-/**************************************************************************
- *
+/*
* Copyright 2003 VMware, Inc.
* All Rights Reserved.
*
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
+ * distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
+ */
-#include "main/glheader.h"
#include "main/bufferobj.h"
#include "main/context.h"
#include "main/enums.h"
#include "intel_batchbuffer.h"
#include "intel_buffer_objects.h"
-static GLuint double_types[5] = {
+static const GLuint double_types_float[5] = {
0,
BRW_SURFACEFORMAT_R64_FLOAT,
BRW_SURFACEFORMAT_R64G64_FLOAT,
BRW_SURFACEFORMAT_R64G64B64A64_FLOAT
};
-static GLuint float_types[5] = {
+static const GLuint double_types_passthru[5] = {
+ 0,
+ BRW_SURFACEFORMAT_R64_PASSTHRU,
+ BRW_SURFACEFORMAT_R64G64_PASSTHRU,
+ BRW_SURFACEFORMAT_R64G64B64_PASSTHRU,
+ BRW_SURFACEFORMAT_R64G64B64A64_PASSTHRU
+};
+
+static const GLuint float_types[5] = {
0,
BRW_SURFACEFORMAT_R32_FLOAT,
BRW_SURFACEFORMAT_R32G32_FLOAT,
BRW_SURFACEFORMAT_R32G32B32A32_FLOAT
};
-static GLuint half_float_types[5] = {
+static const GLuint half_float_types[5] = {
0,
BRW_SURFACEFORMAT_R16_FLOAT,
BRW_SURFACEFORMAT_R16G16_FLOAT,
- BRW_SURFACEFORMAT_R16G16B16A16_FLOAT,
+ BRW_SURFACEFORMAT_R16G16B16_FLOAT,
BRW_SURFACEFORMAT_R16G16B16A16_FLOAT
};
-static GLuint fixed_point_types[5] = {
+static const GLuint fixed_point_types[5] = {
0,
BRW_SURFACEFORMAT_R32_SFIXED,
BRW_SURFACEFORMAT_R32G32_SFIXED,
BRW_SURFACEFORMAT_R32G32B32A32_SFIXED,
};
-static GLuint uint_types_direct[5] = {
+static const GLuint uint_types_direct[5] = {
0,
BRW_SURFACEFORMAT_R32_UINT,
BRW_SURFACEFORMAT_R32G32_UINT,
BRW_SURFACEFORMAT_R32G32B32A32_UINT
};
-static GLuint uint_types_norm[5] = {
+static const GLuint uint_types_norm[5] = {
0,
BRW_SURFACEFORMAT_R32_UNORM,
BRW_SURFACEFORMAT_R32G32_UNORM,
BRW_SURFACEFORMAT_R32G32B32A32_UNORM
};
-static GLuint uint_types_scale[5] = {
+static const GLuint uint_types_scale[5] = {
0,
BRW_SURFACEFORMAT_R32_USCALED,
BRW_SURFACEFORMAT_R32G32_USCALED,
BRW_SURFACEFORMAT_R32G32B32A32_USCALED
};
-static GLuint int_types_direct[5] = {
+static const GLuint int_types_direct[5] = {
0,
BRW_SURFACEFORMAT_R32_SINT,
BRW_SURFACEFORMAT_R32G32_SINT,
BRW_SURFACEFORMAT_R32G32B32A32_SINT
};
-static GLuint int_types_norm[5] = {
+static const GLuint int_types_norm[5] = {
0,
BRW_SURFACEFORMAT_R32_SNORM,
BRW_SURFACEFORMAT_R32G32_SNORM,
BRW_SURFACEFORMAT_R32G32B32A32_SNORM
};
-static GLuint int_types_scale[5] = {
+static const GLuint int_types_scale[5] = {
0,
BRW_SURFACEFORMAT_R32_SSCALED,
BRW_SURFACEFORMAT_R32G32_SSCALED,
BRW_SURFACEFORMAT_R32G32B32A32_SSCALED
};
-static GLuint ushort_types_direct[5] = {
+static const GLuint ushort_types_direct[5] = {
0,
BRW_SURFACEFORMAT_R16_UINT,
BRW_SURFACEFORMAT_R16G16_UINT,
- BRW_SURFACEFORMAT_R16G16B16A16_UINT,
+ BRW_SURFACEFORMAT_R16G16B16_UINT,
BRW_SURFACEFORMAT_R16G16B16A16_UINT
};
-static GLuint ushort_types_norm[5] = {
+static const GLuint ushort_types_norm[5] = {
0,
BRW_SURFACEFORMAT_R16_UNORM,
BRW_SURFACEFORMAT_R16G16_UNORM,
BRW_SURFACEFORMAT_R16G16B16A16_UNORM
};
-static GLuint ushort_types_scale[5] = {
+static const GLuint ushort_types_scale[5] = {
0,
BRW_SURFACEFORMAT_R16_USCALED,
BRW_SURFACEFORMAT_R16G16_USCALED,
BRW_SURFACEFORMAT_R16G16B16A16_USCALED
};
-static GLuint short_types_direct[5] = {
+static const GLuint short_types_direct[5] = {
0,
BRW_SURFACEFORMAT_R16_SINT,
BRW_SURFACEFORMAT_R16G16_SINT,
- BRW_SURFACEFORMAT_R16G16B16A16_SINT,
+ BRW_SURFACEFORMAT_R16G16B16_SINT,
BRW_SURFACEFORMAT_R16G16B16A16_SINT
};
-static GLuint short_types_norm[5] = {
+static const GLuint short_types_norm[5] = {
