intel_miptree_get_dimensions_for_image(&intelImage->base.Base,
&width, &height, &depth);
- DBG("%s\n", __FUNCTION__);
+ DBG("%s\n", __func__);
if (intelImage->base.Base.Level > intelObj->base.BaseLevel &&
(width == 1 ||
if (intel->ctx._ImageTransferState ||
unpack->SkipPixels || unpack->SkipRows) {
- DBG("%s: image transfer\n", __FUNCTION__);
+ DBG("%s: image transfer\n", __func__);
return false;
}
ctx->Driver.AllocTextureImageBuffer(ctx, image);
if (!intelImage->mt) {
- DBG("%s: no miptree\n", __FUNCTION__);
+ DBG("%s: no miptree\n", __func__);
return false;
}
if (!_mesa_format_matches_format_and_type(intelImage->mt->format,
format, type, false)) {
DBG("%s: format mismatch (upload to %s with format 0x%x, type 0x%x)\n",
- __FUNCTION__, _mesa_get_format_name(intelImage->mt->format),
+ __func__, _mesa_get_format_name(intelImage->mt->format),
format, type);
return false;
}
if (image->TexObject->Target == GL_TEXTURE_1D_ARRAY ||
image->TexObject->Target == GL_TEXTURE_2D_ARRAY) {
- DBG("%s: no support for array textures\n", __FUNCTION__);
+ DBG("%s: no support for array textures\n", __func__);
return false;
}
intelImage->mt, image->Level, image->Face,
0, 0, false,
image->Width, image->Height, GL_COPY)) {
- DBG("%s: blit failed\n", __FUNCTION__);
+ DBG("%s: blit failed\n", __func__);
intel_miptree_release(&pbo_mt);
return false;
}
intel_miptree_release(&pbo_mt);
- DBG("%s: success\n", __FUNCTION__);
+ DBG("%s: success\n", __func__);
return true;
}
GLenum format, GLenum type, const void *pixels,
const struct gl_pixelstore_attrib *unpack)
{
- DBG("%s target %s level %d %dx%dx%d\n", __FUNCTION__,
+ DBG("%s target %s level %d %dx%dx%d\n", __func__,
_mesa_lookup_enum_by_nr(texImage->TexObject->Target),
texImage->Level, texImage->Width, texImage->Height, texImage->Depth);
}
DBG("%s: upload image %dx%dx%d pixels %p\n",
- __FUNCTION__, texImage->Width, texImage->Height, texImage->Depth,
+ __func__, texImage->Width, texImage->Height, texImage->Depth,
pixels);
_mesa_store_teximage(ctx, dims, texImage,