#define BRW_SURFACEFORMAT_R32G32B32A32_SSCALED 0x007
#define BRW_SURFACEFORMAT_R32G32B32A32_USCALED 0x008
#define BRW_SURFACEFORMAT_R32G32B32A32_SFIXED 0x020
+#define BRW_SURFACEFORMAT_R64G64_PASSTHRU 0x021
#define BRW_SURFACEFORMAT_R32G32B32_FLOAT 0x040
#define BRW_SURFACEFORMAT_R32G32B32_SINT 0x041
#define BRW_SURFACEFORMAT_R32G32B32_UINT 0x042
#define BRW_SURFACEFORMAT_R32G32_SSCALED 0x095
#define BRW_SURFACEFORMAT_R32G32_USCALED 0x096
#define BRW_SURFACEFORMAT_R32G32_SFIXED 0x0A0
+#define BRW_SURFACEFORMAT_R64_PASSTHRU 0x0A1
#define BRW_SURFACEFORMAT_B8G8R8A8_UNORM 0x0C0
#define BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB 0x0C1
#define BRW_SURFACEFORMAT_R10G10B10A2_UNORM 0x0C2
#define BRW_SURFACEFORMAT_R16_SINT 0x10C
#define BRW_SURFACEFORMAT_R16_UINT 0x10D
#define BRW_SURFACEFORMAT_R16_FLOAT 0x10E
+#define BRW_SURFACEFORMAT_A8P8_UNORM_PALETTE0 0x10F
+#define BRW_SURFACEFORMAT_A8P8_UNORM_PALETTE1 0x110
#define BRW_SURFACEFORMAT_I16_UNORM 0x111
#define BRW_SURFACEFORMAT_L16_UNORM 0x112
#define BRW_SURFACEFORMAT_A16_UNORM 0x113
#define BRW_SURFACEFORMAT_R8G8_USCALED 0x11D
#define BRW_SURFACEFORMAT_R16_SSCALED 0x11E
#define BRW_SURFACEFORMAT_R16_USCALED 0x11F
+#define BRW_SURFACEFORMAT_P8A8_UNORM_PALETTE0 0x122
+#define BRW_SURFACEFORMAT_P8A8_UNORM_PALETTE1 0x123
+#define BRW_SURFACEFORMAT_A1B5G5R5_UNORM 0x124
+#define BRW_SURFACEFORMAT_A4B4G4R4_UNORM 0x125
+#define BRW_SURFACEFORMAT_L8A8_UINT 0x126
+#define BRW_SURFACEFORMAT_L8A8_SINT 0x127
#define BRW_SURFACEFORMAT_R8_UNORM 0x140
#define BRW_SURFACEFORMAT_R8_SNORM 0x141
#define BRW_SURFACEFORMAT_R8_SINT 0x142
#define BRW_SURFACEFORMAT_A4P4_UNORM 0x148
#define BRW_SURFACEFORMAT_R8_SSCALED 0x149
#define BRW_SURFACEFORMAT_R8_USCALED 0x14A
+#define BRW_SURFACEFORMAT_P8_UNORM_PALETTE0 0x14B
#define BRW_SURFACEFORMAT_L8_UNORM_SRGB 0x14C
+#define BRW_SURFACEFORMAT_P8_UNORM_PALETTE1 0x14D
+#define BRW_SURFACEFORMAT_P4A4_UNORM_PALETTE1 0x14E
+#define BRW_SURFACEFORMAT_A4P4_UNORM_PALETTE1 0x14F
+#define BRW_SURFACEFORMAT_Y8_SNORM 0x150
+#define BRW_SURFACEFORMAT_L8_UINT 0x152
+#define BRW_SURFACEFORMAT_L8_SINT 0x153
+#define BRW_SURFACEFORMAT_I8_UINT 0x154
+#define BRW_SURFACEFORMAT_I8_SINT 0x155
