* IN THE SOFTWARE.
*/
-#pragma once
+#ifndef BRW_BLORP_H
+#define BRW_BLORP_H
-#include <stdint.h>
-
-#include "brw_context.h"
-#include "brw_reg.h"
+#include "blorp/blorp.h"
#include "intel_mipmap_tree.h"
-
-struct brw_context;
+#include "program/prog_instruction.h"
#ifdef __cplusplus
extern "C" {
#endif
+void brw_blorp_init(struct brw_context *brw);
+
void
brw_blorp_blit_miptrees(struct brw_context *brw,
struct intel_mipmap_tree *src_mt,
unsigned src_level, unsigned src_layer,
- mesa_format src_format,
+ mesa_format src_format, int src_swizzle,
struct intel_mipmap_tree *dst_mt,
unsigned dst_level, unsigned dst_layer,
mesa_format dst_format,
float src_x1, float src_y1,
float dst_x0, float dst_y0,
float dst_x1, float dst_y1,
- GLenum filter, bool mirror_x, bool mirror_y);
-
-#ifdef __cplusplus
-} /* end extern "C" */
-
-/**
- * Binding table indices used by BLORP.
- */
-enum {
- BRW_BLORP_TEXTURE_BINDING_TABLE_INDEX,
- BRW_BLORP_RENDERBUFFER_BINDING_TABLE_INDEX,
- BRW_BLORP_NUM_BINDING_TABLE_ENTRIES
-};
-
-
-class brw_blorp_mip_info
-{
-public:
- brw_blorp_mip_info();
-
- void set(struct intel_mipmap_tree *mt,
- unsigned int level, unsigned int layer);
-
- struct intel_mipmap_tree *mt;
-
- /**
- * The miplevel to use.
- */
- uint32_t level;
-
- /**
- * The 2D layer within the miplevel. Combined, level and layer define the
- * 2D miptree slice to use.
- *
- * Note: if mt is a 2D multisample array texture on Gen7+ using
- * INTEL_MSAA_LAYOUT_UMS or INTEL_MSAA_LAYOUT_CMS, layer is the physical
- * layer holding sample 0. So, for example, if mt->num_samples == 4, then
- * logical layer n corresponds to layer == 4*n.
- */
- uint32_t layer;
-
- /**
- * Width of the miplevel to be used. For surfaces using
- * INTEL_MSAA_LAYOUT_IMS, this is measured in samples, not pixels.
- */
- uint32_t width;
-
- /**
- * Height of the miplevel to be used. For surfaces using
- * INTEL_MSAA_LAYOUT_IMS, this is measured in samples, not pixels.
- */
- uint32_t height;
-
- /**
- * X offset within the surface to texture from (or render to). For
- * surfaces using INTEL_MSAA_LAYOUT_IMS, this is measured in samples, not
- * pixels.
- */
- uint32_t x_offset;
-
- /**
- * Y offset within the surface to texture from (or render to). For
- * surfaces using INTEL_MSAA_LAYOUT_IMS, this is measured in samples, not
- * pixels.
- */
- uint32_t y_offset;
-};
-
-class brw_blorp_surface_info : public brw_blorp_mip_info
-{
-public:
- brw_blorp_surface_info();
-
- void set(struct brw_context *brw,
- struct intel_mipmap_tree *mt,
- unsigned int level, unsigned int layer,
- mesa_format format, bool is_render_target);
-
- uint32_t compute_tile_offsets(uint32_t *tile_x, uint32_t *tile_y) const;
-
- /* Setting this flag indicates that the buffer's contents are W-tiled
- * stencil data, but the surface state should be set up for Y tiled
- * MESA_FORMAT_R_UNORM8 data (this is necessary because surface states don't
- * support W tiling).
- *
- * Since W tiles are 64 pixels wide by 64 pixels high, whereas Y tiles of
- * MESA_FORMAT_R_UNORM8 data are 128 pixels wide by 32 pixels high, the width and
- * pitch stored in the surface state will be multiplied by 2, and the
- * height will be halved. Also, since W and Y tiles store their data in a
- * different order, the width and height will be rounded up to a multiple
- * of the tile size, to ensure that the WM program can access the full
- * width and height of the buffer.
