i965: Fix type of brw_context::render_target_format[]
[mesa.git] / src / mesa / drivers / dri / i965 / brw_blorp.c
index 703e5471463954bd2c5d7f9ae909d7bd3d0ea670..9030fe7e7608a2119b69d65796c13fd72771d1db 100644 (file)
@@ -34,7 +34,7 @@
 #include "brw_meta_util.h"
 #include "brw_state.h"
 #include "intel_fbo.h"
-#include "intel_debug.h"
+#include "common/gen_debug.h"
 
 #define FILE_DEBUG_FLAG DEBUG_BLORP
 
@@ -48,17 +48,19 @@ brw_blorp_lookup_shader(struct blorp_context *blorp,
                            key, key_size, kernel_out, prog_data_out);
 }
 
-static void
+static bool
 brw_blorp_upload_shader(struct blorp_context *blorp,
                         const void *key, uint32_t key_size,
                         const void *kernel, uint32_t kernel_size,
-                        const void *prog_data, uint32_t prog_data_size,
+                        const struct brw_stage_prog_data *prog_data,
+                        uint32_t prog_data_size,
                         uint32_t *kernel_out, void *prog_data_out)
 {
    struct brw_context *brw = blorp->driver_ctx;
    brw_upload_cache(&brw->cache, BRW_CACHE_BLORP_PROG, key, key_size,
                     kernel, kernel_size, prog_data, prog_data_size,
                     kernel_out, prog_data_out);
+   return true;
 }
 
 void
@@ -66,9 +68,19 @@ brw_blorp_init(struct brw_context *brw)
 {
    blorp_init(&brw->blorp, brw, &brw->isl_dev);
 
-   brw->blorp.compiler = brw->intelScreen->compiler;
+   brw->blorp.compiler = brw->screen->compiler;
 
    switch (brw->gen) {
+   case 4:
+      if (brw->is_g4x) {
+         brw->blorp.exec = gen45_blorp_exec;
+      } else {
+         brw->blorp.exec = gen4_blorp_exec;
+      }
+      break;
+   case 5:
+      brw->blorp.exec = gen5_blorp_exec;
+      break;
    case 6:
       brw->blorp.mocs.tex = 0;
       brw->blorp.mocs.rb = 0;
@@ -123,8 +135,7 @@ apply_gen6_stencil_hiz_offset(struct isl_surf *surf,
    } else {
       *offset = intel_miptree_get_aligned_offset(mt,
                                                  mt->level[lod].level_x,
-                                                 mt->level[lod].level_y,
-                                                 false);
+                                                 mt->level[lod].level_y);
    }
 
    surf->logical_level0_px.width = minify(surf->logical_level0_px.width, lod);
@@ -141,9 +152,25 @@ blorp_surf_for_miptree(struct brw_context *brw,
                        struct blorp_surf *surf,
                        struct intel_mipmap_tree *mt,
                        bool is_render_target,
+                       uint32_t safe_aux_usage,
                        unsigned *level,
+                       unsigned start_layer, unsigned num_layers,
                        struct isl_surf tmp_surfs[2])
 {
+   if (mt->msaa_layout == INTEL_MSAA_LAYOUT_UMS ||
+       mt->msaa_layout == INTEL_MSAA_LAYOUT_CMS) {
+      const unsigned num_samples = MAX2(1, mt->num_samples);
+      for (unsigned i = 0; i < num_layers; i++) {
+         for (unsigned s = 0; s < num_samples; s++) {
+            const unsigned phys_layer = (start_layer + i) * num_samples + s;
+            intel_miptree_check_level_layer(mt, *level, phys_layer);
+         }
+      }
+   } else {
+      for (unsigned i = 0; i < num_layers; i++)
+         intel_miptree_check_level_layer(mt, *level, start_layer + i);
+   }
+
    intel_miptree_get_isl_surf(brw, mt, &tmp_surfs[0]);
    surf->surf = &tmp_surfs[0];
    surf->addr = (struct blorp_address) {
@@ -175,10 +202,40 @@ blorp_surf_for_miptree(struct brw_context *brw,
    struct isl_surf *aux_surf = &tmp_surfs[1];
    intel_miptree_get_aux_isl_surf(brw, mt, aux_surf, &surf->aux_usage);
 
