i965/vs: Add support for pull constant loads for uniform arrays.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_fs.cpp
index b19c6e72fa6bf0d877892aa3fb226d508f1d7a2f..8b85f3bc1edcab6220a3d654135197fbe20065ae 100644 (file)
@@ -46,8 +46,8 @@ extern "C" {
 }
 #include "brw_shader.h"
 #include "brw_fs.h"
-#include "../glsl/glsl_types.h"
-#include "../glsl/ir_print_visitor.h"
+#include "glsl/glsl_types.h"
+#include "glsl/ir_print_visitor.h"
 
 #define MAX_INSTRUCTION (1 << 30)
 
@@ -157,6 +157,7 @@ fs_visitor::implied_mrf_writes(fs_inst *inst)
    case FS_OPCODE_TXB:
    case FS_OPCODE_TXD:
    case FS_OPCODE_TXL:
+   case FS_OPCODE_TXS:
       return 1;
    case FS_OPCODE_FB_WRITE:
       return 2;
@@ -279,23 +280,27 @@ fs_visitor::setup_uniform_values(int loc, const glsl_type *type)
 
         assert(param < ARRAY_SIZE(c->prog_data.param));
 
-        switch (type->base_type) {
-        case GLSL_TYPE_FLOAT:
+        if (ctx->Const.NativeIntegers) {
            c->prog_data.param_convert[param] = PARAM_NO_CONVERT;
-           break;
-        case GLSL_TYPE_UINT:
-           c->prog_data.param_convert[param] = PARAM_CONVERT_F2U;
-           break;
-        case GLSL_TYPE_INT:
-           c->prog_data.param_convert[param] = PARAM_CONVERT_F2I;
-           break;
-        case GLSL_TYPE_BOOL:
-           c->prog_data.param_convert[param] = PARAM_CONVERT_F2B;
-           break;
-        default:
-           assert(!"not reached");
-           c->prog_data.param_convert[param] = PARAM_NO_CONVERT;
-           break;
+        } else {
+           switch (type->base_type) {
+           case GLSL_TYPE_FLOAT:
+              c->prog_data.param_convert[param] = PARAM_NO_CONVERT;
+              break;
+           case GLSL_TYPE_UINT:
+              c->prog_data.param_convert[param] = PARAM_CONVERT_F2U;
+              break;
+           case GLSL_TYPE_INT:
+              c->prog_data.param_convert[param] = PARAM_CONVERT_F2I;
+              break;
+           case GLSL_TYPE_BOOL:
+              c->prog_data.param_convert[param] = PARAM_CONVERT_F2B;
+              break;
+           default:
+              assert(!"not reached");
+              c->prog_data.param_convert[param] = PARAM_NO_CONVERT;
+              break;
+           }
         }
         this->param_index[param] = loc;
         this->param_offset[param] = i;