/*
Copyright (C) Intel Corp. 2006. All Rights Reserved.
- Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ Intel funded Tungsten Graphics to
develop this 3D driver.
Permission is hereby granted, free of charge, to any person obtaining
**********************************************************************/
/*
* Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
+ * Keith Whitwell <keithw@vmware.com>
*/
#include "brw_eu.h"
-void brw_math_invert( struct brw_compile *p,
+void brw_math_invert( struct brw_codegen *p,
struct brw_reg dst,
struct brw_reg src)
{
- brw_math( p,
+ gen4_math(p,
dst,
BRW_MATH_FUNCTION_INV,
0,
src,
- BRW_MATH_PRECISION_FULL,
- BRW_MATH_DATA_VECTOR );
+ BRW_MATH_PRECISION_FULL);
}
-void brw_copy4(struct brw_compile *p,
+void brw_copy4(struct brw_codegen *p,
struct brw_reg dst,
struct brw_reg src,
- GLuint count)
+ unsigned count)
{
- GLuint i;
+ unsigned i;
dst = vec4(dst);
src = vec4(src);
for (i = 0; i < count; i++)
{
- GLuint delta = i*32;
+ unsigned delta = i*32;
brw_MOV(p, byte_offset(dst, delta), byte_offset(src, delta));
brw_MOV(p, byte_offset(dst, delta+16), byte_offset(src, delta+16));
}
}
-void brw_copy8(struct brw_compile *p,
+void brw_copy8(struct brw_codegen *p,
struct brw_reg dst,
struct brw_reg src,
- GLuint count)
+ unsigned count)
{
- GLuint i;
+ unsigned i;
dst = vec8(dst);
src = vec8(src);
for (i = 0; i < count; i++)
{
- GLuint delta = i*32;
+ unsigned delta = i*32;
brw_MOV(p, byte_offset(dst, delta), byte_offset(src, delta));
}
}
-void brw_copy_indirect_to_indirect(struct brw_compile *p,
+void brw_copy_indirect_to_indirect(struct brw_codegen *p,
struct brw_indirect dst_ptr,
struct brw_indirect src_ptr,
- GLuint count)
+ unsigned count)
{
- GLuint i;
+ unsigned i;
for (i = 0; i < count; i++)
{
- GLuint delta = i*32;
+ unsigned delta = i*32;
brw_MOV(p, deref_4f(dst_ptr, delta), deref_4f(src_ptr, delta));
brw_MOV(p, deref_4f(dst_ptr, delta+16), deref_4f(src_ptr, delta+16));
}
}
-void brw_copy_from_indirect(struct brw_compile *p,
+void brw_copy_from_indirect(struct brw_codegen *p,
struct brw_reg dst,
struct brw_indirect ptr,
- GLuint count)
+ unsigned count)
{
- GLuint i;
+ unsigned i;
dst = vec4(dst);
for (i = 0; i < count; i++)
{
- GLuint delta = i*32;
+ unsigned delta = i*32;
brw_MOV(p, byte_offset(dst, delta), deref_4f(ptr, delta));
brw_MOV(p, byte_offset(dst, delta+16), deref_4f(ptr, delta+16));
}