void brw_clip_tri_alloc_regs( struct brw_clip_compile *c,
GLuint nr_verts )
{
- struct brw_context *brw = c->func.brw;
+ const struct brw_device_info *devinfo = c->func.devinfo;
GLuint i = 0,j;
/* Register usage is static, precompute here:
c->reg.clipdistance_offset = retype(brw_vec1_grf(i, 1), BRW_REGISTER_TYPE_W);
i++;
- if (brw->gen == 5) {
+ if (devinfo->gen == 5) {
c->reg.ff_sync = retype(brw_vec1_grf(i, 0), BRW_REGISTER_TYPE_UD);
i++;
}