-   /* For textures that are in the RESOLVED state, we ignore the MCS */
-   if (mt->mcs_mt && !is_render_target &&
-       mt->fast_clear_state == INTEL_FAST_CLEAR_STATE_RESOLVED)
-      surf->aux_usage = ISL_AUX_USAGE_NONE;
+   if (surf->aux_usage != ISL_AUX_USAGE_NONE) {
+      if (surf->aux_usage == ISL_AUX_USAGE_HIZ) {
+         /* If we're not going to use it as a depth buffer, resolve HiZ */
+         if (!(safe_aux_usage & (1 << ISL_AUX_USAGE_HIZ))) {
+            for (unsigned i = 0; i < num_layers; i++) {
+               intel_miptree_slice_resolve_depth(brw, mt, *level,
+                                                 start_layer + i);
+
+               /* If we're rendering to it then we'll need a HiZ resolve once
+                * we're done before we can use it with HiZ again.
+                */
+               if (is_render_target)
+                  intel_miptree_slice_set_needs_hiz_resolve(mt, *level,
+                                                            start_layer + i);
+            }
+            surf->aux_usage = ISL_AUX_USAGE_NONE;
+         }
+      } else if (!(safe_aux_usage & (1 << surf->aux_usage))) {
+         uint32_t flags = 0;
+         if (safe_aux_usage & (1 << ISL_AUX_USAGE_CCS_E))
+            flags |= INTEL_MIPTREE_IGNORE_CCS_E;
+
+         intel_miptree_resolve_color(brw, mt,
+                                     *level, start_layer, num_layers, flags);
+
+         assert(!intel_miptree_has_color_unresolved(mt, *level, 1,
+                                                    start_layer, num_layers));
+         surf->aux_usage = ISL_AUX_USAGE_NONE;
+      }
+   }
+
+   if (is_render_target)
+      intel_miptree_used_for_rendering(brw, mt, *level,
+                                       start_layer, num_layers);
 
    if (surf->aux_usage != ISL_AUX_USAGE_NONE) {
       /* We only really need a clear color if we also have an auxiliary
@@ -193,29 +250,27 @@ blorp_surf_for_miptree(struct brw_context *brw,
          .write_domain = is_render_target ? I915_GEM_DOMAIN_RENDER : 0,
       };
 
-      if (mt->mcs_mt) {
-         surf->aux_addr.buffer = mt->mcs_mt->bo;
-         surf->aux_addr.offset = mt->mcs_mt->offset;
+      if (mt->mcs_buf) {
+         surf->aux_addr.buffer = mt->mcs_buf->bo;
+         surf->aux_addr.offset = mt->mcs_buf->offset;
       } else {
          assert(surf->aux_usage == ISL_AUX_USAGE_HIZ);
+
+         surf->aux_addr.buffer = mt->hiz_buf->aux_base.bo;
+         surf->aux_addr.offset = mt->hiz_buf->aux_base.offset;
+
          struct intel_mipmap_tree *hiz_mt = mt->hiz_buf->mt;
          if (hiz_mt) {
-            surf->aux_addr.buffer = hiz_mt->bo;
-            if (brw->gen == 6 &&
-                hiz_mt->array_layout == ALL_SLICES_AT_EACH_LOD) {
-               /* gen6 requires the HiZ buffer to be manually offset to the
-                * right location.  We could fixup the surf but it doesn't
-                * matter since most of those fields don't matter.
-                */
-               apply_gen6_stencil_hiz_offset(aux_surf, hiz_mt, *level,
-                                             &surf->aux_addr.offset);
-            } else {
-               surf->aux_addr.offset = 0;
-            }
+            assert(brw->gen == 6 &&
+                   hiz_mt->array_layout == ALL_SLICES_AT_EACH_LOD);
+
+            /* gen6 requires the HiZ buffer to be manually offset to the
+             * right location.  We could fixup the surf but it doesn't
+             * matter since most of those fields don't matter.
+             */
+            apply_gen6_stencil_hiz_offset(aux_surf, hiz_mt, *level,
+                                          &surf->aux_addr.offset);
             assert(hiz_mt->pitch == aux_surf->row_pitch);
-         } else {
-            surf->aux_addr.buffer = mt->hiz_buf->bo;
-            surf->aux_addr.offset = 0;
          }
       }
    } else {
@@ -226,6 +281,9 @@ blorp_surf_for_miptree(struct brw_context *brw,
    }
    assert((surf->aux_usage == ISL_AUX_USAGE_NONE) ==
           (surf->aux_addr.buffer == NULL));
+
+   /* ISL wants real levels, not offset ones. */
+   *level -= mt->first_level;
 }
 
