GLuint data_type,
GLuint precision );
+void brw_math2(struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint function,
+ struct brw_reg src0,
+ struct brw_reg src1);
+
void brw_dp_READ_16( struct brw_compile *p,
struct brw_reg dest,
GLuint scratch_offset );