[915] Make polygon stipple use pre-unpacked pixel data.
[mesa.git] / src / mesa / drivers / dri / i915 / intel_screen.c
deleted file mode 100644 (file)
index 6881346e5cb9e327579a1252850336d027cb2839..0000000000000000000000000000000000000000
+++ /dev/null
@@ -1,527 +0,0 @@
-/**************************************************************************
- * 
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- * 
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- * 
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- * 
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- * 
- **************************************************************************/
-
-#include "glheader.h"
-#include "context.h"
-#include "matrix.h"
-#include "simple_list.h"
-#include "utils.h"
-
-
-#include "intel_screen.h"
-
-#include "intel_tex.h"
-#include "intel_span.h"
-#include "intel_tris.h"
-#include "intel_ioctl.h"
-
-
-
-#include "i830_dri.h"
-
-#ifdef USE_NEW_INTERFACE
-static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
-#endif /*USE_NEW_INTERFACE*/
-
-
-static void intelPrintDRIInfo(intelScreenPrivate *intelScreen,
-                            __DRIscreenPrivate *sPriv,
-                           I830DRIPtr gDRIPriv)
-{
-   fprintf(stderr, "Front size : 0x%x\n", sPriv->fbSize);
-   fprintf(stderr, "Front offset : 0x%x\n", intelScreen->frontOffset);
-   fprintf(stderr, "Back size : 0x%x\n", intelScreen->back.size);
-   fprintf(stderr, "Back offset : 0x%x\n", intelScreen->backOffset);
-   fprintf(stderr, "Depth size : 0x%x\n", intelScreen->depth.size);
-   fprintf(stderr, "Depth offset : 0x%x\n", intelScreen->depthOffset);
-   fprintf(stderr, "Texture size : 0x%x\n", intelScreen->textureSize);
-   fprintf(stderr, "Texture offset : 0x%x\n", intelScreen->textureOffset);
-   fprintf(stderr, "Memory : 0x%x\n", gDRIPriv->mem);
-}
-
-static GLboolean intelInitDriver(__DRIscreenPrivate *sPriv)
-{
-   intelScreenPrivate *intelScreen;
-   I830DRIPtr         gDRIPriv = (I830DRIPtr)sPriv->pDevPriv;
-
-
-   /* Allocate the private area */
-   intelScreen = (intelScreenPrivate *)MALLOC(sizeof(intelScreenPrivate));
-   if (!intelScreen) {
-      fprintf(stderr,"\nERROR!  Allocating private area failed\n");
-      return GL_FALSE;
-   }
-
-   intelScreen->driScrnPriv = sPriv;
-   sPriv->private = (void *)intelScreen;
-
-   intelScreen->deviceID = gDRIPriv->deviceID;
-   intelScreen->width = gDRIPriv->width;
-   intelScreen->height = gDRIPriv->height;
-   intelScreen->mem = gDRIPriv->mem;
-   intelScreen->cpp = gDRIPriv->cpp;
-   intelScreen->frontPitch = gDRIPriv->fbStride;
-   intelScreen->frontOffset = gDRIPriv->fbOffset;
-                        
-   switch (gDRIPriv->bitsPerPixel) {
-   case 15: intelScreen->fbFormat = DV_PF_555; break;
-   case 16: intelScreen->fbFormat = DV_PF_565; break;
-   case 32: intelScreen->fbFormat = DV_PF_8888; break;
-   }
-                        
-   intelScreen->backOffset = gDRIPriv->backOffset;
-   intelScreen->backPitch = gDRIPriv->backPitch;
-   intelScreen->depthOffset = gDRIPriv->depthOffset;
-   intelScreen->depthPitch = gDRIPriv->depthPitch;
-   intelScreen->textureOffset = gDRIPriv->textureOffset;
-   intelScreen->textureSize = gDRIPriv->textureSize;
-   intelScreen->logTextureGranularity = gDRIPriv->logTextureGranularity;
-   intelScreen->back.handle = gDRIPriv->backbuffer;
-   intelScreen->back.size = gDRIPriv->backbufferSize;
-                        
-   if (drmMap(sPriv->fd,
-             intelScreen->back.handle,
-             intelScreen->back.size,
