#include <sys/errno.h>
#include "main/condrender.h"
-#include "main/glheader.h"
#include "main/mtypes.h"
#include "main/state.h"
#include "brw_context.h"
#include "brw_draw.h"
#include "brw_state.h"
#include "intel_batchbuffer.h"
+#include "intel_buffer_objects.h"
+#include "brw_defines.h"
static void
-brw_emit_gpgpu_walker(struct brw_context *brw, const GLuint *num_groups)
+prepare_indirect_gpgpu_walker(struct brw_context *brw)
{
- _mesa_problem(&brw->ctx, "TODO: implement brw_emit_gpgpu_walker");
+ const struct gen_device_info *devinfo = &brw->screen->devinfo;
+ GLintptr indirect_offset = brw->compute.num_work_groups_offset;
+ struct brw_bo *bo = brw->compute.num_work_groups_bo;
+
+ brw_load_register_mem(brw, GEN7_GPGPU_DISPATCHDIMX, bo, indirect_offset + 0);
+ brw_load_register_mem(brw, GEN7_GPGPU_DISPATCHDIMY, bo, indirect_offset + 4);
+ brw_load_register_mem(brw, GEN7_GPGPU_DISPATCHDIMZ, bo, indirect_offset + 8);
+
+ if (devinfo->gen > 7)
+ return;
+
+ /* Clear upper 32-bits of SRC0 and all 64-bits of SRC1 */
+ BEGIN_BATCH(7);
+ OUT_BATCH(MI_LOAD_REGISTER_IMM | (7 - 2));
+ OUT_BATCH(MI_PREDICATE_SRC0 + 4);
+ OUT_BATCH(0u);
+ OUT_BATCH(MI_PREDICATE_SRC1 + 0);
+ OUT_BATCH(0u);
+ OUT_BATCH(MI_PREDICATE_SRC1 + 4);
+ OUT_BATCH(0u);
+ ADVANCE_BATCH();
+
+ /* Load compute_dispatch_indirect_x_size into SRC0 */
+ brw_load_register_mem(brw, MI_PREDICATE_SRC0, bo, indirect_offset + 0);
+
+ /* predicate = (compute_dispatch_indirect_x_size == 0); */
+ BEGIN_BATCH(1);
+ OUT_BATCH(GEN7_MI_PREDICATE |
+ MI_PREDICATE_LOADOP_LOAD |
+ MI_PREDICATE_COMBINEOP_SET |
+ MI_PREDICATE_COMPAREOP_SRCS_EQUAL);
+ ADVANCE_BATCH();
+
+ /* Load compute_dispatch_indirect_y_size into SRC0 */
+ brw_load_register_mem(brw, MI_PREDICATE_SRC0, bo, indirect_offset + 4);
+
+ /* predicate |= (compute_dispatch_indirect_y_size == 0); */
+ BEGIN_BATCH(1);
+ OUT_BATCH(GEN7_MI_PREDICATE |
+ MI_PREDICATE_LOADOP_LOAD |
+ MI_PREDICATE_COMBINEOP_OR |
+ MI_PREDICATE_COMPAREOP_SRCS_EQUAL);
+ ADVANCE_BATCH();
+
+ /* Load compute_dispatch_indirect_z_size into SRC0 */
+ brw_load_register_mem(brw, MI_PREDICATE_SRC0, bo, indirect_offset + 8);
+
+ /* predicate |= (compute_dispatch_indirect_z_size == 0); */
+ BEGIN_BATCH(1);
+ OUT_BATCH(GEN7_MI_PREDICATE |
+ MI_PREDICATE_LOADOP_LOAD |
+ MI_PREDICATE_COMBINEOP_OR |
+ MI_PREDICATE_COMPAREOP_SRCS_EQUAL);
+ ADVANCE_BATCH();
+
+ /* predicate = !predicate; */
+ BEGIN_BATCH(1);
+ OUT_BATCH(GEN7_MI_PREDICATE |
+ MI_PREDICATE_LOADOP_LOADINV |
+ MI_PREDICATE_COMBINEOP_OR |
+ MI_PREDICATE_COMPAREOP_FALSE);
+ ADVANCE_BATCH();
+}
+
+static void
+brw_emit_gpgpu_walker(struct brw_context *brw)
+{
+ const struct gen_device_info *devinfo = &brw->screen->devinfo;
+ const struct brw_cs_prog_data *prog_data =
+ brw_cs_prog_data(brw->cs.base.prog_data);
+
+ const GLuint *num_groups = brw->compute.num_work_groups;
+ uint32_t indirect_flag;
+
+ if (brw->compute.num_work_groups_bo == NULL) {
+ indirect_flag = 0;
+ } else {
+ indirect_flag =
+ GEN7_GPGPU_INDIRECT_PARAMETER_ENABLE |
+ (devinfo->gen == 7 ? GEN7_GPGPU_PREDICATE_ENABLE : 0);
+ prepare_indirect_gpgpu_walker(brw);
+ }
+
+ const unsigned simd_size = prog_data->simd_size;
+ unsigned group_size = prog_data->local_size[0] *
+ prog_data->local_size[1] * prog_data->local_size[2];
+ unsigned thread_width_max =
+ (group_size + simd_size - 1) / simd_size;
+
+ uint32_t right_mask = 0xffffffffu >> (32 - simd_size);
+ const unsigned right_non_aligned = group_size & (simd_size - 1);
+ if (right_non_aligned != 0)
+ right_mask >>= (simd_size - right_non_aligned);
+
+ uint32_t dwords = devinfo->gen < 8 ? 11 : 15;
+ BEGIN_BATCH(dwords);
+ OUT_BATCH(GPGPU_WALKER << 16 | (dwords - 2) | indirect_flag);
