/**************************************************************************
*
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2003 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef INTELTEX_INC
#define INTELTEX_INC
-#include "mtypes.h"
+#include "main/mtypes.h"
+#include "main/formats.h"
#include "intel_context.h"
-#include "texmem.h"
+struct intel_renderbuffer;
-void intelInitTextureFuncs( struct dd_function_table *functions );
+void intelInitTextureFuncs(struct dd_function_table *functions);
-void intelDestroyTexObj( intelContextPtr intel, intelTextureObjectPtr t );
-int intelUploadTexImages( intelContextPtr intel, intelTextureObjectPtr t,
- GLuint face );
+void intelInitTextureImageFuncs(struct dd_function_table *functions);
+
+void intelInitTextureSubImageFuncs(struct dd_function_table *functions);
+
+void intelInitTextureCopyImageFuncs(struct dd_function_table *functions);
+
+void intelSetTexBuffer(__DRIcontext *pDRICtx,
+ GLint target, __DRIdrawable *pDraw);
+void intelSetTexBuffer2(__DRIcontext *pDRICtx,
+ GLint target, GLint format, __DRIdrawable *pDraw);
+
+struct intel_mipmap_tree *
+intel_miptree_create_for_teximage(struct intel_context *intel,
+ struct intel_texture_object *intelObj,
+ struct intel_texture_image *intelImage,
+ bool expect_accelerated_upload);
+
+GLuint intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit);
+
+void intel_tex_map_level_images(struct intel_context *intel,
+ struct intel_texture_object *intelObj,
+ int level,
+ GLbitfield mode);
+
+void intel_tex_unmap_level_images(struct intel_context *intel,
+ struct intel_texture_object *intelObj,
+ int level);
+
+bool
+intel_tex_image_s8z24_create_renderbuffers(struct intel_context *intel,
+ struct intel_texture_image *image);
-GLboolean
-intel_driReinitTextureHeap( driTexHeap *heap,
- unsigned size );
#endif