void brw_clip_init_planes( struct brw_clip_compile *c )
{
- struct brw_compile *p = &c->func;
+ struct brw_codegen *p = &c->func;
if (!c->key.nr_userclip) {
brw_MOV(p, get_element_ud(c->reg.fixed_planes, 0), make_plane_ud( 0, 0, 0xff, 1));
*/
void brw_clip_project_position(struct brw_clip_compile *c, struct brw_reg pos )
{
- struct brw_compile *p = &c->func;
+ struct brw_codegen *p = &c->func;
/* calc rhw
*/
static void brw_clip_project_vertex( struct brw_clip_compile *c,
struct brw_indirect vert_addr )
{
- struct brw_compile *p = &c->func;
+ struct brw_codegen *p = &c->func;
struct brw_reg tmp = get_tmp(c);
GLuint hpos_offset = brw_varying_to_offset(&c->vue_map, VARYING_SLOT_POS);
GLuint ndc_offset = brw_varying_to_offset(&c->vue_map,
struct brw_reg t0,
bool force_edgeflag)
{
- struct brw_compile *p = &c->func;
+ struct brw_codegen *p = &c->func;
struct brw_reg t_nopersp, v0_ndc_copy;
GLuint slot;
enum brw_urb_write_flags flags,
GLuint header)
{
- struct brw_compile *p = &c->func;
+ struct brw_codegen *p = &c->func;
bool allocate = flags & BRW_URB_WRITE_ALLOCATE;
brw_clip_ff_sync(c);
brw_MOV(p, get_element_ud(c->reg.R0, 2), brw_imm_ud(header));
- /* Send each vertex as a seperate write to the urb. This
+ /* Send each vertex as a separate write to the urb. This
* is different to the concept in brw_sf_emit.c, where
* subsequent writes are used to build up a single urb
- * entry. Each of these writes instantiates a seperate
+ * entry. Each of these writes instantiates a separate
* urb entry - (I think... what about 'allocate'?)
*/
brw_urb_WRITE(p,
void brw_clip_kill_thread(struct brw_clip_compile *c)
{
- struct brw_compile *p = &c->func;
+ struct brw_codegen *p = &c->func;
brw_clip_ff_sync(c);
/* Send an empty message to kill the thread and release any
void brw_clip_copy_flatshaded_attributes( struct brw_clip_compile *c,
GLuint to, GLuint from )
{
- struct brw_compile *p = &c->func;
+ struct brw_codegen *p = &c->func;
for (int i = 0; i < c->vue_map.num_slots; i++) {
if (c->key.interpolation_mode.mode[i] == INTERP_QUALIFIER_FLAT) {
void brw_clip_init_clipmask( struct brw_clip_compile *c )
{
- struct brw_compile *p = &c->func;
+ struct brw_codegen *p = &c->func;
struct brw_reg incoming = get_element_ud(c->reg.R0, 2);
- struct brw_context *brw = p->brw;
/* Shift so that lowest outcode bit is rightmost:
*/
/* Rearrange userclip outcodes so that they come directly after
* the fixed plane bits.
*/
- if (brw->gen == 5 || brw->is_g4x)
+ if (p->devinfo->gen == 5 || p->devinfo->is_g4x)
brw_AND(p, tmp, incoming, brw_imm_ud(0xff<<14));
else
brw_AND(p, tmp, incoming, brw_imm_ud(0x3f<<14));
void brw_clip_ff_sync(struct brw_clip_compile *c)
{
- struct brw_compile *p = &c->func;
- struct brw_context *brw = p->brw;
+ struct brw_codegen *p = &c->func;
- if (brw->gen == 5) {
+ if (p->devinfo->gen == 5) {
brw_AND(p, brw_null_reg(), c->reg.ff_sync, brw_imm_ud(0x1));
brw_inst_set_cond_modifier(p->devinfo, brw_last_inst, BRW_CONDITIONAL_Z);
brw_IF(p, BRW_EXECUTE_1);
void brw_clip_init_ff_sync(struct brw_clip_compile *c)
{
- struct brw_context *brw = c->func.brw;
-
- if (brw->gen == 5) {
- struct brw_compile *p = &c->func;
+ struct brw_codegen *p = &c->func;
+ if (p->devinfo->gen == 5) {
brw_MOV(p, c->reg.ff_sync, brw_imm_ud(0));
}
}