BRW_STATE_CONTEXT,
BRW_STATE_WM_INPUT_DIMENSIONS,
BRW_STATE_PSP,
- BRW_STATE_WM_SURFACES,
+ BRW_STATE_SURFACES,
BRW_STATE_VS_BINDING_TABLE,
BRW_STATE_GS_BINDING_TABLE,
BRW_STATE_PS_BINDING_TABLE,
#define BRW_NEW_CONTEXT (1 << BRW_STATE_CONTEXT)
#define BRW_NEW_WM_INPUT_DIMENSIONS (1 << BRW_STATE_WM_INPUT_DIMENSIONS)
#define BRW_NEW_PSP (1 << BRW_STATE_PSP)
-#define BRW_NEW_WM_SURFACES (1 << BRW_STATE_WM_SURFACES)
+#define BRW_NEW_SURFACES (1 << BRW_STATE_SURFACES)
#define BRW_NEW_VS_BINDING_TABLE (1 << BRW_STATE_VS_BINDING_TABLE)
#define BRW_NEW_GS_BINDING_TABLE (1 << BRW_STATE_GS_BINDING_TABLE)
#define BRW_NEW_PS_BINDING_TABLE (1 << BRW_STATE_PS_BINDING_TABLE)
struct brw_sol_state {
uint32_t svbi_0_starting_index;
uint32_t svbi_0_max_index;
+ uint32_t offset_0_batch_start;
+ uint32_t primitives_generated;
+ uint32_t primitives_written;
} sol;
uint32_t render_target_format[MESA_FORMAT_COUNT];
brw_end_transform_feedback(struct gl_context *ctx,
struct gl_transform_feedback_object *obj);
+/* gen7_sol_state.c */
+void
+gen7_end_transform_feedback(struct gl_context *ctx,
+ struct gl_transform_feedback_object *obj);
+
/*======================================================================