#define BRW_MIPFILTER_NEAREST 1
#define BRW_MIPFILTER_LINEAR 3
+#define BRW_ADDRESS_ROUNDING_ENABLE_U_MAG 0x20
+#define BRW_ADDRESS_ROUNDING_ENABLE_U_MIN 0x10
+#define BRW_ADDRESS_ROUNDING_ENABLE_V_MAG 0x08
+#define BRW_ADDRESS_ROUNDING_ENABLE_V_MIN 0x04
+#define BRW_ADDRESS_ROUNDING_ENABLE_R_MAG 0x02
+#define BRW_ADDRESS_ROUNDING_ENABLE_R_MIN 0x01
+
#define BRW_POLYGON_FRONT_FACING 0
#define BRW_POLYGON_BACK_FACING 1
#define BRW_SURFACE_MIN_LOD_MASK INTEL_MASK(31, 28)
/* Surface state DW5 */
-#define BRW_SURFACE_X_OFFSET_SHIFT 25
-#define BRW_SURFACE_X_OFFSET_MASK INTEL_MASK(31, 25)
-#define BRW_SURFACE_Y_OFFSET_SHIFT 20
-#define BRW_SURFACE_Y_OFFSET_MASK INTEL_MASK(23, 20)
+#define BRW_SURFACE_X_OFFSET_SHIFT 25
+#define BRW_SURFACE_X_OFFSET_MASK INTEL_MASK(31, 25)
+#define BRW_SURFACE_VERTICAL_ALIGN_ENABLE (1 << 24)
+#define BRW_SURFACE_Y_OFFSET_SHIFT 20
+#define BRW_SURFACE_Y_OFFSET_MASK INTEL_MASK(23, 20)
#define BRW_TEXCOORDMODE_WRAP 0
#define BRW_TEXCOORDMODE_MIRROR 1
SHADER_OPCODE_INT_REMAINDER,
SHADER_OPCODE_SIN,
SHADER_OPCODE_COS,
+
+ SHADER_OPCODE_TEX,
+ SHADER_OPCODE_TXD,
+ SHADER_OPCODE_TXF,
+ SHADER_OPCODE_TXL,
+ SHADER_OPCODE_TXS,
+ FS_OPCODE_TXB,
+
FS_OPCODE_DDX,
FS_OPCODE_DDY,
FS_OPCODE_PIXEL_X,
FS_OPCODE_PIXEL_Y,
FS_OPCODE_CINTERP,
FS_OPCODE_LINTERP,
- FS_OPCODE_TEX,
- FS_OPCODE_TXB,
- FS_OPCODE_TXD,
- FS_OPCODE_TXF,
- FS_OPCODE_TXL,
- FS_OPCODE_TXS,
FS_OPCODE_DISCARD,
FS_OPCODE_SPILL,
FS_OPCODE_UNSPILL,
#define BRW_POLYGON_FACING_FRONT 0
#define BRW_POLYGON_FACING_BACK 1
-#define BRW_MESSAGE_TARGET_NULL 0
-#define BRW_MESSAGE_TARGET_MATH 1 /* reserved on GEN6 */
-#define BRW_MESSAGE_TARGET_SAMPLER 2
-#define BRW_MESSAGE_TARGET_GATEWAY 3
-#define BRW_MESSAGE_TARGET_DATAPORT_READ 4
-#define BRW_MESSAGE_TARGET_DATAPORT_WRITE 5
-#define BRW_MESSAGE_TARGET_URB 6
-#define BRW_MESSAGE_TARGET_THREAD_SPAWNER 7
-
-#define GEN6_MESSAGE_TARGET_DP_SAMPLER_CACHE 4
-#define GEN6_MESSAGE_TARGET_DP_RENDER_CACHE 5
-#define GEN6_MESSAGE_TARGET_DP_CONST_CACHE 9
+/**
+ * Message target: Shared Function ID for where to SEND a message.
+ *
+ * These are enumerated in the ISA reference under "send - Send Message".