+ OUT_BATCH(0);
+ if (devinfo->gen >= 8) {
+ OUT_BATCH(0); /* Indirect Data Length */
+ OUT_BATCH(0); /* Indirect Data Start Address */
+ }
+ assert(thread_width_max <= brw->screen->devinfo.max_cs_threads);
+ OUT_BATCH(SET_FIELD(simd_size / 16, GPGPU_WALKER_SIMD_SIZE) |
+ SET_FIELD(thread_width_max - 1, GPGPU_WALKER_THREAD_WIDTH_MAX));
+ OUT_BATCH(0); /* Thread Group ID Starting X */
+ if (devinfo->gen >= 8)
+ OUT_BATCH(0); /* MBZ */
+ OUT_BATCH(num_groups[0]); /* Thread Group ID X Dimension */
+ OUT_BATCH(0); /* Thread Group ID Starting Y */
+ if (devinfo->gen >= 8)
+ OUT_BATCH(0); /* MBZ */
+ OUT_BATCH(num_groups[1]); /* Thread Group ID Y Dimension */
+ OUT_BATCH(0); /* Thread Group ID Starting/Resume Z */
+ OUT_BATCH(num_groups[2]); /* Thread Group ID Z Dimension */
+ OUT_BATCH(right_mask); /* Right Execution Mask */
+ OUT_BATCH(0xffffffff); /* Bottom Execution Mask */
+ ADVANCE_BATCH();
+
+ BEGIN_BATCH(2);
+ OUT_BATCH(MEDIA_STATE_FLUSH << 16 | (2 - 2));
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
}
static void
-brw_dispatch_compute(struct gl_context *ctx, const GLuint *num_groups)
+brw_dispatch_compute_common(struct gl_context *ctx)
{
struct brw_context *brw = brw_context(ctx);
int estimated_buffer_space_needed;
brw_validate_textures(brw);
+ brw_predraw_resolve_inputs(brw);
+
const int sampler_state_size = 16; /* 16 bytes */
estimated_buffer_space_needed = 512; /* batchbuffer commands */
estimated_buffer_space_needed += (BRW_MAX_TEX_UNIT *
brw->no_batch_wrap = true;
brw_upload_compute_state(brw);
- brw_emit_gpgpu_walker(brw, num_groups);
+ brw_emit_gpgpu_walker(brw);
brw->no_batch_wrap = false;
- if (dri_bufmgr_check_aperture_space(&brw->batch.bo, 1)) {
+ if (!brw_batch_has_aperture_space(brw, 0)) {
if (!fail_next) {
intel_batchbuffer_reset_to_saved(brw);
intel_batchbuffer_flush(brw);
fail_next = true;
goto retry;
} else {
- if (intel_batchbuffer_flush(brw) == -ENOSPC) {
- static bool warned = false;
-
- if (!warned) {
- fprintf(stderr, "i965: Single compute shader dispatch "
- "exceeded available aperture space\n");
- warned = true;
- }
- }
+ int ret = intel_batchbuffer_flush(brw);
+ WARN_ONCE(ret == -ENOSPC,
+ "i965: Single compute shader dispatch "
+ "exceeded available aperture space\n");
}
}
if (brw->always_flush_batch)
intel_batchbuffer_flush(brw);
- brw_state_cache_check_size(brw);
+ brw_program_cache_check_size(brw);
/* Note: since compute shaders can't write to framebuffers, there's no need
* to call brw_postdraw_set_buffers_need_resolve().
*/
}
+static void
+brw_dispatch_compute(struct gl_context *ctx, const GLuint *num_groups) {
+ struct brw_context *brw = brw_context(ctx);
+
+ brw->compute.num_work_groups_bo = NULL;
+ brw->compute.num_work_groups = num_groups;
+ ctx->NewDriverState |= BRW_NEW_CS_WORK_GROUPS;
+
+ brw_dispatch_compute_common(ctx);
+}
+
+static void
+brw_dispatch_compute_indirect(struct gl_context *ctx, GLintptr indirect)
+{
+ struct brw_context *brw = brw_context(ctx);
+ static const GLuint indirect_group_counts[3] = { 0, 0, 0 };
+ struct gl_buffer_object *indirect_buffer = ctx->DispatchIndirectBuffer;
+ struct brw_bo *bo =
+ intel_bufferobj_buffer(brw,
+ intel_buffer_object(indirect_buffer),
+ indirect, 3 * sizeof(GLuint), false);
+
+ brw->compute.num_work_groups_bo = bo;
+ brw->compute.num_work_groups_offset = indirect;
+ brw->compute.num_work_groups = indirect_group_counts;
+ ctx->NewDriverState |= BRW_NEW_CS_WORK_GROUPS;
+
+ brw_dispatch_compute_common(ctx);
+}
void
brw_init_compute_functions(struct dd_function_table *functions)
{
functions->DispatchCompute = brw_dispatch_compute;
+ functions->DispatchComputeIndirect = brw_dispatch_compute_indirect;
}