0,
BRW_SURFACEFORMAT_R16_SNORM,
BRW_SURFACEFORMAT_R16G16_SNORM,
BRW_SURFACEFORMAT_R16G16B16A16_SNORM
};
-static GLuint short_types_scale[5] = {
+static const GLuint short_types_scale[5] = {
0,
BRW_SURFACEFORMAT_R16_SSCALED,
BRW_SURFACEFORMAT_R16G16_SSCALED,
BRW_SURFACEFORMAT_R16G16B16A16_SSCALED
};
-static GLuint ubyte_types_direct[5] = {
+static const GLuint ubyte_types_direct[5] = {
0,
BRW_SURFACEFORMAT_R8_UINT,
BRW_SURFACEFORMAT_R8G8_UINT,
- BRW_SURFACEFORMAT_R8G8B8A8_UINT,
+ BRW_SURFACEFORMAT_R8G8B8_UINT,
BRW_SURFACEFORMAT_R8G8B8A8_UINT
};
-static GLuint ubyte_types_norm[5] = {
+static const GLuint ubyte_types_norm[5] = {
0,
BRW_SURFACEFORMAT_R8_UNORM,
BRW_SURFACEFORMAT_R8G8_UNORM,
BRW_SURFACEFORMAT_R8G8B8A8_UNORM
};
-static GLuint ubyte_types_scale[5] = {
+static const GLuint ubyte_types_scale[5] = {
0,
BRW_SURFACEFORMAT_R8_USCALED,
BRW_SURFACEFORMAT_R8G8_USCALED,
BRW_SURFACEFORMAT_R8G8B8A8_USCALED
};
-static GLuint byte_types_direct[5] = {
+static const GLuint byte_types_direct[5] = {
0,
BRW_SURFACEFORMAT_R8_SINT,
BRW_SURFACEFORMAT_R8G8_SINT,
- BRW_SURFACEFORMAT_R8G8B8A8_SINT,
+ BRW_SURFACEFORMAT_R8G8B8_SINT,
BRW_SURFACEFORMAT_R8G8B8A8_SINT
};
-static GLuint byte_types_norm[5] = {
+static const GLuint byte_types_norm[5] = {
0,
BRW_SURFACEFORMAT_R8_SNORM,
BRW_SURFACEFORMAT_R8G8_SNORM,
BRW_SURFACEFORMAT_R8G8B8A8_SNORM
};
-static GLuint byte_types_scale[5] = {
+static const GLuint byte_types_scale[5] = {
0,
BRW_SURFACEFORMAT_R8_SSCALED,
BRW_SURFACEFORMAT_R8G8_SSCALED,
BRW_SURFACEFORMAT_R8G8B8A8_SSCALED
};
+static GLuint
+double_types(struct brw_context *brw,
+ int size,
+ GLboolean doubles)
+{
+ /* From the BDW PRM, Volume 2d, page 588 (VERTEX_ELEMENT_STATE):
+ * "When SourceElementFormat is set to one of the *64*_PASSTHRU formats,
+ * 64-bit components are stored in the URB without any conversion."
+ * Also included on BDW PRM, Volume 7, page 470, table "Source Element
+ * Formats Supported in VF Unit"
+ *
+ * Previous PRMs don't include those references, so for gen7 we can't use
+ * PASSTHRU formats directly. But in any case, we prefer to return passthru
+ * even in that case, because that reflects what we want to achieve, even
+ * if we would need to workaround on gen < 8.
+ */
+ return (doubles
+ ? double_types_passthru[size]
+ : double_types_float[size]);
+}
+
+static bool
+is_passthru_format(uint32_t format)
+{
+ switch (format) {
+ case BRW_SURFACEFORMAT_R64_PASSTHRU:
+ case BRW_SURFACEFORMAT_R64G64_PASSTHRU:
+ case BRW_SURFACEFORMAT_R64G64B64_PASSTHRU:
+ case BRW_SURFACEFORMAT_R64G64B64A64_PASSTHRU:
+ return true;
+ default:
+ return false;
+ }
+}
+
+static int
+uploads_needed(uint32_t format)
+{
+ if (!is_passthru_format(format))
+ return 1;
+
+ switch (format) {
+ case BRW_SURFACEFORMAT_R64_PASSTHRU:
+ case BRW_SURFACEFORMAT_R64G64_PASSTHRU:
+ return 1;
+ case BRW_SURFACEFORMAT_R64G64B64_PASSTHRU:
+ case BRW_SURFACEFORMAT_R64G64B64A64_PASSTHRU:
+ return 2;
+ default:
+ unreachable("not reached");
+ }
+}
+
+/*
+ * Returns the number of componentes associated with a format that is used on
+ * a 64 to 32 format split. See downsize_format()
+ */
+static int
+upload_format_size(uint32_t upload_format)
+{
+ switch (upload_format) {
+ case BRW_SURFACEFORMAT_R32G32_FLOAT:
+ return 2;
+ case BRW_SURFACEFORMAT_R32G32B32A32_FLOAT:
+ return 4;
+ default:
+ unreachable("not reached");
+ }
+}
+
+/*
+ * Returns the format that we are finally going to use when upload a vertex
+ * element. It will only change if we are using *64*PASSTHRU formats, as for
+ * gen < 8 they need to be splitted on two *32*FLOAT formats.