-             (drmAddress *)&intelScreen->back.map) != 0) {
-      fprintf(stderr, "\nERROR: line %d, Function %s, File %s\n",
-             __LINE__, __FUNCTION__, __FILE__);
-      FREE(intelScreen);
-      sPriv->private = NULL;
-      return GL_FALSE;
-   }
-
-   intelScreen->depth.handle = gDRIPriv->depthbuffer;
-   intelScreen->depth.size = gDRIPriv->depthbufferSize;
-
-   if (drmMap(sPriv->fd, 
-             intelScreen->depth.handle,
-             intelScreen->depth.size,
-             (drmAddress *)&intelScreen->depth.map) != 0) {
-      fprintf(stderr, "\nERROR: line %d, Function %s, File %s\n", 
-             __LINE__, __FUNCTION__, __FILE__);
-      FREE(intelScreen);
-      drmUnmap(intelScreen->back.map, intelScreen->back.size);
-      sPriv->private = NULL;
-      return GL_FALSE;
-   }
-
-   intelScreen->tex.handle = gDRIPriv->textures;
-   intelScreen->tex.size = gDRIPriv->textureSize;
-
-   if (drmMap(sPriv->fd,
-             intelScreen->tex.handle,
-             intelScreen->tex.size,
-             (drmAddress *)&intelScreen->tex.map) != 0) {
-      fprintf(stderr, "\nERROR: line %d, Function %s, File %s\n",
-             __LINE__, __FUNCTION__, __FILE__);
-      FREE(intelScreen);
-      drmUnmap(intelScreen->back.map, intelScreen->back.size);
-      drmUnmap(intelScreen->depth.map, intelScreen->depth.size);
-      sPriv->private = NULL;
-      return GL_FALSE;
-   }
-                        
-   intelScreen->sarea_priv_offset = gDRIPriv->sarea_priv_offset;
-   
-   if (0) intelPrintDRIInfo(intelScreen, sPriv, gDRIPriv);
-
-   intelScreen->drmMinor = sPriv->drmMinor;
-
-   {
-      int ret;
-      drmI830GetParam gp;
-
-      gp.param = I830_PARAM_IRQ_ACTIVE;
-      gp.value = &intelScreen->irq_active;
-
-      ret = drmCommandWriteRead( sPriv->fd, DRM_I830_GETPARAM,
-                                &gp, sizeof(gp));
-      if (ret) {
-        fprintf(stderr, "drmI830GetParam: %d\n", ret);
-        return GL_FALSE;
-      }
-   }
-
-   {
-      int ret;
-      drmI830GetParam gp;
-
-      gp.param = I830_PARAM_ALLOW_BATCHBUFFER;
-      gp.value = &intelScreen->allow_batchbuffer;
-
-      ret = drmCommandWriteRead( sPriv->fd, DRM_I830_GETPARAM,
-                                &gp, sizeof(gp));
-      if (ret) {
-        fprintf(stderr, "drmI830GetParam: (%d) %d\n", gp.param, ret);
-        return GL_FALSE;
-      }
-   }
-
-#ifndef _SOLO       
-   if ( driCompareGLXAPIVersion( 20030813 ) >= 0 ) {
-      PFNGLXSCRENABLEEXTENSIONPROC glx_enable_extension =
-          (PFNGLXSCRENABLEEXTENSIONPROC) glXGetProcAddress( (const GLubyte *) "__glXScrEnableExtension" );
-      void * const psc = sPriv->psc->screenConfigs;
-
-      if (glx_enable_extension != NULL) {
-        (*glx_enable_extension)( psc, "GLX_SGI_make_current_read" );
-
-        if ( driCompareGLXAPIVersion( 20030915 ) >= 0 ) {
-           (*glx_enable_extension)( psc, "GLX_SGIX_fbconfig" );
-           (*glx_enable_extension)( psc, "GLX_OML_swap_method" );
-        }
-
-        if ( driCompareGLXAPIVersion( 20030818 ) >= 0 ) {
-           sPriv->psc->allocateMemory = (void *) intelAllocateMemoryMESA;
-           sPriv->psc->freeMemory     = (void *) intelFreeMemoryMESA;
-           sPriv->psc->memoryOffset   = (void *) intelGetMemoryOffsetMESA;
-
-           (*glx_enable_extension)( psc, "GLX_MESA_allocate_memory" );
-        }
-      }
-   }
-#endif
-
-   return GL_TRUE;
-}
-               
-               
-static void intelDestroyScreen(__DRIscreenPrivate *sPriv)
-{
-   intelScreenPrivate *intelScreen = (intelScreenPrivate *)sPriv->private;
