /* __DRI_ATTRIB_SWAP_COPY is not supported due to page flipping. */
+   static const GLenum back_buffer_modes[] = {
+      __DRI_ATTRIB_SWAP_UNDEFINED, __DRI_ATTRIB_SWAP_NONE
+   };
+
+   static const uint8_t singlesample_samples[1] = {0};
+
+   uint8_t depth_bits[4], stencil_bits[4];
+   __DRIconfig **configs = NULL;
+
+   /* Generate singlesample configs without accumulation buffer. */
+   for (int i = 0; i < ARRAY_SIZE(formats); i++) {
+      __DRIconfig **new_configs;
+      int num_depth_stencil_bits = 2;
+
+      /* Starting with DRI2 protocol version 1.1 we can request a depth/stencil
+       * buffer that has a different number of bits per pixel than the color
+       * buffer.
+       */
+      depth_bits[0] = 0;
+      stencil_bits[0] = 0;
+
+      if (formats[i] == MESA_FORMAT_B5G6R5_UNORM) {
+         depth_bits[1] = 16;
+         stencil_bits[1] = 0;
+      } else {
+         depth_bits[1] = 24;
+         stencil_bits[1] = 8;
+      }
+
+      new_configs = driCreateConfigs(formats[i],
+                                     depth_bits,
+                                     stencil_bits,
+                                     num_depth_stencil_bits,
+                                     back_buffer_modes, 2,
+                                     singlesample_samples, 1,
+                                     false, false, false);
+      configs = driConcatConfigs(configs, new_configs);
+   }
+
+   /* Generate the minimum possible set of configs that include an
+    * accumulation buffer.
+    */
+   for (int i = 0; i < ARRAY_SIZE(formats); i++) {
+      __DRIconfig **new_configs;
+
+      if (formats[i] == MESA_FORMAT_B5G6R5_UNORM) {
+         depth_bits[0] = 16;
+         stencil_bits[0] = 0;
+      } else {
+         depth_bits[0] = 24;
+         stencil_bits[0] = 8;
+      }
+
+      new_configs = driCreateConfigs(formats[i],
+                                     depth_bits, stencil_bits, 1,
+                                     back_buffer_modes, 1,
+                                     singlesample_samples, 1,
+                                     true, false, false);
+      configs = driConcatConfigs(configs, new_configs);
+   }
+
+   if (configs == NULL) {
+      fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
+              __LINE__);
+      return NULL;
+   }
+
+   return configs;
+}
+
+static void
+set_max_gl_versions(struct intel_screen *screen)
+{
+   __DRIscreen *psp = screen->driScrnPriv;
+
+   switch (screen->gen) {
+   case 3: {
+      bool has_fragment_shader = driQueryOptionb(&screen->optionCache, "fragment_shader");
+      bool has_occlusion_query = driQueryOptionb(&screen->optionCache, "stub_occlusion_query");
+
+      psp->max_gl_core_version = 0;
+      psp->max_gl_es1_version = 11;
+      psp->max_gl_es2_version = 20;
+
+      if (has_fragment_shader && has_occlusion_query) {
+         psp->max_gl_compat_version = 21;
+      } else {
+         psp->max_gl_compat_version = 14;
+      }
+      break;
+   }
+   case 2:
+      psp->max_gl_core_version = 0;
+      psp->max_gl_compat_version = 13;
+      psp->max_gl_es1_version = 11;
+      psp->max_gl_es2_version = 0;
+      break;
+   default:
+      assert(!"unrecognized intel_screen::gen");
+      break;
+   }
+}
+
+/**
+ * This is the driver specific part of the createNewScreen entry point.
+ * Called when using DRI2.