- */
- bool map_stencil_as_y_tiled;
-
- unsigned num_samples;
-
- /**
- * Indicates if we use the standard miptree layout (ALL_LOD_IN_EACH_SLICE),
- * or if we tightly pack array slices at each LOD (ALL_SLICES_AT_EACH_LOD).
- *
- * If ALL_SLICES_AT_EACH_LOD is set, then ARYSPC_LOD0 can be used. Ignored
- * prior to Gen7.
- */
- enum miptree_array_layout array_layout;
-
- /**
- * Format that should be used when setting up the surface state for this
- * surface. Should correspond to one of the BRW_SURFACEFORMAT_* enums.
- */
- uint32_t brw_surfaceformat;
-
- /**
- * For MSAA surfaces, MSAA layout that should be used when setting up the
- * surface state for this surface.
- */
- intel_msaa_layout msaa_layout;
-};
-
-
-struct brw_blorp_coord_transform_params
-{
- void setup(GLfloat src0, GLfloat src1, GLfloat dst0, GLfloat dst1,
- bool mirror);
-
- float multiplier;
- float offset;
-};
-
-
-struct brw_blorp_wm_push_constants
-{
- uint32_t dst_x0;
- uint32_t dst_x1;
- uint32_t dst_y0;
- uint32_t dst_y1;
- /* Top right coordinates of the rectangular grid used for scaled blitting */
- float rect_grid_x1;
- float rect_grid_y1;
- brw_blorp_coord_transform_params x_transform;
- brw_blorp_coord_transform_params y_transform;
- /* Pad out to an integral number of registers */
- uint32_t pad[6];
-};
-
-/* Every 32 bytes of push constant data constitutes one GEN register. */
-const unsigned int BRW_BLORP_NUM_PUSH_CONST_REGS =
- sizeof(brw_blorp_wm_push_constants) / 32;
-
-struct brw_blorp_prog_data
-{
- unsigned int first_curbe_grf;
-
- /**
- * True if the WM program should be run in MSDISPMODE_PERSAMPLE with more
- * than one sample per pixel.
- */
- bool persample_msaa_dispatch;
-};
-
-
-enum gen7_fast_clear_op {
- GEN7_FAST_CLEAR_OP_NONE,
- GEN7_FAST_CLEAR_OP_FAST_CLEAR,
- GEN7_FAST_CLEAR_OP_RESOLVE,
-};
-
-
-class brw_blorp_params
-{
-public:
- brw_blorp_params();
-
- virtual uint32_t get_wm_prog(struct brw_context *brw,
- brw_blorp_prog_data **prog_data) const = 0;
-
- uint32_t x0;
- uint32_t y0;
- uint32_t x1;
- uint32_t y1;
- brw_blorp_mip_info depth;
- uint32_t depth_format;
- brw_blorp_surface_info src;
- brw_blorp_surface_info dst;
- enum gen6_hiz_op hiz_op;
- enum gen7_fast_clear_op fast_clear_op;
- bool use_wm_prog;
- brw_blorp_wm_push_constants wm_push_consts;
- bool color_write_disable[4];
-};
-
+ GLenum filter, bool mirror_x, bool mirror_y,
+ bool decode_srgb, bool encode_srgb);
void
-brw_blorp_exec(struct brw_context *brw, const brw_blorp_params *params);
-
-
-/**
- * Parameters for a HiZ or depth resolve operation.
- *
- * For an overview of HiZ ops, see the following sections of the Sandy Bridge
- * PRM, Volume 1, Part 2:
- * - 7.5.3.1 Depth Buffer Clear
- * - 7.5.3.2 Depth Buffer Resolve
- * - 7.5.3.3 Hierarchical Depth Buffer Resolve
- */
-class brw_hiz_op_params : public brw_blorp_params
-{
-public:
- brw_hiz_op_params(struct intel_mipmap_tree *mt,
- unsigned int level, unsigned int layer,
- gen6_hiz_op op);
-
- virtual uint32_t get_wm_prog(struct brw_context *brw,
- brw_blorp_prog_data **prog_data) const;
-};
-
-struct brw_blorp_blit_prog_key
-{
- /* Number of samples per pixel that have been configured in the surface
- * state for texturing from.
