void
brw_update_cc_vp(struct brw_context *brw)
{
- GLcontext *ctx = &brw->intel.ctx;
+ struct gl_context *ctx = &brw->intel.ctx;
struct brw_cc_viewport ccv;
memset(&ccv, 0, sizeof(ccv));
static void upload_cc_unit(struct brw_context *brw)
{
struct intel_context *intel = &brw->intel;
- GLcontext *ctx = &brw->intel.ctx;
+ struct gl_context *ctx = &brw->intel.ctx;
struct brw_cc_unit_state cc;
void *map;