mesa/i965/i915/r200: eliminate gl_vertex_program
[mesa.git] / src / mesa / drivers / dri / i965 / brw_binding_tables.c
index 0de5d1a073780e4ddd74e1e1accdd1e3b9951295..9ca841a9de0e1969c31d43df4320651692f2b535 100644 (file)
 #include "brw_state.h"
 #include "intel_batchbuffer.h"
 
+static const GLuint stage_to_bt_edit[] = {
+   [MESA_SHADER_VERTEX] = _3DSTATE_BINDING_TABLE_EDIT_VS,
+   [MESA_SHADER_GEOMETRY] = _3DSTATE_BINDING_TABLE_EDIT_GS,
+   [MESA_SHADER_FRAGMENT] = _3DSTATE_BINDING_TABLE_EDIT_PS,
+};
+
+static uint32_t
+reserve_hw_bt_space(struct brw_context *brw, unsigned bytes)
+{
+   /* From the Broadwell PRM, Volume 16, "Workarounds",
+    * WaStateBindingTableOverfetch:
+    * "HW over-fetches two cache lines of binding table indices.  When
+    *  using the resource streamer, SW needs to pad binding table pointer
+    *  updates with an additional two cache lines."
+    *
+    * Cache lines are 64 bytes, so we subtract 128 bytes from the size of
+    * the binding table pool buffer.
+    */
+   if (brw->hw_bt_pool.next_offset + bytes >= brw->hw_bt_pool.bo->size - 128) {
+      gen7_reset_hw_bt_pool_offsets(brw);
+   }
+
+   uint32_t offset = brw->hw_bt_pool.next_offset;
+
+   /* From the Haswell PRM, Volume 2b: Command Reference: Instructions,
+    * 3DSTATE_BINDING_TABLE_POINTERS_xS:
+    *
+    * "If HW Binding Table is enabled, the offset is relative to the
+    *  Binding Table Pool Base Address and the alignment is 64 bytes."
+    */
+   brw->hw_bt_pool.next_offset += ALIGN(bytes, 64);
+
+   return offset;
+}
+
 /**
  * Upload a shader stage's binding table as indirect state.
  *
  * This copies brw_stage_state::surf_offset[] into the indirect state section
  * of the batchbuffer (allocated by brw_state_batch()).
  */
-static void
+void
 brw_upload_binding_table(struct brw_context *brw,
-                         GLbitfield brw_new_binding_table,
+                         uint32_t packet_name,
+                         const struct brw_stage_prog_data *prog_data,
                          struct brw_stage_state *stage_state)
 {
-   /* CACHE_NEW_*_PROG */
-   struct brw_stage_prog_data *prog_data = stage_state->prog_data;
-
    if (prog_data->binding_table.size_bytes == 0) {
       /* There are no surfaces; skip making the binding table altogether. */
-      if (stage_state->bind_bo_offset == 0)
+      if (stage_state->bind_bo_offset == 0 && brw->gen < 9)
          return;
 
       stage_state->bind_bo_offset = 0;
    } else {
       /* Upload a new binding table. */
       if (INTEL_DEBUG & DEBUG_SHADER_TIME) {
-         brw->vtbl.create_raw_surface(
-            brw, brw->shader_time.bo, 0, brw->shader_time.bo->size,
-            &stage_state->surf_offset[prog_data->binding_table.shader_time_start], true);
+         brw_emit_buffer_surface_state(
+            brw, &stage_state->surf_offset[
+                    prog_data->binding_table.shader_time_start],
+            brw->shader_time.bo, 0, BRW_SURFACEFORMAT_RAW,
+            brw->shader_time.bo->size, 1, true);
       }
+      /* When RS is enabled use hw-binding table uploads, otherwise fallback to
+       * software-uploads.
+       */
+      if (brw->use_resource_streamer) {
+         gen7_update_binding_table_from_array(brw, stage_state->stage,
+                                              stage_state->surf_offset,
+                                              prog_data->binding_table
+                                              .size_bytes / 4);
+      } else {
+         uint32_t *bind = brw_state_batch(brw, AUB_TRACE_BINDING_TABLE,
+                                          prog_data->binding_table.size_bytes,
+                                          32,
+                                          &stage_state->bind_bo_offset);
 