#define BRW_SURFACEFORMAT_DXT1_RGB_SRGB 0x180
#define BRW_SURFACEFORMAT_R1_UINT 0x181
#define BRW_SURFACEFORMAT_YCRCB_NORMAL 0x182
#define BRW_SURFACEFORMAT_YCRCB_SWAPUVY 0x183
+#define BRW_SURFACEFORMAT_P2_UNORM_PALETTE0 0x184
+#define BRW_SURFACEFORMAT_P2_UNORM_PALETTE1 0x185
#define BRW_SURFACEFORMAT_BC1_UNORM 0x186
#define BRW_SURFACEFORMAT_BC2_UNORM 0x187
#define BRW_SURFACEFORMAT_BC3_UNORM 0x188
#define BRW_SURFACEFORMAT_R64G64B64_FLOAT 0x198
#define BRW_SURFACEFORMAT_BC4_SNORM 0x199
#define BRW_SURFACEFORMAT_BC5_SNORM 0x19A
+#define BRW_SURFACEFORMAT_R16G16B16_FLOAT 0x19B
#define BRW_SURFACEFORMAT_R16G16B16_UNORM 0x19C
#define BRW_SURFACEFORMAT_R16G16B16_SNORM 0x19D
#define BRW_SURFACEFORMAT_R16G16B16_SSCALED 0x19E
#define BRW_SURFACEFORMAT_R16G16B16_USCALED 0x19F
+#define BRW_SURFACEFORMAT_BC6H_SF16 0x1A1
+#define BRW_SURFACEFORMAT_BC7_UNORM 0x1A2
+#define BRW_SURFACEFORMAT_BC7_UNORM_SRGB 0x1A3
+#define BRW_SURFACEFORMAT_BC6H_UF16 0x1A4
+#define BRW_SURFACEFORMAT_PLANAR_420_8 0x1A5
+#define BRW_SURFACEFORMAT_R8G8B8_UNORM_SRGB 0x1A8
+#define BRW_SURFACEFORMAT_ETC1_RGB8 0x1A9
+#define BRW_SURFACEFORMAT_ETC2_RGB8 0x1AA
+#define BRW_SURFACEFORMAT_EAC_R11 0x1AB
+#define BRW_SURFACEFORMAT_EAC_RG11 0x1AC
+#define BRW_SURFACEFORMAT_EAC_SIGNED_R11 0x1AD
+#define BRW_SURFACEFORMAT_EAC_SIGNED_RG11 0x1AE
+#define BRW_SURFACEFORMAT_ETC2_SRGB8 0x1AF
+#define BRW_SURFACEFORMAT_R16G16B16_UINT 0x1B0
+#define BRW_SURFACEFORMAT_R16G16B16_SINT 0x1B1
#define BRW_SURFACEFORMAT_R32_SFIXED 0x1B2
#define BRW_SURFACEFORMAT_R10G10B10A2_SNORM 0x1B3
#define BRW_SURFACEFORMAT_R10G10B10A2_USCALED 0x1B4
#define BRW_SURFACEFORMAT_B10G10R10A2_SSCALED 0x1B9
#define BRW_SURFACEFORMAT_B10G10R10A2_UINT 0x1BA
#define BRW_SURFACEFORMAT_B10G10R10A2_SINT 0x1BB
+#define BRW_SURFACEFORMAT_R64G64B64A64_PASSTHRU 0x1BC
+#define BRW_SURFACEFORMAT_R64G64B64_PASSTHRU 0x1BD
+#define BRW_SURFACEFORMAT_ETC2_RGB8_PTA 0x1C0
+#define BRW_SURFACEFORMAT_ETC2_SRGB8_PTA 0x1C1
+#define BRW_SURFACEFORMAT_ETC2_EAC_RGBA8 0x1C2
+#define BRW_SURFACEFORMAT_ETC2_EAC_SRGB8_A8 0x1C3
+#define BRW_SURFACEFORMAT_R8G8B8_UINT 0x1C8
+#define BRW_SURFACEFORMAT_R8G8B8_SINT 0x1C9