-
-   /* Need to unmap all the bufs and maps here:
-    */
-   drmUnmap(intelScreen->back.map, intelScreen->back.size);
-   drmUnmap(intelScreen->depth.map, intelScreen->depth.size);
-   drmUnmap(intelScreen->tex.map, intelScreen->tex.size);
-   FREE(intelScreen);
-   sPriv->private = NULL;
-}
-
-static GLboolean intelCreateBuffer( __DRIscreenPrivate *driScrnPriv,
-                                   __DRIdrawablePrivate *driDrawPriv,
-                                   const __GLcontextModes *mesaVis,
-                                   GLboolean isPixmap )
-{
-   if (isPixmap) {
-      return GL_FALSE; /* not implemented */
-   } else {
-      GLboolean swStencil = (mesaVis->stencilBits > 0 && 
-                            mesaVis->depthBits != 24);
-
-      driDrawPriv->driverPrivate = (void *) 
-        _mesa_create_framebuffer(mesaVis,
-                                 GL_FALSE,  /* software depth buffer? */
-                                 swStencil,
-                                 mesaVis->accumRedBits > 0,
-                                 GL_FALSE /* s/w alpha planes */);
-      
-      return (driDrawPriv->driverPrivate != NULL);
-   }
-}
-
-static void intelDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
-{
-   _mesa_destroy_framebuffer((GLframebuffer *) (driDrawPriv->driverPrivate));
-}
-
-
-/* There are probably better ways to do this, such as an
- * init-designated function to register chipids and createcontext
- * functions.
- */
-extern GLboolean i830CreateContext( const __GLcontextModes *mesaVis,
-                                   __DRIcontextPrivate *driContextPriv,
-                                   void *sharedContextPrivate);
-
-extern GLboolean i915CreateContext( const __GLcontextModes *mesaVis,
-                                  __DRIcontextPrivate *driContextPriv,
-                                  void *sharedContextPrivate);
-
-
-
-
-static GLboolean intelCreateContext( const __GLcontextModes *mesaVis,
-                                  __DRIcontextPrivate *driContextPriv,
-                                  void *sharedContextPrivate)
-{
-   __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
-   intelScreenPrivate *intelScreen = (intelScreenPrivate *)sPriv->private;
-
-   switch (intelScreen->deviceID) {
-   case PCI_CHIP_845_G:
-   case PCI_CHIP_I830_M:
-   case PCI_CHIP_I855_GM:
-   case PCI_CHIP_I865_G:
-      return i830CreateContext( mesaVis, driContextPriv, 
-                               sharedContextPrivate );
-
-   case PCI_CHIP_I915_G:
-      return i915CreateContext( mesaVis, driContextPriv, 
-                              sharedContextPrivate );
-   default:
-      fprintf(stderr, "Unrecognized deviceID %x\n", intelScreen->deviceID);
-      return GL_FALSE;
-   }
-}
-
-
-static const struct __DriverAPIRec intelAPI = {
-   .InitDriver      = intelInitDriver,
-   .DestroyScreen   = intelDestroyScreen,
-   .CreateContext   = intelCreateContext,
-   .DestroyContext  = intelDestroyContext,
-   .CreateBuffer    = intelCreateBuffer,
-   .DestroyBuffer   = intelDestroyBuffer,
-   .SwapBuffers     = intelSwapBuffers,
-   .MakeCurrent     = intelMakeCurrent,
-   .UnbindContext   = intelUnbindContext,
-   .GetSwapInfo     = NULL,
-   .GetMSC          = NULL,
-   .WaitForMSC      = NULL,
-   .WaitForSBC      = NULL,
-   .SwapBuffersMSC  = NULL
-};
-
-/*
- * This is the bootstrap function for the driver.
- * The __driCreateScreen name is the symbol that libGL.so fetches.
- * Return:  pointer to a __DRIscreenPrivate.
