#include "brw_defines.h"
#include "brw_context.h"
#include "brw_eu.h"
-#include "brw_util.h"
#include "brw_clip.h"
for (i = 0; i < c->nr_attrs; i++) {
GLuint delta = i*16 + 32;
- if (intel->is_ironlake)
+ if (intel->gen == 5)
delta = i * 16 + 32 * 3;
if (delta == c->offset[VERT_RESULT_EDGE]) {
if (i & 1) {
GLuint delta = i*16 + 32;
- if (intel->is_ironlake)
+ if (intel->gen == 5)
delta = i * 16 + 32 * 3;
brw_MOV(p, deref_4f(dest_ptr, delta), brw_imm_f(0));