#include <stdint.h>
-#include "brw_context.h"
+#include "brw_reg.h"
#include "intel_mipmap_tree.h"
struct brw_context;
brw_blorp_blit_miptrees(struct brw_context *brw,
struct intel_mipmap_tree *src_mt,
unsigned src_level, unsigned src_layer,
+ mesa_format src_format, int src_swizzle,
struct intel_mipmap_tree *dst_mt,
unsigned dst_level, unsigned dst_layer,
+ mesa_format dst_format,
float src_x0, float src_y0,
float src_x1, float src_y1,
float dst_x0, float dst_y0,
float dst_x1, float dst_y1,
- bool mirror_x, bool mirror_y);
+ GLenum filter, bool mirror_x, bool mirror_y,
+ bool decode_srgb, bool encode_srgb);
bool
brw_blorp_clear_color(struct brw_context *brw, struct gl_framebuffer *fb,
- bool partial_clear);
+ GLbitfield mask, bool partial_clear, bool encode_srgb);
void
brw_blorp_resolve_color(struct brw_context *brw,
struct intel_mipmap_tree *mt);
-#ifdef __cplusplus
-} /* end extern "C" */
-
/**
* Binding table indices used by BLORP.
*/
enum {
- BRW_BLORP_TEXTURE_BINDING_TABLE_INDEX,
BRW_BLORP_RENDERBUFFER_BINDING_TABLE_INDEX,
+ BRW_BLORP_TEXTURE_BINDING_TABLE_INDEX,
BRW_BLORP_NUM_BINDING_TABLE_ENTRIES
};
-
-class brw_blorp_mip_info
+struct brw_blorp_surface_info
{
-public:
- brw_blorp_mip_info();
-
- void set(struct intel_mipmap_tree *mt,
- unsigned int level, unsigned int layer);
-
struct intel_mipmap_tree *mt;
/**
/**
* The 2D layer within the miplevel. Combined, level and layer define the
* 2D miptree slice to use.
+ *
+ * Note: if mt is a 2D multisample array texture on Gen7+ using
+ * INTEL_MSAA_LAYOUT_UMS or INTEL_MSAA_LAYOUT_CMS, layer is the physical
+ * layer holding sample 0. So, for example, if mt->num_samples == 4, then
+ * logical layer n corresponds to layer == 4*n.
*/
uint32_t layer;
* pixels.
*/
uint32_t y_offset;
-};
-
-class brw_blorp_surface_info : public brw_blorp_mip_info
-{
-public:
- brw_blorp_surface_info();
-
- void set(struct brw_context *brw,
- struct intel_mipmap_tree *mt,
- unsigned int level, unsigned int layer);
-
- uint32_t compute_tile_offsets(uint32_t *tile_x, uint32_t *tile_y) const;
/* Setting this flag indicates that the buffer's contents are W-tiled
* stencil data, but the surface state should be set up for Y tiled
- * MESA_FORMAT_R8 data (this is necessary because surface states don't
+ * MESA_FORMAT_R_UNORM8 data (this is necessary because surface states don't
* support W tiling).
*
* Since W tiles are 64 pixels wide by 64 pixels high, whereas Y tiles of
- * MESA_FORMAT_R8 data are 128 pixels wide by 32 pixels high, the width and
+ * MESA_FORMAT_R_UNORM8 data are 128 pixels wide by 32 pixels high, the width and
* pitch stored in the surface state will be multiplied by 2, and the
* height will be halved. Also, since W and Y tiles store their data in a
* different order, the width and height will be rounded up to a multiple
unsigned num_samples;
- /* Setting this flag indicates that the surface should be set up in
- * ARYSPC_LOD0 mode. Ignored prior to Gen7.
+ /**
+ * Indicates if we use the standard miptree layout (ALL_LOD_IN_EACH_SLICE),
+ * or if we tightly pack array slices at each LOD (ALL_SLICES_AT_EACH_LOD).
+ *
+ * If ALL_SLICES_AT_EACH_LOD is set, then ARYSPC_LOD0 can be used. Ignored
+ * prior to Gen7.
*/
- bool array_spacing_lod0;
+ enum miptree_array_layout array_layout;
/**
* Format that should be used when setting up the surface state for this
* For MSAA surfaces, MSAA layout that should be used when setting up the
* surface state for this surface.
*/
- intel_msaa_layout msaa_layout;
+ enum intel_msaa_layout msaa_layout;
+
+ /**
+ * In order to support cases where RGBA format is backing client requested
+ * RGB, one needs to have means to force alpha channel to one when user
+ * requested RGB surface is used as blit source. This is possible by
+ * setting source swizzle for the texture surface.
