/* Calculate interpolants for triangle and line rasterization.
*/
-static void upload_clip_prog(struct brw_context *brw)
+static void
+brw_upload_clip_prog(struct brw_context *brw)
{
struct intel_context *intel = &brw->intel;
struct gl_context *ctx = &intel->ctx;
.brw = (BRW_NEW_REDUCED_PRIMITIVE),
.cache = CACHE_NEW_VS_PROG
},
- .prepare = upload_clip_prog
+ .emit = brw_upload_clip_prog
};