- */
-#if !defined(DRI_NEW_INTERFACE_ONLY)
-#ifndef _SOLO
-void *__driCreateScreen(Display *dpy, int scrn, __DRIscreen *psc,
-                       int numConfigs, __GLXvisualConfig *config)
-{
-   __DRIscreenPrivate *psp;
-   psp = __driUtilCreateScreen(dpy, scrn, psc, numConfigs, config, &intelAPI);
-   return (void *) psp;
-}
-#else
-void *__driCreateScreen(struct DRIDriverRec *driver,
-                        struct DRIDriverContextRec *driverContext)
-{
-   __DRIscreenPrivate *psp;
-   psp = __driUtilCreateScreen(driver, driverContext, &i830API);
-   return (void *) psp;
-}
-#endif
-#endif /* !defined(DRI_NEW_INTERFACE_ONLY) */
-            
-
-#ifdef USE_NEW_INTERFACE
-static __GLcontextModes * fill_in_modes( __GLcontextModes * modes,
-                                        unsigned pixel_bits, 
-                                        unsigned depth_bits,
-                                        unsigned stencil_bits,
-                                        const GLenum * db_modes,
-                                        unsigned num_db_modes,
-                                        int visType )
-{
-    static const uint8_t bits[2][4] = {
-       {          5,          6,          5,          0 },
-       {          8,          8,          8,          8 }
-    };
-
-    static const uint32_t masks[2][4] = {
-       { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 },
-       { 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000 }
-    };
-
-    unsigned   i;
-    unsigned   j;
-    const unsigned index = ((pixel_bits + 15) / 16) - 1;
-
-    for ( i = 0 ; i < num_db_modes ; i++ ) {
-       for ( j = 0 ; j < 2 ; j++ ) {
-
-           modes->redBits   = bits[index][0];
-           modes->greenBits = bits[index][1];
-           modes->blueBits  = bits[index][2];
-           modes->alphaBits = bits[index][3];
-           modes->redMask   = masks[index][0];
-           modes->greenMask = masks[index][1];
-           modes->blueMask  = masks[index][2];
-           modes->alphaMask = masks[index][3];
-           modes->rgbBits   = modes->redBits + modes->greenBits
-               + modes->blueBits + modes->alphaBits;
-
-           modes->accumRedBits   = 16 * j;
-           modes->accumGreenBits = 16 * j;
-           modes->accumBlueBits  = 16 * j;
-           modes->accumAlphaBits = (masks[index][3] != 0) ? 16 * j : 0;
-           modes->visualRating = (j == 0) ? GLX_NONE : GLX_SLOW_CONFIG;
-
-           modes->stencilBits = stencil_bits;
-           modes->depthBits = depth_bits;
-
-           modes->visualType = visType;
-           modes->renderType = GLX_RGBA_BIT;
-           modes->drawableType = GLX_WINDOW_BIT;
-           modes->rgbMode = GL_TRUE;
-
-           if ( db_modes[i] == GLX_NONE ) {
-               modes->doubleBufferMode = GL_FALSE;
-           }
-           else {
-               modes->doubleBufferMode = GL_TRUE;
-               modes->swapMethod = db_modes[i];
-           }
-
-           modes = modes->next;
-       }
-    }
-    
-    return modes;
-}
-#endif /* USE_NEW_INTERFACE */
-
-
-#ifdef USE_NEW_INTERFACE
-static __GLcontextModes *
-intelFillInModes( unsigned pixel_bits, unsigned depth_bits,
-                unsigned stencil_bits, GLboolean have_back_buffer )
-{
-   __GLcontextModes * modes;
-   __GLcontextModes * m;
-   unsigned num_modes;
-   unsigned depth_buffer_factor;
-   unsigned back_buffer_factor;
-   unsigned i;
-
-   /* GLX_SWAP_COPY_OML is only supported because the MGA driver doesn't
-    * support pageflipping at all.
-    */
-   static const GLenum back_buffer_modes[] = {
-      GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
-   };
-
-   int depth_buffer_modes[2][2];
-
-
-   depth_buffer_modes[0][0] = depth_bits;
-   depth_buffer_modes[1][0] = depth_bits;
-
-   /* Just like with the accumulation buffer, always provide some modes
-    * with a stencil buffer.  It will be a sw fallback, but some apps won't
-    * care about that.
