Merge branch 'master' into asm-shader-rework-2
[mesa.git] / src / mesa / drivers / dri / i965 / brw_eu.h
index bc7756ceab46b71102e2f3bca02c9e25b1afc520..30603bdd0e66058165d1ff7d21227dc687ac3d11 100644 (file)
@@ -171,9 +171,9 @@ static INLINE struct brw_reg brw_reg( GLuint file,
 {
    struct brw_reg reg;
    if (type == BRW_GENERAL_REGISTER_FILE)
-      assert(nr < 128);
+      assert(nr < BRW_MAX_GRF);
    else if (type == BRW_MESSAGE_REGISTER_FILE)
-      assert(nr < 9);
+      assert(nr < BRW_MAX_MRF);
    else if (type == BRW_ARCHITECTURE_REGISTER_FILE)
       assert(nr <= BRW_ARF_IP);
 
@@ -538,6 +538,7 @@ static INLINE struct brw_reg brw_mask_reg( GLuint subnr )
 
 static INLINE struct brw_reg brw_message_reg( GLuint nr )
 {
+   assert(nr < BRW_MAX_MRF);
    return brw_vec8_reg(BRW_MESSAGE_REGISTER_FILE,
                       nr,
                       0);
@@ -815,6 +816,19 @@ void brw_urb_WRITE(struct brw_compile *p,
                   GLuint offset,
                   GLuint swizzle);
 
+void brw_ff_sync(struct brw_compile *p,
+                  struct brw_reg dest,
+                  GLuint msg_reg_nr,
+                  struct brw_reg src0,
+                  GLboolean allocate,
+                  GLboolean used,
+                  GLuint msg_length,
+                  GLuint response_length,
+                  GLboolean eot,
+                  GLboolean writes_complete,
+                  GLuint offset,
+                  GLuint swizzle);
+
 void brw_fb_WRITE(struct brw_compile *p,
                   struct brw_reg dest,
                   GLuint msg_reg_nr,
@@ -834,7 +848,9 @@ void brw_SAMPLE(struct brw_compile *p,
                GLuint msg_type,
                GLuint response_length,
                GLuint msg_length,
-               GLboolean eot);
+               GLboolean eot,
+               GLuint header_present,
+               GLuint simd_mode);
 
 void brw_math_16( struct brw_compile *p,
                  struct brw_reg dest,
@@ -855,12 +871,10 @@ void brw_math( struct brw_compile *p,
 
 void brw_dp_READ_16( struct brw_compile *p,
                     struct brw_reg dest,
-                    GLuint msg_reg_nr,
                     GLuint scratch_offset );
 
 void brw_dp_READ_4( struct brw_compile *p,
                     struct brw_reg dest,
-                    GLuint msg_reg_nr,
                     GLboolean relAddr,
                     GLuint location,
                     GLuint bind_table_index );
@@ -875,7 +889,6 @@ void brw_dp_READ_4_vs( struct brw_compile *p,
 
 void brw_dp_WRITE_16( struct brw_compile *p,
                      struct brw_reg src,
-                     GLuint msg_reg_nr,
                      GLuint scratch_offset );
 
 /* If/else/endif.  Works by manipulating the execution flags on each