+ *
+ * @upload points in which upload we are. Valid values are [0,1]
+ */
+static uint32_t
+downsize_format_if_needed(uint32_t format,
+ int upload)
+{
+ assert(upload == 0 || upload == 1);
+
+ if (!is_passthru_format(format))
+ return format;
+
+ switch (format) {
+ case BRW_SURFACEFORMAT_R64_PASSTHRU:
+ return BRW_SURFACEFORMAT_R32G32_FLOAT;
+ case BRW_SURFACEFORMAT_R64G64_PASSTHRU:
+ return BRW_SURFACEFORMAT_R32G32B32A32_FLOAT;
+ case BRW_SURFACEFORMAT_R64G64B64_PASSTHRU:
+ return !upload ? BRW_SURFACEFORMAT_R32G32B32A32_FLOAT
+ : BRW_SURFACEFORMAT_R32G32_FLOAT;
+ case BRW_SURFACEFORMAT_R64G64B64A64_PASSTHRU:
+ return BRW_SURFACEFORMAT_R32G32B32A32_FLOAT;
+ default:
+ unreachable("not reached");
+ }
+}
/**
* Given vertex array type/size/format/normalized info, return
*/
unsigned
brw_get_vertex_surface_type(struct brw_context *brw,
- const struct gl_client_array *glarray)
+ const struct gl_vertex_array *glarray)
{
int size = glarray->Size;
+ const bool is_ivybridge_or_older =
+ brw->gen <= 7 && !brw->is_baytrail && !brw->is_haswell;
if (unlikely(INTEL_DEBUG & DEBUG_VERTS))
fprintf(stderr, "type %s size %d normalized %d\n",
- _mesa_lookup_enum_by_nr(glarray->Type),
+ _mesa_enum_to_string(glarray->Type),
glarray->Size, glarray->Normalized);
if (glarray->Integer) {
assert(glarray->Format == GL_RGBA); /* sanity check */
switch (glarray->Type) {
case GL_INT: return int_types_direct[size];
- case GL_SHORT: return short_types_direct[size];
- case GL_BYTE: return byte_types_direct[size];
+ case GL_SHORT:
+ if (is_ivybridge_or_older && size == 3)
+ return short_types_direct[4];
+ else
+ return short_types_direct[size];
+ case GL_BYTE:
+ if (is_ivybridge_or_older && size == 3)
+ return byte_types_direct[4];
+ else
+ return byte_types_direct[size];
case GL_UNSIGNED_INT: return uint_types_direct[size];
- case GL_UNSIGNED_SHORT: return ushort_types_direct[size];
- case GL_UNSIGNED_BYTE: return ubyte_types_direct[size];
+ case GL_UNSIGNED_SHORT:
+ if (is_ivybridge_or_older && size == 3)
+ return ushort_types_direct[4];
+ else
+ return ushort_types_direct[size];
+ case GL_UNSIGNED_BYTE:
+ if (is_ivybridge_or_older && size == 3)
+ return ubyte_types_direct[4];
+ else
+ return ubyte_types_direct[size];
default: unreachable("not reached");
}
} else if (glarray->Type == GL_UNSIGNED_INT_10F_11F_11F_REV) {
return BRW_SURFACEFORMAT_R11G11B10_FLOAT;
} else if (glarray->Normalized) {
switch (glarray->Type) {
- case GL_DOUBLE: return double_types[size];
+ case GL_DOUBLE: return double_types(brw, size, glarray->Doubles);
case GL_FLOAT: return float_types[size];
- case GL_HALF_FLOAT: return half_float_types[size];
+ case GL_HALF_FLOAT:
+ case GL_HALF_FLOAT_OES:
+ if (brw->gen < 6 && size == 3)
+ return half_float_types[4];
+ else
+ return half_float_types[size];
case GL_INT: return int_types_norm[size];
case GL_SHORT: return short_types_norm[size];
case GL_BYTE: return byte_types_norm[size];
}
assert(glarray->Format == GL_RGBA); /* sanity check */
switch (glarray->Type) {
- case GL_DOUBLE: return double_types[size];
+ case GL_DOUBLE: return double_types(brw, size, glarray->Doubles);
case GL_FLOAT: return float_types[size];
- case GL_HALF_FLOAT: return half_float_types[size];
+ case GL_HALF_FLOAT:
+ case GL_HALF_FLOAT_OES:
+ if (brw->gen < 6 && size == 3)
+ return half_float_types[4];
+ else
+ return half_float_types[size];
case GL_INT: return int_types_scale[size];
case GL_SHORT: return short_types_scale[size];
case GL_BYTE: return byte_types_scale[size];
}
}
-unsigned
-brw_get_index_type(GLenum type)
-{
- switch (type) {
- case GL_UNSIGNED_BYTE: return BRW_INDEX_BYTE;
- case GL_UNSIGNED_SHORT: return BRW_INDEX_WORD;
- case GL_UNSIGNED_INT: return BRW_INDEX_DWORD;
- default: unreachable("not reached");
- }
-}
-
static void
copy_array_to_vbo_array(struct brw_context *brw,
struct brw_vertex_element *element,
&buffer->bo, &buffer->offset);
buffer->stride = 0;
+ buffer->size = element->glarray->_ElementSize;
return;
}
uint8_t *dst = intel_upload_space(brw, size, dst_stride,
&buffer->bo, &buffer->offset);
- if (dst_stride == src_stride) {
- memcpy(dst, src, size);
- } else {
- while (count--) {
- memcpy(dst, src, dst_stride);
- src += src_stride;
- dst += dst_stride;
+ /* The GL 4.5 spec says:
+ * "If any enabled array’s buffer binding is zero when DrawArrays or
+ * one of the other drawing commands defined in section 10.4 is called,
+ * the result is undefined."
