struct intel_context;
+struct intel_framebuffer;
extern GLboolean
extern struct intel_region *intel_drawbuf_region(struct intel_context *intel);
+extern void intel_wait_flips(struct intel_context *intel, GLuint batch_flags);
+
extern void intelSwapBuffers(__DRIdrawablePrivate * dPriv);
extern void intelWindowMoved(struct intel_context *intel);