#include "brw_structs.h"
#include "brw_defines.h"
-#include "shader/prog_instruction.h"
+#include "program/prog_instruction.h"
#define BRW_SWIZZLE4(a,b,c,d) (((a)<<0) | ((b)<<2) | ((c)<<4) | ((d)<<6))
#define BRW_GET_SWZ(swz, idx) (((swz) >> ((idx)*2)) & 0x3)
0);
}
+static INLINE struct brw_reg brw_notification_1_reg(void)
+{
+
+ return brw_reg(BRW_ARCHITECTURE_REGISTER_FILE,
+ BRW_ARF_NOTIFICATION_COUNT,
+ 1,
+ BRW_REGISTER_TYPE_UD,
+ BRW_VERTICAL_STRIDE_0,
+ BRW_WIDTH_1,
+ BRW_HORIZONTAL_STRIDE_0,
+ BRW_SWIZZLE_XXXX,
+ WRITEMASK_X);
+}
+
static INLINE struct brw_reg brw_flag_reg( void )
{
GLuint z,
GLuint w)
{
+ assert(reg.file != BRW_IMMEDIATE_VALUE);
+
reg.dw1.bits.swizzle = BRW_SWIZZLE4(BRW_GET_SWZ(reg.dw1.bits.swizzle, x),
BRW_GET_SWZ(reg.dw1.bits.swizzle, y),
BRW_GET_SWZ(reg.dw1.bits.swizzle, z),
static INLINE struct brw_reg brw_writemask( struct brw_reg reg,
GLuint mask )
{
+ assert(reg.file != BRW_IMMEDIATE_VALUE);
reg.dw1.bits.writemask &= mask;
return reg;
}
static INLINE struct brw_reg brw_set_writemask( struct brw_reg reg,
GLuint mask )
{
+ assert(reg.file != BRW_IMMEDIATE_VALUE);
reg.dw1.bits.writemask = mask;
return reg;
}
void brw_set_predicate_control_flag_value( struct brw_compile *p, GLuint value );
void brw_set_predicate_control( struct brw_compile *p, GLuint pc );
void brw_set_conditionalmod( struct brw_compile *p, GLuint conditional );
+void brw_set_acc_write_control(struct brw_compile *p, GLuint value);
void brw_init_compile( struct brw_context *, struct brw_compile *p );
const GLuint *brw_get_program( struct brw_compile *p, GLuint *sz );
struct brw_reg src0, \
struct brw_reg src1);
+#define ROUND(OP) \
+void brw_##OP(struct brw_compile *p, struct brw_reg dest, struct brw_reg src0);
+
+
ALU1(MOV)
ALU2(SEL)
ALU1(NOT)
ALU2(MUL)
ALU1(FRC)
ALU1(RNDD)
-ALU1(RNDZ)
ALU2(MAC)
ALU2(MACH)
ALU1(LZD)
ALU2(LINE)
ALU2(PLN)
+ROUND(RNDZ)
+ROUND(RNDE)
+
#undef ALU1
#undef ALU2
-
+#undef ROUND
/* Helpers for SEND instruction:
GLuint msg_reg_nr,
struct brw_reg src0,
GLboolean allocate,
- GLboolean used,
- GLuint msg_length,
GLuint response_length,
- GLboolean eot,
- GLboolean writes_complete,
- GLuint offset,
- GLuint swizzle);
+ GLboolean eot);
void brw_fb_WRITE(struct brw_compile *p,
+ int dispatch_width,
struct brw_reg dest,
GLuint msg_reg_nr,
struct brw_reg src0,
GLuint data_type,
GLuint precision );
+void brw_math2(struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint function,
+ struct brw_reg src0,
+ struct brw_reg src1);
+
void brw_dp_READ_16( struct brw_compile *p,
struct brw_reg dest,
GLuint scratch_offset );
void brw_dp_READ_4_vs( struct brw_compile *p,
struct brw_reg dest,
- GLuint oword,
- GLboolean relAddr,
- struct brw_reg addrReg,
GLuint location,
GLuint bind_table_index );
+void brw_dp_READ_4_vs_relative(struct brw_compile *p,
+ struct brw_reg dest,
+ struct brw_reg addrReg,
+ GLuint offset,
+ GLuint bind_table_index);
+
void brw_dp_WRITE_16( struct brw_compile *p,
struct brw_reg src,
GLuint scratch_offset );
struct brw_instruction *brw_WHILE(struct brw_compile *p,
struct brw_instruction *patch_insn);
-struct brw_instruction *brw_BREAK(struct brw_compile *p);
-struct brw_instruction *brw_CONT(struct brw_compile *p);
+struct brw_instruction *brw_BREAK(struct brw_compile *p, int pop_count);
+struct brw_instruction *brw_CONT(struct brw_compile *p, int pop_count);
/* Forward jumps:
*/
void brw_land_fwd_jump(struct brw_compile *p,
void brw_NOP(struct brw_compile *p);
+void brw_WAIT(struct brw_compile *p);
+
/* Special case: there is never a destination, execution size will be
* taken from src0:
*/
/* brw_optimize.c */
void brw_optimize(struct brw_compile *p);
+void brw_remove_duplicate_mrf_moves(struct brw_compile *p);
+void brw_remove_grf_to_mrf_moves(struct brw_compile *p);
#endif