+ * In particular, see the following tables:
+ * - G45 PRM, Volume 4, Table 14-15 "Message Descriptor Definition"
+ * - Sandybridge PRM, Volume 4 Part 2, Table 8-16 "Extended Message Descriptor"
+ * - BSpec, Volume 1a (GPU Overview) / Graphics Processing Engine (GPE) /
+ * Overview / GPE Function IDs
+ */
+enum brw_message_target {
+ BRW_SFID_NULL = 0,
+ BRW_SFID_MATH = 1, /* Only valid on Gen4-5 */
+ BRW_SFID_SAMPLER = 2,
+ BRW_SFID_MESSAGE_GATEWAY = 3,
+ BRW_SFID_DATAPORT_READ = 4,
+ BRW_SFID_DATAPORT_WRITE = 5,
+ BRW_SFID_URB = 6,
+ BRW_SFID_THREAD_SPAWNER = 7,
+
+ GEN6_SFID_DATAPORT_SAMPLER_CACHE = 4,
+ GEN6_SFID_DATAPORT_RENDER_CACHE = 5,
+ GEN6_SFID_DATAPORT_CONSTANT_CACHE = 9,
+
+ GEN7_SFID_DATAPORT_DATA_CACHE = 10,
+};
#define GEN7_MESSAGE_TARGET_DP_DATA_CACHE 10
#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_COMPARE 0
#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE 2
#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_BIAS_COMPARE 0
+#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD_COMPARE 1
#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_LOD_COMPARE 1
#define BRW_SAMPLER_MESSAGE_SIMD4X2_RESINFO 2
#define BRW_SAMPLER_MESSAGE_SIMD16_RESINFO 2
# define GEN6_GS_VECTOR_MASK_ENABLE (1 << 30)
# define GEN6_GS_SAMPLER_COUNT_SHIFT 27
# define GEN6_GS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
+# define GEN6_GS_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
+# define GEN6_GS_FLOATING_POINT_MODE_ALT (1 << 16)
/* DW4 */
# define GEN6_GS_URB_READ_LENGTH_SHIFT 11
# define GEN7_GS_INCLUDE_VERTEX_HANDLES (1 << 10)
# define GEN6_GS_RENDERING_ENABLE (1 << 8)
# define GEN7_GS_ENABLE (1 << 0)
/* DW6 */
+# define GEN6_GS_REORDER (1 << 30)
+# define GEN6_GS_DISCARD_ADJACENCY (1 << 29)
+# define GEN6_GS_SVBI_PAYLOAD_ENABLE (1 << 28)
+# define GEN6_GS_SVBI_POSTINCREMENT_ENABLE (1 << 27)
+# define GEN6_GS_SVBI_POSTINCREMENT_VALUE_SHIFT 16
+# define GEN6_GS_SVBI_POSTINCREMENT_VALUE_MASK INTEL_MASK(25, 16)
# define GEN6_GS_ENABLE (1 << 15)
+# define BRW_GS_EDGE_INDICATOR_0 (1 << 8)
+# define BRW_GS_EDGE_INDICATOR_1 (1 << 9)
+
#define _3DSTATE_HS 0x781B /* GEN7+ */
#define _3DSTATE_TE 0x781C /* GEN7+ */
#define _3DSTATE_DS 0x781D /* GEN7+ */
# define GEN6_CLIP_MODE_REJECT_ALL (3 << 13)
# define GEN6_CLIP_MODE_ACCEPT_ALL (4 << 13)
# define GEN6_CLIP_PERSPECTIVE_DIVIDE_DISABLE (1 << 9)
-# define GEN6_CLIP_BARYCENTRIC_ENABLE (1 << 8)
+# define GEN6_CLIP_NON_PERSPECTIVE_BARYCENTRIC_ENABLE (1 << 8)
# define GEN6_CLIP_TRI_PROVOKE_SHIFT 4
# define GEN6_CLIP_LINE_PROVOKE_SHIFT 2
# define GEN6_CLIP_TRIFAN_PROVOKE_SHIFT 0
/* DW12: attr 0-7 wrap shortest enables */
/* DW13: attr 8-16 wrap shortest enables */
+enum brw_wm_barycentric_interp_mode {
+ BRW_WM_PERSPECTIVE_PIXEL_BARYCENTRIC = 0,
+ BRW_WM_PERSPECTIVE_CENTROID_BARYCENTRIC = 1,
+ BRW_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC = 2,
+ BRW_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC = 3,
+ BRW_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC = 4,
+ BRW_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC = 5,
+ BRW_WM_BARYCENTRIC_INTERP_MODE_COUNT = 6
+};
+
#define _3DSTATE_WM 0x7814 /* GEN6+ */
/* DW1: kernel pointer */
/* DW2 */
# define GEN6_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 12)
# define GEN6_WM_PERSPECTIVE_CENTROID_BARYCENTRIC (1 << 11)
# define GEN6_WM_PERSPECTIVE_PIXEL_BARYCENTRIC (1 << 10)
+# define GEN6_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT 10
# define GEN6_WM_POINT_RASTRULE_UPPER_RIGHT (1 << 9)
# define GEN6_WM_MSRAST_OFF_PIXEL (0 << 1)
# define GEN6_WM_MSRAST_OFF_PATTERN (1 << 1)
#define _3DSTATE_CONSTANT_HS 0x7819 /* GEN7+ */
#define _3DSTATE_CONSTANT_DS 0x781A /* GEN7+ */
+#define _3DSTATE_STREAMOUT 0x781e /* GEN7+ */
+/* DW1 */
+# define SO_FUNCTION_ENABLE (1 << 31)
+# define SO_RENDERING_DISABLE (1 << 30)
+/* This selects which incoming rendering stream goes down the pipeline. The
+ * rendering stream is 0 if not defined by special cases in the GS state.
