#include "brw_defines.h"
#include "brw_eu.h"
+#include "glsl/ralloc.h"
+
+/* Returns the corresponding conditional mod for swapping src0 and
+ * src1 in e.g. CMP.
+ */
+uint32_t
+brw_swap_cmod(uint32_t cmod)
+{
+ switch (cmod) {
+ case BRW_CONDITIONAL_Z:
+ case BRW_CONDITIONAL_NZ:
+ return cmod;
+ case BRW_CONDITIONAL_G:
+ return BRW_CONDITIONAL_L;
+ case BRW_CONDITIONAL_GE:
+ return BRW_CONDITIONAL_LE;
+ case BRW_CONDITIONAL_L:
+ return BRW_CONDITIONAL_G;
+ case BRW_CONDITIONAL_LE:
+ return BRW_CONDITIONAL_GE;
+ default:
+ return ~0;
+ }
+}
/* How does predicate control work when execution_size != 8? Do I
if (value != 0xff) {
if (value != p->flag_value) {
brw_push_insn_state(p);
- brw_MOV(p, brw_flag_reg(), brw_imm_uw(value));
+ brw_MOV(p, brw_flag_reg(0, 0), brw_imm_uw(value));
p->flag_value = value;
brw_pop_insn_state(p);
}
p->current->header.predicate_control = pc;
}
+void brw_set_predicate_inverse(struct brw_compile *p, bool predicate_inverse)
+{
+ p->current->header.predicate_inverse = predicate_inverse;
+}
+
void brw_set_conditionalmod( struct brw_compile *p, GLuint conditional )
{
p->current->header.destreg__conditionalmod = conditional;
}
+void brw_set_flag_reg(struct brw_compile *p, int reg, int subreg)
+{
+ p->current->bits2.da1.flag_reg_nr = reg;
+ p->current->bits2.da1.flag_subreg_nr = subreg;
+}
+
void brw_set_access_mode( struct brw_compile *p, GLuint access_mode )
{
p->current->header.access_mode = access_mode;
}
-void brw_set_compression_control( struct brw_compile *p, GLboolean compression_control )
+void
+brw_set_compression_control(struct brw_compile *p,
+ enum brw_compression compression_control)
{
- p->current->header.compression_control = compression_control;
+ p->compressed = (compression_control == BRW_COMPRESSION_COMPRESSED);
+
+ if (p->brw->intel.gen >= 6) {
+ /* Since we don't use the 32-wide support in gen6, we translate
+ * the pre-gen6 compression control here.
+ */
+ switch (compression_control) {
+ case BRW_COMPRESSION_NONE:
+ /* This is the "use the first set of bits of dmask/vmask/arf
+ * according to execsize" option.
+ */
+ p->current->header.compression_control = GEN6_COMPRESSION_1Q;
+ break;
+ case BRW_COMPRESSION_2NDHALF:
+ /* For 8-wide, this is "use the second set of 8 bits." */
+ p->current->header.compression_control = GEN6_COMPRESSION_2Q;
+ break;
+ case BRW_COMPRESSION_COMPRESSED:
+ /* For 16-wide instruction compression, use the first set of 16 bits
+ * since we don't do 32-wide dispatch.
+ */
+ p->current->header.compression_control = GEN6_COMPRESSION_1H;
+ break;
+ default:
+ assert(!"not reached");
+ p->current->header.compression_control = GEN6_COMPRESSION_1H;
+ break;
+ }
+ } else {
+ p->current->header.compression_control = compression_control;
+ }
}
void brw_set_mask_control( struct brw_compile *p, GLuint value )
p->current->header.mask_control = value;
}
-void brw_set_saturate( struct brw_compile *p, GLuint value )
+void brw_set_saturate( struct brw_compile *p, bool enable )
{
- p->current->header.saturate = value;
+ p->current->header.saturate = enable;
+}
+
+void brw_set_acc_write_control(struct brw_compile *p, GLuint value)
+{
+ if (p->brw->intel.gen >= 6)
+ p->current->header.acc_wr_control = value;
}
void brw_push_insn_state( struct brw_compile *p )
{
assert(p->current != &p->stack[BRW_EU_MAX_INSN_STACK-1]);
memcpy(p->current+1, p->current, sizeof(struct brw_instruction));
+ p->compressed_stack[p->current - p->stack] = p->compressed;
p->current++;
}
{
assert(p->current != p->stack);
p->current--;
+ p->compressed = p->compressed_stack[p->current - p->stack];
}
/***********************************************************************
*/
-void brw_init_compile( struct brw_context *brw, struct brw_compile *p )
+void
+brw_init_compile(struct brw_context *brw, struct brw_compile *p, void *mem_ctx)
{
+ memset(p, 0, sizeof(*p));
+
p->brw = brw;
+ /*
+ * Set the initial instruction store array size to 1024, if found that
+ * isn't enough, then it will double the store size at brw_next_insn()
+ * until out of memory.
+ */
+ p->store_size = 1024;
+ p->store = rzalloc_array(mem_ctx, struct brw_instruction, p->store_size);
p->nr_insn = 0;
p->current = p->stack;
+ p->compressed = false;
memset(p->current, 0, sizeof(p->current[0]));
+ p->mem_ctx = mem_ctx;
+
/* Some defaults?
