* from the LIR.
*/
-extern "C" {
-
#include <sys/types.h>
#include "util/hash_table.h"
#include "brw_context.h"
#include "brw_eu.h"
#include "brw_wm.h"
-}
#include "brw_fs.h"
#include "brw_cfg.h"
#include "brw_dead_control_flow.h"
bool
fs_inst::overwrites_reg(const fs_reg ®) const
{
- return (reg.file == dst.file &&
- reg.reg == dst.reg &&
- reg.reg_offset >= dst.reg_offset &&
- reg.reg_offset < dst.reg_offset + regs_written);
+ return reg.in_range(dst, regs_written);
}
bool
return 0;
}
+/**
+ * Create a MOV to read the timestamp register.
+ *
+ * The caller is responsible for emitting the MOV. The return value is
+ * the destination of the MOV, with extra parameters set.
+ */
fs_reg
-fs_visitor::get_timestamp()
+fs_visitor::get_timestamp(fs_inst **out_mov)
{
assert(brw->gen >= 7);
fs_reg dst = fs_reg(GRF, alloc.allocate(1), BRW_REGISTER_TYPE_UD, 4);
- fs_inst *mov = emit(MOV(dst, ts));
+ fs_inst *mov = MOV(dst, ts);
/* We want to read the 3 fields we care about even if it's not enabled in
* the dispatch.
*/
*/
dst.set_smear(0);
+ *out_mov = mov;
return dst;
}
fs_visitor::emit_shader_time_begin()
{
current_annotation = "shader time start";
- shader_start_time = get_timestamp();
+ fs_inst *mov;
+ shader_start_time = get_timestamp(&mov);
+ emit(mov);
}
void
unreachable("fs_visitor::emit_shader_time_end missing code");
}
- fs_reg shader_end_time = get_timestamp();
+ /* Insert our code just before the final SEND with EOT. */
+ exec_node *end = this->instructions.get_tail();
+ assert(end && ((fs_inst *) end)->eot);
+
+ fs_inst *tm_read;
+ fs_reg shader_end_time = get_timestamp(&tm_read);
+ end->insert_before(tm_read);
/* Check that there weren't any timestamp reset events (assuming these
* were the only two timestamp reads that happened).
*/
fs_reg reset = shader_end_time;
reset.set_smear(2);
- fs_inst *test = emit(AND(reg_null_d, reset, fs_reg(1u)));
+ fs_inst *test = AND(reg_null_d, reset, fs_reg(1u));
test->conditional_mod = BRW_CONDITIONAL_Z;
- emit(IF(BRW_PREDICATE_NORMAL));
+ test->force_writemask_all = true;
+ end->insert_before(test);
+ end->insert_before(IF(BRW_PREDICATE_NORMAL));
fs_reg start = shader_start_time;
start.negate = true;
fs_reg diff = fs_reg(GRF, alloc.allocate(1), BRW_REGISTER_TYPE_UD, 1);
- emit(ADD(diff, start, shader_end_time));
+ diff.set_smear(0);
+ fs_inst *add = ADD(diff, start, shader_end_time);
+ add->force_writemask_all = true;
+ end->insert_before(add);
/* If there were no instructions between the two timestamp gets, the diff
* is 2 cycles. Remove that overhead, so I can forget about that when
* trying to determine the time taken for single instructions.
*/
- emit(ADD(diff, diff, fs_reg(-2u)));
-
- emit_shader_time_write(type, diff);
- emit_shader_time_write(written_type, fs_reg(1u));
- emit(BRW_OPCODE_ELSE);
- emit_shader_time_write(reset_type, fs_reg(1u));
- emit(BRW_OPCODE_ENDIF);
+ add = ADD(diff, diff, fs_reg(-2u));
+ add->force_writemask_all = true;
+ end->insert_before(add);
+
+ end->insert_before(SHADER_TIME_ADD(type, diff));
+ end->insert_before(SHADER_TIME_ADD(written_type, fs_reg(1u)));
+ end->insert_before(new(mem_ctx) fs_inst(BRW_OPCODE_ELSE, dispatch_width));
+ end->insert_before(SHADER_TIME_ADD(reset_type, fs_reg(1u)));
+ end->insert_before(new(mem_ctx) fs_inst(BRW_OPCODE_ENDIF, dispatch_width));
}
-void
-fs_visitor::emit_shader_time_write(enum shader_time_shader_type type,
- fs_reg value)
+fs_inst *
+fs_visitor::SHADER_TIME_ADD(enum shader_time_shader_type type, fs_reg value)
{
int shader_time_index =
brw_get_shader_time_index(brw, shader_prog, prog, type);
else
payload = vgrf(glsl_type::uint_type);
- emit(new(mem_ctx) fs_inst(SHADER_OPCODE_SHADER_TIME_ADD,
- fs_reg(), payload, offset, value));
+ return new(mem_ctx) fs_inst(SHADER_OPCODE_SHADER_TIME_ADD,
+ fs_reg(), payload, offset, value);
}
void
return reg;
}
+void
+fs_visitor::resolve_source_modifiers(fs_reg *src)
+{
+ if (!src->abs && !src->negate)
+ return;
+
+ fs_reg temp = retype(vgrf(1), src->type);
+ emit(MOV(temp, *src));
+ *src = temp;
+}
+
fs_reg
fs_visitor::fix_math_operand(fs_reg src)
{
return inst;
}
+void
+fs_visitor::emit_discard_jump()
+{
+ /* For performance, after a discard, jump to the end of the
+ * shader if all relevant channels have been discarded.