 static enum isl_format
@@ -238,8 +296,10 @@ brw_blorp_to_isl_format(struct brw_context *brw, mesa_format format,
    case MESA_FORMAT_S_UINT8:
       return ISL_FORMAT_R8_UINT;
    case MESA_FORMAT_Z24_UNORM_X8_UINT:
+   case MESA_FORMAT_Z24_UNORM_S8_UINT:
       return ISL_FORMAT_R24_UNORM_X8_TYPELESS;
    case MESA_FORMAT_Z_FLOAT32:
+   case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
       return ISL_FORMAT_R32_FLOAT;
    case MESA_FORMAT_Z_UNORM16:
       return ISL_FORMAT_R16_UNORM;
@@ -248,13 +308,46 @@ brw_blorp_to_isl_format(struct brw_context *brw, mesa_format format,
          assert(brw->format_supported_as_render_target[format]);
          return brw->render_target_format[format];
       } else {
-         return brw_format_for_mesa_format(format);
+         return brw_isl_format_for_mesa_format(format);
       }
       break;
    }
    }
 }
 
+/**
+ * Convert an swizzle enumeration (i.e. SWIZZLE_X) to one of the Gen7.5+
+ * "Shader Channel Select" enumerations (i.e. HSW_SCS_RED).  The mappings are
+ *
+ * SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W, SWIZZLE_ZERO, SWIZZLE_ONE
+ *         0          1          2          3             4            5
+ *         4          5          6          7             0            1
+ *   SCS_RED, SCS_GREEN,  SCS_BLUE, SCS_ALPHA,     SCS_ZERO,     SCS_ONE
+ *
+ * which is simply adding 4 then modding by 8 (or anding with 7).
+ *
+ * We then may need to apply workarounds for textureGather hardware bugs.
+ */
+static enum isl_channel_select
+swizzle_to_scs(GLenum swizzle)
+{
+   return (enum isl_channel_select)((swizzle + 4) & 7);
+}
+
+static unsigned
+physical_to_logical_layer(struct intel_mipmap_tree *mt,
+                          unsigned physical_layer)
+{
+   if (mt->num_samples > 1 &&
+       (mt->msaa_layout == INTEL_MSAA_LAYOUT_UMS ||
+        mt->msaa_layout == INTEL_MSAA_LAYOUT_CMS)) {
+      assert(physical_layer % mt->num_samples == 0);
+      return physical_layer / mt->num_samples;
+   } else {
+      return physical_layer;
+   }
+}
+
 /**
  * Note: if the src (or dst) is a 2D multisample array texture on Gen7+ using
  * INTEL_MSAA_LAYOUT_UMS or INTEL_MSAA_LAYOUT_CMS, src_layer (dst_layer) is
@@ -277,15 +370,9 @@ brw_blorp_blit_miptrees(struct brw_context *brw,
                         GLenum filter, bool mirror_x, bool mirror_y,
                         bool decode_srgb, bool encode_srgb)
 {
-   /* Get ready to blit.  This includes depth resolving the src and dst
-    * buffers if necessary.  Note: it's not necessary to do a color resolve on
-    * the destination buffer because we use the standard render path to render
-    * to destination color buffers, and the standard render path is
-    * fast-color-aware.
-    */
-   intel_miptree_resolve_color(brw, src_mt, INTEL_MIPTREE_IGNORE_CCS_E);
-   intel_miptree_slice_resolve_depth(brw, src_mt, src_level, src_layer);
-   intel_miptree_slice_resolve_depth(brw, dst_mt, dst_level, dst_layer);
+   /* Blorp operates in logical layers */
+   src_layer = physical_to_logical_layer(src_mt, src_layer);
+   dst_layer = physical_to_logical_layer(dst_mt, dst_layer);
 
    DBG("%s from %dx %s mt %p %d %d (%f,%f) (%f,%f)"
        "to %dx %s mt %p %d %d (%f,%f) (%f,%f) (flip %d,%d)\n",
@@ -319,32 +406,78 @@ brw_blorp_blit_miptrees(struct brw_context *brw,
       src_format = dst_format = MESA_FORMAT_R_FLOAT32;
    }
 