-    */
-   depth_buffer_modes[0][1] = 0;
-   depth_buffer_modes[1][1] = (stencil_bits == 0) ? 8 : stencil_bits;
-
-   depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1;
-   back_buffer_factor  = (have_back_buffer) ? 3 : 1;
-
-   num_modes = depth_buffer_factor * back_buffer_factor * 4;
-
-   modes = (*create_context_modes)( num_modes, sizeof( __GLcontextModes ) );
-   m = modes;
-   for ( i = 0 ; i < depth_buffer_factor ; i++ ) {
-      m = fill_in_modes( m, pixel_bits, 
-                        depth_buffer_modes[i][0], depth_buffer_modes[i][1],
-                        back_buffer_modes, back_buffer_factor,
-                        GLX_TRUE_COLOR );
-   }
-
-   /* There's no direct color modes on intel? */
-#if 0
-   for ( i = 0 ; i < depth_buffer_factor ; i++ ) {
-      m = fill_in_modes( m, pixel_bits, 
-                        depth_buffer_modes[i][0], depth_buffer_modes[i][1],
-                        back_buffer_modes, back_buffer_factor,
-                        GLX_DIRECT_COLOR );
-   }
-#endif
-
-   /* Mark the visual as slow if there are "fake" stencil bits.
-    */
-   for ( m = modes ; m != NULL ; m = m->next ) {
-      if ( (m->stencilBits != 0) && (m->stencilBits != stencil_bits) ) {
-        m->visualRating = GLX_SLOW_CONFIG;
-      }
-   }
-
-   return modes;
-}
-#endif /* USE_NEW_INTERFACE */
-
-
-/**
- * This is the bootstrap function for the driver.  libGL supplies all of the
- * requisite information about the system, and the driver initializes itself.
- * This routine also fills in the linked list pointed to by \c driver_modes
- * with the \c __GLcontextModes that the driver can support for windows or
- * pbuffers.
- * 
- * \return A pointer to a \c __DRIscreenPrivate on success, or \c NULL on 
- *         failure.
- */
-#ifdef USE_NEW_INTERFACE
-void * __driCreateNewScreen( __DRInativeDisplay *dpy, int scrn, __DRIscreen *psc,
-                            const __GLcontextModes * modes,
-                            const __DRIversion * ddx_version,
-                            const __DRIversion * dri_version,
-                            const __DRIversion * drm_version,
-                            const __DRIframebuffer * frame_buffer,
-                            drmAddress pSAREA, int fd, 
-                            int internal_api_version,
-                            __GLcontextModes ** driver_modes )
-                            
-{
-   __DRIscreenPrivate *psp;
-   static const __DRIversion ddx_expected = { 1, 0, 0 };
-   static const __DRIversion dri_expected = { 4, 0, 0 };
-   static const __DRIversion drm_expected = { 1, 1, 0 };
-
-   if ( ! driCheckDriDdxDrmVersions2( "i915",
-                                     dri_version, & dri_expected,
-                                     ddx_version, & ddx_expected,
-                                     drm_version, & drm_expected ) ) {
-      return NULL;
-   }
-
-   psp = __driUtilCreateNewScreen(dpy, scrn, psc, NULL,
-                                 ddx_version, dri_version, drm_version,
-                                 frame_buffer, pSAREA, fd,
-                                 internal_api_version, &intelAPI);
-   if ( psp != NULL ) {
-      create_context_modes = (PFNGLXCREATECONTEXTMODES)
-         glXGetProcAddress( (const GLubyte *) "__glXCreateContextModes" );
-      if ( create_context_modes != NULL ) {
-        I830DRIPtr dri_priv = (I830DRIPtr) psp->pDevPriv;
-        *driver_modes = intelFillInModes( dri_priv->cpp * 8,
-                                          (dri_priv->cpp == 2) ? 16 : 24,
-                                          (dri_priv->cpp == 2) ? 0  : 8,
-                                          (dri_priv->backOffset != dri_priv->depthOffset) );
-      }
-   }
-
-   return (void *) psp;
-}
-#endif /* USE_NEW_INTERFACE */
new file mode 120000 (symlink)
index 0000000000000000000000000000000000000000..f2db48272b935d7a584fcba8fff2ab90198a8403
--- /dev/null
@@ -0,0 +1 @@
+../intel/intel_screen.c
\ No newline at end of file