+ */
+ int swizzle;
};
+void
+brw_blorp_surface_info_init(struct brw_context *brw,
+ struct brw_blorp_surface_info *info,
+ struct intel_mipmap_tree *mt,
+ unsigned int level, unsigned int layer,
+ mesa_format format, bool is_render_target);
+
+uint32_t
+brw_blorp_compute_tile_offsets(const struct brw_blorp_surface_info *info,
+ uint32_t *tile_x, uint32_t *tile_y);
-struct brw_blorp_coord_transform_params
-{
- void setup(GLfloat src0, GLfloat src1, GLfloat dst0, GLfloat dst1,
- bool mirror);
+
+struct brw_blorp_coord_transform
+{
float multiplier;
float offset;
};
-
struct brw_blorp_wm_push_constants
{
uint32_t dst_x0;
/* Top right coordinates of the rectangular grid used for scaled blitting */
float rect_grid_x1;
float rect_grid_y1;
- brw_blorp_coord_transform_params x_transform;
- brw_blorp_coord_transform_params y_transform;
+ struct brw_blorp_coord_transform x_transform;
+ struct brw_blorp_coord_transform y_transform;
+
+ /* Minimum layer setting works for all the textures types but texture_3d
+ * for which the setting has no effect. Use the z-coordinate instead.
+ */
+ uint32_t src_z;
+
/* Pad out to an integral number of registers */
- uint32_t pad[6];
+ uint32_t pad[5];
};
/* Every 32 bytes of push constant data constitutes one GEN register. */
-const unsigned int BRW_BLORP_NUM_PUSH_CONST_REGS =
- sizeof(brw_blorp_wm_push_constants) / 32;
+static const unsigned int BRW_BLORP_NUM_PUSH_CONST_REGS =
+ sizeof(struct brw_blorp_wm_push_constants) / 32;
struct brw_blorp_prog_data
{
bool persample_msaa_dispatch;
};
-
-enum gen7_fast_clear_op {
- GEN7_FAST_CLEAR_OP_NONE,
- GEN7_FAST_CLEAR_OP_FAST_CLEAR,
- GEN7_FAST_CLEAR_OP_RESOLVE,
-};
-
-
-class brw_blorp_params
+struct brw_blorp_params
{
-public:
- brw_blorp_params();
-
- virtual uint32_t get_wm_prog(struct brw_context *brw,
- brw_blorp_prog_data **prog_data) const = 0;
-
uint32_t x0;
uint32_t y0;
uint32_t x1;
uint32_t y1;
- brw_blorp_mip_info depth;
+ struct brw_blorp_surface_info depth;
uint32_t depth_format;
- brw_blorp_surface_info src;
- brw_blorp_surface_info dst;
+ struct brw_blorp_surface_info src;
+ struct brw_blorp_surface_info dst;
enum gen6_hiz_op hiz_op;
- enum gen7_fast_clear_op fast_clear_op;
- unsigned num_samples;
- bool use_wm_prog;
- brw_blorp_wm_push_constants wm_push_consts;
+ union {
+ unsigned fast_clear_op;
+ unsigned resolve_type;
+ };
bool color_write_disable[4];
+ struct brw_blorp_wm_push_constants wm_push_consts;
+ unsigned num_varyings;
+ unsigned num_draw_buffers;
+ unsigned num_layers;
+ uint32_t wm_prog_kernel;
+ struct brw_blorp_prog_data *wm_prog_data;
};
+void
+brw_blorp_params_init(struct brw_blorp_params *params);
void
-brw_blorp_exec(struct brw_context *brw, const brw_blorp_params *params);
+brw_blorp_exec(struct brw_context *brw, const struct brw_blorp_params *params);
+void
+gen6_blorp_hiz_exec(struct brw_context *brw, struct intel_mipmap_tree *mt,
+ unsigned level, unsigned layer, enum gen6_hiz_op op);
-/**
- * Parameters for a HiZ or depth resolve operation.
- *
- * For an overview of HiZ ops, see the following sections of the Sandy Bridge
- * PRM, Volume 1, Part 2:
- * - 7.5.3.1 Depth Buffer Clear
- * - 7.5.3.2 Depth Buffer Resolve
- * - 7.5.3.3 Hierarchical Depth Buffer Resolve
- */
-class brw_hiz_op_params : public brw_blorp_params
-{
-public:
- brw_hiz_op_params(struct intel_mipmap_tree *mt,
- unsigned int level, unsigned int layer,
- gen6_hiz_op op);
+void
+gen6_blorp_exec(struct brw_context *brw,
+ const struct brw_blorp_params *params);
- virtual uint32_t get_wm_prog(struct brw_context *brw,
- brw_blorp_prog_data **prog_data) const;
-};
+void
+gen7_blorp_exec(struct brw_context *brw,
+ const struct brw_blorp_params *params);
+
+void
+gen8_blorp_exec(struct brw_context *brw, const struct brw_blorp_params *params);
struct brw_blorp_blit_prog_key
{
/* MSAA layout that has been configured in the surface state for texturing
* from.
*/
- intel_msaa_layout tex_layout;
+ enum intel_msaa_layout tex_layout;
/* Actual number of samples per pixel in the source image. */
unsigned src_samples;
/* Actual MSAA layout used by the source image. */
- intel_msaa_layout src_layout;
+ enum intel_msaa_layout src_layout;
/* Number of samples per pixel that have been configured in the render
* target.
unsigned rt_samples;
/* MSAA layout that has been configured in the render target. */
- intel_msaa_layout rt_layout;
+ enum intel_msaa_layout rt_layout;
/* Actual number of samples per pixel in the destination image. */
unsigned dst_samples;
/* Actual MSAA layout used by the destination image. */
- intel_msaa_layout dst_layout;
+ enum intel_msaa_layout dst_layout;
/* Type of the data to be read from the texture (one of
* BRW_REGISTER_TYPE_{UD,D,F}).
