i965: Remove the create_raw_surface vtbl hook.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_context.h
index fde4177301895824b075ec9e5def20a1b5ce9c41..c89e90ec3ad899f0e697cfac7a7c0307c25611e0 100644 (file)
@@ -341,6 +341,7 @@ struct brw_stage_prog_data {
       uint32_t gather_texture_start;
       uint32_t ubo_start;
       uint32_t abo_start;
+      uint32_t image_start;
       uint32_t shader_time_start;
       /** @} */
    } binding_table;
@@ -621,6 +622,9 @@ struct brw_vs_prog_data {
 /** Max number of atomic counter buffer objects in a shader */
 #define BRW_MAX_ABO 16
 
+/** Max number of image uniforms in a shader */
+#define BRW_MAX_IMAGES 32
+
 /**
  * Max number of binding table entries used for stream output.
  *
@@ -653,6 +657,7 @@ struct brw_vs_prog_data {
                             BRW_MAX_TEX_UNIT * 2 + /* normal, gather */ \
                             12 + /* ubo */                              \
                             BRW_MAX_ABO +                               \
+                            BRW_MAX_IMAGES +                            \
                             2 /* shader time, pull constants */)
 
 #define SURF_INDEX_GEN6_SOL_BINDING(t) (t)
@@ -856,7 +861,6 @@ struct intel_batchbuffer {
    drm_intel_bo *last_bo;
    /** BO for post-sync nonzero writes for gen6 workaround. */
    drm_intel_bo *workaround_bo;
-   bool need_workaround_flush;
 
    uint16_t emit, total;
    uint16_t used, reserved_space;
@@ -868,6 +872,8 @@ struct intel_batchbuffer {
    enum brw_gpu_ring ring;
    bool needs_sol_reset;
 
+   uint8_t pipe_controls_since_last_cs_stall;
+
    struct {
       uint16_t used;
       int reloc_count;
@@ -957,15 +963,7 @@ struct brw_context
                                          struct gl_renderbuffer *rb,
                                          bool layered,
                                          unsigned unit);
-      void (*update_null_renderbuffer_surface)(struct brw_context *brw,
-                                              unsigned unit);
 
-      void (*create_raw_surface)(struct brw_context *brw,
-                                 drm_intel_bo *bo,
-                                 uint32_t offset,
-                                 uint32_t size,
-                                 uint32_t *out_offset,
-                                 bool rw);
       void (*emit_buffer_surface_state)(struct brw_context *brw,
                                         uint32_t *out_offset,
                                         drm_intel_bo *bo,
@@ -973,8 +971,12 @@ struct brw_context
                                         unsigned surface_format,
                                         unsigned buffer_size,
                                         unsigned pitch,
-                                        unsigned mocs,
                                         bool rw);
+      void (*emit_null_surface_state)(struct brw_context *brw,
+                                      unsigned width,
+                                      unsigned height,
+                                      unsigned samples,
+                                      uint32_t *out_offset);
 
       /**
        * Send the appropriate state packets to configure depth, stencil, and
@@ -1184,6 +1186,8 @@ struct brw_context
     * for each pipeline stage.
     */
    int max_vs_threads;
+   int max_hs_threads;
+   int max_ds_threads;
    int max_gs_threads;
    int max_wm_threads;
 
@@ -1199,6 +1203,8 @@ struct brw_context
 
       GLuint min_vs_entries;    /* Minimum number of VS entries */
       GLuint max_vs_entries;   /* Maximum number of VS entries */
+      GLuint max_hs_entries;   /* Maximum number of HS entries */
+      GLuint max_ds_entries;   /* Maximum number of DS entries */
       GLuint max_gs_entries;   /* Maximum number of GS entries */
 
       GLuint nr_vs_entries;
@@ -1324,7 +1330,7 @@ struct brw_context
 
       /**
        * Buffer object used in place of multisampled null render targets on
-       * Gen6.  See brw_update_null_renderbuffer_surface().
+       * Gen6.  See brw_emit_null_surface_state().
        */
       drm_intel_bo *multisampled_null_render_target_bo;
       uint32_t fast_clear_op;
@@ -1381,7 +1387,7 @@ struct brw_context
    } perfmon;
 
    int num_atoms;
-   const struct brw_tracked_state **atoms;
+   const struct brw_tracked_state atoms[57];
 
    /* If (INTEL_DEBUG & DEBUG_BATCH) */
    struct {
@@ -1488,6 +1494,8 @@ void brw_meta_updownsample(struct brw_context *brw,
                            struct intel_mipmap_tree *dst);
 
 void brw_meta_fbo_stencil_blit(struct brw_context *brw,
+                               struct gl_framebuffer *read_fb,
+                               struct gl_framebuffer *draw_fb,
                                GLfloat srcX0, GLfloat srcY0,
                                GLfloat srcX1, GLfloat srcY1,
                                GLfloat dstX0, GLfloat dstY0,
@@ -1599,7 +1607,27 @@ gl_clip_plane *brw_select_clip_planes(struct gl_context *ctx);
 /* brw_draw_upload.c */
 unsigned brw_get_vertex_surface_type(struct brw_context *brw,
                                      const struct gl_client_array *glarray);
-unsigned brw_get_index_type(GLenum type);
+
+static inline unsigned
+brw_get_index_type(GLenum type)
+{
+   assert((type == GL_UNSIGNED_BYTE)
+          || (type == GL_UNSIGNED_SHORT)
+          || (type == GL_UNSIGNED_INT));
+
+   /* The possible values for type are GL_UNSIGNED_BYTE (0x1401),
+    * GL_UNSIGNED_SHORT (0x1403), and GL_UNSIGNED_INT (0x1405) which we want
+    * to map to scale factors of 0, 1, and 2, respectively.  These scale
+    * factors are then left-shfited by 8 to be in the correct position in the
+    * CMD_INDEX_BUFFER packet.
+    *
+    * Subtracting 0x1401 gives 0, 2, and 4.  Shifting left by 7 afterwards
+    * gives 0x00000000, 0x00000100, and 0x00000200.  These just happen to be
+    * the values the need to be written in the CMD_INDEX_BUFFER packet.
+    */
+   return (type - 0x1401) << 7;
+}
+
 void brw_prepare_vertices(struct brw_context *brw);
 
 /* brw_wm_surface_state.c */
@@ -1692,6 +1720,8 @@ gen7_resume_transform_feedback(struct gl_context *ctx,
 /* brw_blorp_blit.cpp */
 GLbitfield
 brw_blorp_framebuffer(struct brw_context *brw,
+                      struct gl_framebuffer *readFb,
+                      struct gl_framebuffer *drawFb,
                       GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
                       GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
                       GLbitfield mask, GLenum filter);