fieldval & field ## _MASK; \
})
+#define GET_BITS(data, high, low) ((data & INTEL_MASK((high), (low))) >> (low))
#define GET_FIELD(word, field) (((word) & field ## _MASK) >> field ## _SHIFT)
#ifndef BRW_DEFINES_H
# define GEN4_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL (0 << 15)
# define GEN4_3DPRIM_VERTEXBUFFER_ACCESS_RANDOM (1 << 15)
# define GEN7_3DPRIM_INDIRECT_PARAMETER_ENABLE (1 << 10)
+# define GEN7_3DPRIM_PREDICATE_ENABLE (1 << 8)
/* DW1 */
# define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL (0 << 8)
# define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_RANDOM (1 << 8)
+#ifndef _3DPRIM_POINTLIST /* FIXME: Avoid clashing with defines from bdw_pack.h */
#define _3DPRIM_POINTLIST 0x01
#define _3DPRIM_LINELIST 0x02
#define _3DPRIM_LINESTRIP 0x03
#define _3DPRIM_LINESTRIP_BF 0x13
#define _3DPRIM_LINESTRIP_CONT_BF 0x14
#define _3DPRIM_TRIFAN_NOSTIPPLE 0x15
+#endif
/* We use this offset to be able to pass native primitive types in struct
* _mesa_prim::mode. Native primitive types are BRW_PRIM_OFFSET +
#define GEN7_SURFACE_ARYSPC_FULL (0 << 10)
#define GEN7_SURFACE_ARYSPC_LOD0 (1 << 10)
-/* Surface state DW0 */
+/* Surface state DW1 */
#define GEN8_SURFACE_MOCS_SHIFT 24
#define GEN8_SURFACE_MOCS_MASK INTEL_MASK(30, 24)
+#define GEN8_SURFACE_QPITCH_SHIFT 0
+#define GEN8_SURFACE_QPITCH_MASK INTEL_MASK(14, 0)
/* Surface state DW2 */
#define BRW_SURFACE_HEIGHT_SHIFT 19
#define GEN7_SURFACE_MOCS_SHIFT 16
#define GEN7_SURFACE_MOCS_MASK INTEL_MASK(19, 16)
+#define GEN9_SURFACE_TRMODE_SHIFT 18
+#define GEN9_SURFACE_TRMODE_MASK INTEL_MASK(19, 18)
+#define GEN9_SURFACE_TRMODE_NONE 0
+#define GEN9_SURFACE_TRMODE_TILEYF 1
+#define GEN9_SURFACE_TRMODE_TILEYS 2
+
+#define GEN9_SURFACE_MIP_TAIL_START_LOD_SHIFT 8
+#define GEN9_SURFACE_MIP_TAIL_START_LOD_MASK INTEL_MASK(11, 8)
+
/* Surface state DW6 */
#define GEN7_SURFACE_MCS_ENABLE (1 << 0)
#define GEN7_SURFACE_MCS_PITCH_SHIFT 3
#define GEN8_SURFACE_AUX_MODE_HIZ 3
/* Surface state DW7 */
+#define GEN9_SURFACE_RT_COMPRESSION_SHIFT 30
+#define GEN9_SURFACE_RT_COMPRESSION_MASK INTEL_MASK(30, 30)
#define GEN7_SURFACE_CLEAR_COLOR_SHIFT 28
#define GEN7_SURFACE_SCS_R_SHIFT 25
#define GEN7_SURFACE_SCS_R_MASK INTEL_MASK(27, 25)
SHADER_OPCODE_URB_WRITE_SIMD8,
+ /**
+ * Return the index of an arbitrary live channel (i.e. one of the channels
+ * enabled in the current execution mask) and assign it to the first
+ * component of the destination. Expected to be used as input for the
+ * BROADCAST pseudo-opcode.
+ */
+ SHADER_OPCODE_FIND_LIVE_CHANNEL,
+
/**
* Pick the channel from its first source register given by the index
* specified as second source. Useful for variable indexing of surfaces.
* Terminate the compute shader.
*/
CS_OPCODE_CS_TERMINATE,
+
+ /**
+ * GLSL barrier()
+ */
+ SHADER_OPCODE_BARRIER,
};
enum brw_urb_write_flags {
#define BRW_SCRATCH_SPACE_SIZE_1M 10
#define BRW_SCRATCH_SPACE_SIZE_2M 11
+#define BRW_MESSAGE_GATEWAY_SFID_OPEN_GATEWAY 0
+#define BRW_MESSAGE_GATEWAY_SFID_CLOSE_GATEWAY 1
+#define BRW_MESSAGE_GATEWAY_SFID_FORWARD_MSG 2
+#define BRW_MESSAGE_GATEWAY_SFID_GET_TIMESTAMP 3
+#define BRW_MESSAGE_GATEWAY_SFID_BARRIER_MSG 4
+#define BRW_MESSAGE_GATEWAY_SFID_UPDATE_GATEWAY_STATE 5
+#define BRW_MESSAGE_GATEWAY_SFID_MMIO_READ_WRITE 6
+
#define CMD_URB_FENCE 0x6000
#define CMD_CS_URB_STATE 0x6001
# define GEN6_CC_VIEWPORT_MODIFY (1 << 12)
# define GEN6_SF_VIEWPORT_MODIFY (1 << 11)
# define GEN6_CLIP_VIEWPORT_MODIFY (1 << 10)
-# define GEN7_NUM_VIEWPORTS 16
+# define GEN6_NUM_VIEWPORTS 16
#define _3DSTATE_VIEWPORT_STATE_POINTERS_CC 0x7823 /* GEN7+ */
#define _3DSTATE_VIEWPORT_STATE_POINTERS_SF_CL 0x7821 /* GEN7+ */
# define GEN7_GS_CONTROL_DATA_FORMAT_GSCTL_SID 1
# define GEN7_GS_CONTROL_DATA_HEADER_SIZE_SHIFT 20
# define GEN7_GS_INSTANCE_CONTROL_SHIFT 15
-# define GEN7_GS_DISPATCH_MODE_SINGLE (0 << 11)
-# define GEN7_GS_DISPATCH_MODE_DUAL_INSTANCE (1 << 11)
-# define GEN7_GS_DISPATCH_MODE_DUAL_OBJECT (2 << 11)
+# define GEN7_GS_DISPATCH_MODE_SHIFT 11
+# define GEN7_GS_DISPATCH_MODE_MASK INTEL_MASK(12, 11)
# define GEN6_GS_STATISTICS_ENABLE (1 << 10)
# define GEN6_GS_SO_STATISTICS_ENABLE (1 << 9)
# define GEN6_GS_RENDERING_ENABLE (1 << 8)
* cache settings. We still use only either write-back or write-through; and
* rely on the documented default values.
*/
-#define SKL_MOCS_WB 9
-#define SKL_MOCS_WT 5
+#define SKL_MOCS_WB (0b001001 << 1)
+#define SKL_MOCS_WT (0b000101 << 1)
#define MEDIA_VFE_STATE 0x7000
/* GEN7 DW2, GEN8+ DW3 */