*/
- unsigned texture_data_type;
+ enum brw_reg_type texture_data_type;
/* True if the source image is W tiled. If true, the surface state for the
* source image must be configured as Y tiled, and tex_samples must be 0.
*/
float x_scale;
float y_scale;
-};
-class brw_blorp_blit_params : public brw_blorp_params
-{
-public:
- brw_blorp_blit_params(struct brw_context *brw,
- struct intel_mipmap_tree *src_mt,
- unsigned src_level, unsigned src_layer,
- struct intel_mipmap_tree *dst_mt,
- unsigned dst_level, unsigned dst_layer,
- GLfloat src_x0, GLfloat src_y0,
- GLfloat src_x1, GLfloat src_y1,
- GLfloat dst_x0, GLfloat dst_y0,
- GLfloat dst_x1, GLfloat dst_y1,
- bool mirror_x, bool mirror_y);
-
- virtual uint32_t get_wm_prog(struct brw_context *brw,
- brw_blorp_prog_data **prog_data) const;
-
-private:
- brw_blorp_blit_prog_key wm_prog_key;
+ /* True for blits with filter = GL_LINEAR. */
+ bool bilinear_filter;
};
/**
void
gen6_blorp_init(struct brw_context *brw);
-void
-gen6_blorp_emit_batch_head(struct brw_context *brw,
- const brw_blorp_params *params);
-
-void
-gen6_blorp_emit_state_base_address(struct brw_context *brw,
- const brw_blorp_params *params);
-
void
gen6_blorp_emit_vertices(struct brw_context *brw,
- const brw_blorp_params *params);
+ const struct brw_blorp_params *params);
uint32_t
gen6_blorp_emit_blend_state(struct brw_context *brw,
- const brw_blorp_params *params);
+ const struct brw_blorp_params *params);
uint32_t
-gen6_blorp_emit_cc_state(struct brw_context *brw,
- const brw_blorp_params *params);
+gen6_blorp_emit_cc_state(struct brw_context *brw);
uint32_t
gen6_blorp_emit_wm_constants(struct brw_context *brw,
- const brw_blorp_params *params);
+ const struct brw_blorp_params *params);
void
gen6_blorp_emit_vs_disable(struct brw_context *brw,
- const brw_blorp_params *params);
+ const struct brw_blorp_params *params);
uint32_t
gen6_blorp_emit_binding_table(struct brw_context *brw,
- const brw_blorp_params *params,
uint32_t wm_surf_offset_renderbuffer,
uint32_t wm_surf_offset_texture);
uint32_t
gen6_blorp_emit_depth_stencil_state(struct brw_context *brw,
- const brw_blorp_params *params);
+ const struct brw_blorp_params *params);
void
gen6_blorp_emit_gs_disable(struct brw_context *brw,
- const brw_blorp_params *params);
+ const struct brw_blorp_params *params);
void
-gen6_blorp_emit_clip_disable(struct brw_context *brw,
- const brw_blorp_params *params);
+gen6_blorp_emit_clip_disable(struct brw_context *brw);
void
gen6_blorp_emit_drawing_rectangle(struct brw_context *brw,
- const brw_blorp_params *params);
+ const struct brw_blorp_params *params);
+
+uint32_t
+gen6_blorp_emit_sampler_state(struct brw_context *brw,
+ unsigned tex_filter, unsigned max_lod,
+ bool non_normalized_coords);
+void
+gen7_blorp_emit_urb_config(struct brw_context *brw);
+
+void
+gen7_blorp_emit_blend_state_pointer(struct brw_context *brw,
+ uint32_t cc_blend_state_offset);
+
+void
+gen7_blorp_emit_cc_state_pointer(struct brw_context *brw,
+ uint32_t cc_state_offset);
+
+void
+gen7_blorp_emit_cc_viewport(struct brw_context *brw);
+
+void
+gen7_blorp_emit_te_disable(struct brw_context *brw);
+
+void
+gen7_blorp_emit_binding_table_pointers_ps(struct brw_context *brw,
+ uint32_t wm_bind_bo_offset);
+
+void
+gen7_blorp_emit_sampler_state_pointers_ps(struct brw_context *brw,
+ uint32_t sampler_offset);
+
+void
+gen7_blorp_emit_clear_params(struct brw_context *brw,
+ const struct brw_blorp_params *params);
+
+void
+gen7_blorp_emit_constant_ps(struct brw_context *brw,
+ uint32_t wm_push_const_offset);
+
+void
+gen7_blorp_emit_constant_ps_disable(struct brw_context *brw);
+
+void
+gen7_blorp_emit_primitive(struct brw_context *brw,
+ const struct brw_blorp_params *params);
+
/** \} */
+#ifdef __cplusplus
+} /* end extern "C" */
#endif /* __cplusplus */