-      uint32_t *bind = brw_state_batch(brw, AUB_TRACE_BINDING_TABLE,
-                                       prog_data->binding_table.size_bytes, 32,
-                                       &stage_state->bind_bo_offset);
-
-      /* BRW_NEW_SURFACES and BRW_NEW_*_CONSTBUF */
-      memcpy(bind, stage_state->surf_offset,
-             prog_data->binding_table.size_bytes);
+         /* BRW_NEW_SURFACES and BRW_NEW_*_CONSTBUF */
+         memcpy(bind, stage_state->surf_offset,
+                prog_data->binding_table.size_bytes);
+      }
    }
 
-   brw->state.dirty.brw |= brw_new_binding_table;
+   brw->ctx.NewDriverState |= BRW_NEW_BINDING_TABLE_POINTERS;
+
+   if (brw->gen >= 7) {
+      if (brw->use_resource_streamer) {
+         stage_state->bind_bo_offset =
+            reserve_hw_bt_space(brw, prog_data->binding_table.size_bytes);
+      }
+      BEGIN_BATCH(2);
+      OUT_BATCH(packet_name << 16 | (2 - 2));
+      /* Align SurfaceStateOffset[16:6] format to [15:5] PS Binding Table field
+       * when hw-generated binding table is enabled.
+       */
+      OUT_BATCH(brw->use_resource_streamer ?
+                (stage_state->bind_bo_offset >> 1) :
+                stage_state->bind_bo_offset);
+      ADVANCE_BATCH();
+   }
 }
 
 /**
@@ -93,16 +154,22 @@ brw_upload_binding_table(struct brw_context *brw,
 static void
 brw_vs_upload_binding_table(struct brw_context *brw)
 {
-   brw_upload_binding_table(brw, BRW_NEW_VS_BINDING_TABLE, &brw->vs.base);
+   /* BRW_NEW_VS_PROG_DATA */
+   const struct brw_stage_prog_data *prog_data = brw->vs.base.prog_data;
+   brw_upload_binding_table(brw,
+                            _3DSTATE_BINDING_TABLE_POINTERS_VS,
+                            prog_data,
+                            &brw->vs.base);
 }
 
 const struct brw_tracked_state brw_vs_binding_table = {
    .dirty = {
       .mesa = 0,
       .brw = BRW_NEW_BATCH |
+             BRW_NEW_BLORP |
              BRW_NEW_VS_CONSTBUF |
+             BRW_NEW_VS_PROG_DATA |
              BRW_NEW_SURFACES,
-      .cache = CACHE_NEW_VS_PROG
    },
    .emit = brw_vs_upload_binding_table,
 };
@@ -112,18 +179,82 @@ const struct brw_tracked_state brw_vs_binding_table = {
 static void
 brw_upload_wm_binding_table(struct brw_context *brw)
 {
-   brw_upload_binding_table(brw, BRW_NEW_PS_BINDING_TABLE, &brw->wm.base);
+   /* BRW_NEW_FS_PROG_DATA */
+   const struct brw_stage_prog_data *prog_data = brw->wm.base.prog_data;
+   brw_upload_binding_table(brw,
+                            _3DSTATE_BINDING_TABLE_POINTERS_PS,
+                            prog_data,
+                            &brw->wm.base);
 }
 
 const struct brw_tracked_state brw_wm_binding_table = {
    .dirty = {
       .mesa = 0,
-      .brw = BRW_NEW_BATCH | BRW_NEW_SURFACES,
-      .cache = CACHE_NEW_WM_PROG
+      .brw = BRW_NEW_BATCH |
+             BRW_NEW_BLORP |
+             BRW_NEW_FS_PROG_DATA |
+             BRW_NEW_SURFACES,
    },
    .emit = brw_upload_wm_binding_table,
 };
 