#define BRW_SURFACEFORMAT_RAW 0x1FF
#define BRW_SURFACE_FORMAT_SHIFT 18
#define BRW_SURFACE_FORMAT_MASK INTEL_MASK(26, 18)
#define GEN7_SURFACE_MULTISAMPLECOUNT_8 (3 << 3)
#define GEN7_SURFACE_MSFMT_MSS (0 << 6)
#define GEN7_SURFACE_MSFMT_DEPTH_STENCIL (1 << 6)
+#define GEN7_SURFACE_MIN_ARRAY_ELEMENT_SHIFT 18
+#define GEN7_SURFACE_RENDER_TARGET_VIEW_EXTENT_SHIFT 7
/* Surface state DW5 */
#define BRW_SURFACE_X_OFFSET_SHIFT 25
#define GEN7_SURFACE_MIN_LOD_SHIFT 4
#define GEN7_SURFACE_MIN_LOD_MASK INTEL_MASK(7, 4)
+#define GEN7_SURFACE_MOCS_SHIFT 16
+#define GEN7_SURFACE_MOCS_MASK INTEL_MASK(19, 16)
+
/* Surface state DW6 */
#define GEN7_SURFACE_MCS_ENABLE (1 << 0)
#define GEN7_SURFACE_MCS_PITCH_SHIFT 3
#define GEN7_SURFACE_MCS_PITCH_MASK INTEL_MASK(11, 3)
/* Surface state DW7 */
+#define GEN7_SURFACE_CLEAR_COLOR_SHIFT 28
#define GEN7_SURFACE_SCS_R_SHIFT 25
#define GEN7_SURFACE_SCS_R_MASK INTEL_MASK(27, 25)
#define GEN7_SURFACE_SCS_G_SHIFT 22
BRW_OPCODE_CMPN = 17,
BRW_OPCODE_F32TO16 = 19,
BRW_OPCODE_F16TO32 = 20,
+ BRW_OPCODE_BFREV = 23,
+ BRW_OPCODE_BFE = 24,
+ BRW_OPCODE_BFI1 = 25,
+ BRW_OPCODE_BFI2 = 26,
BRW_OPCODE_JMPI = 32,
BRW_OPCODE_IF = 34,
BRW_OPCODE_IFF = 35,
BRW_OPCODE_MAC = 72,
BRW_OPCODE_MACH = 73,
BRW_OPCODE_LZD = 74,
+ BRW_OPCODE_FBH = 75,
+ BRW_OPCODE_FBL = 76,
+ BRW_OPCODE_CBIT = 77,
BRW_OPCODE_SAD2 = 80,
BRW_OPCODE_SADA2 = 81,
BRW_OPCODE_DP4 = 84,
VS_OPCODE_SCRATCH_WRITE,
VS_OPCODE_PULL_CONSTANT_LOAD,
VS_OPCODE_PULL_CONSTANT_LOAD_GEN7,
+ VS_OPCODE_UNPACK_FLAGS_SIMD4X2,
+
+ /**
+ * Write geometry shader output data to the URB.
+ *
+ * Unlike VS_OPCODE_URB_WRITE, this opcode doesn't do an implied move from
+ * R0 to the first MRF. This allows the geometry shader to override the
+ * "Slot {0,1} Offset" fields in the message header.
+ */
+ GS_OPCODE_URB_WRITE,
+
+ /**
+ * Terminate the geometry shader thread by doing an empty URB write.
+ *
+ * This opcode doesn't do an implied move from R0 to the first MRF. This
+ * allows the geometry shader to override the "GS Number of Output Vertices
+ * for Slot {0,1}" fields in the message header.
+ */
+ GS_OPCODE_THREAD_END,
+
+ /**
+ * Set the "Slot {0,1} Offset" fields of a URB_WRITE message header.