+ */
+ fs_inst *discard_jump = emit(FS_OPCODE_DISCARD_JUMP);
+ discard_jump->flag_subreg = 1;
+
+ discard_jump->predicate = (dispatch_width == 8)
+ ? BRW_PREDICATE_ALIGN1_ANY8H
+ : BRW_PREDICATE_ALIGN1_ANY16H;
+ discard_jump->predicate_inverse = true;
+}
+
void
fs_visitor::assign_curb_setup()
{
if (inst->src[i].file != UNIFORM)
continue;
- int pull_index = pull_constant_loc[inst->src[i].reg +
- inst->src[i].reg_offset];
+ int pull_index;
+ unsigned location = inst->src[i].reg + inst->src[i].reg_offset;
+ if (location >= uniforms) /* Out of bounds access */
+ pull_index = -1;
+ else
+ pull_index = pull_constant_loc[location];
+
if (pull_index == -1)
continue;
inst->opcode = BRW_OPCODE_MUL;
inst->src[0] = inst->src[2];
inst->src[2] = reg_undef;
+ progress = true;
} else if (inst->src[1].is_one()) {
inst->opcode = BRW_OPCODE_ADD;
inst->src[1] = inst->src[2];
default:
break;
}
- }
+ /* Swap if src[0] is immediate. */
+ if (progress && inst->is_commutative()) {
+ if (inst->src[0].file == IMM) {
+ fs_reg tmp = inst->src[1];
+ inst->src[1] = inst->src[0];
+ inst->src[0] = tmp;
+ }
+ }
+ }
return progress;
}
return progress;
}
+/**
+ * Remove redundant or useless discard jumps.
+ *
+ * For example, we can eliminate jumps in the following sequence:
+ *
+ * discard-jump (redundant with the next jump)
+ * discard-jump (useless; jumps to the next instruction)
+ * placeholder-halt
+ */
+bool
+fs_visitor::opt_redundant_discard_jumps()
+{
+ bool progress = false;
+
+ bblock_t *last_bblock = cfg->blocks[cfg->num_blocks - 1];
+
+ fs_inst *placeholder_halt = NULL;
+ foreach_inst_in_block_reverse(fs_inst, inst, last_bblock) {
+ if (inst->opcode == FS_OPCODE_PLACEHOLDER_HALT) {
+ placeholder_halt = inst;
+ break;
+ }
+ }
+
+ if (!placeholder_halt)
+ return false;
+
+ /* Delete any HALTs immediately before the placeholder halt. */
+ for (fs_inst *prev = (fs_inst *) placeholder_halt->prev;
+ !prev->is_head_sentinel() && prev->opcode == FS_OPCODE_DISCARD_JUMP;
+ prev = (fs_inst *) placeholder_halt->prev) {
+ prev->remove(last_bblock);
+ progress = true;
+ }
+
+ if (progress)
+ invalidate_live_intervals();
+
+ return progress;
+}
+
bool
fs_visitor::compute_to_mrf()
{
/* Clear out any MRF move records whose sources got overwritten. */
if (inst->dst.file == GRF) {
- for (unsigned int i = 0; i < Elements(last_mrf_move); i++) {
+ for (unsigned int i = 0; i < ARRAY_SIZE(last_mrf_move); i++) {
if (last_mrf_move[i] &&
last_mrf_move[i]->src[0].reg == inst->dst.reg) {
last_mrf_move[i] = NULL;
}
static void
-clear_deps_for_inst_src(fs_inst *inst, int dispatch_width, bool *deps,
- int first_grf, int grf_len)
+clear_deps_for_inst_src(fs_inst *inst, bool *deps, int first_grf, int grf_len)
{
/* Clear the flag for registers that actually got read (as expected). */
for (int i = 0; i < inst->sources; i++) {
memset(needs_dep, false, sizeof(needs_dep));
memset(needs_dep, true, write_len);
- clear_deps_for_inst_src(inst, dispatch_width,
- needs_dep, first_write_grf, write_len);
+ clear_deps_for_inst_src(inst, needs_dep, first_write_grf, write_len);
/* Walk backwards looking for writes to registers we're writing which
* aren't read since being written. If we hit the start of the program,
}
/* Clear the flag for registers that actually got read (as expected). */
- clear_deps_for_inst_src(scan_inst, dispatch_width,
- needs_dep, first_write_grf, write_len);
+ clear_deps_for_inst_src(scan_inst, needs_dep, first_write_grf, write_len);
/* Continue the loop only if we haven't resolved all the dependencies */
int i;
}
/* Clear the flag for registers that actually got read (as expected). */
- clear_deps_for_inst_src(scan_inst, dispatch_width,
- needs_dep, first_write_grf, write_len);
+ clear_deps_for_inst_src(scan_inst, needs_dep, first_write_grf, write_len);
/* We insert our reads as late as possible since they're reading the
* result of a SEND, which has massive latency.