- */
- unsigned tex_samples;
-
- /* MSAA layout that has been configured in the surface state for texturing
- * from.
- */
- intel_msaa_layout tex_layout;
-
- /* Actual number of samples per pixel in the source image. */
- unsigned src_samples;
-
- /* Actual MSAA layout used by the source image. */
- intel_msaa_layout src_layout;
-
- /* Number of samples per pixel that have been configured in the render
- * target.
- */
- unsigned rt_samples;
-
- /* MSAA layout that has been configured in the render target. */
- intel_msaa_layout rt_layout;
-
- /* Actual number of samples per pixel in the destination image. */
- unsigned dst_samples;
-
- /* Actual MSAA layout used by the destination image. */
- intel_msaa_layout dst_layout;
-
- /* Type of the data to be read from the texture (one of
- * BRW_REGISTER_TYPE_{UD,D,F}).
- */
- enum brw_reg_type texture_data_type;
-
- /* True if the source image is W tiled. If true, the surface state for the
- * source image must be configured as Y tiled, and tex_samples must be 0.
- */
- bool src_tiled_w;
-
- /* True if the destination image is W tiled. If true, the surface state
- * for the render target must be configured as Y tiled, and rt_samples must
- * be 0.
- */
- bool dst_tiled_w;
-
- /* True if all source samples should be blended together to produce each
- * destination pixel. If true, src_tiled_w must be false, tex_samples must
- * equal src_samples, and tex_samples must be nonzero.
- */
- bool blend;
-
- /* True if the rectangle being sent through the rendering pipeline might be
- * larger than the destination rectangle, so the WM program should kill any
- * pixels that are outside the destination rectangle.
- */
- bool use_kill;
-
- /**
- * True if the WM program should be run in MSDISPMODE_PERSAMPLE with more
- * than one sample per pixel.
- */
- bool persample_msaa_dispatch;
-
- /* True for scaled blitting. */
- bool blit_scaled;
-
- /* Scale factors between the pixel grid and the grid of samples. We're
- * using grid of samples for bilinear filetring in multisample scaled blits.
- */
- float x_scale;
- float y_scale;
-
- /* True for blits with filter = GL_LINEAR. */
- bool bilinear_filter;
-};
+brw_blorp_copy_miptrees(struct brw_context *brw,
+ struct intel_mipmap_tree *src_mt,
+ unsigned src_level, unsigned src_logical_layer,
+ struct intel_mipmap_tree *dst_mt,
+ unsigned dst_level, unsigned dst_logical_layer,
+ unsigned src_x, unsigned src_y,
+ unsigned dst_x, unsigned dst_y,
+ unsigned src_width, unsigned src_height);
-class brw_blorp_blit_params : public brw_blorp_params
-{
-public:
- brw_blorp_blit_params(struct brw_context *brw,
- struct intel_mipmap_tree *src_mt,
- unsigned src_level, unsigned src_layer,
- mesa_format src_format,
+void
+brw_blorp_copy_buffers(struct brw_context *brw,
+ struct brw_bo *src_bo,
+ unsigned src_offset,
+ struct brw_bo *dst_bo,
+ unsigned dst_offset,
+ unsigned size);
+
+bool
+brw_blorp_upload_miptree(struct brw_context *brw,
struct intel_mipmap_tree *dst_mt,
- unsigned dst_level, unsigned dst_layer,
mesa_format dst_format,
- GLfloat src_x0, GLfloat src_y0,
- GLfloat src_x1, GLfloat src_y1,
- GLfloat dst_x0, GLfloat dst_y0,
- GLfloat dst_x1, GLfloat dst_y1,
- GLenum filter, bool mirror_x, bool mirror_y);
-
- virtual uint32_t get_wm_prog(struct brw_context *brw,
- brw_blorp_prog_data **prog_data) const;
-
-private:
- brw_blorp_blit_prog_key wm_prog_key;
-};
-
-/**
- * \name BLORP internals
- * \{
- *
- * Used internally by gen6_blorp_exec() and gen7_blorp_exec().