-   intel_miptree_check_level_layer(src_mt, src_level, src_layer);
-   intel_miptree_check_level_layer(dst_mt, dst_level, dst_layer);
-   intel_miptree_used_for_rendering(dst_mt);
+   uint32_t src_usage_flags = (1 << ISL_AUX_USAGE_MCS);
+   if (src_format == src_mt->format)
+      src_usage_flags |= (1 << ISL_AUX_USAGE_CCS_E);
+
+   uint32_t dst_usage_flags = (1 << ISL_AUX_USAGE_MCS);
+   if (dst_format == dst_mt->format) {
+      dst_usage_flags |= (1 << ISL_AUX_USAGE_CCS_E) |
+                         (1 << ISL_AUX_USAGE_CCS_D);
+   }
 
    struct isl_surf tmp_surfs[4];
    struct blorp_surf src_surf, dst_surf;
-   blorp_surf_for_miptree(brw, &src_surf, src_mt, false,
-                          &src_level, &tmp_surfs[0]);
-   blorp_surf_for_miptree(brw, &dst_surf, dst_mt, true,
-                          &dst_level, &tmp_surfs[2]);
+   blorp_surf_for_miptree(brw, &src_surf, src_mt, false, src_usage_flags,
+                          &src_level, src_layer, 1, &tmp_surfs[0]);
+   blorp_surf_for_miptree(brw, &dst_surf, dst_mt, true, dst_usage_flags,
+                          &dst_level, dst_layer, 1, &tmp_surfs[2]);
+
+   struct isl_swizzle src_isl_swizzle = {
+      .r = swizzle_to_scs(GET_SWZ(src_swizzle, 0)),
+      .g = swizzle_to_scs(GET_SWZ(src_swizzle, 1)),
+      .b = swizzle_to_scs(GET_SWZ(src_swizzle, 2)),
+      .a = swizzle_to_scs(GET_SWZ(src_swizzle, 3)),
+   };
 
    struct blorp_batch batch;
-   blorp_batch_init(&brw->blorp, &batch, brw);
+   blorp_batch_init(&brw->blorp, &batch, brw, 0);
    blorp_blit(&batch, &src_surf, src_level, src_layer,
-              brw_blorp_to_isl_format(brw, src_format, false), src_swizzle,
+              brw_blorp_to_isl_format(brw, src_format, false), src_isl_swizzle,
               &dst_surf, dst_level, dst_layer,
               brw_blorp_to_isl_format(brw, dst_format, true),
+              ISL_SWIZZLE_IDENTITY,
               src_x0, src_y0, src_x1, src_y1,
               dst_x0, dst_y0, dst_x1, dst_y1,
               filter, mirror_x, mirror_y);
    blorp_batch_finish(&batch);
+}
 
-   intel_miptree_slice_set_needs_hiz_resolve(dst_mt, dst_level, dst_layer);
+void
+brw_blorp_copy_miptrees(struct brw_context *brw,
+                        struct intel_mipmap_tree *src_mt,
+                        unsigned src_level, unsigned src_layer,
+                        struct intel_mipmap_tree *dst_mt,
+                        unsigned dst_level, unsigned dst_layer,
+                        unsigned src_x, unsigned src_y,
+                        unsigned dst_x, unsigned dst_y,
+                        unsigned src_width, unsigned src_height)
+{
+   DBG("%s from %dx %s mt %p %d %d (%d,%d) %dx%d"
+       "to %dx %s mt %p %d %d (%d,%d)\n",
+       __func__,
+       src_mt->num_samples, _mesa_get_format_name(src_mt->format), src_mt,
+       src_level, src_layer, src_x, src_y, src_width, src_height,
+       dst_mt->num_samples, _mesa_get_format_name(dst_mt->format), dst_mt,
+       dst_level, dst_layer, dst_x, dst_y);
+
+   struct isl_surf tmp_surfs[4];
+   struct blorp_surf src_surf, dst_surf;
+   blorp_surf_for_miptree(brw, &src_surf, src_mt, false,
+                          (1 << ISL_AUX_USAGE_MCS) |
+                          (1 << ISL_AUX_USAGE_CCS_E),
+                          &src_level, src_layer, 1, &tmp_surfs[0]);
+   blorp_surf_for_miptree(brw, &dst_surf, dst_mt, true,
+                          (1 << ISL_AUX_USAGE_MCS) |
+                          (1 << ISL_AUX_USAGE_CCS_E),
+                          &dst_level, dst_layer, 1, &tmp_surfs[2]);
 
