};
-/** Number of general purpose registers (VS, WM, etc) */
-#define BRW_MAX_GRF 128
-
/** Number of texture sampler units */
#define BRW_MAX_TEX_UNIT 16
struct brw_wm_prog_data *prog_data;
struct brw_wm_compile *compile_data;
- /* Input sizes, calculated from active vertex program:
+ /** Input sizes, calculated from active vertex program.
+ * One bit per fragment program input attribute.
*/
- GLuint input_size_masks[4];
+ GLbitfield input_size_masks[4];
/** Array of surface default colors (texture border color) */
dri_bo *sdc_bo[BRW_MAX_TEX_UNIT];