+ *
+ * In this case, let's the dst with undefined values
+ */
+ if (src != NULL) {
+ if (dst_stride == src_stride) {
+ memcpy(dst, src, size);
+ } else {
+ while (count--) {
+ memcpy(dst, src, dst_stride);
+ src += src_stride;
+ dst += dst_stride;
+ }
}
}
buffer->stride = dst_stride;
+ buffer->size = size;
}
void
brw_prepare_vertices(struct brw_context *brw)
{
struct gl_context *ctx = &brw->ctx;
- /* CACHE_NEW_VS_PROG */
- GLbitfield64 vs_inputs = brw->vs.prog_data->inputs_read;
+ /* BRW_NEW_VS_PROG_DATA */
+ const struct brw_vs_prog_data *vs_prog_data =
+ brw_vs_prog_data(brw->vs.base.prog_data);
+ GLbitfield64 vs_inputs = vs_prog_data->inputs_read;
const unsigned char *ptr = NULL;
GLuint interleaved = 0;
unsigned int min_index = brw->vb.min_index + brw->basevertex;
unsigned int max_index = brw->vb.max_index + brw->basevertex;
- int delta, i, j;
+ unsigned i;
+ int delta, j;
struct brw_vertex_element *upload[VERT_ATTRIB_MAX];
GLuint nr_uploads = 0;
}
if (0)
- fprintf(stderr, "%s %d..%d\n", __FUNCTION__, min_index, max_index);
+ fprintf(stderr, "%s %d..%d\n", __func__, min_index, max_index);
/* Accumulate the list of enabled arrays. */
brw->vb.nr_enabled = 0;
while (vs_inputs) {
- GLuint i = ffsll(vs_inputs) - 1;
- struct brw_vertex_element *input = &brw->vb.inputs[i];
-
- vs_inputs &= ~BITFIELD64_BIT(i);
+ GLuint first = ffsll(vs_inputs) - 1;
+ assert (first < 64);
+ GLuint index =
+ first - DIV_ROUND_UP(_mesa_bitcount_64(vs_prog_data->double_inputs_read &
+ BITFIELD64_MASK(first)), 2);
+ struct brw_vertex_element *input = &brw->vb.inputs[index];
+ input->is_dual_slot = (vs_prog_data->double_inputs_read & BITFIELD64_BIT(first)) != 0;
+ vs_inputs &= ~BITFIELD64_BIT(first);
+ if (input->is_dual_slot)
+ vs_inputs &= ~BITFIELD64_BIT(first + 1);
brw->vb.enabled[brw->vb.nr_enabled++] = input;
}
if (brw->vb.nr_buffers)
return;
+ /* The range of data in a given buffer represented as [min, max) */
+ struct intel_buffer_object *enabled_buffer[VERT_ATTRIB_MAX];
+ uint32_t buffer_range_start[VERT_ATTRIB_MAX];
+ uint32_t buffer_range_end[VERT_ATTRIB_MAX];
+
for (i = j = 0; i < brw->vb.nr_enabled; i++) {
struct brw_vertex_element *input = brw->vb.enabled[i];
- const struct gl_client_array *glarray = input->glarray;
+ const struct gl_vertex_array *glarray = input->glarray;
if (_mesa_is_bufferobj(glarray->BufferObj)) {
struct intel_buffer_object *intel_buffer =
intel_buffer_object(glarray->BufferObj);
- int k;
+
+ const uint32_t offset = (uintptr_t)glarray->Ptr;
+
+ /* Start with the worst case */
+ uint32_t start = 0;
+ uint32_t range = intel_buffer->Base.Size;
+ if (glarray->InstanceDivisor) {
+ if (brw->num_instances) {
+ start = offset + glarray->StrideB * brw->baseinstance;
+ range = (glarray->StrideB * ((brw->num_instances - 1) /
+ glarray->InstanceDivisor) +
+ glarray->_ElementSize);
+ }
+ } else {
+ if (brw->vb.index_bounds_valid) {
+ start = offset + min_index * glarray->StrideB;
+ range = (glarray->StrideB * (max_index - min_index) +
+ glarray->_ElementSize);
+ }
+ }
/* If we have a VB set to be uploaded for this buffer object
* already, reuse that VB state so that we emit fewer
* relocations.
*/
+ unsigned k;
for (k = 0; k < i; k++) {
- const struct gl_client_array *other = brw->vb.enabled[k]->glarray;
+ const struct gl_vertex_array *other = brw->vb.enabled[k]->glarray;
if (glarray->BufferObj == other->BufferObj &&
glarray->StrideB == other->StrideB &&
glarray->InstanceDivisor == other->InstanceDivisor &&
{
input->buffer = brw->vb.enabled[k]->buffer;
input->offset = glarray->Ptr - other->Ptr;
+
+ buffer_range_start[input->buffer] =
+ MIN2(buffer_range_start[input->buffer], start);
+ buffer_range_end[input->buffer] =
+ MAX2(buffer_range_end[input->buffer], start + range);
break;
}
}
struct brw_vertex_buffer *buffer = &brw->vb.buffers[j];
/* Named buffer object: Just reference its contents directly. */
- buffer->offset = (uintptr_t)glarray->Ptr;
+ buffer->offset = offset;
buffer->stride = glarray->StrideB;
buffer->step_rate = glarray->InstanceDivisor;
+ buffer->size = glarray->BufferObj->Size - offset;
- uint32_t offset, size;
- if (glarray->InstanceDivisor) {
- offset = buffer->offset;
- size = (buffer->stride * ((brw->num_instances /
- glarray->InstanceDivisor) - 1) +
- glarray->_ElementSize);
- } else {
- if (min_index == -1) {
- offset = 0;
- size = intel_buffer->Base.Size;
- } else {
- offset = buffer->offset + min_index * buffer->stride;
- size = (buffer->stride * (max_index - min_index) +
- glarray->_ElementSize);
- }
- }
- buffer->bo = intel_bufferobj_buffer(brw, intel_buffer,
- offset, size);
- drm_intel_bo_reference(buffer->bo);
+ enabled_buffer[j] = intel_buffer;
+ buffer_range_start[j] = start;
+ buffer_range_end[j] = start + range;
input->buffer = j++;
input->offset = 0;
}
-
- /* This is a common place to reach if the user mistakenly supplies
- * a pointer in place of a VBO offset. If we just let it go through,
- * we may end up dereferencing a pointer beyond the bounds of the
- * GTT. We would hope that the VBO's max_index would save us, but
- * Mesa appears to hand us min/max values not clipped to the
- * array object's _MaxElement, and _MaxElement frequently appears
- * to be wrong anyway.
- *
- * The VBO spec allows application termination in this case, and it's
- * probably a service to the poor programmer to do so rather than
- * trying to just not render.
- */
- assert(input->offset < brw->vb.buffers[input->buffer].bo->size);
} else {
/* Queue the buffer object up to be uploaded in the next pass,
* when we've decided if we're doing interleaved or not.
}
}
+ /* Now that we've set up all of the buffers, we walk through and reference
+ * each of them. We do this late so that we get the right size in each
+ * buffer and don't reference too little data.
