*
* LOGICAL opcodes are eventually translated to the matching non-LOGICAL
* opcode but instead of taking a single payload blob they expect their
- * arguments separately as individual sources:
- *
- * Source 0: [optional] Texture coordinates.
- * Source 1: [optional] Shadow comparitor.
- * Source 2: [optional] dPdx if the operation takes explicit derivatives,
- * otherwise LOD value.
- * Source 3: [optional] dPdy if the operation takes explicit derivatives.
- * Source 4: [optional] Sample index.
- * Source 5: [optional] MCS data.
- * Source 6: [required] Texture sampler.
- * Source 7: [optional] Texel offset.
- * Source 8: [required] Number of coordinate components (as UD immediate).
- * Source 9: [required] Number derivative components (as UD immediate).
+ * arguments separately as individual sources. The position/ordering of the
+ * arguments are defined by the enum tex_logical_srcs.
*/
SHADER_OPCODE_TEX,
SHADER_OPCODE_TEX_LOGICAL,
FB_WRITE_LOGICAL_SRC_COMPONENTS, /* REQUIRED */
};
+enum tex_logical_srcs {
+ /** Texture coordinates */
+ TEX_LOGICAL_SRC_COORDINATE,
+ /** Shadow comparitor */
+ TEX_LOGICAL_SRC_SHADOW_C,
+ /** dPdx if the operation takes explicit derivatives, otherwise LOD value */
+ TEX_LOGICAL_SRC_LOD,
+ /** dPdy if the operation takes explicit derivatives */
+ TEX_LOGICAL_SRC_LOD2,
+ /** Sample index */
+ TEX_LOGICAL_SRC_SAMPLE_INDEX,
+ /** MCS data */
+ TEX_LOGICAL_SRC_MCS,
+ /** REQUIRED: Texture surface index */
+ TEX_LOGICAL_SRC_SURFACE,
+ /** Texture sampler index */
+ TEX_LOGICAL_SRC_SAMPLER,
+ /** Texel offset for gathers */
+ TEX_LOGICAL_SRC_OFFSET_VALUE,
+ /** REQUIRED: Number of coordinate components (as UD immediate) */
+ TEX_LOGICAL_SRC_COORD_COMPONENTS,
+ /** REQUIRED: Number of derivative components (as UD immediate) */
+ TEX_LOGICAL_SRC_GRAD_COMPONENTS,
+
+ TEX_LOGICAL_NUM_SRCS,
+};
+
#ifdef __cplusplus
/**
* Allow brw_urb_write_flags enums to be ORed together.
# define GEN7_PS_RENDER_TARGET_FAST_CLEAR_ENABLE (1 << 8)
# define GEN7_PS_DUAL_SOURCE_BLEND_ENABLE (1 << 7)
# define GEN7_PS_RENDER_TARGET_RESOLVE_ENABLE (1 << 6)
+# define GEN9_PS_RENDER_TARGET_RESOLVE_FULL (3 << 6)
# define HSW_PS_UAV_ACCESS_ENABLE (1 << 5)
# define GEN7_PS_POSOFFSET_NONE (0 << 3)
# define GEN7_PS_POSOFFSET_CENTROID (2 << 3)
#define GPGPU_WALKER 0x7105
/* GEN7 DW0 */
# define GEN7_GPGPU_INDIRECT_PARAMETER_ENABLE (1 << 10)
+# define GEN7_GPGPU_PREDICATE_ENABLE (1 << 8)
/* GEN8+ DW2 */
# define GPGPU_WALKER_INDIRECT_LENGTH_SHIFT 0
# define GPGPU_WALKER_INDIRECT_LENGTH_MASK INTEL_MASK(15, 0)