-   if (intel_miptree_is_lossless_compressed(brw, dst_mt))
-      dst_mt->fast_clear_state = INTEL_FAST_CLEAR_STATE_UNRESOLVED;
+   struct blorp_batch batch;
+   blorp_batch_init(&brw->blorp, &batch, brw, 0);
+   blorp_copy(&batch, &src_surf, src_level, src_layer,
+              &dst_surf, dst_level, dst_layer,
+              src_x, src_y, dst_x, dst_y, src_width, src_height);
+   blorp_batch_finish(&batch);
 }
 
 static struct intel_mipmap_tree *
@@ -451,12 +584,25 @@ try_blorp_blit(struct brw_context *brw,
           (dst_mt->format == MESA_FORMAT_Z24_UNORM_X8_UINT))
          return false;
 
+      /* We also can't handle any combined depth-stencil formats because we
+       * have to reinterpret as a color format.
+       */
+      if (_mesa_get_format_base_format(src_mt->format) == GL_DEPTH_STENCIL ||
+          _mesa_get_format_base_format(dst_mt->format) == GL_DEPTH_STENCIL)
+         return false;
+
       do_blorp_blit(brw, buffer_bit, src_irb, MESA_FORMAT_NONE,
                     dst_irb, MESA_FORMAT_NONE, srcX0, srcY0,
                     srcX1, srcY1, dstX0, dstY0, dstX1, dstY1,
                     filter, mirror_x, mirror_y);
       break;
    case GL_STENCIL_BUFFER_BIT:
+      /* Blorp doesn't support combined depth stencil which is all we have
+       * prior to gen6.
+       */
+      if (brw->gen < 6)
+         return false;
+
       src_irb =
          intel_renderbuffer(read_fb->Attachment[BUFFER_STENCIL].Renderbuffer);
       dst_irb =
@@ -502,10 +648,6 @@ brw_blorp_copytexsubimage(struct brw_context *brw,
    if (src_mt->num_samples > 8 || dst_mt->num_samples > 8)
       return false;
 
-   /* BLORP is only supported from Gen6 onwards. */
-   if (brw->gen < 6)
-      return false;
-
    if (_mesa_get_format_base_format(src_rb->Format) !=
        _mesa_get_format_base_format(dst_image->TexFormat)) {
       return false;
@@ -520,6 +662,13 @@ brw_blorp_copytexsubimage(struct brw_context *brw,
       return false;
    }
 
+   /* We also can't handle any combined depth-stencil formats because we
+    * have to reinterpret as a color format.
+    */
+   if (_mesa_get_format_base_format(src_mt->format) == GL_DEPTH_STENCIL ||
+       _mesa_get_format_base_format(dst_mt->format) == GL_DEPTH_STENCIL)
+      return false;
+
    if (!brw->format_supported_as_render_target[dst_image->TexFormat])
       return false;
 
@@ -604,10 +753,6 @@ brw_blorp_framebuffer(struct brw_context *brw,
                       GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
                       GLbitfield mask, GLenum filter)
 {
-   /* BLORP is not supported before Gen6. */
-   if (brw->gen < 6)
-      return mask;
-
    static GLbitfield buffer_bits[] = {
       GL_COLOR_BUFFER_BIT,
       GL_DEPTH_BUFFER_BIT,
@@ -650,10 +795,16 @@ set_write_disables(const struct intel_renderbuffer *irb,
    return disables;
 }
 
+static unsigned
+irb_logical_mt_layer(struct intel_renderbuffer *irb)
+{
+   return physical_to_logical_layer(irb->mt, irb->mt_layer);
+}
+
 static bool
 do_single_blorp_clear(struct brw_context *brw, struct gl_framebuffer *fb,
                       struct gl_renderbuffer *rb, unsigned buf,
-                      bool partial_clear, bool encode_srgb, unsigned layer)
+                      bool partial_clear, bool encode_srgb)
 {
    struct gl_context *ctx = &brw->ctx;
    struct intel_renderbuffer *irb = intel_renderbuffer(rb);
@@ -683,33 +834,47 @@ do_single_blorp_clear(struct brw_context *brw, struct gl_framebuffer *fb,
    if (set_write_disables(irb, ctx->Color.ColorMask[buf], color_write_disable))
       can_fast_clear = false;
 
-   if (irb->mt->fast_clear_state == INTEL_FAST_CLEAR_STATE_NO_MCS ||
+   if (irb->mt->aux_disable & INTEL_AUX_DISABLE_CCS ||
        !brw_is_color_fast_clear_compatible(brw, irb->mt, &ctx->Color.ClearColor))
       can_fast_clear = false;
 
