return 0;
}
-/* Attribute arrays are loaded as one vec4 per element (or matrix column),
- * except for double-precision types, which are loaded as one dvec4.
- */
-extern "C" int
-type_size_vs_input(const struct glsl_type *type)
-{
- if (type->is_double()) {
- return type_size_dvec4(type);
- } else {
- return type_size_vec4(type);
- }
-}
-
/**
* Create a MOV to read the timestamp register.
*