+/** Upload the TCS binding table (if tessellation stages are active). */
+static void
+brw_tcs_upload_binding_table(struct brw_context *brw)
+{
+   /* Skip if the tessellation stages are disabled. */
+   if (brw->tess_eval_program == NULL)
+      return;
+
+   /* BRW_NEW_TCS_PROG_DATA */
+   const struct brw_stage_prog_data *prog_data = brw->tcs.base.prog_data;
+   brw_upload_binding_table(brw,
+                            _3DSTATE_BINDING_TABLE_POINTERS_HS,
+                            prog_data,
+                            &brw->tcs.base);
+}
+
+const struct brw_tracked_state brw_tcs_binding_table = {
+   .dirty = {
+      .mesa = 0,
+      .brw = BRW_NEW_BATCH |
+             BRW_NEW_BLORP |
+             BRW_NEW_DEFAULT_TESS_LEVELS |
+             BRW_NEW_SURFACES |
+             BRW_NEW_TCS_CONSTBUF |
+             BRW_NEW_TCS_PROG_DATA,
+   },
+   .emit = brw_tcs_upload_binding_table,
+};
+
+/** Upload the TES binding table (if TES is active). */
+static void
+brw_tes_upload_binding_table(struct brw_context *brw)
+{
+   /* If there's no TES, skip changing anything. */
+   if (brw->tess_eval_program == NULL)
+      return;
+
+   /* BRW_NEW_TES_PROG_DATA */
+   const struct brw_stage_prog_data *prog_data = brw->tes.base.prog_data;
+   brw_upload_binding_table(brw,
+                            _3DSTATE_BINDING_TABLE_POINTERS_DS,
+                            prog_data,
+                            &brw->tes.base);
+}
+
+const struct brw_tracked_state brw_tes_binding_table = {
+   .dirty = {
+      .mesa = 0,
+      .brw = BRW_NEW_BATCH |
+             BRW_NEW_BLORP |
+             BRW_NEW_SURFACES |
+             BRW_NEW_TES_CONSTBUF |
+             BRW_NEW_TES_PROG_DATA,
+   },
+   .emit = brw_tes_upload_binding_table,
+};
+
 /** Upload the GS binding table (if GS is active). */
 static void
 brw_gs_upload_binding_table(struct brw_context *brw)
@@ -132,20 +263,179 @@ brw_gs_upload_binding_table(struct brw_context *brw)
    if (brw->geometry_program == NULL)
       return;
 
-   brw_upload_binding_table(brw, BRW_NEW_GS_BINDING_TABLE, &brw->gs.base);
+   /* BRW_NEW_GS_PROG_DATA */
+   const struct brw_stage_prog_data *prog_data = brw->gs.base.prog_data;
+   brw_upload_binding_table(brw,
+                            _3DSTATE_BINDING_TABLE_POINTERS_GS,
+                            prog_data,
+                            &brw->gs.base);
 }
 
 const struct brw_tracked_state brw_gs_binding_table = {
    .dirty = {
       .mesa = 0,
       .brw = BRW_NEW_BATCH |
+             BRW_NEW_BLORP |
              BRW_NEW_GS_CONSTBUF |
+             BRW_NEW_GS_PROG_DATA |
              BRW_NEW_SURFACES,
-      .cache = CACHE_NEW_GS_PROG
    },
    .emit = brw_gs_upload_binding_table,
 };
 