+ */
+ for (i = 0; i < j; i++) {
+ struct brw_vertex_buffer *buffer = &brw->vb.buffers[i];
+ if (buffer->bo)
+ continue;
+
+ const uint32_t start = buffer_range_start[i];
+ const uint32_t range = buffer_range_end[i] - buffer_range_start[i];
+
+ buffer->bo = intel_bufferobj_buffer(brw, enabled_buffer[i], start, range);
+ drm_intel_bo_reference(buffer->bo);
+ }
+
/* If we need to upload all the arrays, then we can trim those arrays to
* only the used elements [min_index, max_index] so long as we adjust all
* the values used in the 3DPRIMITIVE i.e. by setting the vertex bias.
copy_array_to_vbo_array(brw, upload[0], min_index, max_index,
buffer, interleaved);
buffer->offset -= delta * interleaved;
+ buffer->size += delta * interleaved;
for (i = 0; i < nr_uploads; i++) {
/* Then, just point upload[i] at upload[0]'s buffer. */
buffer, upload[i]->glarray->_ElementSize);
}
buffer->offset -= delta * buffer->stride;
+ buffer->size += delta * buffer->stride;
buffer->step_rate = upload[i]->glarray->InstanceDivisor;
upload[i]->buffer = j++;
upload[i]->offset = 0;
void
brw_prepare_shader_draw_parameters(struct brw_context *brw)
{
- if (brw->draw.indexed) {
- brw->draw.start_vertex_location += brw->ib.start_vertex_offset;
- brw->draw.base_vertex_location += brw->vb.start_vertex_bias;
- } else {
- brw->draw.start_vertex_location += brw->vb.start_vertex_bias;
+ const struct brw_vs_prog_data *vs_prog_data =
+ brw_vs_prog_data(brw->vs.base.prog_data);
+
+ /* For non-indirect draws, upload gl_BaseVertex. */
+ if ((vs_prog_data->uses_basevertex || vs_prog_data->uses_baseinstance) &&
+ brw->draw.draw_params_bo == NULL) {
+ intel_upload_data(brw, &brw->draw.params, sizeof(brw->draw.params), 4,
+ &brw->draw.draw_params_bo,
+ &brw->draw.draw_params_offset);
+ }
+
+ if (vs_prog_data->uses_drawid) {
+ intel_upload_data(brw, &brw->draw.gl_drawid, sizeof(brw->draw.gl_drawid), 4,
+ &brw->draw.draw_id_bo,
+ &brw->draw.draw_id_offset);
}
}
-static void brw_emit_vertices(struct brw_context *brw)
+/**
+ * Emit a VERTEX_BUFFER_STATE entry (part of 3DSTATE_VERTEX_BUFFERS).
+ */
+uint32_t *
+brw_emit_vertex_buffer_state(struct brw_context *brw,
+ unsigned buffer_nr,
+ drm_intel_bo *bo,
+ unsigned start_offset,
+ unsigned end_offset,
+ unsigned stride,
+ unsigned step_rate,
+ uint32_t *__map)
{
struct gl_context *ctx = &brw->ctx;
- GLuint i, nr_elements;
+ uint32_t dw0;
+
+ if (brw->gen >= 8) {
+ dw0 = buffer_nr << GEN6_VB0_INDEX_SHIFT;
+ } else if (brw->gen >= 6) {
+ dw0 = (buffer_nr << GEN6_VB0_INDEX_SHIFT) |
+ (step_rate ? GEN6_VB0_ACCESS_INSTANCEDATA
+ : GEN6_VB0_ACCESS_VERTEXDATA);
+ } else {
+ dw0 = (buffer_nr << BRW_VB0_INDEX_SHIFT) |
+ (step_rate ? BRW_VB0_ACCESS_INSTANCEDATA
+ : BRW_VB0_ACCESS_VERTEXDATA);
+ }
+
+ if (brw->gen >= 7)
+ dw0 |= GEN7_VB0_ADDRESS_MODIFYENABLE;
+
+ switch (brw->gen) {
+ case 7:
+ dw0 |= GEN7_MOCS_L3 << 16;
+ break;
+ case 8:
+ dw0 |= BDW_MOCS_WB << 16;
+ break;
+ case 9:
+ dw0 |= SKL_MOCS_WB << 16;
+ break;
+ }
+
+ WARN_ONCE(stride >= (brw->gen >= 5 ? 2048 : 2047),
+ "VBO stride %d too large, bad rendering may occur\n",
+ stride);
+ OUT_BATCH(dw0 | (stride << BRW_VB0_PITCH_SHIFT));
+ if (brw->gen >= 8) {
+ OUT_RELOC64(bo, I915_GEM_DOMAIN_VERTEX, 0, start_offset);
+ /* From the BSpec: 3D Pipeline Stages - 3D Pipeline Geometry -
+ * Vertex Fetch (VF) Stage - State
+ *
+ * Instead of "VBState.StartingBufferAddress + VBState.MaxIndex x
+ * VBState.BufferPitch", the address of the byte immediately beyond the
+ * last valid byte of the buffer is determined by
+ * "VBState.StartingBufferAddress + VBState.BufferSize".
+ */
+ OUT_BATCH(end_offset - start_offset);
+ } else if (brw->gen >= 5) {
+ OUT_RELOC(bo, I915_GEM_DOMAIN_VERTEX, 0, start_offset);
+ /* From the BSpec: 3D Pipeline Stages - 3D Pipeline Geometry -
+ * Vertex Fetch (VF) Stage - State
+ *
+ * Instead of "VBState.StartingBufferAddress + VBState.MaxIndex x
+ * VBState.BufferPitch", the address of the byte immediately beyond the
+ * last valid byte of the buffer is determined by
+ * "VBState.EndAddress + 1".
+ */
+ OUT_RELOC(bo, I915_GEM_DOMAIN_VERTEX, 0, end_offset - 1);
+ OUT_BATCH(step_rate);
+ } else {
+ OUT_RELOC(bo, I915_GEM_DOMAIN_VERTEX, 0, start_offset);
+ OUT_BATCH(0);
+ OUT_BATCH(step_rate);
+ }
+
+ return __map;
+}
+
+static void
+brw_emit_vertices(struct brw_context *brw)
+{
+ GLuint i;
brw_prepare_vertices(brw);
brw_prepare_shader_draw_parameters(brw);
brw_emit_query_begin(brw);
- nr_elements = brw->vb.nr_enabled + brw->vs.prog_data->uses_vertexid;
+ const struct brw_vs_prog_data *vs_prog_data =
+ brw_vs_prog_data(brw->vs.base.prog_data);
+
+ unsigned nr_elements = brw->vb.nr_enabled;
+ if (vs_prog_data->uses_vertexid || vs_prog_data->uses_instanceid ||
+ vs_prog_data->uses_basevertex || vs_prog_data->uses_baseinstance)
+ ++nr_elements;
+ if (vs_prog_data->uses_drawid)
+ nr_elements++;
+
+ /* If any of the formats of vb.enabled needs more that one upload, we need
+ * to add it to nr_elements */
+ unsigned extra_uploads = 0;
+ for (unsigned i = 0; i < brw->vb.nr_enabled; i++) {
+ struct brw_vertex_element *input = brw->vb.enabled[i];
+ uint32_t format = brw_get_vertex_surface_type(brw, input->glarray);
+
+ if (uploads_needed(format) > 1)
+ extra_uploads++;
+ }
+ nr_elements += extra_uploads;
/* If the VS doesn't read any inputs (calculating vertex position from
* a state variable for some reason, for example), emit a single pad
/* Now emit VB and VEP state packets.
