intel: Drop the INTEL_STRICT_CONFORMANCE environment variable.
[mesa.git] / src / mesa / drivers / dri / i915 / intel_tris.c
index a36011a2769830b7bcad9a972b79142987bbe8e1..c802d7231d05c0843049647823b1549fc9d05bcd 100644 (file)
@@ -944,7 +944,7 @@ intelFastRenderClippedPoly(struct gl_context * ctx, const GLuint * elts, GLuint
 
 
 
-#define ANY_FALLBACK_FLAGS (DD_LINE_STIPPLE | DD_TRI_STIPPLE | DD_POINT_ATTEN | DD_POINT_SMOOTH | DD_TRI_SMOOTH)
+#define ANY_FALLBACK_FLAGS (DD_LINE_STIPPLE | DD_TRI_STIPPLE | DD_POINT_ATTEN)
 #define ANY_RASTER_FLAGS (DD_TRI_LIGHT_TWOSIDE | DD_TRI_OFFSET | DD_TRI_UNFILLED)
 
 void
@@ -995,11 +995,6 @@ intelChooseRenderState(struct gl_context * ctx)
          if ((flags & DD_TRI_STIPPLE) && !intel->hw_stipple)
             intel->draw_tri = intel_fallback_tri;
 
-         if (flags & DD_TRI_SMOOTH) {
-           if (intel->conformance_mode > 0)
-              intel->draw_tri = intel_fallback_tri;
-        }
-
          if (flags & DD_POINT_ATTEN) {
            if (0)
               intel->draw_point = intel_atten_point;
@@ -1007,11 +1002,6 @@ intelChooseRenderState(struct gl_context * ctx)
               intel->draw_point = intel_fallback_point;
         }
 
-        if (flags & DD_POINT_SMOOTH) {
-           if (intel->conformance_mode > 0)
-              intel->draw_point = intel_fallback_point;
-        }
-
          index |= INTEL_FALLBACK_BIT;
       }
    }