+/**
+ * Edit a single entry in a hardware-generated binding table
+ */
+void
+gen7_edit_hw_binding_table_entry(struct brw_context *brw,
+                                 gl_shader_stage stage,
+                                 uint32_t index,
+                                 uint32_t surf_offset)
+{
+   assert(stage < ARRAY_SIZE(stage_to_bt_edit));
+   assert(stage_to_bt_edit[stage]);
+
+   uint32_t dw2 = SET_FIELD(index, BRW_BINDING_TABLE_INDEX) |
+      (brw->gen >= 8 ? GEN8_SURFACE_STATE_EDIT(surf_offset) :
+       HSW_SURFACE_STATE_EDIT(surf_offset));
+
+   BEGIN_BATCH(3);
+   OUT_BATCH(stage_to_bt_edit[stage] << 16 | (3 - 2));
+   OUT_BATCH(BRW_BINDING_TABLE_EDIT_TARGET_ALL);
+   OUT_BATCH(dw2);
+   ADVANCE_BATCH();
+}
+
+/**
+ * Upload a whole hardware binding table for the given stage.
+ *
+ * Takes an array of surface offsets and the number of binding table
+ * entries.
+ */
+void
+gen7_update_binding_table_from_array(struct brw_context *brw,
+                                     gl_shader_stage stage,
+                                     const uint32_t* binding_table,
+                                     int num_surfaces)
+{
+   uint32_t dw2 = 0;
+
+   assert(stage < ARRAY_SIZE(stage_to_bt_edit));
+   assert(stage_to_bt_edit[stage]);
+
+   BEGIN_BATCH(num_surfaces + 2);
+   OUT_BATCH(stage_to_bt_edit[stage] << 16 | num_surfaces);
+   OUT_BATCH(BRW_BINDING_TABLE_EDIT_TARGET_ALL);
+   for (int i = 0; i < num_surfaces; i++) {
+      dw2 = SET_FIELD(i, BRW_BINDING_TABLE_INDEX) |
+         (brw->gen >= 8 ? GEN8_SURFACE_STATE_EDIT(binding_table[i]) :
+          HSW_SURFACE_STATE_EDIT(binding_table[i]));
+      OUT_BATCH(dw2);
+   }
+   ADVANCE_BATCH();
+}
+
+/**
+ * Disable hardware binding table support, falling back to the
+ * older software-generated binding table mechanism.
+ */
+void
+gen7_disable_hw_binding_tables(struct brw_context *brw)
+{
+   if (!brw->use_resource_streamer)
+      return;
+   /* From the Haswell PRM, Volume 7: 3D Media GPGPU,
+    * 3DSTATE_BINDING_TABLE_POOL_ALLOC > Programming Note:
+    *
+    * "When switching between HW and SW binding table generation, SW must
+    * issue a state cache invalidate."
+    */
+   brw_emit_pipe_control_flush(brw, PIPE_CONTROL_STATE_CACHE_INVALIDATE);
+
+   int pkt_len = brw->gen >= 8 ? 4 : 3;
+
+   BEGIN_BATCH(pkt_len);
+   OUT_BATCH(_3DSTATE_BINDING_TABLE_POOL_ALLOC << 16 | (pkt_len - 2));
+   if (brw->gen >= 8) {
+      OUT_BATCH(0);
+      OUT_BATCH(0);
+      OUT_BATCH(0);
+   } else {
+      OUT_BATCH(HSW_BT_POOL_ALLOC_MUST_BE_ONE);
+      OUT_BATCH(0);
+   }
+   ADVANCE_BATCH();
+}
+
+/**
+ * Enable hardware binding tables and set up the binding table pool.
+ */
+void
+gen7_enable_hw_binding_tables(struct brw_context *brw)
+{
+   if (!brw->use_resource_streamer)
+      return;
+
+   if (!brw->hw_bt_pool.bo) {
+      /* We use a single re-usable buffer object for the lifetime of the
+       * context and size it to maximum allowed binding tables that can be
+       * programmed per batch:
+       *
+       * From the Haswell PRM, Volume 7: 3D Media GPGPU,
+       * 3DSTATE_BINDING_TABLE_POOL_ALLOC > Programming Note:
+       * "A maximum of 16,383 Binding tables are allowed in any batch buffer"
+       */
+      static const int max_size = 16383 * 4;
+      brw->hw_bt_pool.bo = drm_intel_bo_alloc(brw->bufmgr, "hw_bt",
+                                              max_size, 64);
+      brw->hw_bt_pool.next_offset = 0;
+   }
+
+   /* From the Haswell PRM, Volume 7: 3D Media GPGPU,
+    * 3DSTATE_BINDING_TABLE_POOL_ALLOC > Programming Note:
+    *
+    * "When switching between HW and SW binding table generation, SW must
+    * issue a state cache invalidate."
+    */
+   brw_emit_pipe_control_flush(brw, PIPE_CONTROL_STATE_CACHE_INVALIDATE);
+
+   int pkt_len = brw->gen >= 8 ? 4 : 3;
+   uint32_t dw1 = BRW_HW_BINDING_TABLE_ENABLE;
+   if (brw->is_haswell) {
+      dw1 |= SET_FIELD(GEN7_MOCS_L3, GEN7_HW_BT_POOL_MOCS) |
+             HSW_BT_POOL_ALLOC_MUST_BE_ONE;
+   } else if (brw->gen >= 8) {
+      dw1 |= BDW_MOCS_WB;
+   }
+
+   BEGIN_BATCH(pkt_len);
+   OUT_BATCH(_3DSTATE_BINDING_TABLE_POOL_ALLOC << 16 | (pkt_len - 2));
+   if (brw->gen >= 8) {
+      OUT_RELOC64(brw->hw_bt_pool.bo, I915_GEM_DOMAIN_SAMPLER, 0, dw1);
+      OUT_BATCH(brw->hw_bt_pool.bo->size);
+   } else {
+      OUT_RELOC(brw->hw_bt_pool.bo, I915_GEM_DOMAIN_SAMPLER, 0, dw1);
+      OUT_RELOC(brw->hw_bt_pool.bo, I915_GEM_DOMAIN_SAMPLER, 0,
+             brw->hw_bt_pool.bo->size);
+   }
+   ADVANCE_BATCH();
+}
+
+void
+gen7_reset_hw_bt_pool_offsets(struct brw_context *brw)
+{
+   brw->hw_bt_pool.next_offset = 0;
+}
+
+const struct brw_tracked_state gen7_hw_binding_tables = {
+   .dirty = {
+      .mesa = 0,
+      .brw = BRW_NEW_BATCH |
+             BRW_NEW_BLORP,
+   },
+   .emit = gen7_enable_hw_binding_tables
+};
+
 /** @} */
 
