i965_compiler_FILES = \
brw_cfg.cpp \
brw_cfg.h \
+ brw_compiler.c \
brw_compiler.h \
- brw_cubemap_normalize.cpp \
brw_dead_control_flow.cpp \
brw_dead_control_flow.h \
brw_defines.h \
brw_eu_util.c \
brw_eu_validate.c \
brw_fs_builder.h \
- brw_fs_channel_expressions.cpp \
brw_fs_cmod_propagation.cpp \
brw_fs_combine_constants.cpp \
brw_fs_copy_propagation.cpp \
brw_fs.h \
brw_fs_live_variables.cpp \
brw_fs_live_variables.h \
+ brw_fs_lower_d2x.cpp \
+ brw_fs_lower_pack.cpp \
brw_fs_nir.cpp \
brw_fs_reg_allocate.cpp \
brw_fs_register_coalesce.cpp \
brw_fs_surface_builder.cpp \
brw_fs_surface_builder.h \
brw_fs_validate.cpp \
- brw_fs_vector_splitting.cpp \
brw_fs_visitor.cpp \
brw_inst.h \
brw_interpolation_map.c \
brw_ir_allocator.h \
brw_ir_fs.h \
brw_ir_vec4.h \
- brw_lower_texture_gradients.cpp \
- brw_lower_unnormalized_offset.cpp \
brw_nir.h \
brw_nir.c \
brw_nir_analyze_boolean_resolves.c \
+ brw_nir_attribute_workarounds.c \
brw_nir_opt_peephole_ffma.c \
brw_nir_uniforms.cpp \
brw_packed_float.c \
brw_shader.cpp \
brw_shader.h \
brw_surface_formats.c \
+ brw_surface_formats.h \
brw_util.c \
brw_util.h \
brw_vec4_builder.h \
brw_vec4_reg_allocate.cpp \
brw_vec4_surface_builder.cpp \
brw_vec4_surface_builder.h \
+ brw_vec4_tcs.cpp \
+ brw_vec4_tcs.h \
+ brw_vec4_tes.cpp \
+ brw_vec4_tes.h \
brw_vec4_visitor.cpp \
brw_vec4_vs_visitor.cpp \
brw_vue_map.c \
intel_resolve_map.c \
intel_resolve_map.h
+i965_compiler_GENERATED_FILES = \
+ brw_nir_trig_workarounds.c
+
i965_FILES = \
brw_binding_tables.c \
brw_blorp_blit.cpp \
- brw_blorp_blit_eu.cpp \
- brw_blorp_blit_eu.h \
- brw_blorp.cpp \
+ brw_blorp_clear.cpp \
+ brw_blorp.c \
brw_blorp.h \
brw_cc.c \
brw_clear.c \
brw_context.h \
brw_cs.c \
brw_cs.h \
+ brw_cubemap_normalize.cpp \
brw_curbe.c \
brw_draw.c \
brw_draw.h \
brw_ff_gs.c \
brw_ff_gs_emit.c \
brw_ff_gs.h \
+ brw_fs_channel_expressions.cpp \
+ brw_fs_vector_splitting.cpp \
+ brw_formatquery.c \
brw_gs.c \
brw_gs.h \
brw_gs_state.c \
brw_gs_surface_state.c \
brw_link.cpp \
- brw_meta_fast_clear.c \
- brw_meta_stencil_blit.c \
- brw_meta_updownsample.c \
+ brw_lower_texture_gradients.cpp \
+ brw_lower_unnormalized_offset.cpp \
brw_meta_util.c \
brw_meta_util.h \
brw_misc_state.c \
brw_state.h \
brw_state_upload.c \
brw_structs.h \
+ brw_tcs.c \
brw_tcs_surface_state.c \
+ brw_tes.c \
brw_tes_surface_state.c \
brw_tex.c \
brw_tex_layout.c \
brw_wm.h \
brw_wm_state.c \
brw_wm_surface_state.c \
- gen6_blorp.cpp \
+ gen6_blorp.c \
gen6_cc.c \
gen6_clip_state.c \
+ gen6_constant_state.c \
gen6_depth_state.c \
gen6_depthstencil.c \
gen6_gs_state.c \
gen6_viewport_state.c \
gen6_vs_state.c \
gen6_wm_state.c \
- gen7_blorp.cpp \
+ gen7_blorp.c \
gen7_cs_state.c \
gen7_ds_state.c \
gen7_gs_state.c \
gen7_wm_state.c \
gen7_wm_surface_state.c \
gen8_blend_state.c \
+ gen8_blorp.c \
gen8_depth_state.c \
gen8_disable.c \
gen8_draw_upload.c \
gen8_ds_state.c \
gen8_gs_state.c \
gen8_hs_state.c \
- gen8_misc_state.c \
gen8_multisample_state.c \
gen8_ps_state.c \
gen8_sf_state.c \
gen8_viewport_state.c \
gen8_vs_state.c \
gen8_wm_depth_stencil.c \
+ hsw_queryobj.c \
+ hsw_sol.c \
intel_batchbuffer.c \
intel_batchbuffer.h \
intel_blit.c \