+ */
+# define SO_RENDER_STREAM_SELECT_SHIFT 27
+# define SO_RENDER_STREAM_SELECT_MASK INTEL_MASK(28, 27)
+/* Controls reordering of TRISTRIP_* elements in stream output (not rendering).
+ */
+# define SO_REORDER_TRAILING (1 << 26)
+/* Controls SO_NUM_PRIMS_WRITTEN_* and SO_PRIM_STORAGE_* */
+# define SO_STATISTICS_ENABLE (1 << 25)
+# define SO_BUFFER_ENABLE(n) (1 << (8 + (n)))
+/* DW2 */
+# define SO_STREAM_3_VERTEX_READ_OFFSET_SHIFT 29
+# define SO_STREAM_3_VERTEX_READ_OFFSET_MASK INTEL_MASK(29, 29)
+# define SO_STREAM_3_VERTEX_READ_LENGTH_SHIFT 24
+# define SO_STREAM_3_VERTEX_READ_LENGTH_MASK INTEL_MASK(28, 24)
+# define SO_STREAM_2_VERTEX_READ_OFFSET_SHIFT 21
+# define SO_STREAM_2_VERTEX_READ_OFFSET_MASK INTEL_MASK(21, 21)
+# define SO_STREAM_2_VERTEX_READ_LENGTH_SHIFT 16
+# define SO_STREAM_2_VERTEX_READ_LENGTH_MASK INTEL_MASK(20, 16)
+# define SO_STREAM_1_VERTEX_READ_OFFSET_SHIFT 13
+# define SO_STREAM_1_VERTEX_READ_OFFSET_MASK INTEL_MASK(13, 13)
+# define SO_STREAM_1_VERTEX_READ_LENGTH_SHIFT 8
+# define SO_STREAM_1_VERTEX_READ_LENGTH_MASK INTEL_MASK(12, 8)
+# define SO_STREAM_0_VERTEX_READ_OFFSET_SHIFT 5
+# define SO_STREAM_0_VERTEX_READ_OFFSET_MASK INTEL_MASK(5, 5)
+# define SO_STREAM_0_VERTEX_READ_LENGTH_SHIFT 0
+# define SO_STREAM_0_VERTEX_READ_LENGTH_MASK INTEL_MASK(4, 0)
+
/* 3DSTATE_WM for Gen7 */
/* DW1 */
# define GEN7_WM_STATISTICS_ENABLE (1 << 31)
# define GEN7_WM_POSITION_ZW_PIXEL (0 << 17)
# define GEN7_WM_POSITION_ZW_CENTROID (2 << 17)
# define GEN7_WM_POSITION_ZW_SAMPLE (3 << 17)
-# define GEN7_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 16)
-# define GEN7_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC (1 << 15)
-# define GEN7_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC (1 << 14)
-# define GEN7_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 13)
-# define GEN7_WM_PERSPECTIVE_CENTROID_BARYCENTRIC (1 << 12)
-# define GEN7_WM_PERSPECTIVE_PIXEL_BARYCENTRIC (1 << 11)
+# define GEN7_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT 11
# define GEN7_WM_USES_INPUT_COVERAGE_MASK (1 << 10)
# define GEN7_WM_LINE_END_CAP_AA_WIDTH_0_5 (0 << 8)
# define GEN7_WM_LINE_END_CAP_AA_WIDTH_1_0 (1 << 8)
/* DW6: kernel 1 pointer */
/* DW7: kernel 2 pointer */
