/**************************************************************************
*
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2003 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
-#include "mtypes.h"
-#include "texobj.h"
-#include "texstore.h"
-#include "enums.h"
+#include "main/bufferobj.h"
+#include "main/macros.h"
+#include "main/mtypes.h"
+#include "main/pbo.h"
+#include "main/texobj.h"
+#include "main/texstore.h"
+#include "main/texcompress.h"
+#include "main/enums.h"
+#include "intel_batchbuffer.h"
#include "intel_context.h"
#include "intel_tex.h"
#include "intel_mipmap_tree.h"
+#include "intel_blit.h"
#define FILE_DEBUG_FLAG DEBUG_TEXTURE
-static void
-intelTexSubimage(GLcontext * ctx,
- GLint dims,
- GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLint width, GLint height, GLint depth,
- GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
+static bool
+intel_blit_texsubimage(struct gl_context * ctx,
+ struct gl_texture_image *texImage,
+ GLint xoffset, GLint yoffset,
+ GLint width, GLint height,
+ GLenum format, GLenum type, const void *pixels,
+ const struct gl_pixelstore_attrib *packing)
{
struct intel_context *intel = intel_context(ctx);
struct intel_texture_image *intelImage = intel_texture_image(texImage);
- GLuint dstRowStride;
- DBG("%s target %s level %d offset %d,%d %dx%d\n", __FUNCTION__,
- _mesa_lookup_enum_by_nr(target),
- level, xoffset, yoffset, width, height);
+ /* Try to do a blit upload of the subimage if the texture is
+ * currently busy.
+ */
+ if (!intelImage->mt)
+ return false;
- intelFlush(ctx);
+ /* The blitter can't handle Y tiling */
+ if (intelImage->mt->region->tiling == I915_TILING_Y)
+ return false;
- pixels =
- _mesa_validate_pbo_teximage(ctx, dims, width, height, depth, format,
- type, pixels, packing, "glTexSubImage2D");
- if (!pixels)
- return;
+ if (texImage->TexObject->Target != GL_TEXTURE_2D)
+ return false;
- if (intelImage->mt)
- intel_region_idle(intel->intelScreen, intelImage->mt->region);
+ if (!drm_intel_bo_busy(intelImage->mt->region->bo))
+ return false;
- LOCK_HARDWARE(intel);
+ DBG("BLT subimage %s target %s level %d offset %d,%d %dx%d\n",
+ __func__,
+ _mesa_enum_to_string(texImage->TexObject->Target),
+ texImage->Level, xoffset, yoffset, width, height);
- /* Map buffer if necessary. Need to lock to prevent other contexts
- * from uploading the buffer under us.
- */
- if (intelImage->mt)
- texImage->Data = intel_miptree_image_map(intel,
- intelImage->mt,
- intelImage->face,
- intelImage->level,
- &dstRowStride,
- texImage->ImageOffsets);
-
- assert(dstRowStride);
-
- if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat,
- texImage->TexFormat,
- texImage->Data,
- xoffset, yoffset, zoffset,
- dstRowStride,
- texImage->ImageOffsets,
- width, height, depth,
- format, type, pixels, packing)) {
+ pixels = _mesa_validate_pbo_teximage(ctx, 2, width, height, 1,
+ format, type, pixels, packing,
+ "glTexSubImage");
+ if (!pixels)
+ return false;
+
+ struct intel_mipmap_tree *temp_mt =
+ intel_miptree_create(intel, GL_TEXTURE_2D, texImage->TexFormat,
+ 0, 0,
+ width, height, 1,
+ false, INTEL_MIPTREE_TILING_NONE);
+ if (!temp_mt)
+ goto err;
+
+ GLubyte *dst = intel_miptree_map_raw(intel, temp_mt);
+ if (!dst)
+ goto err;
+
+ if (!_mesa_texstore(ctx, 2, texImage->_BaseFormat,
+ texImage->TexFormat,
+ temp_mt->region->pitch,
+ &dst,
+ width, height, 1,
+ format, type, pixels, packing)) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage");
}
-#if 0
- /* GL_SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- _mesa_generate_mipmap(ctx, target,
- &ctx->Texture.Unit[ctx->Texture.CurrentUnit],
- texObj);
- }
-#endif
-
- _mesa_unmap_teximage_pbo(ctx, packing);
-
- if (intelImage->mt) {
- intel_miptree_image_unmap(intel, intelImage->mt);
- texImage->Data = NULL;
- }
-
- UNLOCK_HARDWARE(intel);
-}
-
-
+ intel_miptree_unmap_raw(temp_mt);
+ bool ret;
+ ret = intel_miptree_blit(intel,
+ temp_mt, 0, 0,
+ 0, 0, false,
+ intelImage->mt, texImage->Level, texImage->Face,
+ xoffset, yoffset, false,
+ width, height, GL_COPY);
+ assert(ret);
-void
-intelTexSubImage3D(GLcontext * ctx,
- GLenum target,
- GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type,
- const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
+ intel_miptree_release(&temp_mt);
+ _mesa_unmap_teximage_pbo(ctx, packing);
- intelTexSubimage(ctx, 3,
- target, level,
- xoffset, yoffset, zoffset,
- width, height, depth,
- format, type, pixels, packing, texObj, texImage);
+ return ret;
+err:
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage");
+ intel_miptree_release(&temp_mt);
+ _mesa_unmap_teximage_pbo(ctx, packing);
+ return false;
}
-
-
-void
-intelTexSubImage2D(GLcontext * ctx,
- GLenum target,
- GLint level,
- GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
+static void
+intelTexSubImage(struct gl_context * ctx,
+ GLuint dims,
+ struct gl_texture_image *texImage,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type,
+ const GLvoid * pixels,
+ const struct gl_pixelstore_attrib *packing)
{
-
- intelTexSubimage(ctx, 2,
- target, level,
- xoffset, yoffset, 0,
- width, height, 1,
- format, type, pixels, packing, texObj, texImage);
-
+ /* The intel_blit_texsubimage() function only handles 2D images */
+ if (dims != 2 || !intel_blit_texsubimage(ctx, texImage,
+ xoffset, yoffset,
+ width, height,
+ format, type, pixels, packing)) {
+ _mesa_store_texsubimage(ctx, dims, texImage,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, type, pixels, packing);
+ }
}
-
void
-intelTexSubImage1D(GLcontext * ctx,
- GLenum target,
- GLint level,
- GLint xoffset,
- GLsizei width,
- GLenum format, GLenum type,
- const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
+intelInitTextureSubImageFuncs(struct dd_function_table *functions)
{
- intelTexSubimage(ctx, 1,
- target, level,
- xoffset, 0, 0,
- width, 1, 1,
- format, type, pixels, packing, texObj, texImage);
-
+ functions->TexSubImage = intelTexSubImage;
}