#include "main/macros.h"
#include "main/mtypes.h"
#include "brw_structs.h"
+#include "brw_pipe_control.h"
#include "compiler/brw_compiler.h"
#include "isl/isl.h"
int reloc_array_size;
};
+struct brw_growing_bo {
+ struct brw_bo *bo;
+ uint32_t *map;
+ struct brw_bo *partial_bo;
+ uint32_t *partial_bo_map;
+ unsigned partial_bytes;
+};
+
struct intel_batchbuffer {
/** Current batchbuffer being queued up. */
- struct brw_bo *bo;
- /** Last BO submitted to the hardware. Used for glFinish(). */
- struct brw_bo *last_bo;
+ struct brw_growing_bo batch;
/** Current statebuffer being queued up. */
- struct brw_bo *state_bo;
+ struct brw_growing_bo state;
+
+ /** Last batchbuffer submitted to the hardware. Used for glFinish(). */
+ struct brw_bo *last_bo;
#ifdef DEBUG
uint16_t emit, total;
#endif
uint32_t *map_next;
- uint32_t *map;
- uint32_t *batch_cpu_map;
- uint32_t *state_cpu_map;
- uint32_t *state_map;
uint32_t state_used;
enum brw_gpu_ring ring;
+ bool use_shadow_copy;
bool use_batch_first;
bool needs_sol_reset;
bool state_base_address_emitted;
#define BRW_MAX_XFB_STREAMS 4
+struct brw_transform_feedback_counter {
+ /**
+ * Index of the first entry of this counter within the primitive count BO.
+ * An entry is considered to be an N-tuple of 64bit values, where N is the
+ * number of vertex streams supported by the platform.
+ */
+ unsigned bo_start;
+
+ /**
+ * Index one past the last entry of this counter within the primitive
+ * count BO.
+ */
+ unsigned bo_end;
+
+ /**
+ * Primitive count values accumulated while this counter was active,
+ * excluding any entries buffered between \c bo_start and \c bo_end, which
+ * haven't been accounted for yet.
+ */
+ uint64_t accum[BRW_MAX_XFB_STREAMS];
+};
+
+static inline void
+brw_reset_transform_feedback_counter(
+ struct brw_transform_feedback_counter *counter)
+{
+ counter->bo_start = counter->bo_end;
+ memset(&counter->accum, 0, sizeof(counter->accum));
+}
+
struct brw_transform_feedback_object {
struct gl_transform_feedback_object base;
*/
unsigned max_index;
+ struct brw_bo *prim_count_bo;
+
/**
* Count of primitives generated during this transform feedback operation.
- * @{
*/
- uint64_t prims_generated[BRW_MAX_XFB_STREAMS];
- struct brw_bo *prim_count_bo;
- unsigned prim_count_buffer_index; /**< in number of uint64_t units */
- /** @} */
+ struct brw_transform_feedback_counter counter;
+
+ /**
+ * Count of primitives generated during the previous transform feedback
+ * operation. Used to implement DrawTransformFeedback().
+ */
+ struct brw_transform_feedback_counter previous_counter;
/**
* Number of vertices written between last Begin/EndTransformFeedback().
* and would need flushing before being used from another cache domain that
* isn't coherent with it (i.e. the sampler).
*/
- struct set *render_cache;
+ struct hash_table *render_cache;
/**
* Set of struct brw_bo * that have been used as a depth buffer within this
* Number of samples in ctx->DrawBuffer, updated by BRW_NEW_NUM_SAMPLES so
* that we don't have to reemit that state every time we change FBOs.
*/
- int num_samples;
+ unsigned int num_samples;
/* BRW_NEW_URB_ALLOCATIONS:
*/
void
brw_save_primitives_written_counters(struct brw_context *brw,
struct brw_transform_feedback_object *obj);
-void
-brw_compute_xfb_vertices_written(struct brw_context *brw,
- struct brw_transform_feedback_object *obj);
GLsizei
brw_get_transform_feedback_vertex_count(struct gl_context *ctx,
struct gl_transform_feedback_object *obj,
extern void
brw_init_compute_functions(struct dd_function_table *functions);
+/* brw_program_binary.c */
+extern void
+brw_program_binary_init(unsigned device_id);
+extern void
+brw_get_program_binary_driver_sha1(struct gl_context *ctx, uint8_t *sha1);
+extern void
+brw_deserialize_program_binary(struct gl_context *ctx,
+ struct gl_shader_program *shProg,
+ struct gl_program *prog);
+void
+brw_program_serialize_nir(struct gl_context *ctx, struct gl_program *prog);
+void
+brw_program_deserialize_nir(struct gl_context *ctx, struct gl_program *prog,
+ gl_shader_stage stage);
+
/*======================================================================
* Inline conversion functions. These are better-typed than the
* macros used previously:
gen9_use_linear_1d_layout(const struct brw_context *brw,
const struct intel_mipmap_tree *mt);
-/* brw_pipe_control.c */
-int brw_init_pipe_control(struct brw_context *brw,
- const struct gen_device_info *info);
-void brw_fini_pipe_control(struct brw_context *brw);
-
-void brw_emit_pipe_control_flush(struct brw_context *brw, uint32_t flags);
-void brw_emit_pipe_control_write(struct brw_context *brw, uint32_t flags,
- struct brw_bo *bo, uint32_t offset,
- uint64_t imm);
-void brw_emit_end_of_pipe_sync(struct brw_context *brw, uint32_t flags);
-void brw_emit_mi_flush(struct brw_context *brw);
-void brw_emit_post_sync_nonzero_flush(struct brw_context *brw);
-void brw_emit_depth_stall_flushes(struct brw_context *brw);
-void gen7_emit_vs_workaround_flush(struct brw_context *brw);
-void gen7_emit_cs_stall_flush(struct brw_context *brw);
-
/* brw_queryformat.c */
void brw_query_internal_format(struct gl_context *ctx, GLenum target,
GLenum internalFormat, GLenum pname,