*/
- if (brw->vb.nr_buffers) {
+ const bool uses_draw_params =
+ vs_prog_data->uses_basevertex ||
+ vs_prog_data->uses_baseinstance;
+ const unsigned nr_buffers = brw->vb.nr_buffers +
+ uses_draw_params + vs_prog_data->uses_drawid;
+
+ if (nr_buffers) {
if (brw->gen >= 6) {
- assert(brw->vb.nr_buffers <= 33);
+ assert(nr_buffers <= 33);
} else {
- assert(brw->vb.nr_buffers <= 17);
+ assert(nr_buffers <= 17);
}
- BEGIN_BATCH(1 + 4*brw->vb.nr_buffers);
- OUT_BATCH((_3DSTATE_VERTEX_BUFFERS << 16) | (4*brw->vb.nr_buffers - 1));
+ BEGIN_BATCH(1 + 4 * nr_buffers);
+ OUT_BATCH((_3DSTATE_VERTEX_BUFFERS << 16) | (4 * nr_buffers - 1));
for (i = 0; i < brw->vb.nr_buffers; i++) {
struct brw_vertex_buffer *buffer = &brw->vb.buffers[i];
- uint32_t dw0;
-
- if (brw->gen >= 6) {
- dw0 = buffer->step_rate
- ? GEN6_VB0_ACCESS_INSTANCEDATA
- : GEN6_VB0_ACCESS_VERTEXDATA;
- dw0 |= i << GEN6_VB0_INDEX_SHIFT;
- } else {
- dw0 = buffer->step_rate
- ? BRW_VB0_ACCESS_INSTANCEDATA
- : BRW_VB0_ACCESS_VERTEXDATA;
- dw0 |= i << BRW_VB0_INDEX_SHIFT;
- }
+ /* Prior to Haswell and Bay Trail we have to use 4-component formats
+ * to fake 3-component ones. In particular, we do this for
+ * half-float and 8 and 16-bit integer formats. This means that the
+ * vertex element may poke over the end of the buffer by 2 bytes.
+ */
+ unsigned padding =
+ (brw->gen <= 7 && !brw->is_baytrail && !brw->is_haswell) * 2;
+ EMIT_VERTEX_BUFFER_STATE(brw, i, buffer->bo, buffer->offset,
+ buffer->offset + buffer->size + padding,
+ buffer->stride, buffer->step_rate);
+
+ }
- if (brw->gen >= 7)
- dw0 |= GEN7_VB0_ADDRESS_MODIFYENABLE;
-
- if (brw->gen == 7)
- dw0 |= GEN7_MOCS_L3 << 16;
-
- WARN_ONCE(buffer->stride >= (brw->gen >= 5 ? 2048 : 2047),
- "VBO stride %d too large, bad rendering may occur\n",
- buffer->stride);
- OUT_BATCH(dw0 | (buffer->stride << BRW_VB0_PITCH_SHIFT));
- OUT_RELOC(buffer->bo, I915_GEM_DOMAIN_VERTEX, 0, buffer->offset);
- if (brw->gen >= 5) {
- OUT_RELOC(buffer->bo, I915_GEM_DOMAIN_VERTEX, 0, buffer->bo->size - 1);
- } else
- OUT_BATCH(0);
- OUT_BATCH(buffer->step_rate);
+ if (uses_draw_params) {
+ EMIT_VERTEX_BUFFER_STATE(brw, brw->vb.nr_buffers,
+ brw->draw.draw_params_bo,
+ brw->draw.draw_params_offset,
+ brw->draw.draw_params_bo->size,
+ 0, /* stride */
+ 0); /* step rate */
}
+
+ if (vs_prog_data->uses_drawid) {
+ EMIT_VERTEX_BUFFER_STATE(brw, brw->vb.nr_buffers + 1,
+ brw->draw.draw_id_bo,
+ brw->draw.draw_id_offset,
+ brw->draw.draw_id_bo->size,
+ 0, /* stride */
+ 0); /* step rate */
+ }
+
ADVANCE_BATCH();
}
uint32_t comp1 = BRW_VE1_COMPONENT_STORE_SRC;
uint32_t comp2 = BRW_VE1_COMPONENT_STORE_SRC;
uint32_t comp3 = BRW_VE1_COMPONENT_STORE_SRC;
+ unsigned num_uploads = 1;
+ unsigned c;
+
+ num_uploads = uploads_needed(format);
if (input == &brw->vb.inputs[VERT_ATTRIB_EDGEFLAG]) {
/* Gen6+ passes edgeflag as sideband along with the vertex, instead
}
}
- switch (input->glarray->Size) {
- case 0: comp0 = BRW_VE1_COMPONENT_STORE_0;
- case 1: comp1 = BRW_VE1_COMPONENT_STORE_0;
- case 2: comp2 = BRW_VE1_COMPONENT_STORE_0;
- case 3: comp3 = input->glarray->Integer ? BRW_VE1_COMPONENT_STORE_1_INT
- : BRW_VE1_COMPONENT_STORE_1_FLT;
- break;
+ for (c = 0; c < num_uploads; c++) {
+ uint32_t upload_format = downsize_format_if_needed(format, c);
+ /* If we need more that one upload, the offset stride would be 128
