struct brw_cs_prog_data prog_data;
bool start_busy = false;
double start_time = 0;
+ nir_shader *nir = nir_shader_clone(mem_ctx, cp->program.nir);
memset(&prog_data, 0, sizeof(prog_data));
assign_cs_binding_table_offsets(devinfo, &cp->program, &prog_data);
- brw_nir_setup_glsl_uniforms(mem_ctx, cp->program.nir,
+ brw_nir_setup_glsl_uniforms(mem_ctx, nir,
&cp->program, &prog_data.base, true);
if (unlikely(brw->perf_debug)) {
char *error_str;
program = brw_compile_cs(brw->screen->compiler, brw, mem_ctx, key,
- &prog_data, cp->program.nir, st_index,
- &error_str);
+ &prog_data, nir, st_index, &error_str);
if (program == NULL) {
cp->program.sh.data->LinkStatus = LINKING_FAILURE;
ralloc_strcat(&cp->program.sh.data->InfoLog, error_str);
if (unlikely(brw->perf_debug)) {
if (cp->compiled_once) {
- _mesa_problem(&brw->ctx, "CS programs shouldn't need recompiles");
+ brw_debug_recompile(brw, MESA_SHADER_COMPUTE, cp->program.Id,
+ &key->base);
}
cp->compiled_once = true;
/* BRW_NEW_COMPUTE_PROGRAM */
const struct brw_program *cp =
(struct brw_program *) brw->programs[MESA_SHADER_COMPUTE];
- const struct gl_program *prog = (struct gl_program *) cp;
memset(key, 0, sizeof(*key));
/* _NEW_TEXTURE */
- brw_populate_sampler_prog_key_data(ctx, prog, &key->tex);
-
- /* The unique compute program ID */
- key->program_string_id = cp->id;
+ brw_populate_base_prog_key(ctx, cp, &key->base);
}
brw_cs_populate_key(brw, &key);
- if (brw_search_cache(&brw->cache, BRW_CACHE_CS_PROG,
- &key, sizeof(key),
- &brw->cs.base.prog_offset,
- &brw->cs.base.prog_data))
+ if (brw_search_cache(&brw->cache, BRW_CACHE_CS_PROG, &key, sizeof(key),
+ &brw->cs.base.prog_offset, &brw->cs.base.prog_data,
+ true))
return;
if (brw_disk_cache_upload_program(brw, MESA_SHADER_COMPUTE))
return;
cp = (struct brw_program *) brw->programs[MESA_SHADER_COMPUTE];
- cp->id = key.program_string_id;
+ cp->id = key.base.program_string_id;
- MAYBE_UNUSED bool success = brw_codegen_cs_prog(brw, cp, &key);
+ ASSERTED bool success = brw_codegen_cs_prog(brw, cp, &key);
assert(success);
}
void
-brw_cs_populate_default_key(const struct gen_device_info *devinfo,
+brw_cs_populate_default_key(const struct brw_compiler *compiler,
struct brw_cs_prog_key *key,
struct gl_program *prog)
{
+ const struct gen_device_info *devinfo = compiler->devinfo;
memset(key, 0, sizeof(*key));
- key->program_string_id = brw_program(prog)->id;
-
- brw_setup_tex_for_precompile(devinfo, &key->tex, prog);
+ brw_populate_default_base_prog_key(devinfo, brw_program(prog), &key->base);
}
bool
struct brw_program *bcp = brw_program(prog);
- brw_cs_populate_default_key(&brw->screen->devinfo, &key, prog);
+ brw_cs_populate_default_key(brw->screen->compiler, &key, prog);
uint32_t old_prog_offset = brw->cs.base.prog_offset;
struct brw_stage_prog_data *old_prog_data = brw->cs.base.prog_data;