struct brw_reg ff_sync;
} reg;
- /* 3 different ways of expressing vertex size:
- */
- GLuint nr_attrs;
+ /* Number of registers storing VUE data */
GLuint nr_regs;
- GLuint nr_bytes;
GLuint first_tmp;
GLuint last_tmp;
GLboolean need_direction;
- GLuint header_regs;
- /** Mapping from VERT_RESULT_* to offset within the VUE. */
- GLuint offset[VERT_RESULT_MAX];
- /** Mapping from attribute index to VERT_RESULT_* */
- GLuint idx_to_attr[VERT_RESULT_MAX];
-
struct brw_vue_map vue_map;
};