-#define _3DSTATE_STREAMOUT 0x781e /* GEN7+ */
-
#define _3DSTATE_SAMPLE_MASK 0x7818 /* GEN6+ */
#define _3DSTATE_DRAWING_RECTANGLE 0x7900
# define DEPTH_CLEAR_VALID (1 << 15)
/* DW1: depth clear value */
+#define _3DSTATE_SO_DECL_LIST 0x7917 /* GEN7+ */
+/* DW1 */
+# define SO_STREAM_TO_BUFFER_SELECTS_3_SHIFT 12
+# define SO_STREAM_TO_BUFFER_SELECTS_3_MASK INTEL_MASK(15, 12)
+# define SO_STREAM_TO_BUFFER_SELECTS_2_SHIFT 8
+# define SO_STREAM_TO_BUFFER_SELECTS_2_MASK INTEL_MASK(11, 8)
+# define SO_STREAM_TO_BUFFER_SELECTS_1_SHIFT 4
+# define SO_STREAM_TO_BUFFER_SELECTS_1_MASK INTEL_MASK(7, 4)
+# define SO_STREAM_TO_BUFFER_SELECTS_0_SHIFT 0
+# define SO_STREAM_TO_BUFFER_SELECTS_0_MASK INTEL_MASK(3, 0)
+/* DW2 */
+# define SO_NUM_ENTRIES_3_SHIFT 24
+# define SO_NUM_ENTRIES_3_MASK INTEL_MASK(31, 24)
+# define SO_NUM_ENTRIES_2_SHIFT 16
+# define SO_NUM_ENTRIES_2_MASK INTEL_MASK(23, 16)
+# define SO_NUM_ENTRIES_1_SHIFT 8
+# define SO_NUM_ENTRIES_1_MASK INTEL_MASK(15, 8)
+# define SO_NUM_ENTRIES_0_SHIFT 0
+# define SO_NUM_ENTRIES_0_MASK INTEL_MASK(7, 0)
+
+/* SO_DECL DW0 */
+# define SO_DECL_OUTPUT_BUFFER_SLOT_SHIFT 12
+# define SO_DECL_OUTPUT_BUFFER_SLOT_MASK INTEL_MASK(13, 12)
+# define SO_DECL_HOLE_FLAG (1 << 11)
+# define SO_DECL_REGISTER_INDEX_SHIFT 4
+# define SO_DECL_REGISTER_INDEX_MASK INTEL_MASK(9, 4)
+# define SO_DECL_COMPONENT_MASK_SHIFT 0
+# define SO_DECL_COMPONENT_MASK_MASK INTEL_MASK(3, 0)
+
+#define _3DSTATE_SO_BUFFER 0x7918 /* GEN7+ */
+/* DW1 */
+# define SO_BUFFER_INDEX_SHIFT 29
+# define SO_BUFFER_INDEX_MASK INTEL_MASK(30, 29)
+# define SO_BUFFER_PITCH_SHIFT 0
+# define SO_BUFFER_PITCH_MASK INTEL_MASK(11, 0)
+/* DW2: start address */
+/* DW3: end address. */
+
#define CMD_PIPE_CONTROL 0x7a00
#define CMD_MI_FLUSH 0x0200
-/* Various values from the R0 vertex header:
+/* Bitfields for the URB_WRITE message, DW2 of message header: */
+#define URB_WRITE_PRIM_END 0x1
+#define URB_WRITE_PRIM_START 0x2
+#define URB_WRITE_PRIM_TYPE_SHIFT 2
+
+
+/* Maximum number of entries that can be addressed using a binding table
+ * pointer of type SURFTYPE_BUFFER
*/
-#define R02_PRIM_END 0x1
-#define R02_PRIM_START 0x2
+#define BRW_MAX_NUM_BUFFER_ENTRIES (1 << 27)
#include "intel_chipset.h"