-   const bool is_lossless_compressed = intel_miptree_is_lossless_compressed(
-                                          brw, irb->mt);
+   const unsigned logical_layer = irb_logical_mt_layer(irb);
+   const enum intel_fast_clear_state fast_clear_state =
+      intel_miptree_get_fast_clear_state(irb->mt, irb->mt_level,
+                                         logical_layer);
+
+   /* Surface state can only record one fast clear color value. Therefore
+    * unless different levels/layers agree on the color it can be used to
+    * represent only single level/layer. Here it will be reserved for the
+    * first slice (level 0, layer 0).
+    */
+   if (irb->layer_count > 1 || irb->mt_level || irb->mt_layer)
+      can_fast_clear = false;
 
    if (can_fast_clear) {
+      union gl_color_union override_color =
+         brw_meta_convert_fast_clear_color(brw, irb->mt,
+                                           &ctx->Color.ClearColor);
+
       /* Record the clear color in the miptree so that it will be
        * programmed in SURFACE_STATE by later rendering and resolve
        * operations.
        */
       const bool color_updated = brw_meta_set_fast_clear_color(
-                                    brw, irb->mt, &ctx->Color.ClearColor);
+                                    brw, &irb->mt->gen9_fast_clear_color,
+                                    &override_color);
 
       /* If the buffer is already in INTEL_FAST_CLEAR_STATE_CLEAR, the clear
        * is redundant and can be skipped.
        */
-      if (!color_updated &&
-          irb->mt->fast_clear_state == INTEL_FAST_CLEAR_STATE_CLEAR)
+      if (!color_updated && fast_clear_state == INTEL_FAST_CLEAR_STATE_CLEAR)
          return true;
 
       /* If the MCS buffer hasn't been allocated yet, we need to allocate
        * it now.
        */
-      if (!irb->mt->mcs_mt) {
-         assert(!is_lossless_compressed);
+      if (!irb->mt->mcs_buf) {
+         assert(!intel_miptree_is_lossless_compressed(brw, irb->mt));
          if (!intel_miptree_alloc_non_msrt_mcs(brw, irb->mt, false)) {
             /* MCS allocation failed--probably this will only happen in
              * out-of-memory conditions.  But in any case, try to recover
@@ -720,51 +885,73 @@ do_single_blorp_clear(struct brw_context *brw, struct gl_framebuffer *fb,
       }
    }
 
-   intel_miptree_used_for_rendering(irb->mt);
+   const unsigned num_layers = fb->MaxNumLayers ? irb->layer_count : 1;
 
    /* We can't setup the blorp_surf until we've allocated the MCS above */
    struct isl_surf isl_tmp[2];
    struct blorp_surf surf;
    unsigned level = irb->mt_level;
-   blorp_surf_for_miptree(brw, &surf, irb->mt, true, &level, isl_tmp);
+   blorp_surf_for_miptree(brw, &surf, irb->mt, true,
+                          (1 << ISL_AUX_USAGE_MCS) |
+                          (1 << ISL_AUX_USAGE_CCS_E) |
+                          (1 << ISL_AUX_USAGE_CCS_D),
+                          &level, logical_layer, num_layers, isl_tmp);
 
    if (can_fast_clear) {
-      DBG("%s (fast) to mt %p level %d layer %d\n", __FUNCTION__,
-          irb->mt, irb->mt_level, irb->mt_layer);
+      DBG("%s (fast) to mt %p level %d layers %d+%d\n", __FUNCTION__,
+          irb->mt, irb->mt_level, irb->mt_layer, num_layers);
+
+      /* Ivybrigde PRM Vol 2, Part 1, "11.7 MCS Buffer for Render Target(s)":
+       *
+       *    "Any transition from any value in {Clear, Render, Resolve} to a
+       *    different value in {Clear, Render, Resolve} requires end of pipe
+       *    synchronization."
+       *
+       * In other words, fast clear ops are not properly synchronized with
+       * other drawing.  We need to use a PIPE_CONTROL to ensure that the
+       * contents of the previous draw hit the render target before we resolve
+       * and again afterwards to ensure that the resolve is complete before we
+       * do any more regular drawing.
+       */
+      brw_emit_pipe_control_flush(brw,
+                                  PIPE_CONTROL_RENDER_TARGET_FLUSH |
+                                  PIPE_CONTROL_CS_STALL);
 
       struct blorp_batch batch;
-      blorp_batch_init(&brw->blorp, &batch, brw);
+      blorp_batch_init(&brw->blorp, &batch, brw, 0);
       blorp_fast_clear(&batch, &surf,
-                       (enum isl_format)brw->render_target_format[format],
-                       level, layer, 1, x0, y0, x1, y1);
+                       brw->render_target_format[format],
+                       level, logical_layer, num_layers,
+                       x0, y0, x1, y1);
       blorp_batch_finish(&batch);
 