- */
-
-void
-gen6_blorp_init(struct brw_context *brw);
+ uint32_t level, uint32_t x, uint32_t y, uint32_t z,
+ uint32_t width, uint32_t height, uint32_t depth,
+ GLenum target, GLenum format, GLenum type,
+ const void *pixels,
+ const struct gl_pixelstore_attrib *packing);
+
+bool
+brw_blorp_download_miptree(struct brw_context *brw,
+ struct intel_mipmap_tree *src_mt,
+ mesa_format src_format, uint32_t src_swizzle,
+ uint32_t level, uint32_t x, uint32_t y, uint32_t z,
+ uint32_t width, uint32_t height, uint32_t depth,
+ GLenum target, GLenum format, GLenum type,
+ bool y_flip, const void *pixels,
+ const struct gl_pixelstore_attrib *packing);
void
-gen6_blorp_emit_state_base_address(struct brw_context *brw,
- const brw_blorp_params *params);
-
-void
-gen6_blorp_emit_vertices(struct brw_context *brw,
- const brw_blorp_params *params);
-
-uint32_t
-gen6_blorp_emit_blend_state(struct brw_context *brw,
- const brw_blorp_params *params);
-
-uint32_t
-gen6_blorp_emit_cc_state(struct brw_context *brw,
- const brw_blorp_params *params);
-
-uint32_t
-gen6_blorp_emit_wm_constants(struct brw_context *brw,
- const brw_blorp_params *params);
-
+brw_blorp_clear_color(struct brw_context *brw, struct gl_framebuffer *fb,
+ GLbitfield mask, bool partial_clear, bool encode_srgb);
void
-gen6_blorp_emit_vs_disable(struct brw_context *brw,
- const brw_blorp_params *params);
-
-uint32_t
-gen6_blorp_emit_binding_table(struct brw_context *brw,
- const brw_blorp_params *params,
- uint32_t wm_surf_offset_renderbuffer,
- uint32_t wm_surf_offset_texture);
-
-uint32_t
-gen6_blorp_emit_depth_stencil_state(struct brw_context *brw,
- const brw_blorp_params *params);
+brw_blorp_clear_depth_stencil(struct brw_context *brw,
+ struct gl_framebuffer *fb,
+ GLbitfield mask, bool partial_clear);
void
-gen6_blorp_emit_gs_disable(struct brw_context *brw,
- const brw_blorp_params *params);
+brw_blorp_resolve_color(struct brw_context *brw,
+ struct intel_mipmap_tree *mt,
+ unsigned level, unsigned layer,
+ enum blorp_fast_clear_op resolve_op);
void
-gen6_blorp_emit_clip_disable(struct brw_context *brw,
- const brw_blorp_params *params);
+brw_blorp_mcs_partial_resolve(struct brw_context *brw,
+ struct intel_mipmap_tree *mt,
+ uint32_t start_layer, uint32_t num_layers);
void
-gen6_blorp_emit_drawing_rectangle(struct brw_context *brw,
- const brw_blorp_params *params);
+intel_hiz_exec(struct brw_context *brw, struct intel_mipmap_tree *mt,
+ unsigned int level, unsigned int start_layer,
+ unsigned int num_layers, enum blorp_hiz_op op);
+
+void gen4_blorp_exec(struct blorp_batch *batch,
+ const struct blorp_params *params);
+void gen45_blorp_exec(struct blorp_batch *batch,
+ const struct blorp_params *params);
+void gen5_blorp_exec(struct blorp_batch *batch,
+ const struct blorp_params *params);
+void gen6_blorp_exec(struct blorp_batch *batch,
+ const struct blorp_params *params);
+void gen7_blorp_exec(struct blorp_batch *batch,
+ const struct blorp_params *params);
+void gen75_blorp_exec(struct blorp_batch *batch,
+ const struct blorp_params *params);
+void gen8_blorp_exec(struct blorp_batch *batch,
+ const struct blorp_params *params);
+void gen9_blorp_exec(struct blorp_batch *batch,
+ const struct blorp_params *params);
+void gen10_blorp_exec(struct blorp_batch *batch,
+ const struct blorp_params *params);
-uint32_t
-gen6_blorp_emit_sampler_state(struct brw_context *brw,
- const brw_blorp_params *params);
-/** \} */
+#ifdef __cplusplus
+} /* extern "C" */
+#endif
-#endif /* __cplusplus */
+#endif /* BRW_BLORP_H */