i965: Fix typos in license
[mesa.git] / src / mesa / drivers / dri / i965 / brw_draw.h
index b3547400d40bb14f4a309b0ad8c430addb07e4a2..695973b5beccdf11fd0dc44474a9673296646bbd 100644 (file)
@@ -1,77 +1,59 @@
- /**************************************************************************
- * 
- * Copyright 2005 Tungsten Graphics, Inc., Cedar Park, Texas.
+/*
+ * Copyright 2005 VMware, Inc.
  * All Rights Reserved.
- * 
+ *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the
  * "Software"), to deal in the Software without restriction, including
  * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
+ * distribute, sublicense, and/or sell copies of the Software, and to
  * permit persons to whom the Software is furnished to do so, subject to
  * the following conditions:
- * 
+ *
  * The above copyright notice and this permission notice (including the
  * next paragraph) shall be included in all copies or substantial portions
  * of the Software.
- * 
+ *
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- * 
- **************************************************************************/
+ */
 
 #ifndef BRW_DRAW_H
 #define BRW_DRAW_H
 
-#include "mtypes.h"            /* for GLcontext... */
+#include "main/mtypes.h"               /* for struct gl_context... */
 #include "vbo/vbo.h"
 
-#include "dri_bufmgr.h"
 struct brw_context;
 
 
-void brw_draw_prims( GLcontext *ctx,
-                    const struct gl_client_array *arrays[],
+void brw_draw_prims(struct gl_context *ctx,
                     const struct _mesa_prim *prims,
                     GLuint nr_prims,
                     const struct _mesa_index_buffer *ib,
+                    GLboolean index_bounds_valid,
                     GLuint min_index,
-                    GLuint max_index );
+                    GLuint max_index,
+                    struct gl_transform_feedback_object *unused_tfb_object,
+                     unsigned stream,
+                    struct gl_buffer_object *indirect );
 
 void brw_draw_init( struct brw_context *brw );
 void brw_draw_destroy( struct brw_context *brw );
 
-/* brw_draw_current.c
- */
-void brw_init_current_values(GLcontext *ctx,
-                            struct gl_client_array *arrays);
-
-
-/* brw_draw_upload.c
- */
-int brw_prepare_indices( struct brw_context *brw,
-                        const struct _mesa_index_buffer *index_buffer,
-                        dri_bo **bo_return,
-                        GLuint *offset_return);
-
-void brw_emit_indices( struct brw_context *brw,
-                      const struct _mesa_index_buffer *index_buffer,
-                      dri_bo *bo,
-                      GLuint offset);
-
-int brw_prepare_vertices( struct brw_context *brw,
-                              GLuint min_index,
-                              GLuint max_index );
-
-void brw_emit_vertices( struct brw_context *brw,
-                              GLuint min_index,
-                              GLuint max_index );
-
+void brw_prepare_shader_draw_parameters(struct brw_context *);
 
+/* brw_primitive_restart.c */
+GLboolean
+brw_handle_primitive_restart(struct gl_context *ctx,
+                             const struct _mesa_prim *prims,
+                             GLuint nr_prims,
+                             const struct _mesa_index_buffer *ib,
+                             struct gl_buffer_object *indirect);
 
 #endif