+      brw_emit_pipe_control_flush(brw,
+                                  PIPE_CONTROL_RENDER_TARGET_FLUSH |
+                                  PIPE_CONTROL_CS_STALL);
+
       /* Now that the fast clear has occurred, put the buffer in
        * INTEL_FAST_CLEAR_STATE_CLEAR so that we won't waste time doing
        * redundant clears.
        */
-      irb->mt->fast_clear_state = INTEL_FAST_CLEAR_STATE_CLEAR;
+      intel_miptree_set_fast_clear_state(brw, irb->mt, irb->mt_level,
+                                         logical_layer, num_layers,
+                                         INTEL_FAST_CLEAR_STATE_CLEAR);
    } else {
-      DBG("%s (slow) to mt %p level %d layer %d\n", __FUNCTION__,
-          irb->mt, irb->mt_level, irb->mt_layer);
+      DBG("%s (slow) to mt %p level %d layer %d+%d\n", __FUNCTION__,
+          irb->mt, irb->mt_level, irb->mt_layer, num_layers);
 
       union isl_color_value clear_color;
       memcpy(clear_color.f32, ctx->Color.ClearColor.f, sizeof(float) * 4);
 
       struct blorp_batch batch;
-      blorp_batch_init(&brw->blorp, &batch, brw);
-      blorp_clear(&batch, &surf, level, layer, 1, x0, y0, x1, y1,
-                  (enum isl_format)brw->render_target_format[format],
+      blorp_batch_init(&brw->blorp, &batch, brw, 0);
+      blorp_clear(&batch, &surf,
+                  brw->render_target_format[format],
+                  ISL_SWIZZLE_IDENTITY,
+                  level, irb_logical_mt_layer(irb), num_layers,
+                  x0, y0, x1, y1,
                   clear_color, color_write_disable);
       blorp_batch_finish(&batch);
-
-      if (is_lossless_compressed) {
-         /* Compressed buffers can be cleared also using normal rep-clear. In
-          * such case they behave such as if they were drawn using normal 3D
-          * render pipeline, and we simply mark the mcs as dirty.
-          */
-         irb->mt->fast_clear_state = INTEL_FAST_CLEAR_STATE_UNRESOLVED;
-      }
    }
 
    return true;
@@ -789,28 +976,9 @@ brw_blorp_clear_color(struct brw_context *brw, struct gl_framebuffer *fb,
       if (rb == NULL)
          continue;
 
-      const unsigned num_layers = fb->MaxNumLayers ? irb->layer_count : 1;
-      for (unsigned layer = 0; layer < num_layers; layer++) {
-         intel_miptree_check_level_layer(irb->mt, irb->mt_level, layer);
-      }
-
-      if (fb->MaxNumLayers > 0) {
-         unsigned layer_multiplier =
-            (irb->mt->msaa_layout == INTEL_MSAA_LAYOUT_UMS ||
-             irb->mt->msaa_layout == INTEL_MSAA_LAYOUT_CMS) ?
-            irb->mt->num_samples : 1;
-         for (unsigned layer = 0; layer < num_layers; layer++) {
-            if (!do_single_blorp_clear(
-                    brw, fb, rb, buf, partial_clear, encode_srgb,
-                    irb->mt_layer + layer * layer_multiplier)) {
-               return false;
-            }
-         }
-      } else {
-         unsigned layer = irb->mt_layer;
-         if (!do_single_blorp_clear(brw, fb, rb, buf, partial_clear,
-                                    encode_srgb, layer))
-            return false;
+      if (!do_single_blorp_clear(brw, fb, rb, buf, partial_clear,
+                                 encode_srgb)) {
+         return false;
       }
 
       irb->need_downsample = true;
@@ -820,44 +988,76 @@ brw_blorp_clear_color(struct brw_context *brw, struct gl_framebuffer *fb,
 }
 
 void
-brw_blorp_resolve_color(struct brw_context *brw, struct intel_mipmap_tree *mt)
+brw_blorp_resolve_color(struct brw_context *brw, struct intel_mipmap_tree *mt,
+                        unsigned level, unsigned layer)
 {
-   DBG("%s to mt %p\n", __FUNCTION__, mt);
+   DBG("%s to mt %p level %u layer %u\n", __FUNCTION__, mt, level, layer);
 
    const mesa_format format = _mesa_get_srgb_format_linear(mt->format);
 