*/
brw_set_mask_control(p, BRW_MASK_ENABLE); /* what does this do? */
brw_set_saturate(p, 0);
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
brw_set_predicate_control_flag_value(p, 0xff);
-}
+ /* Set up control flow stack */
+ p->if_stack_depth = 0;
+ p->if_stack_array_size = 16;
+ p->if_stack = rzalloc_array(mem_ctx, int, p->if_stack_array_size);
-const GLuint *brw_get_program( struct brw_compile *p,
- GLuint *sz )
-{
- GLuint i;
+ p->loop_stack_depth = 0;
+ p->loop_stack_array_size = 16;
+ p->loop_stack = rzalloc_array(mem_ctx, int, p->loop_stack_array_size);
+ p->if_depth_in_loop = rzalloc_array(mem_ctx, int, p->loop_stack_array_size);
- for (i = 0; i < 8; i++)
- brw_NOP(p);
-
- *sz = p->nr_insn * sizeof(struct brw_instruction);
- return (const GLuint *)p->store;
+ brw_init_compaction_tables(&brw->intel);
}
-
-/**
- * Subroutine calls require special attention.
- * Mesa instructions may be expanded into multiple hardware instructions
- * so the prog_instruction::BranchTarget field can't be used as an index
- * into the hardware instructions.
- *
- * The BranchTarget field isn't needed, however. Mesa's GLSL compiler
- * emits CAL and BGNSUB instructions with labels that can be used to map
- * subroutine calls to actual subroutine code blocks.
- *
- * The structures and function here implement patching of CAL instructions
- * so they jump to the right subroutine code...
- */
-
-
-/**
- * For each OPCODE_BGNSUB we create one of these.
- */
-struct brw_glsl_label
-{
- const char *name; /**< the label string */
- GLuint position; /**< the position of the brw instruction for this label */
- struct brw_glsl_label *next; /**< next in linked list */
-};
-
-
-/**
- * For each OPCODE_CAL we create one of these.
- */
-struct brw_glsl_call
+const GLuint *brw_get_program( struct brw_compile *p,
+ GLuint *sz )
{
- GLuint call_inst_pos; /**< location of the CAL instruction */
- const char *sub_name; /**< name of subroutine to call */
- struct brw_glsl_call *next; /**< next in linked list */
-};
-
+ brw_compact_instructions(p);
-/**
- * Called for each OPCODE_BGNSUB.
- */
-void
-brw_save_label(struct brw_compile *c, const char *name, GLuint position)
-{
- struct brw_glsl_label *label = CALLOC_STRUCT(brw_glsl_label);
- label->name = name;
- label->position = position;
- label->next = c->first_label;
- c->first_label = label;
+ *sz = p->next_insn_offset;
+ return (const GLuint *)p->store;
}
-
-/**
- * Called for each OPCODE_CAL.
- */
void
-brw_save_call(struct brw_compile *c, const char *name, GLuint call_pos)
-{
- struct brw_glsl_call *call = CALLOC_STRUCT(brw_glsl_call);
- call->call_inst_pos = call_pos;
- call->sub_name = name;
- call->next = c->first_call;
- c->first_call = call;
-}
-
-
-/**
- * Lookup a label, return label's position/offset.
- */
-static GLuint
-brw_lookup_label(struct brw_compile *c, const char *name)
+brw_dump_compile(struct brw_compile *p, FILE *out, int start, int end)
{
- const struct brw_glsl_label *label;
- for (label = c->first_label; label; label = label->next) {
- if (strcmp(name, label->name) == 0) {
- return label->position;
+ struct brw_context *brw = p->brw;
+ struct intel_context *intel = &brw->intel;
+ void *store = p->store;
+ bool dump_hex = false;
+
+ for (int offset = start; offset < end;) {
+ struct brw_instruction *insn = store + offset;
+ struct brw_instruction uncompacted;
+ printf("0x%08x: ", offset);
+
+ if (insn->header.cmpt_control) {
+ struct brw_compact_instruction *compacted = (void *)insn;
+ if (dump_hex) {
+ printf("0x%08x 0x%08x ",
+ ((uint32_t *)insn)[1],
+ ((uint32_t *)insn)[0]);
+ }
+
+ brw_uncompact_instruction(intel, &uncompacted, compacted);
+ insn = &uncompacted;
+ offset += 8;
+ } else {
+ if (dump_hex) {
+ printf("0x%08x 0x%08x 0x%08x 0x%08x ",
+ ((uint32_t *)insn)[3],
+ ((uint32_t *)insn)[2],
+ ((uint32_t *)insn)[1],
+ ((uint32_t *)insn)[0]);
+ }
+ offset += 16;
}
- }
- abort(); /* should never happen */
- return ~0;
-}
-
-/**
- * When we're done generating code, this function is called to resolve
- * subroutine calls.
- */
-void
-brw_resolve_cals(struct brw_compile *c)
-{
- const struct brw_glsl_call *call;
-
- for (call = c->first_call; call; call = call->next) {
- const GLuint sub_loc = brw_lookup_label(c, call->sub_name);
- struct brw_instruction *brw_call_inst = &c->store[call->call_inst_pos];
- struct brw_instruction *brw_sub_inst = &c->store[sub_loc];
- GLint offset = brw_sub_inst - brw_call_inst;
-
- /* patch brw_inst1 to point to brw_inst2 */
- brw_set_src1(brw_call_inst, brw_imm_d(offset * 16));
- }
-
- /* free linked list of calls */
- {
- struct brw_glsl_call *call, *next;
- for (call = c->first_call; call; call = next) {
- next = call->next;
- free(call);
- }
- c->first_call = NULL;
- }
-
- /* free linked list of labels */
- {
- struct brw_glsl_label *label, *next;
- for (label = c->first_label; label; label = next) {
- next = label->next;
- free(label);
- }
- c->first_label = NULL;
- }
+ brw_disasm(stdout, insn, p->brw->intel.gen);
+ }
}