 /**
@@ -175,12 +465,10 @@ gen4_upload_binding_table_pointers(struct brw_context *brw)
 const struct brw_tracked_state brw_binding_table_pointers = {
    .dirty = {
       .mesa = 0,
-      .brw = (BRW_NEW_BATCH |
-              BRW_NEW_STATE_BASE_ADDRESS |
-              BRW_NEW_VS_BINDING_TABLE |
-              BRW_NEW_GS_BINDING_TABLE |
-              BRW_NEW_PS_BINDING_TABLE),
-      .cache = 0,
+      .brw = BRW_NEW_BATCH |
+             BRW_NEW_BLORP |
+             BRW_NEW_BINDING_TABLE_POINTERS |
+             BRW_NEW_STATE_BASE_ADDRESS,
    },
    .emit = gen4_upload_binding_table_pointers,
 };
@@ -201,7 +489,10 @@ gen6_upload_binding_table_pointers(struct brw_context *brw)
              GEN6_BINDING_TABLE_MODIFY_PS |
              (4 - 2));
    OUT_BATCH(brw->vs.base.bind_bo_offset); /* vs */
-   OUT_BATCH(brw->ff_gs.bind_bo_offset); /* gs */
+   if (brw->ff_gs.prog_active)
+      OUT_BATCH(brw->ff_gs.bind_bo_offset); /* gs */
+   else
+      OUT_BATCH(brw->gs.base.bind_bo_offset); /* gs */
    OUT_BATCH(brw->wm.base.bind_bo_offset); /* wm/ps */
    ADVANCE_BATCH();
 }
@@ -209,16 +500,12 @@ gen6_upload_binding_table_pointers(struct brw_context *brw)
 const struct brw_tracked_state gen6_binding_table_pointers = {
    .dirty = {
       .mesa = 0,
-      .brw = (BRW_NEW_BATCH |
-              BRW_NEW_STATE_BASE_ADDRESS |
-              BRW_NEW_VS_BINDING_TABLE |
-              BRW_NEW_GS_BINDING_TABLE |
-              BRW_NEW_PS_BINDING_TABLE),
-      .cache = 0,
+      .brw = BRW_NEW_BATCH |
+             BRW_NEW_BLORP |
+             BRW_NEW_BINDING_TABLE_POINTERS |
+             BRW_NEW_STATE_BASE_ADDRESS,
    },
    .emit = gen6_upload_binding_table_pointers,
 };
 
-/* Gen7+ code lives in gen7_{vs,gs,wm}_state.c. */
-
 /** @} */