GLuint first_tmp;
GLuint last_tmp;
- GLboolean need_direction;
+ bool need_direction;
struct brw_vue_map vue_map;
};
struct brw_indirect v0_ptr, /* from */
struct brw_indirect v1_ptr, /* to */
struct brw_reg t0,
- GLboolean force_edgeflag );
+ bool force_edgeflag );
void brw_clip_init_planes( struct brw_clip_compile *c );
void brw_clip_emit_vue(struct brw_clip_compile *c,
struct brw_indirect vert,
- GLboolean allocate,
- GLboolean eot,
+ bool allocate,
+ bool eot,
GLuint header);
void brw_clip_kill_thread(struct brw_clip_compile *c);