if (i == write_len)
return;
}
-
- /* If we hit the end of the program, resolve all remaining dependencies out
- * of paranoia.
- */
- fs_inst *last_inst = (fs_inst *)this->instructions.get_tail();
- assert(last_inst->eot);
- for (int i = 0; i < write_len; i++) {
- if (needs_dep[i])
- last_inst->insert_before(block, DEP_RESOLVE_MOV(first_write_grf + i));
- }
}
void
foreach_block_and_inst_safe (block, fs_inst, inst, cfg) {
if (inst->dst.file == GRF) {
- const int dst_reg = vgrf_to_reg[inst->dst.reg];
+ const int dst_reg = vgrf_to_reg[inst->dst.reg] + inst->dst.reg_offset;
bool force_sechalf = inst->force_sechalf &&
!inst->force_writemask_all;
bool toggle_sechalf = inst->dst.width == 16 &&
inst->src[i].reg_offset;
mov->force_sechalf = metadata[src_reg].force_sechalf;
mov->force_writemask_all = metadata[src_reg].force_writemask_all;
+ } else {
+ /* We don't have any useful metadata for immediates or
+ * uniforms. Assume that any of the channels of the
+ * destination may be used.
+ */
+ assert(inst->src[i].file == IMM ||
+ inst->src[i].file == UNIFORM);
+ mov->force_writemask_all = true;
}
if (dst.file == GRF) {
- const int dst_reg = vgrf_to_reg[dst.reg];
+ const int dst_reg = vgrf_to_reg[dst.reg] + dst.reg_offset;
const bool force_writemask = mov->force_writemask_all;
metadata[dst_reg].force_writemask_all = force_writemask;
metadata[dst_reg].force_sechalf = mov->force_sechalf;
OPT(opt_peephole_sel);
OPT(dead_control_flow_eliminate, this);
OPT(opt_register_renaming);
+ OPT(opt_redundant_discard_jumps);
OPT(opt_saturate_propagation);
OPT(register_coalesce);
OPT(compute_to_mrf);
prog_data->total_scratch = brw_get_scratch_size(last_scratch);
}
+static bool
+env_var_as_boolean(const char *var_name, bool default_value)
+{
+ const char *str = getenv(var_name);
+ if (str == NULL)
+ return default_value;
+
+ if (strcmp(str, "1") == 0 ||
+ strcasecmp(str, "true") == 0 ||
+ strcasecmp(str, "yes") == 0) {
+ return true;
+ } else if (strcmp(str, "0") == 0 ||
+ strcasecmp(str, "false") == 0 ||
+ strcasecmp(str, "no") == 0) {
+ return false;
+ } else {
+ return default_value;
+ }
+}
+
bool
fs_visitor::run_vs()
{
if (INTEL_DEBUG & DEBUG_SHADER_TIME)
emit_shader_time_begin();
- foreach_in_list(ir_instruction, ir, shader->base.ir) {
- base_ir = ir;
- this->result = reg_undef;
- ir->accept(this);
+ if (env_var_as_boolean("INTEL_USE_NIR", false)) {
+ emit_nir_code();
+ } else {
+ foreach_in_list(ir_instruction, ir, shader->base.ir) {
+ base_ir = ir;
+ this->result = reg_undef;
+ ir->accept(this);
+ }
+ base_ir = NULL;
}
- base_ir = NULL;
+
if (failed)
return false;
* functions called "main").
*/
if (shader) {
- if (getenv("INTEL_USE_NIR") != NULL) {
+ if (env_var_as_boolean("INTEL_USE_NIR", false)) {
emit_nir_code();
} else {
foreach_in_list(ir_instruction, ir, shader->base.ir) {
emit_fb_writes();
+ if (INTEL_DEBUG & DEBUG_SHADER_TIME)
+ emit_shader_time_end();
+
calculate_cfg();
optimize();
}
fs_generator g(brw, mem_ctx, (void *) key, &prog_data->base,
- &fp->Base, v.runtime_check_aads_emit, "FS");
+ &fp->Base, v.promoted_constants, v.runtime_check_aads_emit, "FS");
if (unlikely(INTEL_DEBUG & DEBUG_WM)) {
char *name;