+ *
+ * \return the struct gl_config supported by this driver
+ */
+static const
+__DRIconfig **intelInitScreen2(__DRIscreen *psp)
+{
+   struct intel_screen *intelScreen;
+
+   if (psp->image.loader) {
+   } else if (psp->dri2.loader->base.version <= 2 ||
+       psp->dri2.loader->getBuffersWithFormat == NULL) {
+      fprintf(stderr,
+             "\nERROR!  DRI2 loader with getBuffersWithFormat() "
+             "support required\n");
+      return false;
+   }
+
+   /* Allocate the private area */
+   intelScreen = calloc(1, sizeof *intelScreen);
+   if (!intelScreen) {
+      fprintf(stderr, "\nERROR!  Allocating private area failed\n");
+      return false;
+   }
+   /* parse information in __driConfigOptions */
+   driParseOptionInfo(&intelScreen->optionCache, i915_config_options.xml);
+
+   intelScreen->driScrnPriv = psp;
+   psp->driverPrivate = (void *) intelScreen;
+
+   if (!intel_init_bufmgr(intelScreen))
+       return false;
+
+   intelScreen->deviceID = drm_intel_bufmgr_gem_get_devid(intelScreen->bufmgr);
+
+   if (IS_GEN3(intelScreen->deviceID)) {
+      intelScreen->gen = 3;
+   } else {
+      intelScreen->gen = 2;
+   }
+
+   set_max_gl_versions(intelScreen);
+
+   psp->extensions = intelScreenExtensions;
+
+   return (const __DRIconfig**) intel_screen_make_configs(psp);
+}
+
+struct intel_buffer {
+   __DRIbuffer base;
+   struct intel_region *region;
+};
+
+static __DRIbuffer *
+intelAllocateBuffer(__DRIscreen *screen,
+                   unsigned attachment, unsigned format,
+                   int width, int height)
+{
+   struct intel_buffer *intelBuffer;
+   struct intel_screen *intelScreen = screen->driverPrivate;
+
+   assert(attachment == __DRI_BUFFER_FRONT_LEFT ||
+          attachment == __DRI_BUFFER_BACK_LEFT);
+
+   intelBuffer = calloc(1, sizeof *intelBuffer);
+   if (intelBuffer == NULL)
+      return NULL;
+
+   /* The front and back buffers are color buffers, which are X tiled. */
+   intelBuffer->region = intel_region_alloc(intelScreen,
+                                            I915_TILING_X,
+                                            format / 8,
+                                            width,
+                                            height,
+                                            true);
+   
+   if (intelBuffer->region == NULL) {
+          free(intelBuffer);
+          return NULL;
+   }
+   
+   intel_region_flink(intelBuffer->region, &intelBuffer->base.name);
+
+   intelBuffer->base.attachment = attachment;
+   intelBuffer->base.cpp = intelBuffer->region->cpp;
+   intelBuffer->base.pitch = intelBuffer->region->pitch;
+
+   return &intelBuffer->base;
+}
+
+static void
+intelReleaseBuffer(__DRIscreen *screen, __DRIbuffer *buffer)
+{
+   struct intel_buffer *intelBuffer = (struct intel_buffer *) buffer;
+
+   intel_region_release(&intelBuffer->region);
+   free(intelBuffer);
+}
+
+
+static const struct __DriverAPIRec i915_driver_api = {
+   .InitScreen          = intelInitScreen2,
+   .DestroyScreen       = intelDestroyScreen,
+   .CreateContext       = intelCreateContext,
+   .DestroyContext      = intelDestroyContext,
+   .CreateBuffer        = intelCreateBuffer,
+   .DestroyBuffer       = intelDestroyBuffer,
+   .MakeCurrent                 = intelMakeCurrent,
+   .UnbindContext       = intelUnbindContext,
+   .AllocateBuffer       = intelAllocateBuffer,
+   .ReleaseBuffer        = intelReleaseBuffer
+};
+
+static const struct __DRIDriverVtableExtensionRec i915_vtable = {
+   .base = { __DRI_DRIVER_VTABLE, 1 },
+   .vtable = &i915_driver_api,
+};
+
+/* This is the table of extensions that the loader will dlsym() for. */
+static const __DRIextension *i915_driver_extensions[] = {
+    &driCoreExtension.base,
+    &driImageDriverExtension.base,
+    &driDRI2Extension.base,
+    &i915_vtable.base,
+    &i915_config_options.base,
+    NULL
+};
+
+PUBLIC const __DRIextension **__driDriverGetExtensions_i915(void)
+{
+   globalDriverAPI = &i915_driver_api;
+
+   return i915_driver_extensions;
+}