#include "brw_defines.h"
#include "brw_state.h"
#include "brw_util.h"
+#include "util/u_math.h"
/**
/* _NEW_TRANSFORM */
if (ctx->Transform.ClipPlanesEnabled) {
- GLuint nr_planes = 6 + _mesa_bitcount(ctx->Transform.ClipPlanesEnabled);
+ GLuint nr_planes = 6 + util_bitcount(ctx->Transform.ClipPlanesEnabled);
nr_clip_regs = (nr_planes * 4 + 15) / 16;
}
static void
brw_upload_constant_buffer(struct brw_context *brw)
{
+ const struct gen_device_info *devinfo = &brw->screen->devinfo;
struct gl_context *ctx = &brw->ctx;
/* BRW_NEW_PUSH_CONSTANT_ALLOCATION */
const GLuint sz = brw->curbe.total_size;
GLuint i;
gl_clip_plane *clip_planes;
+ /* BRW_NEW_FRAGMENT_PROGRAM */
+ struct gl_program *fp = brw->programs[MESA_SHADER_FRAGMENT];
+
+ /* BRW_NEW_VERTEX_PROGRAM */
+ struct gl_program *vp = brw->programs[MESA_SHADER_VERTEX];
+
if (sz == 0) {
goto emit;
}
- buf = intel_upload_space(brw, bufsz, 64,
- &brw->curbe.curbe_bo, &brw->curbe.curbe_offset);
+ buf = brw_upload_space(&brw->upload, bufsz, 64,
+ &brw->curbe.curbe_bo, &brw->curbe.curbe_offset);
STATIC_ASSERT(sizeof(gl_constant_value) == sizeof(float));
/* fragment shader constants */
if (brw->curbe.wm_size) {
- _mesa_load_state_parameters(ctx, brw->fragment_program->Parameters);
+ _mesa_load_state_parameters(ctx, fp->Parameters);
/* BRW_NEW_PUSH_CONSTANT_ALLOCATION */
GLuint offset = brw->curbe.wm_start * 16;
/* BRW_NEW_FS_PROG_DATA | _NEW_PROGRAM_CONSTANTS: copy uniform values */
- for (i = 0; i < brw->wm.base.prog_data->nr_params; i++) {
- buf[offset + i] = *brw->wm.base.prog_data->param[i];
- }
+ brw_populate_constant_data(brw, fp, &brw->wm.base, &buf[offset],
+ brw->wm.base.prog_data->param,
+ brw->wm.base.prog_data->nr_params);
}
/* clipper constants */
/* vertex shader constants */
if (brw->curbe.vs_size) {
- _mesa_load_state_parameters(ctx, brw->vertex_program->Parameters);
+ _mesa_load_state_parameters(ctx, vp->Parameters);
GLuint offset = brw->curbe.vs_start * 16;
/* BRW_NEW_VS_PROG_DATA | _NEW_PROGRAM_CONSTANTS: copy uniform values */
- for (i = 0; i < brw->vs.base.prog_data->nr_params; i++) {
- buf[offset + i] = *brw->vs.base.prog_data->param[i];
- }
+ brw_populate_constant_data(brw, vp, &brw->vs.base, &buf[offset],
+ brw->vs.base.prog_data->param,
+ brw->vs.base.prog_data->nr_params);
}
if (0) {
*
* BRW_NEW_FRAGMENT_PROGRAM
*/
- if (brw->gen == 4 && !brw->is_g4x &&
- (brw->fragment_program->info.inputs_read & (1 << VARYING_SLOT_POS))) {
+ if (devinfo->gen == 4 && !devinfo->is_g4x &&
+ (fp->info.system_values_read & (1ull << SYSTEM_VALUE_FRAG_COORD))) {
BEGIN_BATCH(2);
OUT_BATCH(_3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP << 16 | (2 - 2));
OUT_BATCH(0);
},
.emit = brw_upload_constant_buffer,
};
-