* - if/else/endif
*/
bool
-dead_control_flow_eliminate(backend_visitor *v)
+dead_control_flow_eliminate(backend_shader *s)
{
bool progress = false;
- foreach_block_safe (block, v->cfg) {
+ foreach_block_safe (block, s->cfg) {
bblock_t *if_block = NULL, *else_block = NULL, *endif_block = block;
bool found = false;
continue;
backend_instruction *if_inst = NULL, *else_inst = NULL;
- backend_instruction *prev_inst = ((bblock_t *)endif_block->link.prev)->end();
+ backend_instruction *prev_inst = endif_block->prev()->end();
if (prev_inst->opcode == BRW_OPCODE_ELSE) {
else_inst = prev_inst;
- else_block = (bblock_t *)endif_block->link.prev;
+ else_block = endif_block->prev();
found = true;
if (else_block->start_ip == else_block->end_ip)
- prev_inst = ((bblock_t *)else_block->link.prev)->end();
+ prev_inst = else_block->prev()->end();
}
if (prev_inst->opcode == BRW_OPCODE_IF) {
if_inst = prev_inst;
- if_block = else_block != NULL ? (bblock_t *)else_block->link.prev
- : (bblock_t *)endif_block->link.prev;
+ if_block = else_block != NULL ? else_block->prev()
+ : endif_block->prev();
found = true;
} else {
/* Don't remove the ENDIF if we didn't find a dead IF. */
if (if_inst) {
if (if_block->start_ip == if_block->end_ip) {
- earlier_block = (bblock_t *)if_block->link.prev;
+ earlier_block = if_block->prev();
} else {
earlier_block = if_block;
}
}
if (else_inst) {
- else_block->if_block->else_block = NULL;
else_inst->remove(else_block);
}
if (endif_inst) {
if (endif_block->start_ip == endif_block->end_ip) {
- later_block = (bblock_t *)endif_block->link.next;
+ later_block = endif_block->next();
} else {
later_block = endif_block;
}
if (earlier_block && earlier_block->can_combine_with(later_block)) {
earlier_block->combine_with(later_block);
- foreach_block (block, v->cfg) {
- if (block->if_block == later_block)
- block->if_block = earlier_block;
- if (block->else_block == later_block)
- block->else_block = earlier_block;
- }
-
/* If ENDIF was in its own block, then we've now deleted it and
* merged the two surrounding blocks, the latter of which the
* __next block pointer was pointing to.
*/
if (endif_block != later_block) {
- __next = (bblock_t *)earlier_block->link.next;
+ __next = earlier_block->next();
}
}
}
if (progress)
- v->invalidate_live_intervals();
+ s->invalidate_live_intervals();
return progress;
}