+ * bits (16 bytes), as for previous uploads we are using the full
+ * entry. */
+ unsigned int offset = input->offset + c * 16;
+ int size = input->glarray->Size;
+
+ if (is_passthru_format(format))
+ size = upload_format_size(upload_format);
+
+ switch (size) {
+ case 0: comp0 = BRW_VE1_COMPONENT_STORE_0;
+ case 1: comp1 = BRW_VE1_COMPONENT_STORE_0;
+ case 2: comp2 = BRW_VE1_COMPONENT_STORE_0;
+ case 3: comp3 = input->glarray->Integer
+ ? BRW_VE1_COMPONENT_STORE_1_INT
+ : BRW_VE1_COMPONENT_STORE_1_FLT;
+ break;
+ }
+
+ if (brw->gen >= 6) {
+ OUT_BATCH((input->buffer << GEN6_VE0_INDEX_SHIFT) |
+ GEN6_VE0_VALID |
+ (upload_format << BRW_VE0_FORMAT_SHIFT) |
+ (offset << BRW_VE0_SRC_OFFSET_SHIFT));
+ } else {
+ OUT_BATCH((input->buffer << BRW_VE0_INDEX_SHIFT) |
+ BRW_VE0_VALID |
+ (upload_format << BRW_VE0_FORMAT_SHIFT) |
+ (offset << BRW_VE0_SRC_OFFSET_SHIFT));
+ }
+
+ if (brw->gen >= 5)
+ OUT_BATCH((comp0 << BRW_VE1_COMPONENT_0_SHIFT) |
+ (comp1 << BRW_VE1_COMPONENT_1_SHIFT) |
+ (comp2 << BRW_VE1_COMPONENT_2_SHIFT) |
+ (comp3 << BRW_VE1_COMPONENT_3_SHIFT));
+ else
+ OUT_BATCH((comp0 << BRW_VE1_COMPONENT_0_SHIFT) |
+ (comp1 << BRW_VE1_COMPONENT_1_SHIFT) |
+ (comp2 << BRW_VE1_COMPONENT_2_SHIFT) |
+ (comp3 << BRW_VE1_COMPONENT_3_SHIFT) |
+ ((i * 4) << BRW_VE1_DST_OFFSET_SHIFT));
}
+ }
+
+ if (vs_prog_data->uses_vertexid || vs_prog_data->uses_instanceid ||
+ vs_prog_data->uses_basevertex || vs_prog_data->uses_baseinstance) {
+ uint32_t dw0 = 0, dw1 = 0;
+ uint32_t comp0 = BRW_VE1_COMPONENT_STORE_0;
+ uint32_t comp1 = BRW_VE1_COMPONENT_STORE_0;
+ uint32_t comp2 = BRW_VE1_COMPONENT_STORE_0;
+ uint32_t comp3 = BRW_VE1_COMPONENT_STORE_0;
+
+ if (vs_prog_data->uses_basevertex)
+ comp0 = BRW_VE1_COMPONENT_STORE_SRC;
+
+ if (vs_prog_data->uses_baseinstance)
+ comp1 = BRW_VE1_COMPONENT_STORE_SRC;
+
+ if (vs_prog_data->uses_vertexid)
+ comp2 = BRW_VE1_COMPONENT_STORE_VID;
+
+ if (vs_prog_data->uses_instanceid)
+ comp3 = BRW_VE1_COMPONENT_STORE_IID;
+
+ dw1 = (comp0 << BRW_VE1_COMPONENT_0_SHIFT) |
+ (comp1 << BRW_VE1_COMPONENT_1_SHIFT) |
+ (comp2 << BRW_VE1_COMPONENT_2_SHIFT) |
+ (comp3 << BRW_VE1_COMPONENT_3_SHIFT);
if (brw->gen >= 6) {
- OUT_BATCH((input->buffer << GEN6_VE0_INDEX_SHIFT) |
- GEN6_VE0_VALID |
- (format << BRW_VE0_FORMAT_SHIFT) |
- (input->offset << BRW_VE0_SRC_OFFSET_SHIFT));
+ dw0 |= GEN6_VE0_VALID |
+ brw->vb.nr_buffers << GEN6_VE0_INDEX_SHIFT |
+ BRW_SURFACEFORMAT_R32G32_UINT << BRW_VE0_FORMAT_SHIFT;
} else {
- OUT_BATCH((input->buffer << BRW_VE0_INDEX_SHIFT) |
- BRW_VE0_VALID |
- (format << BRW_VE0_FORMAT_SHIFT) |
- (input->offset << BRW_VE0_SRC_OFFSET_SHIFT));
+ dw0 |= BRW_VE0_VALID |
+ brw->vb.nr_buffers << BRW_VE0_INDEX_SHIFT |
+ BRW_SURFACEFORMAT_R32G32_UINT << BRW_VE0_FORMAT_SHIFT;
+ dw1 |= (i * 4) << BRW_VE1_DST_OFFSET_SHIFT;
}
- if (brw->gen >= 5)
- OUT_BATCH((comp0 << BRW_VE1_COMPONENT_0_SHIFT) |
- (comp1 << BRW_VE1_COMPONENT_1_SHIFT) |
- (comp2 << BRW_VE1_COMPONENT_2_SHIFT) |
- (comp3 << BRW_VE1_COMPONENT_3_SHIFT));
- else
- OUT_BATCH((comp0 << BRW_VE1_COMPONENT_0_SHIFT) |
- (comp1 << BRW_VE1_COMPONENT_1_SHIFT) |
- (comp2 << BRW_VE1_COMPONENT_2_SHIFT) |
- (comp3 << BRW_VE1_COMPONENT_3_SHIFT) |
- ((i * 4) << BRW_VE1_DST_OFFSET_SHIFT));
+ /* Note that for gl_VertexID, gl_InstanceID, and gl_PrimitiveID values,
+ * the format is ignored and the value is always int.