+ *
+ * - dst is the MRF containing the message header.
+ *
+ * - src0.x indicates which portion of the URB should be written to (e.g. a
+ * vertex number)
+ *
+ * - src1 is an immediate multiplier which will be applied to src0
+ * (e.g. the size of a single vertex in the URB).
+ *
+ * Note: the hardware will apply this offset *in addition to* the offset in
+ * vec4_instruction::offset.
+ */
+ GS_OPCODE_SET_WRITE_OFFSET,
+
+ /**
+ * Set the "GS Number of Output Vertices for Slot {0,1}" fields of a
+ * URB_WRITE message header.
+ *
+ * - dst is the MRF containing the message header.
+ *
+ * - src0.x is the vertex count. The upper 16 bits will be ignored.
+ */
+ GS_OPCODE_SET_VERTEX_COUNT,
+
+ /**
+ * Set DWORD 2 of dst to the immediate value in src. Used by geometry
+ * shaders to initialize DWORD 2 of R0, which needs to be 0 in order for
+ * scratch reads and writes to operate correctly.
+ */
+ GS_OPCODE_SET_DWORD_2_IMMED,
};
#define BRW_PREDICATE_NONE 0
* In particular, see the following tables:
* - G45 PRM, Volume 4, Table 14-15 "Message Descriptor Definition"
* - Sandybridge PRM, Volume 4 Part 2, Table 8-16 "Extended Message Descriptor"
- * - BSpec, Volume 1a (GPU Overview) / Graphics Processing Engine (GPE) /
- * Overview / GPE Function IDs
+ * - Ivybridge PRM, Volume 1 Part 1, section 3.2.7 "GPE Function IDs"
*/
enum brw_message_target {
BRW_SFID_NULL = 0,
# define GEN7_PS_PUSH_CONSTANT_ENABLE (1 << 11)
# define GEN7_PS_ATTRIBUTE_ENABLE (1 << 10)
# define GEN7_PS_OMASK_TO_RENDER_TARGET (1 << 9)
+# define GEN7_PS_RENDER_TARGET_FAST_CLEAR_ENABLE (1 << 8)
# define GEN7_PS_DUAL_SOURCE_BLEND_ENABLE (1 << 7)
+# define GEN7_PS_RENDER_TARGET_RESOLVE_ENABLE (1 << 6)
# define GEN7_PS_POSOFFSET_NONE (0 << 3)
# define GEN7_PS_POSOFFSET_CENTROID (2 << 3)
# define GEN7_PS_POSOFFSET_SAMPLE (3 << 3)
*/
#define BRW_MAX_NUM_BUFFER_ENTRIES (1 << 27)
+/* Memory Object Control State:
+ * Specifying zero for L3 means "uncached in L3", at least on Haswell
+ * and Baytrail, since there are no PTE flags for setting L3 cacheability.
+ * On Ivybridge, the PTEs do have a cache-in-L3 bit, so setting MOCS to 0
+ * may still respect that.
+ */
+#define GEN7_MOCS_L3 1
+
+/* Ivybridge only: cache in LLC.
+ * Specifying zero here means to use the PTE values set by the kernel;
+ * non-zero overrides the PTE values.
+ */
+#define IVB_MOCS_LLC (1 << 1)
+
+/* Baytrail only: snoop in CPU cache */
+#define BYT_MOCS_SNOOP (1 << 1)
+
+/* Haswell only: LLC/eLLC controls (write-back or uncached).
+ * Specifying zero here means to use the PTE values set by the kernel,
+ * which is useful since it offers additional control (write-through
+ * cacheing and age). Non-zero overrides the PTE values.
+ */
+#define HSW_MOCS_UC_LLC_UC_ELLC (1 << 1)
+#define HSW_MOCS_WB_LLC_WB_ELLC (2 << 1)
+#define HSW_MOCS_UC_LLC_WB_ELLC (3 << 1)
+
#include "intel_chipset.h"
#endif