-   intel_miptree_check_level_layer(mt, 0 /* level */, 0 /* layer */);
-   intel_miptree_used_for_rendering(mt);
-
    struct isl_surf isl_tmp[2];
    struct blorp_surf surf;
-   unsigned level = 0;
-   blorp_surf_for_miptree(brw, &surf, mt, true, &level, isl_tmp);
+   blorp_surf_for_miptree(brw, &surf, mt, true,
+                          (1 << ISL_AUX_USAGE_CCS_E) |
+                          (1 << ISL_AUX_USAGE_CCS_D),
+                          &level, layer, 1 /* num_layers */,
+                          isl_tmp);
+
+   enum blorp_fast_clear_op resolve_op;
+   if (brw->gen >= 9) {
+      if (surf.aux_usage == ISL_AUX_USAGE_CCS_E)
+         resolve_op = BLORP_FAST_CLEAR_OP_RESOLVE_FULL;
+      else
+         resolve_op = BLORP_FAST_CLEAR_OP_RESOLVE_PARTIAL;
+   } else {
+      assert(surf.aux_usage == ISL_AUX_USAGE_CCS_D);
+      /* Broadwell and earlier do not have a partial resolve */
+      resolve_op = BLORP_FAST_CLEAR_OP_RESOLVE_FULL;
+   }
+
+   /* Ivybrigde PRM Vol 2, Part 1, "11.7 MCS Buffer for Render Target(s)":
+    *
+    *    "Any transition from any value in {Clear, Render, Resolve} to a
+    *    different value in {Clear, Render, Resolve} requires end of pipe
+    *    synchronization."
+    *
+    * In other words, fast clear ops are not properly synchronized with
+    * other drawing.  We need to use a PIPE_CONTROL to ensure that the
+    * contents of the previous draw hit the render target before we resolve
+    * and again afterwards to ensure that the resolve is complete before we
+    * do any more regular drawing.
+    */
+   brw_emit_pipe_control_flush(brw,
+                               PIPE_CONTROL_RENDER_TARGET_FLUSH |
+                               PIPE_CONTROL_CS_STALL);
+
 
    struct blorp_batch batch;
-   blorp_batch_init(&brw->blorp, &batch, brw);
-   blorp_ccs_resolve(&batch, &surf,
-                     brw_blorp_to_isl_format(brw, format, true));
+   blorp_batch_init(&brw->blorp, &batch, brw, 0);
+   blorp_ccs_resolve(&batch, &surf, level, layer,
+                     brw_blorp_to_isl_format(brw, format, true),
+                     resolve_op);
    blorp_batch_finish(&batch);
 
-   mt->fast_clear_state = INTEL_FAST_CLEAR_STATE_RESOLVED;
+   /* See comment above */
+   brw_emit_pipe_control_flush(brw,
+                               PIPE_CONTROL_RENDER_TARGET_FLUSH |
+                               PIPE_CONTROL_CS_STALL);
 }
 
 static void
 gen6_blorp_hiz_exec(struct brw_context *brw, struct intel_mipmap_tree *mt,
                     unsigned int level, unsigned int layer, enum blorp_hiz_op op)
 {
-   intel_miptree_check_level_layer(mt, level, layer);
-   intel_miptree_used_for_rendering(mt);
-
    assert(intel_miptree_level_has_hiz(mt, level));
 
    struct isl_surf isl_tmp[2];
    struct blorp_surf surf;
-   blorp_surf_for_miptree(brw, &surf, mt, true, &level, isl_tmp);
+   blorp_surf_for_miptree(brw, &surf, mt, true, (1 << ISL_AUX_USAGE_HIZ),
+                          &level, layer, 1, isl_tmp);
 
    struct blorp_batch batch;
-   blorp_batch_init(&brw->blorp, &batch, brw);
+   blorp_batch_init(&brw->blorp, &batch, brw, 0);
    blorp_gen6_hiz_op(&batch, &surf, level, layer, op);
    blorp_batch_finish(&batch);
 }