+ */
+
+ OUT_BATCH(dw0);
+ OUT_BATCH(dw1);
+ }
+
+ if (vs_prog_data->uses_drawid) {
+ uint32_t dw0 = 0, dw1 = 0;
+
+ dw1 = (BRW_VE1_COMPONENT_STORE_SRC << BRW_VE1_COMPONENT_0_SHIFT) |
+ (BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_1_SHIFT) |
+ (BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_2_SHIFT) |
+ (BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_3_SHIFT);
+
+ if (brw->gen >= 6) {
+ dw0 |= GEN6_VE0_VALID |
+ ((brw->vb.nr_buffers + 1) << GEN6_VE0_INDEX_SHIFT) |
+ (BRW_SURFACEFORMAT_R32_UINT << BRW_VE0_FORMAT_SHIFT);
+ } else {
+ dw0 |= BRW_VE0_VALID |
+ ((brw->vb.nr_buffers + 1) << BRW_VE0_INDEX_SHIFT) |
+ (BRW_SURFACEFORMAT_R32_UINT << BRW_VE0_FORMAT_SHIFT);
+
+ dw1 |= (i * 4) << BRW_VE1_DST_OFFSET_SHIFT;
+ }
+
+ OUT_BATCH(dw0);
+ OUT_BATCH(dw1);
}
if (brw->gen >= 6 && gen6_edgeflag_input) {
(BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_3_SHIFT));
}
- if (brw->vs.prog_data->uses_vertexid) {
- uint32_t dw0 = 0, dw1 = 0;
-
- dw1 = ((BRW_VE1_COMPONENT_STORE_VID << BRW_VE1_COMPONENT_0_SHIFT) |
- (BRW_VE1_COMPONENT_STORE_IID << BRW_VE1_COMPONENT_1_SHIFT) |
- (BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_2_SHIFT) |
- (BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_3_SHIFT));
-
- if (brw->gen >= 6) {
- dw0 |= GEN6_VE0_VALID;
- } else {
- dw0 |= BRW_VE0_VALID;
- dw1 |= (i * 4) << BRW_VE1_DST_OFFSET_SHIFT;
- }
-
- /* Note that for gl_VertexID, gl_InstanceID, and gl_PrimitiveID values,
- * the format is ignored and the value is always int.
- */
-
- OUT_BATCH(dw0);
- OUT_BATCH(dw1);
- }
-
ADVANCE_BATCH();
}
const struct brw_tracked_state brw_vertices = {
.dirty = {
.mesa = _NEW_POLYGON,
- .brw = BRW_NEW_BATCH | BRW_NEW_VERTICES,
- .cache = CACHE_NEW_VS_PROG,
+ .brw = BRW_NEW_BATCH |
+ BRW_NEW_BLORP |
+ BRW_NEW_VERTICES |
+ BRW_NEW_VS_PROG_DATA,
},
.emit = brw_emit_vertices,
};
-static void brw_upload_indices(struct brw_context *brw)
+static void
+brw_upload_indices(struct brw_context *brw)
{
struct gl_context *ctx = &brw->ctx;
const struct _mesa_index_buffer *index_buffer = brw->ib.ib;
return;
ib_type_size = _mesa_sizeof_type(index_buffer->type);
- ib_size = ib_type_size * index_buffer->count;
+ ib_size = index_buffer->count ? ib_type_size * index_buffer->count :
+ index_buffer->obj->Size;
bufferobj = index_buffer->obj;
/* Turn into a proper VBO:
*/
intel_upload_data(brw, index_buffer->ptr, ib_size, ib_type_size,
&brw->ib.bo, &offset);
+ brw->ib.size = brw->ib.bo->size;
} else {
offset = (GLuint) (unsigned long) index_buffer->ptr;
intel_upload_data(brw, map, ib_size, ib_type_size,
&brw->ib.bo, &offset);
+ brw->ib.size = brw->ib.bo->size;
ctx->Driver.UnmapBuffer(ctx, bufferobj, MAP_INTERNAL);
} else {
if (bo != brw->ib.bo) {
drm_intel_bo_unreference(brw->ib.bo);
brw->ib.bo = bo;
+ brw->ib.size = bufferobj->Size;
drm_intel_bo_reference(bo);
}
}
brw->ib.start_vertex_offset = offset / ib_type_size;
if (brw->ib.bo != old_bo)
- brw->state.dirty.brw |= BRW_NEW_INDEX_BUFFER;
+ brw->ctx.NewDriverState |= BRW_NEW_INDEX_BUFFER;
if (index_buffer->type != brw->ib.type) {
brw->ib.type = index_buffer->type;
- brw->state.dirty.brw |= BRW_NEW_INDEX_BUFFER;
+ brw->ctx.NewDriverState |= BRW_NEW_INDEX_BUFFER;
}
}
const struct brw_tracked_state brw_indices = {
.dirty = {
.mesa = 0,
- .brw = BRW_NEW_INDICES,
- .cache = 0,
+ .brw = BRW_NEW_BLORP |
+ BRW_NEW_INDICES,
},
.emit = brw_upload_indices,
};
-static void brw_emit_index_buffer(struct brw_context *brw)
+static void
+brw_emit_index_buffer(struct brw_context *brw)
{
const struct _mesa_index_buffer *index_buffer = brw->ib.ib;
GLuint cut_index_setting;
BEGIN_BATCH(3);
OUT_BATCH(CMD_INDEX_BUFFER << 16 |
cut_index_setting |
- brw_get_index_type(index_buffer->type) << 8 |
+ brw_get_index_type(index_buffer->type) |
1);
OUT_RELOC(brw->ib.bo,
I915_GEM_DOMAIN_VERTEX, 0,
0);
OUT_RELOC(brw->ib.bo,
I915_GEM_DOMAIN_VERTEX, 0,
- brw->ib.bo->size - 1);
+ brw->ib.size - 1);
ADVANCE_BATCH();
}
const struct brw_tracked_state brw_index_buffer = {
.dirty = {
.mesa = 0,
- .brw = BRW_NEW_BATCH | BRW_NEW_INDEX_BUFFER,
- .cache = 0,
+ .brw = BRW_NEW_BATCH |
+ BRW_NEW_BLORP |
+ BRW_NEW_INDEX_BUFFER,
},
.emit = brw_emit_index_buffer,
};